List of Shadowrun books
Encyclopedia
A list of the English language
Shadowrun
books, with their SKU
numbers.
† If there was no in game date on the cover, the most recent date-stamp within the issue is listed.
‡ This was Issue 11, but somehow the eleven was misinterpreted as a Roman numeral and changed into a "2".
† The most recent date-stamp within the issue.
published the original trade paperback through Contemporary Books. All subsequent novels were published by ROC, 40 with FASA (1990–2001), and six with WizKids
(circa 2006). When the FASA era novels were re-released in 2003 the ISBNs were updated to include FASA's four digit SKU (ISBN ×-×××-×FFFF-×), prior to this the FASA SKU and ISBN were generally unrelated. The six novels produced by WizKids circa 2006 were loosely linked to Shadowrun Duels
.
In 2008, Catalyst Game Labs
announced that new Shadowrun novels would be released starting in 2009. As of mid-2011, only one (a 2010 short story anthology) has been published.
English language
English is a West Germanic language that arose in the Anglo-Saxon kingdoms of England and spread into what was to become south-east Scotland under the influence of the Anglian medieval kingdom of Northumbria...
Shadowrun
Shadowrun
Shadowrun is a role-playing game set in a near-future fictional universe in which cybernetics, magic and fantasy creatures co-exist. It combines genres of cyberpunk, urban fantasy and crime, with occasional elements of conspiracy fiction, horror, and detective fiction.The original game has spawned...
books, with their SKU
Stock Keeping Unit
→A stock-keeping unit or SKU is a number or code used to identify each unique product or item for sale in a store or other business.It is a unique identifier for each distinct product and service that can be purchased...
numbers.
- Four digit numbers were published by FASA
- Five digit numbers were published by:
- FanProFantasy ProductionsFantasy Productions Medienvertriebsgesellschaft GmbH is a German publishing company based in Erkrath.The company was founded in 1983 by Ulrich Kiesow, Werner Fuchs and Hans Joachim Alpers to produce small metal miniature figures...
: 106××, 250××, and 2600× - CatalystCatalyst Game LabsCatalyst Game Labs was created in May 2007 by InMediaRes Productions, LLC for the purpose of publishing print Classic BattleTech and Shadowrun sourcebooks...
: 26×××, with the third digit specifying the book type; 0 for core rulebooks, 1 for core supplements, 2 for settings (locations), 3 for general sourcebooks, 4 for Adventure, 6 for Rules Supplement, 7 for permium, 8 for fiction and 9 for misc.
- FanPro
Rulebooks
These books are primarily rules, and tend to be replaced quickly when a new edition of the game is released. They can be difficult to use with other editions. Second and Third edition were pretty similar, and Fourth edition is quite different than the first three. FASA SKU Stock Keeping Unit →A stock-keeping unit or SKU is a number or code used to identify each unique product or item for sale in a store or other business.It is a unique identifier for each distinct product and service that can be purchased... |
FanPro SKU |
Edition | Title | Notes |
---|---|---|---|---|
7100 | — | 1st | Shadowrun | softcover |
7101 | — | 1st | Shadowrun | hardcover |
7102 | — | 1st | Shadowrun GM Screen | with Silver Angel adventure |
7104 | — | 1st | Street Samurai Catalog | weapon rules |
7106 | — | 1st | The Grimoire | magic rules |
7107 | — | 1st | Virtual Realities | hacking rules |
7108 | — | 1st | Rigger Black Book | vehicle rules |
7900 | — | 2nd | Shadowrun Second Edition | hardcover |
7901 | — | 2nd | Shadowrun Second Edition | softcover |
7902 | — | 2nd | Shadowrun GM Screen | |
7104 | — | 2nd | Street Samurai Catalog (revised) | weapon rules |
7903 | — | 2nd | Grimoire Second Edition | magic rules |
7904 | — | 2nd | Virtual Realities 2.0 | hacking rules |
7905 | — | 2nd | Shadowrun Companion | miscellaneous rules |
7906 | — | 2nd | Rigger 2 | vehicle rules |
7000 | — | 3rd | Shadowrun Third Edition | limited run of 1,000 numbered hardcovers |
7001 | 10660 & 25000 | 3rd | Shadowrun Third Edition | softcover |
7002 | 25008 | 3rd | Shadowrun Gamemaster Screen | with Critters Sourcebook |
7003 | — | 3rd | Shadowrun Quick Start Rules | simplified 3rd ed. rules |
7126 | 10663 & 25001 | 3rd | Man & Machine | cyberware rules |
7905 | 10656 & 25010 | 3rd | Shadowrun Companion (revised) | miscellaneous rules |
7907 | 10658 | 3rd | Magic in the Shadows | magic rules |
7908 | 10659 | 3rd | Cannon Companion | weapon rules |
7909 | — | 3rd | Matrix | hacking rules |
7910 | — | 3rd | Rigger 3 | vehicle rules |
— | 10662 | 3rd | Rigger 3 Revised | vehicle rules, updated |
— | 10673 | 3rd | Character Dossier | 16 page Character record sheets |
FanPro SKU Stock Keeping Unit →A stock-keeping unit or SKU is a number or code used to identify each unique product or item for sale in a store or other business.It is a unique identifier for each distinct product and service that can be purchased... |
