Mario (series)
Encyclopedia
The video game series, alternatively called the series or simply the series, is a series of highly popular and critically acclaimed video games by Nintendo
, featuring Nintendo's mascot Mario
and, in many games, his brother Luigi
. Gameplay in the series often centers around jumping on and defeating enemies. The games usually feature simple plots; the most common theme is that of Bowser, the primary antagonist
, kidnapping Princess Peach
, whom Mario saves. The series is central to a greater Mario franchise
that includes other genres of video game as well as other media such as television, printed media and merchandise.
primarily involves jumping on enemies and avoiding enemy attacks. In later 3D games, close quarters fights were incorporated. Intense emphasis on reaching various goals permeates the series; such goals include defeating enemies, reaching specific points, or solving puzzles. Throughout the series, collecting power-ups has been an integral part of the gameplay.
In 2D games, the levels are linear, and are usually divided into different worlds, each with a certain number of hidden items and secret warp pipes. Early 2D games used levels with only one exit, then forcing the player to advance to the next sequential level. Super Mario Bros. 3
was the first game to use an overworld. In the game, levels are shown on a map, and the player can take different paths through the game. The order in which all these elements are arranged is not necessarily linear, which often allows the player to skip them or play them in different order. Super Mario World
introduced levels with multiple exits. Unlike in Super Mario Bros. 3, where once a level is cleared, the player can choose the next level in the overworld, in Super Mario World, the way the player exits the level dictates which path opens to player in the overworld. Also, Super Mario World allows players to play completed levels more than once, while Super Mario Bros. 3 forces you to continue and the level will not be playable until a new game is begun.
3D games of the series have a non-linear, free-roaming layout. In Super Mario 64
, Super Mario Sunshine
and Super Mario Galaxy
, an overworld connects levels in the game; more areas of the overworld and thus more levels become accessible as the game progresses. Super Mario Galaxy 2
uses a map like the one found in Super Mario World. Each course is an enclosed world in which the player is free to wander in all directions and discover the environment without time limits. The player gathers Power Stars or Shine Sprites in each course; some only appear after completing certain tasks, often hinted at by the name of the course. As more Power Stars or Shine Sprites are collected, more areas of the overworld become accessible and thus more stages are available.
In that game and many of its sequels, such blocks contain either coins or power-ups, which aid the player's progress.
The Super Mushroom
is a power-up in the series. Usually, it's about the size of Mario, and has an ivory stalk below a red and white (originally red and orange) spotted cap. Collecting one of these increases Mario's size, allowing him to break certain blocks and take an extra hit of damage (upon which he reverts to his small size.) Whilst in Super form, most blocks that would contain a Super Mushroom will instead offer a more powerful power-up, such as the Fire Flower. Originally, it was shaped after a common mushroom, but since Super Mario Bros. 2
it gained a more cartoonish shape, becoming round and stubby, with a smiling face on the stalk. Shigeru Miyamoto
stated in an interview that the Super Mushroom was created by chance. The first sketches of Mario turned out to be too big, and they were forced to shrink them. Then the development team thought it would be interesting to have Mario grow and shrink by eating a magic mushroom. In the RPGs, these mushrooms replenish health, whilst in the Mario Kart series
, they provide a turbo boost. In Super Mario Bros.: The Lost Levels
, a similar looking mushroom called the Poison Mushroom was featured; when touched, it caused damage equivalent to that from an enemy.
1-Up
Mushrooms are common items that appear in the games and were introduced in Super Mario Bros. These mushrooms have green caps with white spots (originally orange caps with green spots). When Mario picks up one of these mushrooms, he is given an extra life. In Super Mario Bros., 1-Up Mushrooms are sometimes hidden in invisible item blocks. 3D games feature mushrooms that only appear if Mario walks over a certain spot, along with stationary 1-Up Mushrooms. In the Paper Mario games, there are similar-looking mushrooms called "Ultra Shrooms", which replenish large amounts of health.
A Fire Flower, introduced in Super Mario Bros., transforms Mario into Fire Mario. Fire Mario can throw bouncing fireballs at enemies, using them as weapons. Super Mario Galaxy
is the first 3D platform game to have this power-up. Its design has changed little since the beginning, aside from a smiling face that was eventually part of the design. An opposite of the Fire Flower was introduced in Super Mario Galaxy that would turn Mario into ice and let him go so far as to walk on lava or water for a time by freezing its surface. Similarly, an Ice Flower was introduced into New Super Mario Bros. Wii
, allowing players to freeze enemies and use them as platforms, or throw them at other enemies as weapons.
The Starman (or Super Star) is a smiling, flashing star in 2D Super Mario games and was introduced in Super Mario Bros. When Mario touches it, it temporarily grants him invincibility from enemies and, in some titles, increased speed. Super Mario Bros. 3 was the first game in which Mario did a somersault while jumping if he had touched a Starman. A similar item, the Rainbow Star, appears in Super Mario Galaxy and more or less gives the same ability, but gives Mario a rainbow-colored texture.
The Super Leaf is an item that made its debut in Super Mario Bros. 3
. When collected, Mario has the unique ability to fly when running at full power and can also swat enemies and blocks with his raccoon tail. This power-up has a counterpart called the Tanooki Suit. In Super Mario 3D Land the Super Leaf makes a reappearance, allowing Mario to still swat enemies and blocks with his tail, but instead of flying Mario this time uses it to slow his descent as he falls.
The Tanooki Suit is an item that also debuted in Super Mario Bros. 3. It has the same powers as the Super Leaf, but Mario has the ability to change into an invincible statue for about 5 seconds. In Super Mario 3D Land this item makes a reappearance.
The Hammer Suit is another item which made its debut in Super Mario Bros. 3. With this power-up, Mario has the ability to throw hammers similar to what a Hammer Bro. does. When he ducks, he hides in his fireproof shell similar to a Buzzy Beetle.
The Frog Suit is another item to debut in Super Mario Bros. 3. When collected, Mario has the ability to swim much better in water. However, this power-up is mostly useless on land.
Coins first appeared in Mario Bros. as flashing coins that rolled across platforms. Super Mario Bros. added the effect that when Mario collects 100 coins he is awarded an extra life. This feature is continued in many other games. In Super Mario 64
, Super Mario Sunshine
, Super Mario Galaxy
, and Super Mario Galaxy 2
coins replenish health (and air, when Mario is underwater). In Super Mario 64, Mario is awarded an extra life for every 50 coins and, once per level, a Power Star for collecting 100 coins. In Super Mario Sunshine, when Mario collects 50 coins he is awarded an extra life, and at 100 coins is awarded a Shine Sprite. In Super Mario Galaxy, Mario is awarded an extra life at 50 coins, but no star for 100 coins; however, after beating the game once, stages are unlocked in which Mario can collect a certain amount of purple coins to earn a Power Star. In Super Mario Galaxy 2 bringing 100 coins to Starship Mario will give Mario an extra life, and they can also be used to feed some hungry Lumas. In various other games, such as the RPGs and the Mario Party
series, coins can be used as currency.
The Warp Pipe is a common method of transportation used in many of the games in the Mario series. Warp Pipes are most often green but also appear in other colors, and have many uses in the series. Along with providing transport to different areas within games, Warp Pipes can also contain enemies, usually Piranha Plants, and launch the player into the air. They are also featured as items in some of the Mario Party games, allowing players to swap places or be moved around the board.The Warp Pipe first appeared in Mario Bros.
and its heir is Princess Peach
. The chancellor
of the kingdom is its head of government
in Super Mario RPG: Legend of the Seven Stars
; however, he has not appeared since. Its capital, first appearing in Paper Mario
, is Toad Town. Surrounding Toad Town are several territories, such as Dry Dry Desert. Though Princess Peach and the Mario brothers are human, the citizens of this area are the mushroom-like Toads. Super Mario Bros. 3
is set in the Mushroom World, a collection of eight kingdoms. Seven of these are "Mushroom Kingdoms", and are ruled by independent Mushroom World kings. The eighth world is referred to as "Dark Land", and is ruled by Bowser, King of the Koopas. The instruction manual for the game states Bowser had taken over the Mushroom Kingdom, and the Mushroom Kingdom is a gateway to the Mushroom World, but this is never elaborated upon in Super Mario Bros. 3 or any other game.
Super Mario World
introduced Dinosaur Land, a separate continent where Mario, Luigi and Princess Toadstool go for a vacation after the events of Super Mario Bros. 3. Yoshi's Island, home of the Yoshis, is located within Dinosaur Land.
Super Mario 64
introduced Peach's Castle, which serves as a hub world. The worlds in the game are reached by jumping into paintings, which are portals to imaginary worlds created by Bowser. As such, the game is largely not set in the Mushroom Kingdom.
has become world renowned.
, for the NES, is the first traditional linear 2D platform game featuring Mario, where gameplay consists of a sidescrolling level. In this game, it is established that Mario and Luigi live in the Mushroom Kingdom, where they must rescue Princess Toadstool (later called Princess Peach) from Bowser. The game consists of eight worlds with four sub-levels in each world. Though each world is different, the fourth sub-world is always a fortress or castle. At the end of each castle level, Mario or Luigi fights Bowser (though if one of the brothers throws five fireballs at Bowser during the first seven battles, it is revealed that he is actually a different enemy in disguise). The game was immensely successful, and is the second best-selling video game to date.
The brothers returned in the Japanese Super Mario Bros. 2 (known as Super Mario Bros.: The Lost Levels outside Japan) reuses gameplay elements from Super Mario Bros.; however, the game is much more difficult than its predecessor. For these reasons, Nintendo did not release it outside Japan in this time period. The main game follows the same style of level progression as Super Mario Bros., with eight initial worlds containing four levels each. The player enters a lava
-filled castle at the end of each World, culminating in a battle against Bowser. The game later debuted outside of Japan in the SNES
compilation, Super Mario All-Stars
, whilst the original NES version was not released until September 2007, when it was released for the Virtual Console
service for the Wii
. Also, a remake of Super Mario All-Stars
was released for the Wii titled Super Mario All-Stars 25th Anniversary Edition. It features the exact gameplay on the SNES, but with the controlling ability of the Wii.
In the non-Japanese Super Mario Bros. 2
, Mario and his companions are out to stop the evil frog Wart in the dream land of SubCon. In Japan, Super Mario Bros. 2 was originally made as Yume Kōjō: Doki Doki Panic, and later converted into a Mario game for the rest of the world. (The game was later released as a Mario game under the name Super Mario USA in Japan.) For this reason, the game is significantly different than other games in the series. One of the game's most defining aspects is the ability to pluck vegetables from the ground to throw at enemies. This is also the first Super Mario game to use a life meter, which allows Mario and the other playable characters to be hit up to four times before dying.
Super Mario Land
, for the Game Boy
, uses gameplay similar to that of Super Mario Bros.
and its successors for the Nintendo Entertainment System
. Like in the previous games, the player takes over the role of Mario. The ultimate objective is to defeat Tatanga the "Mysterious Spaceman" and save Princess Daisy. The game consists of twelve levels split across four worlds.
In Super Mario Bros. 3
, the game is divided into eight playable worlds, and each world contains between 8–10 levels and several bonus stages. The worlds are themed, with each level containing characteristics of that theme. All of the levels are shown on a map, which allows the player to take different paths through the game. The order in which all these elements are arranged are not necessarily linear, and the player is thus permitted at times to skip a level or play it out of order. Once a level is cleared, it cannot be replayed. Super Mario Bros. 3 has multiple levels in every world featuring a boss at the end. At the end of all but the last world is an airship
called a Doom Ship, featuring a scrolling level and one of Bowsers's Koopalings at the end. The game introduced a diverse array of new power ups, allowing Mario to take flight for the first time by becoming Raccoon Mario. The final boss is again Bowser.
Super Mario World
, for the Super Nintendo Entertainment System
and later the Game Boy Advance, consists of seven main worlds and two secret worlds. Super Mario World contains an overworld, which provides a passive overview of all the game's levels. Each of the game's 72 levels is accessed individually from the world map. Most levels have one exit, though some have a second exit which is usually hidden. In total the game has 96 exits. Mario is capable of a variety of new moves, including a "spin jump". He can pick up and throw items, but is now also able to throw them upwards or set them down gently. He is also able to ride Yoshi
, who is able to eat enemies and either swallow or spit them back out. In addition to the classic size-growing Super Mushroom, Fire Flower ability to project fireballs and Starman, game introduces the Cape Feather
, based on Super Mario Bros. 3
’s Super Leaf, which allows Mario and Luigi to fly with a cape.
Super Mario Land 2: 6 Golden Coins
introduced Mario's rival, Wario
, who takes over Mario's castle during the events of Super Mario Land and forces Mario to collect the six golden coins to reclaim his castle. While its predecessor was similar to the original Super Mario Bros.
