Mario Clash
Encyclopedia
is a game produced by Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....

 in 1995 for the Virtual Boy
Virtual Boy
The was a video game console developed and manufactured by Nintendo. It was the first video game console that was supposed to be capable of displaying "true 3D graphics" out of the box. Whereas most video games use monocular cues to achieve the illusion of three dimensions on a two-dimensional...

. It is the first stereoscopic 3D Mario
Mario (series)
The video game series, alternatively called the series or simply the series, is a series of highly popular and critically acclaimed video games by Nintendo, featuring Nintendo's mascot Mario and, in many games, his brother Luigi. Gameplay in the series often centers around jumping on and...

game. It is heavily based on the original Mario Bros.
Mario Bros.
is an arcade game published and developed by Nintendo in 1983. It was developed by Shigeru Miyamoto. It has been commonly featured as a minigame in the Super Mario Advance series and other games...

. Mario Clash did not use polygons like Super Mario 64
Super Mario 64
is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 has sold over...

did. Instead, it uses 2D sprites.

Gameplay

The objective of the game is to knock all the enemies in a particular level off ledges. This is accomplished by hitting them using Koopa shells, of which there are always two—if one shell is knocked into a pit, another appears to take its place. The majority of Mario's enemies need to be hit on the side (i.e. with a shell thrown from the background while the enemies are in the foreground or vice versa). The player can choose to begin from any of the first forty stages.

Reception

The game has mixed reception, with many complaints stating the game was too long. Screwattack
ScrewAttack
ScrewAttack . is a video game-related website that showcases original entertainment for an audience of video game enthusiasts. Its content is also shown on GameTrailers and IGN...

 named it the second worst Mario game of all time., while others were kinder, like The Video Game Critic
The Video Game Critic
The Video Game Critic is a website focused on video-game reviews and run by David Mrozek. It was established in 1999, and is known for featuring comprehensive reviews on many early gaming platforms.-History:...

, who gave it an A and called it a "must have for Virtual Boy owners."

Other appearances

Game mechanics of Mario Clash were also used as a microgame in WarioWare, Inc.: Mega Microgames! for the Game Boy Advance
Game Boy Advance
The is a 32-bit handheld video game console developed, manufactured, and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China...

 and WarioWare, Inc.: Mega Party Games! for the Gamecube. Featured as one of 9-Volt's microgames, the object was to knock either a Spike Top, Boo, or Paragoomba off the middle ledge in the foreground with a Koopa shell in the allotted time limit.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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