Catalyst SKU |
Edition | Title | Notes |
---|---|---|---|---|
26000 | 26000 | 4th | Shadowrun, Fourth Edition | Catalyst starting with 5th printing |
26001 | — | 4th | Shadowrun, Fourth Edition Limited Edition | limited to 1,000 numbered copies |
— | 2600A | 4th | Shadowrun, Fourth Edition, 20th Anniversary Core Rulebook | revised core rules with additional fiction |
— | 2600LE | 4th | Shadowrun, Fourth Edition, 20th Anniversary Core Rulebook Limited Edition | limited to 1,500 numbered copies |
26002 | — | 4th | Shadowrun Gamemaster's Screen | with Contacts and Adventures |
26004 | 26001 | 4th | Street Magic 2nd Printing - Magic Expansion | magic rules (2nd Printing) |
— | 26002 | 4th | Augmentation | expanded cyberware rules (2nd Printing) |
— | 26003 | 4th | Arsenal | weapon rules (2nd Printing) |
— | 26004 | 4th | Unwired | hacking rules |
— | 26005 | 4th | Runner's Companion | miscellaneous rules |
— | 26600 | 4th | Digital Grimoire | Additional magic rules (PDF only) |
— | 26S002 | 4th | MilSpecTech | Additional vehicles (PDF only) |
— | 26S011 | 4th | Deadly Waves | Water vehicles (PDF only) |
— | 26104 | 4th | Runner's Black Book | contains "This Old Drone", "MilSpec Tech", "Unfriendly Skies", "Gun Heaven" and "Deadly Waves" + some exclusive new Gear (print only) |
Sourcebooks
These books are a mix of rules and setting. As such, they contain setting information applicable to any edition of the game, and statistics that may need a little updating. SKU Stock Keeping Unit →A stock-keeping unit or SKU is a number or code used to identify each unique product or item for sale in a store or other business.It is a unique identifier for each distinct product and service that can be purchased... | Ed. Edition In printmaking, an edition is a number of prints struck from one plate, usually at the same time. This is the meaning covered by this article... | Title | In-game Date | Notes |
---|---|---|---|---|
7103 | 1st | Sprawl Sites | 2050 | Locations, contacts and adventure hooks in Seattle |
7105 | 1st | Paranormal Animals of North America | 2050 | (Mostly) North American animals and critters |
7109 | 1st | Shadowbeat | 2052 | Guide to pop culture (music, TV/trideo, news biz and pro sports) |
7110 | 1st | Shadowtech | 2050 | Expanded cyberware and first bioware |
7112 | 2nd | Paranormal Animals of Europe | 2053 | European animals and critters |
7113 | 2nd | Corporate Shadowfiles | 2054 | Guide to corporations |
7114 | 2nd | Fields of Fire | 2055 | Mercenarys, military gear, weapons and vehicles |
7115 | 2nd | Lone Star | 2054 | Details on the law enforcement (police) corporation Lone Star Security |
7116 | 2nd | Prime Runners | 2055 | Various high profile non player characters with stats |
7117 | 2nd | Bug City | 2056 | Chicago taken over by bug spirits |
7118 | 2nd | Corporate Security Handbook | 2055 | Security technology |
7119 | 2nd | Cybertechnology | 2056 | Expanded cyberware |
7120 | 2nd | Awakenings | 2057 | Expanded magic |
7121 | 2nd | Threats | 2057 | Guide to dangerous organizations. |
7122 | 2nd | Portfolio of a Dragon: Dunkelzahn's Secrets | 2057 | The last will of the great dragon Dunkelzahn |
7123 | 2nd | Underworld Sourcebook | 2058 | Guide to the criminal underworld |
7124 | 2nd | Cyberpirates | 2059 | Details on the Caribean League, the Philippines Philippines The Philippines , officially known as the Republic of the Philippines , is a country in Southeast Asia in the western Pacific Ocean. To its north across the Luzon Strait lies Taiwan. West across the South China Sea sits Vietnam... , West Africa and of course pirates |
7201 | 1st | Seattle Sourcebook | 2049–2051 | First Seattle sourcebook. |
7202 | 1st | Native American Nations Volume One | 2051–2052 | |
7203 | 1st | London Sourcebook | 2051–2054 | London London London is the capital city of :England and the :United Kingdom, the largest metropolitan area in the United Kingdom, and the largest urban zone in the European Union by most measures. Located on the River Thames, London has been a major settlement for two millennia, its history going back to its... detailed. Blurbs on other British sprawls, the country side of United Kingdom and Tír na nÓg (Ireland Ireland Ireland is an island to the northwest of continental Europe. It is the third-largest island in Europe and the twentieth-largest island on Earth... ) |
7204 | 1st | Germany Sourcebook | 2053–2054 | Germany Germany Germany , officially the Federal Republic of Germany , is a federal parliamentary republic in Europe. The country consists of 16 states while the capital and largest city is Berlin. Germany covers an area of 357,021 km2 and has a largely temperate seasonal climate... (aka the Allied German States) |
7206 | 1st | Neo-Anarchists Guide to North America | 2051–2052 | |
7207 | 1st | Native American Nations Volume Two | 2051–2052 | |