, Super Mario Land 2 has more in common with later games. The player is no longer restricted to moving right in a level. At the end of a level is a bell, which if touched, activates a mini-game at the end, where the player can try to get extra lives
. There are 32 levels in total, based in several different themed worlds. Each world has its own boss. Super Mario Land 2 features three returning power-ups—the Super Mushroom, Fire Flower and Starman. The game introduces one new power-up called the Carrot, which gives Mario large rabbit ears, allowing him to glide for a limited time and descend at a slower rate.
Wario Land: Super Mario Land 3
was the first game in the Super Mario series not to feature Mario as a playable character (although it is possible to play though Super Mario Bros. 2 without Mario). The player takes control of Wario, who is jealous of Mario's castle and sets out to steal a golden statue of Princess Toadstool in order to acquire enough wealth to buy his own castle. Wario's power ups include the Bull Hat, which gives greater strength, the Jet Hat, which allows him to fly briefly, and the Dragon Hat, which serves as a flamethrower. He can also perform the horizontal Body Slam move and vertical Stomp move. Wario Land later became a series that broke off from the Super Mario series.
In Super Mario World 2: Yoshi's Island
, the player takes control of Yoshi (with the exception of brief instances in which Mario is controlled) who is carrying the infant Mario across Yoshi's Island to find Luigi. It is a prequel to all other Super Mario games. The main goal for each level to reach the end with Baby Mario safely on Yoshi's back. Baby Mario is then transferred to the back of a differently-colored Yoshi, who will carry him through the next level. If Yoshi is struck by an enemy, Baby Mario will be sprung from Yoshi's back and float around in a bubble crying while a timer counts down; if Yoshi does not reunite with Baby Mario before the timer reaches 0, Baby Bowser's minions will fly on screen and kidnap him, ending the level and reducing the player's chances to retry by one.
Super Mario 64
was a launch game for Nintendo's next home console, the Nintendo 64
, and is the first 3D
game in the series. The game was not as linear as the previous installments. Each course is an enclosed world in which the player is free to wander in all directions and discover the environment without time limits. The player gathers stars in each course; some stars only appear after completing certain tasks, often hinted at by the name of the course. As more stars are collected, more areas of the castle become accessible. The analog stick
made an extensive repertoire of precise movements in all directions possible. The game introduced new moves such as punching, performing a triple jump, using a Wing Cap, and more. It is also the first game in the Super Mario series to feature the voice acting of Charles Martinet
for Mario. Mario must once again save Princess Peach from Bowser, and collect up to 120 Power Stars from the paintings and return them to her castle (there are a total of 105 Power Stars in the paintings, with 15 hidden in the castle). Each level's stars can be obtained in different ways. The game also uses the power-up element from the original games. However, instead of power-ups from previous games, three different Caps with different effects are used as power-ups: the Wing Cap, Metal Cap, and Vanish Cap, which temporarily allow Mario to fly, become metal, and walk through obstacles, respectively.
In Super Mario Sunshine
on the Nintendo GameCube
, Mario and Peach travel to Isle Delfino for a vacation. However, a Mario doppelgänger
appears and vandalizes the entire island. Mario is sentenced to clean up the island. Super Mario Sunshine shares many similar gameplay elements with its predecessor, Super Mario 64
, but it also introduces new features, like the ability to spin while jumping. FLUDD, a water-squirting accessory, is a new element in Super Mario Sunshine, which Mario uses to complete his mission. The game contains a number of independent levels, which can be reached from the hub, Delfino Plaza. Gameplay is based on collecting "Shine Sprites" by completing various tasks in the levels. Once the player has collected enough Shine Sprites, a new level is available at Delfino Plaza, either by the acquisition of a new ability or a plot-related event. This game also introduces Bowser's eighth child, Bowser Jr.
In New Super Mario Bros.
on the Nintendo DS
, Mario and Luigi have to save Peach from Bowser Jr. While the gameplay is 2D, most of the characters and objects are 3D polygonal
renderings on 2-dimensional
backgrounds, resulting in a 2.5D
effect. The game uses an overworld map similar to the ones from Super Mario Bros. 3 and Super Mario World. Levels can have multiple exits. All the classic power-ups (Super Mushroom, Fire Flower and Starman) return, with the addition of three new ones - the Mega Mushroom, Shell and Mini Mushroom. The Mega Mushroom briefly turns Mario (or Luigi) into an invincible giant who can destroy everything in the way, the Shell protects Mario from harm and allows him to slide (depending on speed), and the Mini Mushroom shrinks Mario to very small size—which allows him to fit through tight spaces.
Super Mario Galaxy
is set in outer space
, where Mario
travels between "galaxies
" to collect Power Stars, which are earned by completing quests or defeating enemies. Each galaxy contains a number of planet
s and other space matter for the player to explore. The game uses a new physics system that allows for a unique feature: each celestial object has its own gravitational force
, allowing the player to completely circumnavigate rounded or irregular planetoids, walking sideways or upside down. The player is usually able to jump from one independent object and then fall towards another one close by. Though the main gameplay and physics are in 3D
, there are several points in the game in which the player's movements are restricted to a 2D axis.
New Super Mario Bros Wii is the sequel to New Super Mario Bros. At Peach's birthday party in her castle, she is captured by Bowser's children (Bowser Jr. and the Koopalings), and Mario, Luigi, and two Toads (blue and yellow) spring into action to save her. The game features 4-player co-op and new power-ups - the Propellor Mushroom, the Ice Flower, and the Penguin Suit. The Propellor Mushroom allows players to soar high above the ground when shaking the Wii Remote
. The Ice Flower is similar to the Fire Flower, in that it allows the player to shoot out projectiles at enemies, in this case being balls of ice. The Penguin Suit gives the player enhanced sliding and swimming abilities, as well as the power to shoot ice balls. Yoshi
returns to the Mario platformer, and players can ride either a green, yellow, pink, or light blue Yoshi in certain levels. There are three star coins on each level, and they can also be used to unlock helpful tip movies back at Peach's castle on World One's map screen. It was released on November 15, 2009 in North America and November 20, 2009 in Europe.
Super Mario Galaxy 2
is the sequel to Super Mario Galaxy and was released on May 23, 2010. It retains the basic premise of its predecessor, but includes new items and power-ups; also, Mario has the ability to ride Yoshi. It was released to universal critical acclaim.
Super Mario 3D Land is a Mario title developed for Nintendo 3DS
.
; later, a Super Mario All-Stars + Super Mario World package was released, which included a mildly altered version of Super Mario World. Super Mario Bros. was re-released with added features as Super Mario Bros. Deluxe for the Game Boy Color
, while Super Mario Bros. 2, Super Mario Bros. 3, Super Mario World and Super Mario World 2: Yoshi's Island have all been ported separately on the Game Boy Advance
, as the Super Mario Advance
series; all four also include a remade version of Mario Bros. Super Mario 64 has also been remade
for the DS with added features such as additional stars (objectives) and minigames.
Some games have been re-released through Virtual Console
, and Super Mario Bros. in the Classic NES Series
.
was awarded the top spot on Electronic Gaming Monthly
's greatest 200 games of their time list and IGN
's top 100 games of all time list twice (2005, 2007). Super Mario Bros. popularized the side scrolling genre of video games and led to the many sequels in the series that built upon the same basic premise. Super Mario Bros. sold 40.24 million copies, making it the best selling video game of the series.
Super Mario Bros. 3 is often regarded as one of the Nintendo Entertainment System
's greatest games; Nintendo Power
rated the game #6 on their 200 Greatest Nintendo Games list. and the game was #14 on Electronic Gaming Monthly
's list. Super Mario World also received very positive scores, with a 96.50% average from GameRankings and rated the 8th best game made on a Nintendo System in Nintendo Power
's Top 200 Games list.
Super Mario 64, as the first 3D
platform game in the Mario series, established a new archetype for the genre, much as Super Mario Bros. did for 2D
sidescrolling platformers. It is acclaimed by many critics and fans as one of the greatest and most revolutionary video games of all time. Guinness World Records
reported sales of 11.8 million copies for Super Mario 64 at the end of 2007.
Super Mario Sunshine also received critical acclaim by game reviewers. IGN
praised the addition of the water backpack for improving the gameplay, and GameSpy
commented on the "wide variety of moves and the beautifully constructed environments". Others, however, called the game "unpolished".
Of all the Mario games released, Super Mario Galaxy
may very well be the most highly acclaimed Mario video game among both professional critics and ordinary gamers. Extolled for its creativity, special effects, graphics, and amazing soundtrack, Super Mario Galaxy has not only been rated one of the best Mario games created but also one of the greatest platforming games ever made in video game history, according to sites such as IGN
and TopTenReviews
. GameRankings, a website that collects game scores and rankings from well-established video game critics, estimates that Super Mario Galaxy has an "average score rating of 97.46%", making it the second best game on the site.
Mario's legacy is recognized by Guinness World Records, who awarded the Nintendo Mascot, and the series of platform games he has appeared in, 7 world records in the Guinness World Records: Gamer's Edition 2008. These records include, "Best Selling Video Game Series of All Time", "First Movie Based on an Existing Video Game", and "Most Prolific Video Game Character", with Mario appearing in 116 distinct titles (not including remakes or re-releases).
|-
|Super Mario Bros.
|NES
|style="text-align:center;"|40.23
|-
|Super Mario Bros. 2 (Japan)
|NES
|style="text-align:center;"|2.5
|-
|Super Mario Bros. 2 (International)
|NES
|style="text-align:center;"| 10
|-
|Super Mario Bros. 3
|NES
|style="text-align:center;"|18
|-
|Super Mario Land
|GB
|style="text-align:center;"|14
|-
|Super Mario World
|SNES
|style="text-align:center;"|20
|-
|Super Mario Land 2: 6 Golden Coins
|GB
|style="text-align:center;"|2.7
|-
|Super Mario Land 3: Wario Land
|GB
|style="text-align:center;"|5.2
|-
|Super Mario World 2: Yoshi's Island
|SNES
|style="text-align:center;"|4
|-
|Super Mario 64
|N64
|style="text-align:center;"|11
|-
|Super Mario Sunshine
|GC
|style="text-align:center;"|5.5
|-
|New Super Mario Bros.
|DS
|style="text-align:center;"|18.45
|-
|Super Mario Galaxy
|Wii
|style="text-align:center;"|8.02
|-
||New Super Mario Bros. Wii
|Wii
|style="text-align:center;"|21.20
The video game series, alternatively called the series or simply the series, is a series of highly popular and critically acclaimed video games by Nintendo
, featuring Nintendo's mascot Mario
and, in many games, his brother Luigi
. Gameplay in the series often centers around jumping on and defeating enemies. The games usually feature simple plots; the most common theme is that of Bowser, the primary antagonist
, kidnapping Princess Peach
, whom Mario saves. The series is central to a greater Mario franchise
that includes other genres of video game as well as other media such as television, printed media and merchandise.
primarily involves jumping on enemies and avoiding enemy attacks. In later 3D games, close quarters fights were incorporated. Intense emphasis on reaching various goals permeates the series; such goals include defeating enemies, reaching specific points, or solving puzzles. Throughout the series, collecting power-ups has been an integral part of the gameplay.
In 2D games, the levels are linear, and are usually divided into different worlds, each with a certain number of hidden items and secret warp pipes. Early 2D games used levels with only one exit, then forcing the player to advance to the next sequential level. Super Mario Bros. 3
was the first game to use an overworld. In the game, levels are shown on a map, and the player can take different paths through the game. The order in which all these elements are arranged is not necessarily linear, which often allows the player to skip them or play them in different order. Super Mario World
introduced levels with multiple exits. Unlike in Super Mario Bros. 3, where once a level is cleared, the player can choose the next level in the overworld, in Super Mario World, the way the player exits the level dictates which path opens to player in the overworld. Also, Super Mario World allows players to play completed levels more than once, while Super Mario Bros. 3 forces you to continue and the level will not be playable until a new game is begun.
3D games of the series have a non-linear, free-roaming layout. In Super Mario 64
, Super Mario Sunshine
and Super Mario Galaxy
, an overworld connects levels in the game; more areas of the overworld and thus more levels become accessible as the game progresses. Super Mario Galaxy 2
uses a map like the one found in Super Mario World. Each course is an enclosed world in which the player is free to wander in all directions and discover the environment without time limits. The player gathers Power Stars or Shine Sprites in each course; some only appear after completing certain tasks, often hinted at by the name of the course. As more Power Stars or Shine Sprites are collected, more areas of the overworld become accessible and thus more stages are available.
In that game and many of its sequels, such blocks contain either coins or power-ups, which aid the player's progress.
