Interactive cinema
Encyclopedia
Interactive cinema tries to give the audience an active role in the showing of movies. The movie Kinoautomat
by Czechoslovakia
n director Raduz Cincera
presented in the Czech Pavilion in Expo '67
in Montreal
is considered to be the first cinema-like interactive movie. The availability of computers for the display of interactive video
has made it easier to create interactive movies.
Another newer definition of interactive cinema is a video game which is a hybrid between participation and viewing, giving the player - or viewer, as it were - a strong amount of control in the characters' decisions. A prominent pioneer of such a technique is the successful Hideo Kojima
, whose gameplay often takes a priority to the storyline and long cutscenes. His game Policenauts
, a point and click adventure game which has shootout sequences (that make use of the lightgun peripheral on the Sega Saturn
version of the game), has a subtitle which reads "Interactive cinema" on the cover art of all versions of said game, which is an early example of a prominent game developer labelling their game as such. A recent incarnation of an idea similar to this one is Fahrenheit
, (censored version released in US and Canada as "Indigo Prophecy") a game dubbed as "interactive cinema" by its France-based developer, Quantic Dream
.
2007 saw the release of North America
's first interactive motion picture, the Canadian-produced Late Fragment
. http://www.cfccreates.com/our_projects/view_project.php?id=140
Kinoautomat
Kinoautomat was the world's first interactive movie, conceived by Radúz Činčera for the Czechoslovak Pavilion at Expo '67 in Montreal...
by Czechoslovakia
Czechoslovakia
Czechoslovakia or Czecho-Slovakia was a sovereign state in Central Europe which existed from October 1918, when it declared its independence from the Austro-Hungarian Empire, until 1992...
n director Raduz Cincera
Radúz Cincera
Radúz Činčera was a Czech screenwriter and director, the conceiver of the legendary Kinoautomat.- Career :...
presented in the Czech Pavilion in Expo '67
Expo 67
The 1967 International and Universal Exposition or Expo 67, as it was commonly known, was the general exhibition, Category One World's Fair held in Montreal, Quebec, Canada, from April 27 to October 29, 1967. It is considered to be the most successful World's Fair of the 20th century, with the...
in Montreal
Montreal
Montreal is a city in Canada. It is the largest city in the province of Quebec, the second-largest city in Canada and the seventh largest in North America...
is considered to be the first cinema-like interactive movie. The availability of computers for the display of interactive video
Interactive video
The term interactive video usually refers to a technique used to blend interaction and linear film or video.-Interactive video on broadband:Since 2005, interactive video has increased online as the result a number of factors including:...
has made it easier to create interactive movies.
Another newer definition of interactive cinema is a video game which is a hybrid between participation and viewing, giving the player - or viewer, as it were - a strong amount of control in the characters' decisions. A prominent pioneer of such a technique is the successful Hideo Kojima
Hideo Kojima
is a Japanese game director originally employed at Konami. He is currently the director of Kojima Productions and was promoted to Vice President of Konami Digital Entertainment in early 2011...
, whose gameplay often takes a priority to the storyline and long cutscenes. His game Policenauts
Policenauts
is a cinematic adventure game with a hard science fiction storyline, written and directed by Hideo Kojima, and published by Konami. It was initially released for the PC-9821 computer platform in 1994, followed by remade versions for the 3DO in 1995, and the PlayStation and Sega Saturn in 1996...
, a point and click adventure game which has shootout sequences (that make use of the lightgun peripheral on the Sega Saturn
Sega Saturn
The is a 32-bit fifth-generation video game console that was first released by Sega on November 22, 1994 in Japan, May 11, 1995 in North America, and July 8, 1995 in Europe...
version of the game), has a subtitle which reads "Interactive cinema" on the cover art of all versions of said game, which is an early example of a prominent game developer labelling their game as such. A recent incarnation of an idea similar to this one is Fahrenheit
Fahrenheit (video game)
Fahrenheit, also known as Indigo Prophecy in North America, is a cinematic adventure video game developed by Quantic Dream and manufactured and marketed by Atari Europe SAS...
, (censored version released in US and Canada as "Indigo Prophecy") a game dubbed as "interactive cinema" by its France-based developer, Quantic Dream
Quantic Dream
Quantic Dream is a French video game developer based in Paris, France, founded in 1997. The company also supplies motion capture services to the film and video game industries.-History:...
.
2007 saw the release of North America
North America
North America is a continent wholly within the Northern Hemisphere and almost wholly within the Western Hemisphere. It is also considered a northern subcontinent of the Americas...
's first interactive motion picture, the Canadian-produced Late Fragment
Late Fragment
Late Fragment is an Canadian interactive cinema production, written and directed by Daryl Cloran, Anita Doron and Mateo Guez. It is North America's first interactive feature film. The project is a co-production of Canadian Film Centre and the National Film Board of Canada. -Synopsis:Three...
. http://www.cfccreates.com/our_projects/view_project.php?id=140
See also
- CutsceneCutsceneA cutscene is a sequence in a video game over which the player has no or only limited control, breaking up the gameplay and used to advance the plot, strengthen the main character's development, introduces enemy characters, and provide background information, atmosphere, dialogue, and clues...
- Interactive artInteractive artInteractive art is a form of installation-based art that involves the spectator in a way that allows the art to achieve its purpose. Some installations achieve this by letting the observer or visitor "walk" in, on, and around them; Some others ask the artist to become part of the artwork.Works of...
- Interaction designInteraction designIn design, human–computer interaction, and software development, interaction design, often abbreviated IxD, is "the practice of designing interactive digital products, environments, systems, and services." Like many other design fields interaction design also has an interest in form but its main...
- Interactive movieInteractive movieAn interactive movie is a video game that features highly cinematic presentation and heavy use of scripting, often through the use of full-motion video of either animated or live-action footage.-Philosophy:...
- Interactive videoInteractive videoThe term interactive video usually refers to a technique used to blend interaction and linear film or video.-Interactive video on broadband:Since 2005, interactive video has increased online as the result a number of factors including:...
- Laserdisc video gameLaserdisc video gameA laserdisc video game is an arcade game that uses pre-recorded video played from a laserdisc, either as the entirety of the graphics, or as part of the graphics.-History:...
- Participatory cinemaParticipatory cinemaParticipatory cinema tries to involve a film's community in the process of making movies, rather than interaction being left to cinema viewers at the end of the process...