7208 | 2nd | The Neo-Anarchists Guide to Real Life | 2053 | |
7209 | 2nd | California Free State | 2057 | California California California is a state located on the West Coast of the United States. It is by far the most populous U.S. state, and the third-largest by land area... |
7210 | 2nd | Tir Tairngire | 2054 | Tír Tairngire, an elven nation in former Oregon Oregon Oregon is a state in the Pacific Northwest region of the United States. It is located on the Pacific coast, with Washington to the north, California to the south, Nevada on the southeast and Idaho to the east. The Columbia and Snake rivers delineate much of Oregon's northern and eastern... |
7211 | 2nd | Tír na nÓg Tír na nÓg Tír na nÓg is the most popular of the Otherworlds in Irish mythology. It is perhaps best known from the story of Oisín, one of the few mortals who lived there, who was said to have been brought there by Niamh of the Golden Hair. It was where the Tuatha Dé Danann settled when they left Ireland's... |
2053–2054 | Tír na nÓg, the former Ireland Ireland Ireland is an island to the northwest of continental Europe. It is the third-largest island in Europe and the twentieth-largest island on Earth... |
7212 | 2nd | Denver: The City of Shadows | 2055 | The city of Denver (Boxed Set) |
7213 | 2nd | Aztlán Aztlán Aztlán is the mythical ancestral home of the Nahua peoples, one of the main cultural groups in Mesoamerica. And, by extension, is the mythical homeland of the Uto-Aztecan peoples. Aztec is the Nahuatl word for "people from Aztlan".-Legend:... |
2056 | Aztlan, the former Mexico Mexico The United Mexican States , commonly known as Mexico , is a federal constitutional republic in North America. It is bordered on the north by the United States; on the south and west by the Pacific Ocean; on the southeast by Guatemala, Belize, and the Caribbean Sea; and on the east by the Gulf of... |
7214 | 2nd | Target: UCAS | 2058 | Details on the political system of the UCAS, Boston Boston Boston is the capital of and largest city in Massachusetts, and is one of the oldest cities in the United States. The largest city in New England, Boston is regarded as the unofficial "Capital of New England" for its economic and cultural impact on the entire New England region. The city proper had... , Post-Bug City Chicago Chicago Chicago is the largest city in the US state of Illinois. With nearly 2.7 million residents, it is the most populous city in the Midwestern United States and the third most populous in the US, after New York City and Los Angeles... and Detroit |
7215 | 2nd | Target: Smuggler Havens | 2059 | Details on New Orleans and Vladivostok Vladivostok The city is located in the southern extremity of Muravyov-Amursky Peninsula, which is about 30 km long and approximately 12 km wide.The highest point is Mount Kholodilnik, the height of which is 257 m... , and of course, on smuggling hotspots. |
7216, 10657 & 25009 | 3rd | New Seattle | 2060 | Details on Seattle in the year 2060. |
7219 | 3rd | Target: Matrix | 2061 | |
7125 | 3rd | Corporate Download | 2061 | Guide to Corporations |
10650 | 3rd | Year of the Comet | 2061 | Guide to the year 2061, one of the most eventful in Third Edition. |
10651 | 3rd | Target: Awakened Lands | 2062 | Details on Australia and some magical sites worldwide. |
10652 | 3rd | Threats 2 | 2062 | Details on new antagonists, including individuals and groups. |
10653 | 3rd | Target: Wastelands | 2062 | Details on various ecodisasters and naturally inhospitable places. |
10655 & 25015 | 3rd | Shadows of North America | 2062 | Details on North America in 2062. |
10664 & 25013 | 3rd | State of the Art: 2063 | 2063 | New rules for genetic engineering, new magic, mercenary work, security measures, and pop culture over the year 2062. |
10666 | 3rd | Dragons of the Sixth World | 2063 | Details and dossiers on the known great dragons as well as new rules for dragons and PC drakes first introduced in Threats 2. |
10667 | 3rd | Sprawl Survival Guide | 2063 | Details on everyday life in 2063, expanded Lifestyle rules. |
10673 | 3rd | The Shadowrun Character Dossier | 2064 | |
10744 | 3rd | Arsenal 2060 | 2064 | only published in German |
25002 | 3rd | Shadows of Europe | 2063 | Details on Europe in 2063. |
25003 | 3rd | Mr. Johnson's Little Black Book | 2064 | A collection of NPC contacts, rules for reputation. |
25004 | 3rd | State of the Art: 2064 | 2064 | Expanded fiction and rules for espionage, adepts, law enforcement, European magical traditions, and pop culture of the year 2063. |
25006 | 3rd | Loose Alliances | 2064 | Details on various factions in Shadowrun, new rules for certain groups, expanded rules for Divination metamagic. |
25007 | 3rd | Shadows of Asia | 2064 | Details on Asia and the Indian Sub-continent in 2064. |
25011 | 3rd | Shadows of Latin America | 2064 | Unpublished, drafts released by the authors. |
25014 | 3rd | System Failure | 2064 | Fiction and adventures leading up to the end of Shadowrun, 3rd Ed. when the Second Crash rewrites all the old rules of the Sixth World. |