The Super Mushroom
is a power-up in the series. Usually, it's about the size of Mario, and has an ivory stalk below a red and white (originally red and orange) spotted cap. Collecting one of these increases Mario's size, allowing him to break certain blocks and take an extra hit of damage (upon which he reverts to his small size.) Whilst in Super form, most blocks that would contain a Super Mushroom will instead offer a more powerful power-up, such as the Fire Flower. Originally, it was shaped after a common mushroom, but since Super Mario Bros. 2
it gained a more cartoonish shape, becoming round and stubby, with a smiling face on the stalk. Shigeru Miyamoto
stated in an interview that the Super Mushroom was created by chance. The first sketches of Mario turned out to be too big, and they were forced to shrink them. Then the development team thought it would be interesting to have Mario grow and shrink by eating a magic mushroom. In the RPGs, these mushrooms replenish health, whilst in the Mario Kart series
, they provide a turbo boost. In Super Mario Bros.: The Lost Levels
, a similar looking mushroom called the Poison Mushroom was featured; when touched, it caused damage equivalent to that from an enemy.
1-Up
Mushrooms are common items that appear in the games and were introduced in Super Mario Bros. These mushrooms have green caps with white spots (originally orange caps with green spots). When Mario picks up one of these mushrooms, he is given an extra life. In Super Mario Bros., 1-Up Mushrooms are sometimes hidden in invisible item blocks. 3D games feature mushrooms that only appear if Mario walks over a certain spot, along with stationary 1-Up Mushrooms. In the Paper Mario games, there are similar-looking mushrooms called "Ultra Shrooms", which replenish large amounts of health.
A Fire Flower, introduced in Super Mario Bros., transforms Mario into Fire Mario. Fire Mario can throw bouncing fireballs at enemies, using them as weapons. Super Mario Galaxy
is the first 3D platform game to have this power-up. Its design has changed little since the beginning, aside from a smiling face that was eventually part of the design. An opposite of the Fire Flower was introduced in Super Mario Galaxy that would turn Mario into ice and let him go so far as to walk on lava or water for a time by freezing its surface. Similarly, an Ice Flower was introduced into New Super Mario Bros. Wii
, allowing players to freeze enemies and use them as platforms, or throw them at other enemies as weapons.
The Starman (or Super Star) is a smiling, flashing star in 2D Super Mario games and was introduced in Super Mario Bros. When Mario touches it, it temporarily grants him invincibility from enemies and, in some titles, increased speed. Super Mario Bros. 3 was the first game in which Mario did a somersault while jumping if he had touched a Starman. A similar item, the Rainbow Star, appears in Super Mario Galaxy and more or less gives the same ability, but gives Mario a rainbow-colored texture.
The Super Leaf is an item that made its debut in Super Mario Bros. 3
. When collected, Mario has the unique ability to fly when running at full power and can also swat enemies and blocks with his raccoon tail. This power-up has a counterpart called the Tanooki Suit. In Super Mario 3D Land the Super Leaf makes a reappearance, allowing Mario to still swat enemies and blocks with his tail, but instead of flying Mario this time uses it to slow his descent as he falls.
The Tanooki Suit is an item that also debuted in Super Mario Bros. 3. It has the same powers as the Super Leaf, but Mario has the ability to change into an invincible statue for about 5 seconds. In Super Mario 3D Land this item makes a reappearance.
The Hammer Suit is another item which made its debut in Super Mario Bros. 3. With this power-up, Mario has the ability to throw hammers similar to what a Hammer Bro. does. When he ducks, he hides in his fireproof shell similar to a Buzzy Beetle.
The Frog Suit is another item to debut in Super Mario Bros. 3. When collected, Mario has the ability to swim much better in water. However, this power-up is mostly useless on land.
Coins first appeared in Mario Bros. as flashing coins that rolled across platforms. Super Mario Bros. added the effect that when Mario collects 100 coins he is awarded an extra life. This feature is continued in many other games. In Super Mario 64
, Super Mario Sunshine
, Super Mario Galaxy
, and Super Mario Galaxy 2
coins replenish health (and air, when Mario is underwater). In Super Mario 64, Mario is awarded an extra life for every 50 coins and, once per level, a Power Star for collecting 100 coins. In Super Mario Sunshine, when Mario collects 50 coins he is awarded an extra life, and at 100 coins is awarded a Shine Sprite. In Super Mario Galaxy, Mario is awarded an extra life at 50 coins, but no star for 100 coins; however, after beating the game once, stages are unlocked in which Mario can collect a certain amount of purple coins to earn a Power Star. In Super Mario Galaxy 2 bringing 100 coins to Starship Mario will give Mario an extra life, and they can also be used to feed some hungry Lumas. In various other games, such as the RPGs and the Mario Party
series, coins can be used as currency.
The Warp Pipe is a common method of transportation used in many of the games in the Mario series. Warp Pipes are most often green but also appear in other colors, and have many uses in the series. Along with providing transport to different areas within games, Warp Pipes can also contain enemies, usually Piranha Plants, and launch the player into the air. They are also featured as items in some of the Mario Party games, allowing players to swap places or be moved around the board.The Warp Pipe first appeared in Mario Bros.
and its heir is Princess Peach
. The chancellor
of the kingdom is its head of government
in Super Mario RPG: Legend of the Seven Stars
; however, he has not appeared since. Its capital, first appearing in Paper Mario
, is Toad Town. Surrounding Toad Town are several territories, such as Dry Dry Desert. Though Princess Peach and the Mario brothers are human, the citizens of this area are the mushroom-like Toads. Super Mario Bros. 3
is set in the Mushroom World, a collection of eight kingdoms. Seven of these are "Mushroom Kingdoms", and are ruled by independent Mushroom World kings. The eighth world is referred to as "Dark Land", and is ruled by Bowser, King of the Koopas. The instruction manual for the game states Bowser had taken over the Mushroom Kingdom, and the Mushroom Kingdom is a gateway to the Mushroom World, but this is never elaborated upon in Super Mario Bros. 3 or any other game.
Super Mario World
introduced Dinosaur Land, a separate continent where Mario, Luigi and Princess Toadstool go for a vacation after the events of Super Mario Bros. 3. Yoshi's Island, home of the Yoshis, is located within Dinosaur Land.
Super Mario 64
introduced Peach's Castle, which serves as a hub world. The worlds in the game are reached by jumping into paintings, which are portals to imaginary worlds created by Bowser. As such, the game is largely not set in the Mushroom Kingdom.
has become world renowned.
, for the NES, is the first traditional linear 2D platform game featuring Mario, where gameplay consists of a sidescrolling level. In this game, it is established that Mario and Luigi live in the Mushroom Kingdom, where they must rescue Princess Toadstool (later called Princess Peach) from Bowser. The game consists of eight worlds with four sub-levels in each world. Though each world is different, the fourth sub-world is always a fortress or castle. At the end of each castle level, Mario or Luigi fights Bowser (though if one of the brothers throws five fireballs at Bowser during the first seven battles, it is revealed that he is actually a different enemy in disguise). The game was immensely successful, and is the second best-selling video game to date.
The brothers returned in the Japanese Super Mario Bros. 2 (known as Super Mario Bros.: The Lost Levels outside Japan) reuses gameplay elements from Super Mario Bros.; however, the game is much more difficult than its predecessor. For these reasons, Nintendo did not release it outside Japan in this time period. The main game follows the same style of level progression as Super Mario Bros., with eight initial worlds containing four levels each. The player enters a lava
-filled castle at the end of each World, culminating in a battle against Bowser. The game later debuted outside of Japan in the SNES
compilation, Super Mario All-Stars
, whilst the original NES version was not released until September 2007, when it was released for the Virtual Console
service for the Wii
. Also, a remake of Super Mario All-Stars
was released for the Wii titled Super Mario All-Stars 25th Anniversary Edition. It features the exact gameplay on the SNES, but with the controlling ability of the Wii.
In the non-Japanese Super Mario Bros. 2
, Mario and his companions are out to stop the evil frog Wart in the dream land of SubCon. In Japan, Super Mario Bros. 2 was originally made as Yume Kōjō: Doki Doki Panic, and later converted into a Mario game for the rest of the world. (The game was later released as a Mario game under the name Super Mario USA in Japan.) For this reason, the game is significantly different than other games in the series. One of the game's most defining aspects is the ability to pluck vegetables from the ground to throw at enemies. This is also the first Super Mario game to use a life meter, which allows Mario and the other playable characters to be hit up to four times before dying.
Super Mario Land
, for the Game Boy
, uses gameplay similar to that of Super Mario Bros.
and its successors for the Nintendo Entertainment System
. Like in the previous games, the player takes over the role of Mario. The ultimate objective is to defeat Tatanga the "Mysterious Spaceman" and save Princess Daisy. The game consists of twelve levels split across four worlds.
In Super Mario Bros. 3
, the game is divided into eight playable worlds, and each world contains between 8–10 levels and several bonus stages. The worlds are themed, with each level containing characteristics of that theme. All of the levels are shown on a map, which allows the player to take different paths through the game. The order in which all these elements are arranged are not necessarily linear, and the player is thus permitted at times to skip a level or play it out of order. Once a level is cleared, it cannot be replayed. Super Mario Bros. 3 has multiple levels in every world featuring a boss at the end. At the end of all but the last world is an airship
called a Doom Ship, featuring a scrolling level and one of Bowsers's Koopalings at the end. The game introduced a diverse array of new power ups, allowing Mario to take flight for the first time by becoming Raccoon Mario. The final boss is again Bowser.
Super Mario World
, for the Super Nintendo Entertainment System
and later the Game Boy Advance, consists of seven main worlds and two secret worlds. Super Mario World contains an overworld, which provides a passive overview of all the game's levels. Each of the game's 72 levels is accessed individually from the world map. Most levels have one exit, though some have a second exit which is usually hidden. In total the game has 96 exits. Mario is capable of a variety of new moves, including a "spin jump". He can pick up and throw items, but is now also able to throw them upwards or set them down gently. He is also able to ride Yoshi
, who is able to eat enemies and either swallow or spit them back out. In addition to the classic size-growing Super Mushroom, Fire Flower ability to project fireballs and Starman, game introduces the Cape Feather
, based on Super Mario Bros. 3
’s Super Leaf, which allows Mario and Luigi to fly with a cape.
Super Mario Land 2: 6 Golden Coins
introduced Mario's rival, Wario
, who takes over Mario's castle during the events of Super Mario Land and forces Mario to collect the six golden coins to reclaim his castle. While its predecessor was similar to the original Super Mario Bros.
, Super Mario Land 2 has more in common with later games. The player is no longer restricted to moving right in a level. At the end of a level is a bell, which if touched, activates a mini-game at the end, where the player can try to get extra lives
. There are 32 levels in total, based in several different themed worlds. Each world has its own boss. Super Mario Land 2 features three returning power-ups—the Super Mushroom, Fire Flower and Starman. The game introduces one new power-up called the Carrot, which gives Mario large rabbit ears, allowing him to glide for a limited time and descend at a slower rate.
Wario Land: Super Mario Land 3
was the first game in the Super Mario series not to feature Mario as a playable character (although it is possible to play though Super Mario Bros. 2 without Mario). The player takes control of Wario, who is jealous of Mario's castle and sets out to steal a golden statue of Princess Toadstool in order to acquire enough wealth to buy his own castle. Wario's power ups include the Bull Hat, which gives greater strength, the Jet Hat, which allows him to fly briefly, and the Dragon Hat, which serves as a flamethrower. He can also perform the horizontal Body Slam move and vertical Stomp move. Wario Land later became a series that broke off from the Super Mario series.
In Super Mario World 2: Yoshi's Island
, the player takes control of Yoshi (with the exception of brief instances in which Mario is controlled) who is carrying the infant Mario across Yoshi's Island to find Luigi. It is a prequel to all other Super Mario games. The main goal for each level to reach the end with Baby Mario safely on Yoshi's back. Baby Mario is then transferred to the back of a differently-colored Yoshi, who will carry him through the next level. If Yoshi is struck by an enemy, Baby Mario will be sprung from Yoshi's back and float around in a bubble crying while a timer counts down; if Yoshi does not reunite with Baby Mario before the timer reaches 0, Baby Bowser's minions will fly on screen and kidnap him, ending the level and reducing the player's chances to retry by one.
Super Mario 64
was a launch game for Nintendo's next home console, the Nintendo 64
, and is the first 3D
game in the series. The game was not as linear as the previous installments. Each course is an enclosed world in which the player is free to wander in all directions and discover the environment without time limits. The player gathers stars in each course; some stars only appear after completing certain tasks, often hinted at by the name of the course. As more stars are collected, more areas of the castle become accessible. The analog stick
made an extensive repertoire of precise movements in all directions possible. The game introduced new moves such as punching, performing a triple jump, using a Wing Cap, and more. It is also the first game in the Super Mario series to feature the voice acting of Charles Martinet
for Mario. Mario must once again save Princess Peach from Bowser, and collect up to 120 Power Stars from the paintings and return them to her castle (there are a total of 105 Power Stars in the paintings, with 15 hidden in the castle). Each level's stars can be obtained in different ways. The game also uses the power-up element from the original games. However, instead of power-ups from previous games, three different Caps with different effects are used as power-ups: the Wing Cap, Metal Cap, and Vanish Cap, which temporarily allow Mario to fly, become metal, and walk through obstacles, respectively.
