King of the Zoo
Encyclopedia
Penguin Kun Wars is an arcade game
Arcade game
An arcade game is a coin-operated entertainment machine, usually installed in public businesses such as restaurants, bars, and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games, and merchandisers...

 released in 1985 by UPL
UPL
, also known as UPL Co. Ltd and formally known as , was a video game production company headquartered in Oyama, Tochigi, Japan. It was founded as a subsidiary of Universal Entertainment. Even none of the staff remember when exactly it was founded. In 1984, it was renamed as "UPL Co. Ltd"...

. It was ported to the original Game Boy
Game Boy
The , is an 8-bit handheld video game device developed and manufactured by Nintendo. It was released in Japan on , in North America in , and in Europe on...

, MSX
MSX
MSX was the name of a standardized home computer architecture in the 1980s conceived by Kazuhiko Nishi, then Vice-president at Microsoft Japan and Director at ASCII Corporation...

 and Nintendo Entertainment System
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...

 by ASCII
ASCII (company)
was a publishing company based in Tokyo, Japan. It became a subsidiary of Kadokawa Group Holdings in 2004, and merged with another Kadokawa subsidiary MediaWorks on April 1, 2008, and became ASCII Media Works. The company published Monthly ASCII as the main publication...

 under the title Penguin Wars. The Game Boy version of the game is known as King of the Zoo in Europe and Penguin-Kun Wars Vs. in Japan.

Game rules

The player controls one of five animals (they can choose between cow, pig
Pig
A pig is any of the animals in the genus Sus, within the Suidae family of even-toed ungulates. Pigs include the domestic pig, its ancestor the wild boar, and several other wild relatives...

, bat
Bat
Bats are mammals of the order Chiroptera "hand" and pteron "wing") whose forelimbs form webbed wings, making them the only mammals naturally capable of true and sustained flight. By contrast, other mammals said to fly, such as flying squirrels, gliding possums, and colugos, glide rather than fly,...

, rat
Rat
Rats are various medium-sized, long-tailed rodents of the superfamily Muroidea. "True rats" are members of the genus Rattus, the most important of which to humans are the black rat, Rattus rattus, and the brown rat, Rattus norvegicus...

, and penguin
Penguin
Penguins are a group of aquatic, flightless birds living almost exclusively in the southern hemisphere, especially in Antarctica. Highly adapted for life in the water, penguins have countershaded dark and white plumage, and their wings have become flippers...

) and plays games against all the other animals. In the Nintendo Entertainment System
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...

 and arcade editions of the game the five animals are penguin, bear
Bear
Bears are mammals of the family Ursidae. Bears are classified as caniforms, or doglike carnivorans, with the pinnipeds being their closest living relatives. Although there are only eight living species of bear, they are widespread, appearing in a wide variety of habitats throughout the Northern...

, panda
Panda
Panda or Panda bear most often refers to:*Giant panda, an animal in the Bear familyPanda may also refer to:*Red panda, the only living member in the Ailuridae family-In biology:* Species related to the Giant panda...

, shimmying koala and beaver
Beaver
The beaver is a primarily nocturnal, large, semi-aquatic rodent. Castor includes two extant species, North American Beaver and Eurasian Beaver . Beavers are known for building dams, canals, and lodges . They are the second-largest rodent in the world...

. In each game, the participating animals find each other on opposite sides of a square table with five balls on each side. The object of the game is to roll those balls over the table. As soon as all ten balls are on one player's side, that player loses the game. Each game also has a time limit of 60 seconds; if that is reached, the player with the fewest balls on their side wins.

If a player is hit by one of the balls, they are knocked unconscious for a certain amount of time. Thus, it could also be said that part of the object of the game is to hit the opponent, as otherwise it would not be possible to get all ten balls to the other side (the opponent can just roll them back before all of them have arrived).

The different animals have different strengths and weaknesses which are a trade-off with each other. For example, the rat is the one that can move left and right the fastest, but in return he can roll the balls only very slowly. The cow, on the other hand, is a very slow walker, but in return she regains consciousness quicker.

After 30 seconds of playing, a jellybean-like obstacle appears in the middle of the table which moves left and right. Different kinds of these obstacles cause varying effects on the trajectory of the balls; some deflect them so they start rolling diagonally (the players themselves can only roll them parallel to the sides of the table), whereas others simply have the ball bounce straight back.

End credits (gameboy port)

Produced by : T. Ishiwata
Game Designer : K. Ikeda
Programmer : M. Takatori
Graphics : T. Torii
Music : M. Ogiwara
Manual : K. Hatano
Test Players : C. Watanabe, N. Iizuka, C. Nakamura, N. Sato
Special Thanks : M. Yamamoto, T. Watanabe, C. Kuratani, N. Wada, S. Isobe, M. Yamamoto
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