26005 (FanPro) | 4th | Runner Havens | 2070 | Describes Seattle and Hong Kong, and in a minor fashion, Caracas, Istanbul, Hamburg and Capetown. |
26101 | 4th | Running Wild | Classified as "Core supplement" for 4th ed. | |
26201 | 4th | Corporate Enclaves | 2071 | Details about Los Angeles and Neo-Tokyo. Blurbs on Dubai, Europort, Manhattan, Nairobi, and Tenochtitlan. Classified as "Setting" for 4th ed. |
26202 | 4th | Feral Cities | 2071 | Details about Chicago and Lagos. Blurbs on Bogota, GeMiTo, Geneva, Karavan, and Sarajevo. Classified as "Setting" for 4th ed. |
26203 | 4th | Vice | Describes organized crime. Classified as "Setting" for 4th ed. | |
26240 | 4th | Seattle 2072 | 2072 | An updated Seattle sourcebook. Classified as "Core supplement" for 4th ed. |
26602 | 4th | The Rotten Apple: Manhattan (PDF only) | 2071 | A New York sourcebook. |
26221 | 4th | Corporate Guide | A guide to corporations. Classified as "Setting" for 4th ed. | |
26301 | 4th | Emergence | Classified as "Plot" for 4th ed (part setting, part a campaign framework). | |
26302 | 4th | Ghost Cartels | Classified as "Plot" for 4th ed (part setting, part a campaign framework). | |
26205 | 4th | Sixth World Almanac | Briefs on many (but not all) countries. Classified as "Setting" for 4th ed. | |
26241 | 4th | Attitude | Described as "repository of 6th world culture." (includes film/trideo, music, prosports, BTL, media piracy, clothing and accessoirs) Classified as "Setting" for 4th ed. | |
26206 | 4th | War! | Describes the conflict between the Aztlan and Amazonia. Details on the war thorn city of Bogotá. Blurbs on Poland, the Council of Marienbad, Somalia, Nepal and the city of Albuquerque in the Pueblo Corporate Council. Classified as "Deep Shadows" for 4th ed. | |
(upcoming) | 4th | Conspiracy Theories | Classified as "Deep Shadows" for 4th ed. | |
4th | Street Legends | Describes various individuals of the Sixth World and gives gaming stats for these as NPCs. Classified as "Settings" for 4th ed. | ||
26207 | 4th | Spy Games | An updated Denver location sourcebook. Classified as "Deep Shadows" for 4th ed. | |
26100 | 4th | Runner's Toolkit | ||
26504 | 4th | 10 Gangs | ||
26651 | 4th | 10 Jackpointers |
Adventures and campaigns
- 7205 Universal Brotherhood
- 7301 DNA/DOA
- 7302 Mercurial
- 7303 Dreamchipper
- 7304 Queen Euphoria
- 7305 Bottled Demon
- 7306 Harlequin
- 7307 Dragon Hunt
- 7308 Total Eclipse
- 7309 Imago
- 7310 Elven Fire
- 7311 Ivy & Chrome
- 7312 One Stage Before
- 7313 Dark Angel
- 7314 A Killing Glare
- 7315 Celtic Double Cross
- 7316 Eye Witness
- 7317 Paradise Lost
- 7318 Divided Assets
- 7319 Double Exposure
- 7320 Harlequins Back
- 7322 Super Tuesday
- 7323 Shadows of the Underworld
- 7324 Predator and Prey
- 7325 Missions
- 7326 Mob War
- 7327 Blood in the Boardroom
- 7328 Renraku Arcology: Shutdown
- 7329 First Run
- 7330 Corporate Punishment
- 7331 Brainscan
- 10654 Wake of the Comet
- 10665 Survival of the Fittest
- 26003 On The Run (not reprinted by CGL, who used the SKU for Arsenal)
- 26301 Emergence
- 26302 Ghost Cartels
- 26400 Dawn of the Artifacts 1: Dusk
- 26401 Dawn of the Artifacts 2: Midnight
- 26402 Dawn of the Artifacts 3: Darkest Hour
- (upcoming) Dawn of the Artifacts 4: New Dawn
- 26405 A Fistful of Credsticks: Horizon Adventure 1
- (upcoming) Anarchy: Subsidized: Horizon Adventure 2
- (upcoming) Corporate Intrigue
Miscellaneous items
- 7111 Downtown Militarized Zone
- 7401 Sprawl Maps
- 7701 High Tech and Low Life - The Art of Shadowrun
Magazines
There were two short lived, FASA approved, paper magazines for Shadowrun. The first—KA•GE—was published by The Shadowrun Network, with thirteen issues. The second—Shadowland—was published by Sword of the Knight Publications, with seven issues. KA•GE Issue |
Publication Date | |
---|---|---|
Real World | In Game† | |
Issue Zero | Origins Origins International Game Expo Origins Game Fair is one of North America's most prominent annual gaming conventions, second in size only to Gen Con. Origins takes place each year in Columbus, Ohio at the Greater Columbus Convention Center, in late June or early July.... ’91 |
2052-Jun-23 |
Vol.1, Issue One | October 1991 | 2052-Sep-20 |
Vol.1, Issue Two | Winter 1991 | 2052-Dec-05 |
Vol.1, Issue 3 | First Quarter 1992 | 2053-Mar-12 |
Vol.1, Issue 4 | Second Quarter 1992 | Summer 2053 |
Vol.1, Issue 5 | Third Quarter 1992 | Fall 2053 |
Vol.1, Issue 6 | Fourth Quarter 1992 | Winter 2053 |
Vol.1, Issue 7 | First Quarter 1993 | Spring 2054 |
Vol.1, Issue 8 | Second Quarter 1993 | Summer 2054 |
Vol.1, Issue 9 | Third Quarter 1993 | Fall 2054 |
Vol.1, Issue 10 | Fourth Quarter 1993 | Winter 2054 |
Vol.1, Issue 2 ‡ | First Quarter 1994 | Spring 2055 |
Vol.1, Issue 12 | 2nd Quarter 1994 | Summer 2055 |
† If there was no in game date on the cover, the most recent date-stamp within the issue is listed.