In Super Mario Sunshine
on the Nintendo GameCube
, Mario and Peach travel to Isle Delfino for a vacation. However, a Mario doppelgänger
appears and vandalizes the entire island. Mario is sentenced to clean up the island. Super Mario Sunshine shares many similar gameplay elements with its predecessor, Super Mario 64
, but it also introduces new features, like the ability to spin while jumping. FLUDD, a water-squirting accessory, is a new element in Super Mario Sunshine, which Mario uses to complete his mission. The game contains a number of independent levels, which can be reached from the hub, Delfino Plaza. Gameplay is based on collecting "Shine Sprites" by completing various tasks in the levels. Once the player has collected enough Shine Sprites, a new level is available at Delfino Plaza, either by the acquisition of a new ability or a plot-related event. This game also introduces Bowser's eighth child, Bowser Jr.
In New Super Mario Bros.
on the Nintendo DS
, Mario and Luigi have to save Peach from Bowser Jr. While the gameplay is 2D, most of the characters and objects are 3D polygonal
renderings on 2-dimensional
backgrounds, resulting in a 2.5D
effect. The game uses an overworld map similar to the ones from Super Mario Bros. 3 and Super Mario World. Levels can have multiple exits. All the classic power-ups (Super Mushroom, Fire Flower and Starman) return, with the addition of three new ones - the Mega Mushroom, Shell and Mini Mushroom. The Mega Mushroom briefly turns Mario (or Luigi) into an invincible giant who can destroy everything in the way, the Shell protects Mario from harm and allows him to slide (depending on speed), and the Mini Mushroom shrinks Mario to very small size—which allows him to fit through tight spaces.
Super Mario Galaxy
is set in outer space
, where Mario
travels between "galaxies
" to collect Power Stars, which are earned by completing quests or defeating enemies. Each galaxy contains a number of planet
s and other space matter for the player to explore. The game uses a new physics system that allows for a unique feature: each celestial object has its own gravitational force
, allowing the player to completely circumnavigate rounded or irregular planetoids, walking sideways or upside down. The player is usually able to jump from one independent object and then fall towards another one close by. Though the main gameplay and physics are in 3D
, there are several points in the game in which the player's movements are restricted to a 2D axis.
New Super Mario Bros Wii is the sequel to New Super Mario Bros. At Peach's birthday party in her castle, she is captured by Bowser's children (Bowser Jr. and the Koopalings), and Mario, Luigi, and two Toads (blue and yellow) spring into action to save her. The game features 4-player co-op and new power-ups - the Propellor Mushroom, the Ice Flower, and the Penguin Suit. The Propellor Mushroom allows players to soar high above the ground when shaking the Wii Remote
. The Ice Flower is similar to the Fire Flower, in that it allows the player to shoot out projectiles at enemies, in this case being balls of ice. The Penguin Suit gives the player enhanced sliding and swimming abilities, as well as the power to shoot ice balls. Yoshi
returns to the Mario platformer, and players can ride either a green, yellow, pink, or light blue Yoshi in certain levels. There are three star coins on each level, and they can also be used to unlock helpful tip movies back at Peach's castle on World One's map screen. It was released on November 15, 2009 in North America and November 20, 2009 in Europe.
Super Mario Galaxy 2
is the sequel to Super Mario Galaxy and was released on May 23, 2010. It retains the basic premise of its predecessor, but includes new items and power-ups; also, Mario has the ability to ride Yoshi. It was released to universal critical acclaim.
Super Mario 3D Land is a Mario title developed for Nintendo 3DS
.
; later, a Super Mario All-Stars + Super Mario World package was released, which included a mildly altered version of Super Mario World. Super Mario Bros. was re-released with added features as Super Mario Bros. Deluxe for the Game Boy Color
, while Super Mario Bros. 2, Super Mario Bros. 3, Super Mario World and Super Mario World 2: Yoshi's Island have all been ported separately on the Game Boy Advance
, as the Super Mario Advance
series; all four also include a remade version of Mario Bros. Super Mario 64 has also been remade
for the DS with added features such as additional stars (objectives) and minigames.
Some games have been re-released through Virtual Console
, and Super Mario Bros. in the Classic NES Series
.
was awarded the top spot on Electronic Gaming Monthly
's greatest 200 games of their time list and IGN
's top 100 games of all time list twice (2005, 2007). Super Mario Bros. popularized the side scrolling genre of video games and led to the many sequels in the series that built upon the same basic premise. Super Mario Bros. sold 40.24 million copies, making it the best selling video game of the series.
Super Mario Bros. 3 is often regarded as one of the Nintendo Entertainment System
's greatest games; Nintendo Power
rated the game #6 on their 200 Greatest Nintendo Games list. and the game was #14 on Electronic Gaming Monthly
's list. Super Mario World also received very positive scores, with a 96.50% average from GameRankings and rated the 8th best game made on a Nintendo System in Nintendo Power
's Top 200 Games list.
Super Mario 64, as the first 3D
platform game in the Mario series, established a new archetype for the genre, much as Super Mario Bros. did for 2D
sidescrolling platformers. It is acclaimed by many critics and fans as one of the greatest and most revolutionary video games of all time. Guinness World Records
reported sales of 11.8 million copies for Super Mario 64 at the end of 2007.
Super Mario Sunshine also received critical acclaim by game reviewers. IGN
praised the addition of the water backpack for improving the gameplay, and GameSpy
commented on the "wide variety of moves and the beautifully constructed environments". Others, however, called the game "unpolished".
Of all the Mario games released, Super Mario Galaxy
may very well be the most highly acclaimed Mario video game among both professional critics and ordinary gamers. Extolled for its creativity, special effects, graphics, and amazing soundtrack, Super Mario Galaxy has not only been rated one of the best Mario games created but also one of the greatest platforming games ever made in video game history, according to sites such as IGN
and TopTenReviews
. GameRankings, a website that collects game scores and rankings from well-established video game critics, estimates that Super Mario Galaxy has an "average score rating of 97.46%", making it the second best game on the site.
Mario's legacy is recognized by Guinness World Records, who awarded the Nintendo Mascot, and the series of platform games he has appeared in, 7 world records in the Guinness World Records: Gamer's Edition 2008. These records include, "Best Selling Video Game Series of All Time", "First Movie Based on an Existing Video Game", and "Most Prolific Video Game Character", with Mario appearing in 116 distinct titles (not including remakes or re-releases).
|-
|Super Mario Bros.
|NES
|style="text-align:center;"|40.23
|-
|Super Mario Bros. 2 (Japan)
|NES
|style="text-align:center;"|2.5
|-
|Super Mario Bros. 2 (International)
|NES
|style="text-align:center;"| 10
|-
|Super Mario Bros. 3
|NES
|style="text-align:center;"|18
|-
|Super Mario Land
|GB
|style="text-align:center;"|14
|-
|Super Mario World
|SNES
|style="text-align:center;"|20
|-
|Super Mario Land 2: 6 Golden Coins
|GB
|style="text-align:center;"|2.7
|-
|Super Mario Land 3: Wario Land
|GB
|style="text-align:center;"|5.2
|-
|Super Mario World 2: Yoshi's Island
|SNES
|style="text-align:center;"|4
|-
|Super Mario 64
|N64
|style="text-align:center;"|11
|-
|Super Mario Sunshine
|GC
|style="text-align:center;"|5.5
|-
|New Super Mario Bros.
|DS
|style="text-align:center;"|18.45
|-
|Super Mario Galaxy
|Wii
|style="text-align:center;"|8.02
|-
||New Super Mario Bros. Wii
|Wii
|style="text-align:center;"|21.20
The video game series, alternatively called the series or simply the series, is a series of highly popular and critically acclaimed video games by Nintendo
, featuring Nintendo's mascot Mario
and, in many games, his brother Luigi
. Gameplay in the series often centers around jumping on and defeating enemies. The games usually feature simple plots; the most common theme is that of Bowser, the primary antagonist
, kidnapping Princess Peach
, whom Mario saves. The series is central to a greater Mario franchise
that includes other genres of video game as well as other media such as television, printed media and merchandise.
primarily involves jumping on enemies and avoiding enemy attacks. In later 3D games, close quarters fights were incorporated. Intense emphasis on reaching various goals permeates the series; such goals include defeating enemies, reaching specific points, or solving puzzles. Throughout the series, collecting power-ups has been an integral part of the gameplay.
In 2D games, the levels are linear, and are usually divided into different worlds, each with a certain number of hidden items and secret warp pipes. Early 2D games used levels with only one exit, then forcing the player to advance to the next sequential level. Super Mario Bros. 3
was the first game to use an overworld. In the game, levels are shown on a map, and the player can take different paths through the game. The order in which all these elements are arranged is not necessarily linear, which often allows the player to skip them or play them in different order. Super Mario World
introduced levels with multiple exits. Unlike in Super Mario Bros. 3, where once a level is cleared, the player can choose the next level in the overworld, in Super Mario World, the way the player exits the level dictates which path opens to player in the overworld. Also, Super Mario World allows players to play completed levels more than once, while Super Mario Bros. 3 forces you to continue and the level will not be playable until a new game is begun.
3D games of the series have a non-linear, free-roaming layout. In Super Mario 64
, Super Mario Sunshine
and Super Mario Galaxy
, an overworld connects levels in the game; more areas of the overworld and thus more levels become accessible as the game progresses. Super Mario Galaxy 2
uses a map like the one found in Super Mario World. Each course is an enclosed world in which the player is free to wander in all directions and discover the environment without time limits. The player gathers Power Stars or Shine Sprites in each course; some only appear after completing certain tasks, often hinted at by the name of the course. As more Power Stars or Shine Sprites are collected, more areas of the overworld become accessible and thus more stages are available.
In that game and many of its sequels, such blocks contain either coins or power-ups, which aid the player's progress.
The Super Mushroom
is a power-up in the series. Usually, it's about the size of Mario, and has an ivory stalk below a red and white (originally red and orange) spotted cap. Collecting one of these increases Mario's size, allowing him to break certain blocks and take an extra hit of damage (upon which he reverts to his small size.) Whilst in Super form, most blocks that would contain a Super Mushroom will instead offer a more powerful power-up, such as the Fire Flower. Originally, it was shaped after a common mushroom, but since Super Mario Bros. 2
it gained a more cartoonish shape, becoming round and stubby, with a smiling face on the stalk. Shigeru Miyamoto
stated in an interview that the Super Mushroom was created by chance. The first sketches of Mario turned out to be too big, and they were forced to shrink them. Then the development team thought it would be interesting to have Mario grow and shrink by eating a magic mushroom. In the RPGs, these mushrooms replenish health, whilst in the Mario Kart series
, they provide a turbo boost. In Super Mario Bros.: The Lost Levels
, a similar looking mushroom called the Poison Mushroom was featured; when touched, it caused damage equivalent to that from an enemy.
1-Up
Mushrooms are common items that appear in the games and were introduced in Super Mario Bros. These mushrooms have green caps with white spots (originally orange caps with green spots). When Mario picks up one of these mushrooms, he is given an extra life. In Super Mario Bros., 1-Up Mushrooms are sometimes hidden in invisible item blocks. 3D games feature mushrooms that only appear if Mario walks over a certain spot, along with stationary 1-Up Mushrooms. In the Paper Mario games, there are similar-looking mushrooms called "Ultra Shrooms", which replenish large amounts of health.
A Fire Flower, introduced in Super Mario Bros., transforms Mario into Fire Mario. Fire Mario can throw bouncing fireballs at enemies, using them as weapons. Super Mario Galaxy
is the first 3D platform game to have this power-up. Its design has changed little since the beginning, aside from a smiling face that was eventually part of the design. An opposite of the Fire Flower was introduced in Super Mario Galaxy that would turn Mario into ice and let him go so far as to walk on lava or water for a time by freezing its surface. Similarly, an Ice Flower was introduced into New Super Mario Bros. Wii
, allowing players to freeze enemies and use them as platforms, or throw them at other enemies as weapons.
The Starman (or Super Star) is a smiling, flashing star in 2D Super Mario games and was introduced in Super Mario Bros. When Mario touches it, it temporarily grants him invincibility from enemies and, in some titles, increased speed. Super Mario Bros. 3 was the first game in which Mario did a somersault while jumping if he had touched a Starman. A similar item, the Rainbow Star, appears in Super Mario Galaxy and more or less gives the same ability, but gives Mario a rainbow-colored texture.
The Super Leaf is an item that made its debut in Super Mario Bros. 3
. When collected, Mario has the unique ability to fly when running at full power and can also swat enemies and blocks with his raccoon tail. This power-up has a counterpart called the Tanooki Suit. In Super Mario 3D Land the Super Leaf makes a reappearance, allowing Mario to still swat enemies and blocks with his tail, but instead of flying Mario this time uses it to slow his descent as he falls.