‡ This was Issue 11, but somehow the eleven was misinterpreted as a Roman numeral and changed into a "2".
Shadowland Issue |
Publication Date | |
---|---|---|
Real World | In Game† | |
Vol. 1 | Oct/Nov/Dec 1995 | 2056-Oct-21 |
Vol. 2 | December 1995 | 2056-Dec-22 |
Vol. 3 | April 1996 | 2057-Mar-04 |
Vol. 4 | August 1996 | 2057-Jul-25 |
Vol. 5 | December 1996 | 2057-Aug-17 |
Vol. 6 | April 1997 | 2058-Feb-27 |
Vol. 7 | October 1997 | none listed |
† The most recent date-stamp within the issue.
Novels
FASAFASA
FASA Corporation was an American publisher of role-playing games, wargames and board games between 1980 and 2001. Originally the name FASA was an acronym for "Freedonian Aeronautics and Space Administration", a joking allusion to the Marx Brothers film Duck Soup. This tongue-in-cheek attitude was...
published the original trade paperback through Contemporary Books. All subsequent novels were published by ROC, 40 with FASA (1990–2001), and six with WizKids
WizKids
WizKids, Inc. is an American New Jersey-based company that first made its mark in the game industry producing collectible miniatures wargames. WizKids was purchased by and is a subsidiary of National Entertainment Collectibles Association. The company was founded in 2000 by Jordan Weisman, a...
(circa 2006). When the FASA era novels were re-released in 2003 the ISBNs were updated to include FASA's four digit SKU (ISBN ×-×××-×FFFF-×), prior to this the FASA SKU and ISBN were generally unrelated. The six novels produced by WizKids circa 2006 were loosely linked to Shadowrun Duels
Shadowrun Duels
Shadowrun Duels is a collectible miniatures game that was produced by WizKids, based on the Shadowrun role-playing game originally produced by FASA Corporation....
.
In 2008, Catalyst Game Labs
Catalyst Game Labs
Catalyst Game Labs was created in May 2007 by InMediaRes Productions, LLC for the purpose of publishing print Classic BattleTech and Shadowrun sourcebooks...
announced that new Shadowrun novels would be released starting in 2009. As of mid-2011, only one (a 2010 short story anthology) has been published.