The Tanooki Suit is an item that also debuted in Super Mario Bros. 3. It has the same powers as the Super Leaf, but Mario has the ability to change into an invincible statue for about 5 seconds. In Super Mario 3D Land this item makes a reappearance.
The Hammer Suit is another item which made its debut in Super Mario Bros. 3. With this power-up, Mario has the ability to throw hammers similar to what a Hammer Bro. does. When he ducks, he hides in his fireproof shell similar to a Buzzy Beetle.
The Frog Suit is another item to debut in Super Mario Bros. 3. When collected, Mario has the ability to swim much better in water. However, this power-up is mostly useless on land.
Coins first appeared in Mario Bros. as flashing coins that rolled across platforms. Super Mario Bros. added the effect that when Mario collects 100 coins he is awarded an extra life. This feature is continued in many other games. In Super Mario 64
, Super Mario Sunshine
, Super Mario Galaxy
, and Super Mario Galaxy 2
coins replenish health (and air, when Mario is underwater). In Super Mario 64, Mario is awarded an extra life for every 50 coins and, once per level, a Power Star for collecting 100 coins. In Super Mario Sunshine, when Mario collects 50 coins he is awarded an extra life, and at 100 coins is awarded a Shine Sprite. In Super Mario Galaxy, Mario is awarded an extra life at 50 coins, but no star for 100 coins; however, after beating the game once, stages are unlocked in which Mario can collect a certain amount of purple coins to earn a Power Star. In Super Mario Galaxy 2 bringing 100 coins to Starship Mario will give Mario an extra life, and they can also be used to feed some hungry Lumas. In various other games, such as the RPGs and the Mario Party
series, coins can be used as currency.
The Warp Pipe is a common method of transportation used in many of the games in the Mario series. Warp Pipes are most often green but also appear in other colors, and have many uses in the series. Along with providing transport to different areas within games, Warp Pipes can also contain enemies, usually Piranha Plants, and launch the player into the air. They are also featured as items in some of the Mario Party games, allowing players to swap places or be moved around the board.The Warp Pipe first appeared in Mario Bros.
and its heir is Princess Peach
. The chancellor
of the kingdom is its head of government
in Super Mario RPG: Legend of the Seven Stars
; however, he has not appeared since. Its capital, first appearing in Paper Mario
, is Toad Town. Surrounding Toad Town are several territories, such as Dry Dry Desert. Though Princess Peach and the Mario brothers are human, the citizens of this area are the mushroom-like Toads. Super Mario Bros. 3
is set in the Mushroom World, a collection of eight kingdoms. Seven of these are "Mushroom Kingdoms", and are ruled by independent Mushroom World kings. The eighth world is referred to as "Dark Land", and is ruled by Bowser, King of the Koopas. The instruction manual for the game states Bowser had taken over the Mushroom Kingdom, and the Mushroom Kingdom is a gateway to the Mushroom World, but this is never elaborated upon in Super Mario Bros. 3 or any other game.
Super Mario World
introduced Dinosaur Land, a separate continent where Mario, Luigi and Princess Toadstool go for a vacation after the events of Super Mario Bros. 3. Yoshi's Island, home of the Yoshis, is located within Dinosaur Land.
Super Mario 64
introduced Peach's Castle, which serves as a hub world. The worlds in the game are reached by jumping into paintings, which are portals to imaginary worlds created by Bowser. As such, the game is largely not set in the Mushroom Kingdom.
has become world renowned.
, for the NES, is the first traditional linear 2D platform game featuring Mario, where gameplay consists of a sidescrolling level. In this game, it is established that Mario and Luigi live in the Mushroom Kingdom, where they must rescue Princess Toadstool (later called Princess Peach) from Bowser. The game consists of eight worlds with four sub-levels in each world. Though each world is different, the fourth sub-world is always a fortress or castle. At the end of each castle level, Mario or Luigi fights Bowser (though if one of the brothers throws five fireballs at Bowser during the first seven battles, it is revealed that he is actually a different enemy in disguise). The game was immensely successful, and is the second best-selling video game to date.
The brothers returned in the Japanese Super Mario Bros. 2 (known as Super Mario Bros.: The Lost Levels outside Japan) reuses gameplay elements from Super Mario Bros.; however, the game is much more difficult than its predecessor. For these reasons, Nintendo did not release it outside Japan in this time period. The main game follows the same style of level progression as Super Mario Bros., with eight initial worlds containing four levels each. The player enters a lava
-filled castle at the end of each World, culminating in a battle against Bowser. The game later debuted outside of Japan in the SNES
compilation, Super Mario All-Stars
, whilst the original NES version was not released until September 2007, when it was released for the Virtual Console
service for the Wii
. Also, a remake of Super Mario All-Stars
was released for the Wii titled Super Mario All-Stars 25th Anniversary Edition. It features the exact gameplay on the SNES, but with the controlling ability of the Wii.
In the non-Japanese Super Mario Bros. 2
, Mario and his companions are out to stop the evil frog Wart in the dream land of SubCon. In Japan, Super Mario Bros. 2 was originally made as Yume Kōjō: Doki Doki Panic, and later converted into a Mario game for the rest of the world. (The game was later released as a Mario game under the name Super Mario USA in Japan.) For this reason, the game is significantly different than other games in the series. One of the game's most defining aspects is the ability to pluck vegetables from the ground to throw at enemies. This is also the first Super Mario game to use a life meter, which allows Mario and the other playable characters to be hit up to four times before dying.
Super Mario Land
, for the Game Boy
, uses gameplay similar to that of Super Mario Bros.
and its successors for the Nintendo Entertainment System
. Like in the previous games, the player takes over the role of Mario. The ultimate objective is to defeat Tatanga the "Mysterious Spaceman" and save Princess Daisy. The game consists of twelve levels split across four worlds.
In Super Mario Bros. 3
, the game is divided into eight playable worlds, and each world contains between 8–10 levels and several bonus stages. The worlds are themed, with each level containing characteristics of that theme. All of the levels are shown on a map, which allows the player to take different paths through the game. The order in which all these elements are arranged are not necessarily linear, and the player is thus permitted at times to skip a level or play it out of order. Once a level is cleared, it cannot be replayed. Super Mario Bros. 3 has multiple levels in every world featuring a boss at the end. At the end of all but the last world is an airship
called a Doom Ship, featuring a scrolling level and one of Bowsers's Koopalings at the end. The game introduced a diverse array of new power ups, allowing Mario to take flight for the first time by becoming Raccoon Mario. The final boss is again Bowser.
Super Mario World
, for the Super Nintendo Entertainment System
and later the Game Boy Advance, consists of seven main worlds and two secret worlds. Super Mario World contains an overworld, which provides a passive overview of all the game's levels. Each of the game's 72 levels is accessed individually from the world map. Most levels have one exit, though some have a second exit which is usually hidden. In total the game has 96 exits. Mario is capable of a variety of new moves, including a "spin jump". He can pick up and throw items, but is now also able to throw them upwards or set them down gently. He is also able to ride Yoshi
, who is able to eat enemies and either swallow or spit them back out. In addition to the classic size-growing Super Mushroom, Fire Flower ability to project fireballs and Starman, game introduces the Cape Feather
, based on Super Mario Bros. 3
’s Super Leaf, which allows Mario and Luigi to fly with a cape.
Super Mario Land 2: 6 Golden Coins
introduced Mario's rival, Wario
, who takes over Mario's castle during the events of Super Mario Land and forces Mario to collect the six golden coins to reclaim his castle. While its predecessor was similar to the original Super Mario Bros.
, Super Mario Land 2 has more in common with later games. The player is no longer restricted to moving right in a level. At the end of a level is a bell, which if touched, activates a mini-game at the end, where the player can try to get extra lives
. There are 32 levels in total, based in several different themed worlds. Each world has its own boss. Super Mario Land 2 features three returning power-ups—the Super Mushroom, Fire Flower and Starman. The game introduces one new power-up called the Carrot, which gives Mario large rabbit ears, allowing him to glide for a limited time and descend at a slower rate.
Wario Land: Super Mario Land 3
was the first game in the Super Mario series not to feature Mario as a playable character (although it is possible to play though Super Mario Bros. 2 without Mario). The player takes control of Wario, who is jealous of Mario's castle and sets out to steal a golden statue of Princess Toadstool in order to acquire enough wealth to buy his own castle. Wario's power ups include the Bull Hat, which gives greater strength, the Jet Hat, which allows him to fly briefly, and the Dragon Hat, which serves as a flamethrower. He can also perform the horizontal Body Slam move and vertical Stomp move. Wario Land later became a series that broke off from the Super Mario series.
In Super Mario World 2: Yoshi's Island
, the player takes control of Yoshi (with the exception of brief instances in which Mario is controlled) who is carrying the infant Mario across Yoshi's Island to find Luigi. It is a prequel to all other Super Mario games. The main goal for each level to reach the end with Baby Mario safely on Yoshi's back. Baby Mario is then transferred to the back of a differently-colored Yoshi, who will carry him through the next level. If Yoshi is struck by an enemy, Baby Mario will be sprung from Yoshi's back and float around in a bubble crying while a timer counts down; if Yoshi does not reunite with Baby Mario before the timer reaches 0, Baby Bowser's minions will fly on screen and kidnap him, ending the level and reducing the player's chances to retry by one.
Super Mario 64
was a launch game for Nintendo's next home console, the Nintendo 64
, and is the first 3D
game in the series. The game was not as linear as the previous installments. Each course is an enclosed world in which the player is free to wander in all directions and discover the environment without time limits. The player gathers stars in each course; some stars only appear after completing certain tasks, often hinted at by the name of the course. As more stars are collected, more areas of the castle become accessible. The analog stick
made an extensive repertoire of precise movements in all directions possible. The game introduced new moves such as punching, performing a triple jump, using a Wing Cap, and more. It is also the first game in the Super Mario series to feature the voice acting of Charles Martinet
for Mario. Mario must once again save Princess Peach from Bowser, and collect up to 120 Power Stars from the paintings and return them to her castle (there are a total of 105 Power Stars in the paintings, with 15 hidden in the castle). Each level's stars can be obtained in different ways. The game also uses the power-up element from the original games. However, instead of power-ups from previous games, three different Caps with different effects are used as power-ups: the Wing Cap, Metal Cap, and Vanish Cap, which temporarily allow Mario to fly, become metal, and walk through obstacles, respectively.
In Super Mario Sunshine
on the Nintendo GameCube
, Mario and Peach travel to Isle Delfino for a vacation. However, a Mario doppelgänger
appears and vandalizes the entire island. Mario is sentenced to clean up the island. Super Mario Sunshine shares many similar gameplay elements with its predecessor, Super Mario 64
, but it also introduces new features, like the ability to spin while jumping. FLUDD, a water-squirting accessory, is a new element in Super Mario Sunshine, which Mario uses to complete his mission. The game contains a number of independent levels, which can be reached from the hub, Delfino Plaza. Gameplay is based on collecting "Shine Sprites" by completing various tasks in the levels. Once the player has collected enough Shine Sprites, a new level is available at Delfino Plaza, either by the acquisition of a new ability or a plot-related event. This game also introduces Bowser's eighth child, Bowser Jr.
In New Super Mario Bros.
on the Nintendo DS
, Mario and Luigi have to save Peach from Bowser Jr. While the gameplay is 2D, most of the characters and objects are 3D polygonal
renderings on 2-dimensional
backgrounds, resulting in a 2.5D
effect. The game uses an overworld map similar to the ones from Super Mario Bros. 3 and Super Mario World. Levels can have multiple exits. All the classic power-ups (Super Mushroom, Fire Flower and Starman) return, with the addition of three new ones - the Mega Mushroom, Shell and Mini Mushroom. The Mega Mushroom briefly turns Mario (or Luigi) into an invincible giant who can destroy everything in the way, the Shell protects Mario from harm and allows him to slide (depending on speed), and the Mini Mushroom shrinks Mario to very small size—which allows him to fit through tight spaces.
Super Mario Galaxy
is set in outer space
, where Mario
travels between "galaxies
" to collect Power Stars, which are earned by completing quests or defeating enemies. Each galaxy contains a number of planet
s and other space matter for the player to explore. The game uses a new physics system that allows for a unique feature: each celestial object has its own gravitational force
, allowing the player to completely circumnavigate rounded or irregular planetoids, walking sideways or upside down. The player is usually able to jump from one independent object and then fall towards another one close by. Though the main gameplay and physics are in 3D
, there are several points in the game in which the player's movements are restricted to a 2D axis.