# |
FASA SKU | Title | Author | ISBN | Date | Notes |
---|---|---|---|---|---|---|
0 | 7601 | Into the Shadows | (editor) | 1990-02 | A trade paperback anthology Anthology An anthology is a collection of literary works chosen by the compiler. It may be a collection of poems, short stories, plays, songs, or excerpts... set in 2050. The stories loosely interacted with one another. |
|
1 | 5078 | Never Deal with a Dragon | |
1990-12 | (Secrets of Power #1) The year is 2050. The power of magic and the creatures that accompany it have returned to Earth. For Sam Verner, living in the womb of the Renraku conglomerate was easy, until his sister disappeared and reality began to disintegrate. Now Sam wants out, but he must face the world of Shadowrun. | |
2 | 5125 | Choose Your Enemies Carefully | |
1991-02 | (Secrets of Power #2) When magic returns, its power calls Sam Verner. As Sam searches for his sister through the slick and scary streets of 2050, his quest leads him across the ocean to England, where druids rule the streets... and the throne. But all is not what it seems, and Sam and his new shadow friends are plunged into a maze of madness on the trail of destruction. Only when Sam accepts his destiny as a shaman can he embrace the power he needs. But what waits for him in the final confrontation of technology and human flesh is a secret much darker than anything he knew waiting in the shadows... | |
3 | 5145 | Find Your Own Truth | |
1991-06 2003-06 |
(Secrets of Power #3) He was only a beginner shaman, but Sam Verner had to find a cure to ward off the curse on his sister. Only something of great magic would do the trick. | |
4 | 5210 | 2XS | |
1992-02 2003-07 |
(2052 A.D.) Private Detective Dirk Montgomery think he knows the streets. He watched the change of the world, as magic grows and alter the balance of power, he think he understands the deepest shadows and the darkest of hearts. He was wrong…. | |
5 | 5218 | Changeling | |
1992-06 2003-06 |
(2038 A.D. & 2052 A.D.) Chicago - Peter Clarris was a human boy who changed into a troll. He grows up surviving as a shadowrunner. | |
6 | 5220 | Never Trust an Elf | |
1992-08 2003-06 |
When Kham, an ork living in the Seattle ghetto in the year 2053, is suddenly snatched from his day-to-day existence and thrust into a world of dragons, he learns the hard way whom to trust. | |
7 | 5143 | Into the Shadows | (editor) | 1992-10 | Anthology (reprint of above). “Into the Shadows” by Robert Charrette was replaced by “A Plague of Demons” by Tom Dowd since the former had been expanded into Never Deal with a Dragon. Some sites list a FASA SKU of 5189 based on the ISBN, although the generally reliable Dumpshock Bookstore listed 5143. |
|
8 | 5199 | Streets of Blood | & Marc Gascoigne Marc Gascoigne Marc Gascoigne is a British author and editor.He is the editor, author or co-author of more than fifty books and gaming related titles, notably various Fighting Fantasy gamebooks, Shadowrun novels and adventures, Earthdawn novels and adventures, the original Games Workshop Judge Dredd roleplaying... |
1992-12 | Murder, Mystery, Intrigue and Betrayal! A story in foggy old England of 2054, the 1st book with elven mage Serrin Shamander and British Lord Geraint Llanfrechfa. | |
9 | 5302-1 | Shadowplay | 1993-02 | (November, 2053) - Sly is a veteran. She's run more shadows than she cares to remember, and has the physical and emotional scars to prove it. But no matter how violent it became, it had always been business as usual. Until now. Falcon is a kid. He thinks he hears the call of magic, and the voice of one of the Great Spirits seems to whisper in his hear. He's gone to Seattle, the urban jungle, to seek his calling. Thrown together, veteran and novice, Sly and Falcon find themselves embroiled in a deadly confrontation between the world's most powerful corporations. If this confrontation is not stopped it could turn into all-out warfare, spilling out of the shadows and onto the streets themselves. | ||
10 | 5310 | Night's Pawn | |
1993-04 2003-06 |
(2053?) Jason Chase is a longtime shadowrunner. After many good years, he is trying to get out. While he can... | |
11 | 5313 | Striper Assassin | |
1993-06 2003-06 |
Prey for the hunter. For the world of humans knows her as Striper, the deadly Asian assassin and kick-artist. She has come to the City of Brotherly Love seeking revenge and made it her killing ground. But she is not the only predator stalking the dark underbelly of the Philadelphia metroplex. There are other hunters prowling the night, and some possess a power even greater than hers. | |
12 | 5367 | Lone Wolf | |
1994-02 2003-06 |
With gangs conquering the streets of Seattle, Rick Larson, doing undercover work for Lone Star, Seattle's contracted police force, finds himself on the wrong side of the law. | |
13 | 5365 | Fade to Black | |
1994-04 2003-06 |
(2054) Newark Megaplex - Rico and his shadow runners are hired to retrieve a scientist who is being held against his will by a corporation. This simple retrieval becomes ever so more complicated, endangering their lives. | |
14 | 5427 | Nosferatu | & Marc Gascoigne Marc Gascoigne Marc Gascoigne is a British author and editor.He is the editor, author or co-author of more than fifty books and gaming related titles, notably various Fighting Fantasy gamebooks, Shadowrun novels and adventures, Earthdawn novels and adventures, the original Games Workshop Judge Dredd roleplaying... |
|
1994-08 2003-06 |
Mage and part-time shadowrunner Serrin Shamander and his companions desperately flee a relentless, demonic enemy out to eliminate humankind from the face of the earth. This is the 2nd book with renegade elven mage Serrin Shamander and British Lord Geraint Llanfrechfa. |