New Super Mario Bros Wii is the sequel to New Super Mario Bros. At Peach's birthday party in her castle, she is captured by Bowser's children (Bowser Jr. and the Koopalings), and Mario, Luigi, and two Toads (blue and yellow) spring into action to save her. The game features 4-player co-op and new power-ups - the Propellor Mushroom, the Ice Flower, and the Penguin Suit. The Propellor Mushroom allows players to soar high above the ground when shaking the Wii Remote
. The Ice Flower is similar to the Fire Flower, in that it allows the player to shoot out projectiles at enemies, in this case being balls of ice. The Penguin Suit gives the player enhanced sliding and swimming abilities, as well as the power to shoot ice balls. Yoshi
returns to the Mario platformer, and players can ride either a green, yellow, pink, or light blue Yoshi in certain levels. There are three star coins on each level, and they can also be used to unlock helpful tip movies back at Peach's castle on World One's map screen. It was released on November 15, 2009 in North America and November 20, 2009 in Europe.
Super Mario Galaxy 2
is the sequel to Super Mario Galaxy and was released on May 23, 2010. It retains the basic premise of its predecessor, but includes new items and power-ups; also, Mario has the ability to ride Yoshi. It was released to universal critical acclaim.
Super Mario 3D Land is a Mario title developed for Nintendo 3DS
.
; later, a Super Mario All-Stars + Super Mario World package was released, which included a mildly altered version of Super Mario World. Super Mario Bros. was re-released with added features as Super Mario Bros. Deluxe for the Game Boy Color
, while Super Mario Bros. 2, Super Mario Bros. 3, Super Mario World and Super Mario World 2: Yoshi's Island have all been ported separately on the Game Boy Advance
, as the Super Mario Advance
series; all four also include a remade version of Mario Bros. Super Mario 64 has also been remade
for the DS with added features such as additional stars (objectives) and minigames.
Some games have been re-released through Virtual Console
, and Super Mario Bros. in the Classic NES Series
.
was awarded the top spot on Electronic Gaming Monthly
's greatest 200 games of their time list and IGN
's top 100 games of all time list twice (2005, 2007). Super Mario Bros. popularized the side scrolling genre of video games and led to the many sequels in the series that built upon the same basic premise. Super Mario Bros. sold 40.24 million copies, making it the best selling video game of the series.
Super Mario Bros. 3 is often regarded as one of the Nintendo Entertainment System
's greatest games; Nintendo Power
rated the game #6 on their 200 Greatest Nintendo Games list. and the game was #14 on Electronic Gaming Monthly
's list. Super Mario World also received very positive scores, with a 96.50% average from GameRankings and rated the 8th best game made on a Nintendo System in Nintendo Power
's Top 200 Games list.
Super Mario 64, as the first 3D
platform game in the Mario series, established a new archetype for the genre, much as Super Mario Bros. did for 2D
sidescrolling platformers. It is acclaimed by many critics and fans as one of the greatest and most revolutionary video games of all time. Guinness World Records
reported sales of 11.8 million copies for Super Mario 64 at the end of 2007.
Super Mario Sunshine also received critical acclaim by game reviewers. IGN
praised the addition of the water backpack for improving the gameplay, and GameSpy
commented on the "wide variety of moves and the beautifully constructed environments". Others, however, called the game "unpolished".
Of all the Mario games released, Super Mario Galaxy
may very well be the most highly acclaimed Mario video game among both professional critics and ordinary gamers. Extolled for its creativity, special effects, graphics, and amazing soundtrack, Super Mario Galaxy has not only been rated one of the best Mario games created but also one of the greatest platforming games ever made in video game history, according to sites such as IGN
and TopTenReviews
. GameRankings, a website that collects game scores and rankings from well-established video game critics, estimates that Super Mario Galaxy has an "average score rating of 97.46%", making it the second best game on the site.
Mario's legacy is recognized by Guinness World Records, who awarded the Nintendo Mascot, and the series of platform games he has appeared in, 7 world records in the Guinness World Records: Gamer's Edition 2008. These records include, "Best Selling Video Game Series of All Time", "First Movie Based on an Existing Video Game", and "Most Prolific Video Game Character", with Mario appearing in 116 distinct titles (not including remakes or re-releases).
|-
|Super Mario Bros.
|NES
|style="text-align:center;"|40.23
|-
|Super Mario Bros. 2 (Japan)
|NES
|style="text-align:center;"|2.5
|-
|Super Mario Bros. 2 (International)
|NES
|style="text-align:center;"| 10
|-
|Super Mario Bros. 3
|NES
|style="text-align:center;"|18
|-
|Super Mario Land
|GB
|style="text-align:center;"|14
|-
|Super Mario World
|SNES
|style="text-align:center;"|20
|-
|Super Mario Land 2: 6 Golden Coins
|GB
|style="text-align:center;"|2.7
|-
|Super Mario Land 3: Wario Land
|GB
|style="text-align:center;"|5.2
|-
|Super Mario World 2: Yoshi's Island
|SNES
|style="text-align:center;"|4
|-
|Super Mario 64
|N64
|style="text-align:center;"|11
|-
|Super Mario Sunshine
|GC
|style="text-align:center;"|5.5
|-
|New Super Mario Bros.
|DS
|style="text-align:center;"|18.45
|-
|Super Mario Galaxy
|Wii
|style="text-align:center;"|8.02
|-
||New Super Mario Bros. Wii
|Wii
|style="text-align:center;"|21.20Super Mario Galaxy 2
|Wii
|style="text-align:center;"|4.09
|-
|Super Mario 3D Land
|3DS
|style="text-align:center;"|TBC
|-
| colspan="2" style="text-align:right;"| Total sales of all games (millions)
| style="text-align:center;"| 175.69
|}
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....
, featuring Nintendo's mascot Mario
Mario
is a fictional character in his video game series, created by Japanese video game designer Shigeru Miyamoto. Serving as Nintendo's mascot and the main protagonist of the series, Mario has appeared in over 200 video games since his creation...
and, in many games, his brother Luigi
Luigi
is a fictional character, featured in video games and related media released by Nintendo. Created by prominent game designer Shigeru Miyamoto, Luigi is portrayed as the slightly younger fraternal twin brother of Nintendo's mascot Mario, and appears in many games throughout the Mario series,...
. Gameplay in the series often centers around jumping on and defeating enemies. The games usually feature simple plots; the most common theme is that of Bowser, the primary antagonist
Antagonist
An antagonist is a character, group of characters, or institution, that represents the opposition against which the protagonist must contend...
, kidnapping Princess Peach
Princess Peach
is a character in Nintendo's Mario series of video games. She is the Princess of the fictitious Mushroom Kingdom, and often plays the damsel in distress role within the adventure series. In 2007, Princess Peach landed on Forbes magazine's Wealthiest Fictional People list, with a fortune upwards of...
, whom Mario saves. The series is central to a greater Mario franchise
Mario (franchise)
The Mario video game franchise consists of platform games and other genres published and produced by Nintendo. The games have been developed by a variety of developers including Nintendo, Hudson Soft, and AlphaDream...
that includes other genres of video game as well as other media such as television, printed media and merchandise.
Gameplay
In the 2D games of the Super Mario series, gameplayGameplay
Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and player's connection with it...
primarily involves jumping on enemies and avoiding enemy attacks. In later 3D games, close quarters fights were incorporated. Intense emphasis on reaching various goals permeates the series; such goals include defeating enemies, reaching specific points, or solving puzzles. Throughout the series, collecting power-ups has been an integral part of the gameplay.
In 2D games, the levels are linear, and are usually divided into different worlds, each with a certain number of hidden items and secret warp pipes. Early 2D games used levels with only one exit, then forcing the player to advance to the next sequential level. Super Mario Bros. 3
Super Mario Bros. 3
, also referred to as Super Mario 3 and SMB3, is a platform video game developed and published by Nintendo for the Nintendo Entertainment System , and is the third game in the Super Mario series. The game was released in Japan in 1988, in the United States in 1990, and in Europe in 1991...
was the first game to use an overworld. In the game, levels are shown on a map, and the player can take different paths through the game. The order in which all these elements are arranged is not necessarily linear, which often allows the player to skip them or play them in different order. Super Mario World
Super Mario World
, subtitled Super Mario Bros. 4 for its original Japanese release, is a platform video game developed and published by Nintendo as a pack-in launch title for the Super Famicom/Super Nintendo Entertainment System , and is the fourth game in the Super Mario series...
introduced levels with multiple exits. Unlike in Super Mario Bros. 3, where once a level is cleared, the player can choose the next level in the overworld, in Super Mario World, the way the player exits the level dictates which path opens to player in the overworld. Also, Super Mario World allows players to play completed levels more than once, while Super Mario Bros. 3 forces you to continue and the level will not be playable until a new game is begun.
3D games of the series have a non-linear, free-roaming layout. In Super Mario 64
Super Mario 64
is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 has sold over...
, Super Mario Sunshine
Super Mario Sunshine
is a platforming video game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube. It was released in Japan in July 2002, in North America in August 2002, and in Europe and Australia in October 2002...
and Super Mario Galaxy
Super Mario Galaxy
is a 3D platform game developed by Nintendo EAD Tokyo and published by Nintendo for the Wii. It was released in most regions in November 2007, and is the third 3D original platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine. The game follows the protagonist, Mario, on a...
, an overworld connects levels in the game; more areas of the overworld and thus more levels become accessible as the game progresses. Super Mario Galaxy 2
Super Mario Galaxy 2
is a platforming video game developed by Nintendo EAD and published by Nintendo for the Wii. It was first announced at E3 2009 and is the sequel to Super Mario Galaxy. It was released in North America on May 23, 2010, in Japan on May 27, 2010, in Europe on June 11, 2010, and in Australia on July 1,...
uses a map like the one found in Super Mario World. Each course is an enclosed world in which the player is free to wander in all directions and discover the environment without time limits. The player gathers Power Stars or Shine Sprites in each course; some only appear after completing certain tasks, often hinted at by the name of the course. As more Power Stars or Shine Sprites are collected, more areas of the overworld become accessible and thus more stages are available.
Recurring gameplay elements
Item blocks originated from the game Super Mario Bros.Super Mario Bros.
is a 1985 platform video game developed by Nintendo, published for the Nintendo Entertainment System as a sequel to the 1983 game Mario Bros. In Super Mario Bros., the player controls Mario as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist...
In that game and many of its sequels, such blocks contain either coins or power-ups, which aid the player's progress.
The Super Mushroom
Mushroom
A mushroom is the fleshy, spore-bearing fruiting body of a fungus, typically produced above ground on soil or on its food source. The standard for the name "mushroom" is the cultivated white button mushroom, Agaricus bisporus; hence the word "mushroom" is most often applied to those fungi that...
is a power-up in the series. Usually, it's about the size of Mario, and has an ivory stalk below a red and white (originally red and orange) spotted cap. Collecting one of these increases Mario's size, allowing him to break certain blocks and take an extra hit of damage (upon which he reverts to his small size.) Whilst in Super form, most blocks that would contain a Super Mushroom will instead offer a more powerful power-up, such as the Fire Flower. Originally, it was shaped after a common mushroom, but since Super Mario Bros. 2
Super Mario Bros. 2
Super Mario Bros. 2, often abbreviated SMB2, is a platform game developed and published by Nintendo for the Nintendo Entertainment System as a sequel to the 1985 game Super Mario Bros. The game was also remade as part of the Super Mario All-Stars collection for the Super Nintendo Entertainment...
it gained a more cartoonish shape, becoming round and stubby, with a smiling face on the stalk. Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....
stated in an interview that the Super Mushroom was created by chance. The first sketches of Mario turned out to be too big, and they were forced to shrink them. Then the development team thought it would be interesting to have Mario grow and shrink by eating a magic mushroom. In the RPGs, these mushrooms replenish health, whilst in the Mario Kart series
Mario Kart
is a series of go-kart-style racing video games developed by Nintendo as a series of spin-offs from its trademark Mario series of platformer adventure-style video games...
, they provide a turbo boost. In Super Mario Bros.: The Lost Levels
Super Mario Bros.: The Lost Levels
, also known as Super Mario Bros.: The Lost Levels, is a platforming video game developed and published by Nintendo for the Family Computer Disk System...
, a similar looking mushroom called the Poison Mushroom was featured; when touched, it caused damage equivalent to that from an enemy.
1-Up
1-up
1-up , pronounced "one up", is a term in console video gaming that commonly refers to an item that gives the player an extra life, to complete the game. In certain games, it is possible to receive multiple extra lives at once...
Mushrooms are common items that appear in the games and were introduced in Super Mario Bros. These mushrooms have green caps with white spots (originally orange caps with green spots). When Mario picks up one of these mushrooms, he is given an extra life. In Super Mario Bros., 1-Up Mushrooms are sometimes hidden in invisible item blocks. 3D games feature mushrooms that only appear if Mario walks over a certain spot, along with stationary 1-Up Mushrooms. In the Paper Mario games, there are similar-looking mushrooms called "Ultra Shrooms", which replenish large amounts of health.