15 | 5445 | Burning Bright | 1994-11 | (2055) Chicago - Kyle Teller tries to find a missing megacorp giant CEO's son, and discovers more than he bargained for, a threat that could ultimately engulf all of metahumanity. | ||
16 | 5448 | Who Hunts the Hunter | |
1995-05 2003-06 |
(2055) - Striper's cub is stolen from her, only through betrayal could this happen. Now guided by her instincts, the werecat resumes her human guise, reclaims her cub and a strong dose of vengeance, leading her down the trail to dangers of the Rotten Apple aka New York Megaplex (Manhattan). This semi-sequel to Striper Assassin introduces characters from previous Nyx Smith SR novels. | |
17 | 5495 | House of the Sun | |
1995-07 2003-06 |
Venturing to the Kingdom of Hawaii when a megacorporate exec demands payment of an old debt, shadowrunner Dirk Montgomery finds himself having to outrun the corrupt factions battling for control of the island. | |
18 | 5496 | Worlds Without End | |
1995-10 2003-06 |
(2056) Aina is an immortal elf, she has woken into a reawakened era of magic (the 6th World) to stop ancient evil from destroying the world. This story was originally written to conclude the Immortals trilogy; of which the first two parts were Earthdawn Earthdawn Earthdawn is a fantasy role-playing game, originally produced by FASA in 1993. In 1999 it was licensed to Living Room Games, which produced the Second Edition... novels still unpublished at the time. Scars (ISBN 0-9745734-2-6) was published in 2005, and Little Treasures remains unpublished in English. |
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19 | 5537 | Just Compensation | |
1996-01 2003-06 |
Becoming accidentally involved with shadowrunners, Andy and his disenchanted army major brother, Tom, uncover a sinister web of corrupt politicians and officers that threatens to dismantle the UCAS government. | |
20 | 5539 | Black Madonna | & Marc Gascoigne Marc Gascoigne Marc Gascoigne is a British author and editor.He is the editor, author or co-author of more than fifty books and gaming related titles, notably various Fighting Fantasy gamebooks, Shadowrun novels and adventures, Earthdawn novels and adventures, the original Games Workshop Judge Dredd roleplaying... |
1996-04 | (2057) - MegaCorp enlists an elite decker, who reunited with old friends from England to try to keep a megacorp from being blackmailed by a super hacker. They come to discover that ancient powers are clashing to prevent a secret from being told. This is the 3rd book with renegade elven mage Serrin Shamander and British Lord Geraint Llanfrechfa. | |
21 | 5540 | Preying for Keeps | 1996-07 | A small-time mobster wants to go legit—and what better way than manipulating two biogenetic engineering corporations into corporate war? So when a shadowrunning team is brought in by one of the companies to recover vital computer chips believed stolen by the competition, they uncover a tangled plot more devious than anything they could have imagined. | ||
22 | 5542 | Dead Air | 1996-10 | (2057) Jonathan and Tamara, two elven bikers try to survive a megacorp rigging their sport, Combat Biking! | ||
23 | 5594 | The Lucifer Deck | 1997-01 | In its efforts to control all information in the Shadowrun universe, a giant corporation inadvertently calls up a violent spirit from another dimension, and only a young girl can save the universe from the ensuing havoc. | ||
24 | 5627 | Steel Rain | 1997-03 | (2057) - A corporate security samurai must fight to defend her megacorp from being taken over by a relentless enemy. | ||
25 | 5628 | Shadowboxer | |
1997-05 2003-06 |
(2058) Miami - Adam Two Bear, a dwarf mercenary accustomed to running in the shadows, is given a job that sounded like an easy run and a way to make a huge stack of cash: track down and discover the meaning of the word of "IronHell". But when a decker he approached gets her brain fried in the Matrix, Two Bears knows he up to his stout little shoulders in drek. | |
26 | 5629 | Stranger Souls | |
1997-07 2003-06 |
Dragon Heart #1 In this first book of "The Dragonheart Saga", the shocking assassination of newly-elected President Dunkelzahn shatters the dawn of a new era for the denizens of the Shadowrun universe. Now as shadowrunners, Secret Service agents, and mega-corp execs scramble for the reins of power, only a miracle can save the world from total annihilation! | |
27 | 5630 | Headhunters | |
1997-10 2003-06 |
Jack Slater and his shadowrunner team are hired to penetrate the high-tech security around a funeral home and retrieve the corpse of a double agent—a hot property that holds the key to an assassination. Original. | |
28 | 5631 | Clockwork Asylum | |
1997-11 2003-06 |
Dragon Heart #2 The maelstrom of cyber-magic and political intrigue following President Dunkelzahn's assassination rages out of control. Ryan Mercury, Dunkelzahn's secret agent, is torn between his duty and his desire to find a killer. But when a spirit wrongly concludes that Ryan is working for the enemy, he anoints a cyberzombie to carry out a hit of its own. Now with an impressive arsenal of allies, weaponry, and the Dragon Heart, Ryan just might pull off the save of the century—if he doesn't lose his life first! | |
29 | 5709 | Blood Sport | |
1998-01 2003-06 |
Mama Grande streaked into Leni's life like a nightmare on wheels. Arriving out of nowhere, she claimed to be the ex-Lone Star detective's grandmother, and spouted dire prophecies of rivers of blood and a world in flames. But her bizarre murder prompts Leni and Combat Biker wannabe Rafael to investigate Mama Grande's past...straight into the dark heart of Aztlan-a lost civilization where human sacrifice is all the rage, and ancient ceremonial games could trigger the end of the world! | |