A Fire Flower, introduced in Super Mario Bros., transforms Mario into Fire Mario. Fire Mario can throw bouncing fireballs at enemies, using them as weapons. Super Mario Galaxy
Super Mario Galaxy
is a 3D platform game developed by Nintendo EAD Tokyo and published by Nintendo for the Wii. It was released in most regions in November 2007, and is the third 3D original platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine. The game follows the protagonist, Mario, on a...
is the first 3D platform game to have this power-up. Its design has changed little since the beginning, aside from a smiling face that was eventually part of the design. An opposite of the Fire Flower was introduced in Super Mario Galaxy that would turn Mario into ice and let him go so far as to walk on lava or water for a time by freezing its surface. Similarly, an Ice Flower was introduced into New Super Mario Bros. Wii
New Super Mario Bros. Wii
is a 2009 side-scrolling platform video game published and developed by Nintendo for the Wii video game console. The game was released on November 12, 2009 in Australia, November 15, 2009 in North America, November 20, 2009 in Europe and December 3, 2009 in Japan...
, allowing players to freeze enemies and use them as platforms, or throw them at other enemies as weapons.
The Starman (or Super Star) is a smiling, flashing star in 2D Super Mario games and was introduced in Super Mario Bros. When Mario touches it, it temporarily grants him invincibility from enemies and, in some titles, increased speed. Super Mario Bros. 3 was the first game in which Mario did a somersault while jumping if he had touched a Starman. A similar item, the Rainbow Star, appears in Super Mario Galaxy and more or less gives the same ability, but gives Mario a rainbow-colored texture.
The Super Leaf is an item that made its debut in Super Mario Bros. 3
Super Mario Bros. 3
, also referred to as Super Mario 3 and SMB3, is a platform video game developed and published by Nintendo for the Nintendo Entertainment System , and is the third game in the Super Mario series. The game was released in Japan in 1988, in the United States in 1990, and in Europe in 1991...
. When collected, Mario has the unique ability to fly when running at full power and can also swat enemies and blocks with his raccoon tail. This power-up has a counterpart called the Tanooki Suit. In Super Mario 3D Land the Super Leaf makes a reappearance, allowing Mario to still swat enemies and blocks with his tail, but instead of flying Mario this time uses it to slow his descent as he falls.
The Tanooki Suit is an item that also debuted in Super Mario Bros. 3. It has the same powers as the Super Leaf, but Mario has the ability to change into an invincible statue for about 5 seconds. In Super Mario 3D Land this item makes a reappearance.
The Hammer Suit is another item which made its debut in Super Mario Bros. 3. With this power-up, Mario has the ability to throw hammers similar to what a Hammer Bro. does. When he ducks, he hides in his fireproof shell similar to a Buzzy Beetle.
The Frog Suit is another item to debut in Super Mario Bros. 3. When collected, Mario has the ability to swim much better in water. However, this power-up is mostly useless on land.
Coins first appeared in Mario Bros. as flashing coins that rolled across platforms. Super Mario Bros. added the effect that when Mario collects 100 coins he is awarded an extra life. This feature is continued in many other games. In Super Mario 64
Super Mario 64
is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 has sold over...
, Super Mario Sunshine
Super Mario Sunshine
is a platforming video game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube. It was released in Japan in July 2002, in North America in August 2002, and in Europe and Australia in October 2002...
, Super Mario Galaxy
Super Mario Galaxy
is a 3D platform game developed by Nintendo EAD Tokyo and published by Nintendo for the Wii. It was released in most regions in November 2007, and is the third 3D original platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine. The game follows the protagonist, Mario, on a...
, and Super Mario Galaxy 2
Super Mario Galaxy 2
is a platforming video game developed by Nintendo EAD and published by Nintendo for the Wii. It was first announced at E3 2009 and is the sequel to Super Mario Galaxy. It was released in North America on May 23, 2010, in Japan on May 27, 2010, in Europe on June 11, 2010, and in Australia on July 1,...
coins replenish health (and air, when Mario is underwater). In Super Mario 64, Mario is awarded an extra life for every 50 coins and, once per level, a Power Star for collecting 100 coins. In Super Mario Sunshine, when Mario collects 50 coins he is awarded an extra life, and at 100 coins is awarded a Shine Sprite. In Super Mario Galaxy, Mario is awarded an extra life at 50 coins, but no star for 100 coins; however, after beating the game once, stages are unlocked in which Mario can collect a certain amount of purple coins to earn a Power Star. In Super Mario Galaxy 2 bringing 100 coins to Starship Mario will give Mario an extra life, and they can also be used to feed some hungry Lumas. In various other games, such as the RPGs and the Mario Party
Mario Party
is a party video game for the Nintendo 64 game console, developed by Hudson Soft and published by Nintendo. It was released in Japan on December 14, 1998, in North America on February 8, 1999, and in Europe on March 9, 1999...
series, coins can be used as currency.
The Warp Pipe is a common method of transportation used in many of the games in the Mario series. Warp Pipes are most often green but also appear in other colors, and have many uses in the series. Along with providing transport to different areas within games, Warp Pipes can also contain enemies, usually Piranha Plants, and launch the player into the air. They are also featured as items in some of the Mario Party games, allowing players to swap places or be moved around the board.The Warp Pipe first appeared in Mario Bros.
Settings
The is the setting in the Super Mario series where most of the games take place. It is a monarchyMonarchy
A monarchy is a form of government in which the office of head of state is usually held until death or abdication and is often hereditary and includes a royal house. In some cases, the monarch is elected...
and its heir is Princess Peach
Princess Peach
is a character in Nintendo's Mario series of video games. She is the Princess of the fictitious Mushroom Kingdom, and often plays the damsel in distress role within the adventure series. In 2007, Princess Peach landed on Forbes magazine's Wealthiest Fictional People list, with a fortune upwards of...
. The chancellor
Chancellor
Chancellor is the title of various official positions in the governments of many nations. The original chancellors were the Cancellarii of Roman courts of justice—ushers who sat at the cancelli or lattice work screens of a basilica or law court, which separated the judge and counsel from the...
of the kingdom is its head of government
Head of government
Head of government is the chief officer of the executive branch of a government, often presiding over a cabinet. In a parliamentary system, the head of government is often styled prime minister, chief minister, premier, etc...
in Super Mario RPG: Legend of the Seven Stars
Super Mario RPG: Legend of the Seven Stars
Super Mario RPG: Legend of the Seven Stars, often shortened and officially known in Japan as , is an action role-playing game developed by Square and published by Nintendo for the Super Nintendo Entertainment System . It was originally released on March 9, 1996 in Japan and on May 13,...
; however, he has not appeared since. Its capital, first appearing in Paper Mario
Paper Mario
Paper Mario, known in Japan as , is a role-playing video game developed by Intelligent Systems and published by Nintendo for the Nintendo 64 game console. It was first released in Japan on August 11, 2000, in North America on February 5, 2001, and in Europe and Australia on October 5, 2001...
, is Toad Town. Surrounding Toad Town are several territories, such as Dry Dry Desert. Though Princess Peach and the Mario brothers are human, the citizens of this area are the mushroom-like Toads. Super Mario Bros. 3
Super Mario Bros. 3
, also referred to as Super Mario 3 and SMB3, is a platform video game developed and published by Nintendo for the Nintendo Entertainment System , and is the third game in the Super Mario series. The game was released in Japan in 1988, in the United States in 1990, and in Europe in 1991...
is set in the Mushroom World, a collection of eight kingdoms. Seven of these are "Mushroom Kingdoms", and are ruled by independent Mushroom World kings. The eighth world is referred to as "Dark Land", and is ruled by Bowser, King of the Koopas. The instruction manual for the game states Bowser had taken over the Mushroom Kingdom, and the Mushroom Kingdom is a gateway to the Mushroom World, but this is never elaborated upon in Super Mario Bros. 3 or any other game.
Super Mario World
Super Mario World
, subtitled Super Mario Bros. 4 for its original Japanese release, is a platform video game developed and published by Nintendo as a pack-in launch title for the Super Famicom/Super Nintendo Entertainment System , and is the fourth game in the Super Mario series...
introduced Dinosaur Land, a separate continent where Mario, Luigi and Princess Toadstool go for a vacation after the events of Super Mario Bros. 3. Yoshi's Island, home of the Yoshis, is located within Dinosaur Land.
Super Mario 64
Super Mario 64
is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 has sold over...
introduced Peach's Castle, which serves as a hub world. The worlds in the game are reached by jumping into paintings, which are portals to imaginary worlds created by Bowser. As such, the game is largely not set in the Mushroom Kingdom.
Music
Much of the original Super Mario Bros. music and sound effects have become iconic to the series and incorporated into modern games. The Super Mario Bros. themeSuper Mario Bros. theme
-Composition:This theme took the longest of the six tracks of Super Mario Bros. to compose, according to its composer Koji Kondo. He stated that he would write one piece, and the team would put it in the game. If it did not accentuate the action, did not time up with Mario running and jumping, or...
has become world renowned.
Games
Super Mario Bros.Super Mario Bros.
is a 1985 platform video game developed by Nintendo, published for the Nintendo Entertainment System as a sequel to the 1983 game Mario Bros. In Super Mario Bros., the player controls Mario as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist...
, for the NES, is the first traditional linear 2D platform game featuring Mario, where gameplay consists of a sidescrolling level. In this game, it is established that Mario and Luigi live in the Mushroom Kingdom, where they must rescue Princess Toadstool (later called Princess Peach) from Bowser. The game consists of eight worlds with four sub-levels in each world. Though each world is different, the fourth sub-world is always a fortress or castle. At the end of each castle level, Mario or Luigi fights Bowser (though if one of the brothers throws five fireballs at Bowser during the first seven battles, it is revealed that he is actually a different enemy in disguise). The game was immensely successful, and is the second best-selling video game to date.
The brothers returned in the Japanese Super Mario Bros. 2 (known as Super Mario Bros.: The Lost Levels outside Japan) reuses gameplay elements from Super Mario Bros.; however, the game is much more difficult than its predecessor. For these reasons, Nintendo did not release it outside Japan in this time period. The main game follows the same style of level progression as Super Mario Bros., with eight initial worlds containing four levels each. The player enters a lava
Lava
Lava refers both to molten rock expelled by a volcano during an eruption and the resulting rock after solidification and cooling. This molten rock is formed in the interior of some planets, including Earth, and some of their satellites. When first erupted from a volcanic vent, lava is a liquid at...
-filled castle at the end of each World, culminating in a battle against Bowser. The game later debuted outside of Japan in the SNES
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...
compilation, Super Mario All-Stars
Super Mario All-Stars
Super Mario All-Stars, known as in Japan, is a collection of platforming video games that was developed and published by Nintendo for the Super Nintendo Entertainment System in 1993. It contains enhanced remakes of Super Mario Bros., Super Mario Bros.: The Lost Levels , Super Mario Bros...
, whilst the original NES version was not released until September 2007, when it was released for the Virtual Console
Virtual console
A virtual console – also known as a virtual terminal – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some operating systems such as UnixWare, Linux, and BSD, in which the system console of the computer can be used to switch between...
service for the Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...
. Also, a remake of Super Mario All-Stars
Super Mario All-Stars
Super Mario All-Stars, known as in Japan, is a collection of platforming video games that was developed and published by Nintendo for the Super Nintendo Entertainment System in 1993. It contains enhanced remakes of Super Mario Bros., Super Mario Bros.: The Lost Levels , Super Mario Bros...
was released for the Wii titled Super Mario All-Stars 25th Anniversary Edition. It features the exact gameplay on the SNES, but with the controlling ability of the Wii.
In the non-Japanese Super Mario Bros. 2
Super Mario Bros. 2
Super Mario Bros. 2, often abbreviated SMB2, is a platform game developed and published by Nintendo for the Nintendo Entertainment System as a sequel to the 1985 game Super Mario Bros. The game was also remade as part of the Super Mario All-Stars collection for the Super Nintendo Entertainment...
, Mario and his companions are out to stop the evil frog Wart in the dream land of SubCon. In Japan, Super Mario Bros. 2 was originally made as Yume Kōjō: Doki Doki Panic, and later converted into a Mario game for the rest of the world. (The game was later released as a Mario game under the name Super Mario USA in Japan.) For this reason, the game is significantly different than other games in the series. One of the game's most defining aspects is the ability to pluck vegetables from the ground to throw at enemies. This is also the first Super Mario game to use a life meter, which allows Mario and the other playable characters to be hit up to four times before dying.
Super Mario Land
Super Mario Land
is a platforming video game developed by Nintendo for the Game Boy handheld game console. It and the Game Boy debuted in Japan on April 21, 1989, in the United States on July 31, 1989, and in Europe on September 28, 1990...
, for the Game Boy
Game Boy
The , is an 8-bit handheld video game device developed and manufactured by Nintendo. It was released in Japan on , in North America in , and in Europe on...
, uses gameplay similar to that of Super Mario Bros.