30 | 5710 | Beyond the Pale | |
1998-03 2003-06 |
(Dragon Heart #3) - (2057) The Enemies with unlimited powers , ultimate evil is about to arrive, Ryan Mercury and his runners have only two options left: Victory or Death | |
31 | 5711 | Technobabel | |
1998-05 2003-06 |
(2059) - Boston Metroplex - Babel awoke in a body bag, his brain fried, a black hole where his memory should be. If not for his cool carbon-fiber blade concealed in his bones, he would've been dead for sure. What he does know, is that he not who he was anymore. He is now otaku, a technoshaman of the Matrix, with powers over the Matrix silimar to what a traditional shaman of magic has over spirits and the natural world. Now, everyone is after him, he doesn't know why. | |
32 | 5712 | Wolf and Raven | |
1998-07 2003-06 |
The adventures of Wolfgang Kies, soldier of fortune. Together with a group of cyborg bounty hunters and computer wizards, he assists elf lord Dr. Richard Raven in keeping humanity safe from preying monsters—both magical and technological! But crime lord Etienne LaPlante interferes with their vigilantism, preparing to strike at Raven and those who serve him.... | |
33 | 5713 | Psychotrope | |
1998-10 2003-06 |
(2060) - Seattle's Matrix suddenly goes down, and only 5 deckers can save it and possibly the Matrix from collapsing completely. | |
34 | 5714 | The Terminus Experiment | & Jonathan E. Bond |
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1999-01 2003-06 |
(2060) Seattle - A conspiracy arrives to spread a plague of vampires. Warren Storey must discover the reason for the plague before time runs out. |
35 | 5741 | Run Hard, Die Fast | |
1999-02 2003-06 |
Top shadowrunner and street samurai Argent meets with a potential client only to be caught in the middle of a deadly corporation crossfire that leaves corpses scattered across the streets. It turns out the meeting was arranged by Argent's former lover, who is trapped in the Pueblo Corporate Council lands. On the run and hunted by assault teams, she knows that Argent's samurai code of honor will drive him to protect her. But in order to save her, he must confront the secrets of his past, and assemble a rag-tag team of mercenaries to elude the three corporations that have decided everyone involved would be better off dead. | |
36 | 5742 | Crossroads | |
1999-04 2003-06 |
[Tommy Talon Series No.#1] - (2060) - Boston Metroplex: Tommy Talon, a member of the elite shadowrunner group Assets, Inc., is drawn back to home by secrets from his past, which lead to conflicts with megacorporations, Yakuza gangsters and a powerful spirit that's hunting him down. Talon must use all his powers and abilities with the aid of shadowrunning friends to unravel the mystery. | |
37 | 5749 | The Forever Drug | |
1999-06 2004-02 |
A shapeshifter and freelance agent for the Lone Star police department, Romulus risks his life to save a beautiful amnesiac woman from ruthless drug dealers who are peddling the ultimate high—a magical creature that gives its victims an extraordinary feeling of euphoria before it destroys them. | |
38 | 5775 | Ragnarock | |
2000-02 2003-06 |
[Tommy Talon Series No.#2] - (2061) - Germany - Tom Talon and his shadowrunners of Boston have been called in to retrieve a rogue archaeologist who has found ancient artifacts. However, things are more than they seem. | |
39 | 5819 | Tails You Lose | |
2001-02 2003-06 |
(2062) - Framed for a crime she didn't commit, she's now trying prove her innocence before time runs out for her. | |
40 | 5839 | The Burning Time | 2001-08 | [Tommy Talon Series No.#3] (2061) - Boston Metroplex - Low-level programmer Roy Kilaro wants nothing more but to become a Seraphim, an elite corporation operative, and experience some real live action in the shadow ops between megacorporations. He gets more than he ever wanted when a routine business trip to Boston lands him at ground zero of a running battle for survival. The combatants: a group of hardened 'runners trying to finish a job, the ruthless anti-elven terrorist group known as the Knights of the Red Branch, and a powerful sorceress who wants revenge upon them all... | ||
41 | ???? | Private Agenda | N/A | N/A | announced in Europe, never released |
# | Title | Author | ISBN | Date | Notes |
---|---|---|---|---|---|
1 | Born To Run | 2005-11 | [Kellan Colt Trilogy #1] (2063) Seattle Metroplex - Kellan Colt goes to Seattle to learn how to be a professional shadowrunner and discover her past. | ||
2 | Poison Agendas | 2006-01 | [Kellan Colt Trilogy #2] (2063) Seattle Metroplex - Kellan Colt tries to do her first solo mission, but there's more to it than it seems. Can she handle it? | ||
3 | Fallen Angels | 2006-03 | [Kellan Colt Trilogy #3] (2063) - Kellan Colt's past returns, hidden truths are revealed. Will she survive to discover the truth? | ||
4 | Drops of Corruption | 2006-05 | (2063) - Burned-out shaman Bannickburn tries to return to glory by working for the Mob. | ||
5 | Aftershock | & John Helfers | 2006-07 | (2063) - A shadowrun team steal plants for a client, only to be set up for a crime by their client. | |
6 | A Fistful of Data | 2006-10 | (2063) - Inhabitants of the Crypt must fight for their home as someone tries to get at a secret inside of it. |
# | Title | Author | ISBN | Date | Notes |
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1 | Spells & Chrome | (editor) | mid 2010 | Anthology | |
2 | Cut & Run | TBA | TBA | ||
3 | Triptych | TBA | TBA | ||
4 | TBA | TBA | TBA |