Super Mario Bros.
is a 1985 platform video game developed by Nintendo, published for the Nintendo Entertainment System as a sequel to the 1983 game Mario Bros. In Super Mario Bros., the player controls Mario as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist...
and its successors for the Nintendo Entertainment System
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...
. Like in the previous games, the player takes over the role of Mario. The ultimate objective is to defeat Tatanga the "Mysterious Spaceman" and save Princess Daisy. The game consists of twelve levels split across four worlds.
In Super Mario Bros. 3
Super Mario Bros. 3
, also referred to as Super Mario 3 and SMB3, is a platform video game developed and published by Nintendo for the Nintendo Entertainment System , and is the third game in the Super Mario series. The game was released in Japan in 1988, in the United States in 1990, and in Europe in 1991...
, the game is divided into eight playable worlds, and each world contains between 8–10 levels and several bonus stages. The worlds are themed, with each level containing characteristics of that theme. All of the levels are shown on a map, which allows the player to take different paths through the game. The order in which all these elements are arranged are not necessarily linear, and the player is thus permitted at times to skip a level or play it out of order. Once a level is cleared, it cannot be replayed. Super Mario Bros. 3 has multiple levels in every world featuring a boss at the end. At the end of all but the last world is an airship
Airship
An airship or dirigible is a type of aerostat or "lighter-than-air aircraft" that can be steered and propelled through the air using rudders and propellers or other thrust mechanisms...
called a Doom Ship, featuring a scrolling level and one of Bowsers's Koopalings at the end. The game introduced a diverse array of new power ups, allowing Mario to take flight for the first time by becoming Raccoon Mario. The final boss is again Bowser.
Super Mario World
Super Mario World
, subtitled Super Mario Bros. 4 for its original Japanese release, is a platform video game developed and published by Nintendo as a pack-in launch title for the Super Famicom/Super Nintendo Entertainment System , and is the fourth game in the Super Mario series...
, for the Super Nintendo Entertainment System
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...
and later the Game Boy Advance, consists of seven main worlds and two secret worlds. Super Mario World contains an overworld, which provides a passive overview of all the game's levels. Each of the game's 72 levels is accessed individually from the world map. Most levels have one exit, though some have a second exit which is usually hidden. In total the game has 96 exits. Mario is capable of a variety of new moves, including a "spin jump". He can pick up and throw items, but is now also able to throw them upwards or set them down gently. He is also able to ride Yoshi
Yoshi
, is a fictional dragon-like character who appears in video games published by Nintendo. His debut was in Super Mario World on the Super Nintendo Entertainment System as Mario and Luigi's sidekick , and he later established his own series with several platform and puzzle games, including Super...
, who is able to eat enemies and either swallow or spit them back out. In addition to the classic size-growing Super Mushroom, Fire Flower ability to project fireballs and Starman, game introduces the Cape Feather
Feather
Feathers are one of the epidermal growths that form the distinctive outer covering, or plumage, on birds and some non-avian theropod dinosaurs. They are considered the most complex integumentary structures found in vertebrates, and indeed a premier example of a complex evolutionary novelty. They...
, based on Super Mario Bros. 3
Super Mario Bros. 3
, also referred to as Super Mario 3 and SMB3, is a platform video game developed and published by Nintendo for the Nintendo Entertainment System , and is the third game in the Super Mario series. The game was released in Japan in 1988, in the United States in 1990, and in Europe in 1991...
’s Super Leaf, which allows Mario and Luigi to fly with a cape.
Super Mario Land 2: 6 Golden Coins
Super Mario Land 2: 6 Golden Coins
is a platforming video game developed and published by Nintendo for the Game Boy. It was released in Japan on October 21, 1992, in North America on November 2, 1992, and in Europe on January 28, 1993...
introduced Mario's rival, Wario
Wario
is a fictional character in Nintendo's Mario series. The character was designed as another antagonist to Mario , and first appeared in the 1992 Game Boy title Super Mario Land 2: 6 Golden Coins as the main antagonist and final boss...
, who takes over Mario's castle during the events of Super Mario Land and forces Mario to collect the six golden coins to reclaim his castle. While its predecessor was similar to the original Super Mario Bros.
Super Mario Bros.
is a 1985 platform video game developed by Nintendo, published for the Nintendo Entertainment System as a sequel to the 1983 game Mario Bros. In Super Mario Bros., the player controls Mario as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist...
, Super Mario Land 2 has more in common with later games. The player is no longer restricted to moving right in a level. At the end of a level is a bell, which if touched, activates a mini-game at the end, where the player can try to get extra lives
1-up
1-up , pronounced "one up", is a term in console video gaming that commonly refers to an item that gives the player an extra life, to complete the game. In certain games, it is possible to receive multiple extra lives at once...
. There are 32 levels in total, based in several different themed worlds. Each world has its own boss. Super Mario Land 2 features three returning power-ups—the Super Mushroom, Fire Flower and Starman. The game introduces one new power-up called the Carrot, which gives Mario large rabbit ears, allowing him to glide for a limited time and descend at a slower rate.
Wario Land: Super Mario Land 3
Wario Land: Super Mario Land 3
Wario Land: Super Mario Land 3, known in Japan as , is a platforming video game developed by Nintendo on the Game Boy in 1994. It is the first video game to feature Wario as both a playable character and the main character, as well as the first appearance of Captain Syrup and her Brown Sugar...
was the first game in the Super Mario series not to feature Mario as a playable character (although it is possible to play though Super Mario Bros. 2 without Mario). The player takes control of Wario, who is jealous of Mario's castle and sets out to steal a golden statue of Princess Toadstool in order to acquire enough wealth to buy his own castle. Wario's power ups include the Bull Hat, which gives greater strength, the Jet Hat, which allows him to fly briefly, and the Dragon Hat, which serves as a flamethrower. He can also perform the horizontal Body Slam move and vertical Stomp move. Wario Land later became a series that broke off from the Super Mario series.
In Super Mario World 2: Yoshi's Island
Super Mario World 2: Yoshi's Island
Super Mario World 2: Yoshi's Island, originally released as in Japan, is a platform video game developed and published by Nintendo for the SNES console. Despite its title, this game serves as a prequel to all other games within the established Mario Bros timeline...
, the player takes control of Yoshi (with the exception of brief instances in which Mario is controlled) who is carrying the infant Mario across Yoshi's Island to find Luigi. It is a prequel to all other Super Mario games. The main goal for each level to reach the end with Baby Mario safely on Yoshi's back. Baby Mario is then transferred to the back of a differently-colored Yoshi, who will carry him through the next level. If Yoshi is struck by an enemy, Baby Mario will be sprung from Yoshi's back and float around in a bubble crying while a timer counts down; if Yoshi does not reunite with Baby Mario before the timer reaches 0, Baby Bowser's minions will fly on screen and kidnap him, ending the level and reducing the player's chances to retry by one.
Super Mario 64
Super Mario 64
is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 has sold over...
was a launch game for Nintendo's next home console, the Nintendo 64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...
, and is the first 3D
3D computer graphics
3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images...
game in the series. The game was not as linear as the previous installments. Each course is an enclosed world in which the player is free to wander in all directions and discover the environment without time limits. The player gathers stars in each course; some stars only appear after completing certain tasks, often hinted at by the name of the course. As more stars are collected, more areas of the castle become accessible. The analog stick
Analog stick
An analog stick, sometimes called a control stick or thumbstick, is an input device for a controller that is used for two-dimensional input. An analog stick is a variation of a joystick, consisting of a protrusion from the controller; input is based on the position of this protrusion in relation...
made an extensive repertoire of precise movements in all directions possible. The game introduced new moves such as punching, performing a triple jump, using a Wing Cap, and more. It is also the first game in the Super Mario series to feature the voice acting of Charles Martinet
Charles Martinet
Charles Martinet is an American actor and voice actor, best known for providing the voice of Mario, the titular character in Nintendo's flagship video game franchise. He has held this role since 1994, longer than any other actor. He also voices Luigi, Wario, Waluigi, Toadsworth, and a select few...
for Mario. Mario must once again save Princess Peach from Bowser, and collect up to 120 Power Stars from the paintings and return them to her castle (there are a total of 105 Power Stars in the paintings, with 15 hidden in the castle). Each level's stars can be obtained in different ways. The game also uses the power-up element from the original games. However, instead of power-ups from previous games, three different Caps with different effects are used as power-ups: the Wing Cap, Metal Cap, and Vanish Cap, which temporarily allow Mario to fly, become metal, and walk through obstacles, respectively.
In Super Mario Sunshine
Super Mario Sunshine
is a platforming video game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube. It was released in Japan in July 2002, in North America in August 2002, and in Europe and Australia in October 2002...
on the Nintendo GameCube
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...
, Mario and Peach travel to Isle Delfino for a vacation. However, a Mario doppelgänger
Doppelgänger
In fiction and folklore, a doppelgänger is a paranormal double of a living person, typically representing evil or misfortune...
appears and vandalizes the entire island. Mario is sentenced to clean up the island. Super Mario Sunshine shares many similar gameplay elements with its predecessor, Super Mario 64
Super Mario 64
is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 has sold over...
, but it also introduces new features, like the ability to spin while jumping. FLUDD, a water-squirting accessory, is a new element in Super Mario Sunshine, which Mario uses to complete his mission. The game contains a number of independent levels, which can be reached from the hub, Delfino Plaza. Gameplay is based on collecting "Shine Sprites" by completing various tasks in the levels. Once the player has collected enough Shine Sprites, a new level is available at Delfino Plaza, either by the acquisition of a new ability or a plot-related event. This game also introduces Bowser's eighth child, Bowser Jr.
In New Super Mario Bros.
New Super Mario Bros.
is a side-scrolling platform video game published and developed by Nintendo for the Nintendo DS handheld game console. The game was released in North America and Japan in May 2006 and in Australia and Europe in June 2006...
on the Nintendo DS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...
, Mario and Luigi have to save Peach from Bowser Jr. While the gameplay is 2D, most of the characters and objects are 3D polygonal
Polygonal modeling
In 3D computer graphics, polygonal modeling is an approach for modeling objects by representing or approximating their surfaces using polygons. Polygonal modeling is well suited to scanline rendering and is therefore the method of choice for real-time computer graphics...
renderings on 2-dimensional
2D computer graphics
2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models and by techniques specific to them...
backgrounds, resulting in a 2.5D
2.5D
2.5D , 3/4 perspective and pseudo-3D are terms used to describe either:* 2D graphical projections and techniques which cause a series of images or scenes to fake or appear to be three-dimensional when in fact they are not, or* gameplay in an otherwise three-dimensional video game that is...
effect. The game uses an overworld map similar to the ones from Super Mario Bros. 3 and Super Mario World. Levels can have multiple exits. All the classic power-ups (Super Mushroom, Fire Flower and Starman) return, with the addition of three new ones - the Mega Mushroom, Shell and Mini Mushroom. The Mega Mushroom briefly turns Mario (or Luigi) into an invincible giant who can destroy everything in the way, the Shell protects Mario from harm and allows him to slide (depending on speed), and the Mini Mushroom shrinks Mario to very small size—which allows him to fit through tight spaces.
Super Mario Galaxy
Super Mario Galaxy
is a 3D platform game developed by Nintendo EAD Tokyo and published by Nintendo for the Wii. It was released in most regions in November 2007, and is the third 3D original platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine. The game follows the protagonist, Mario, on a...
is set in outer space
Outer space
Outer space is the void that exists between celestial bodies, including the Earth. It is not completely empty, but consists of a hard vacuum containing a low density of particles: predominantly a plasma of hydrogen and helium, as well as electromagnetic radiation, magnetic fields, and neutrinos....
, where Mario
Mario
is a fictional character in his video game series, created by Japanese video game designer Shigeru Miyamoto. Serving as Nintendo's mascot and the main protagonist of the series, Mario has appeared in over 200 video games since his creation...
travels between "galaxies
Galaxy
A galaxy is a massive, gravitationally bound system that consists of stars and stellar remnants, an interstellar medium of gas and dust, and an important but poorly understood component tentatively dubbed dark matter. The word galaxy is derived from the Greek galaxias , literally "milky", a...
" to collect Power Stars, which are earned by completing quests or defeating enemies. Each galaxy contains a number of planet
Planet
A planet is a celestial body orbiting a star or stellar remnant that is massive enough to be rounded by its own gravity, is not massive enough to cause thermonuclear fusion, and has cleared its neighbouring region of planetesimals.The term planet is ancient, with ties to history, science,...
s and other space matter for the player to explore. The game uses a new physics system that allows for a unique feature: each celestial object has its own gravitational force
Gravitation
Gravitation, or gravity, is a natural phenomenon by which physical bodies attract with a force proportional to their mass. Gravitation is most familiar as the agent that gives weight to objects with mass and causes them to fall to the ground when dropped...
, allowing the player to completely circumnavigate rounded or irregular planetoids, walking sideways or upside down. The player is usually able to jump from one independent object and then fall towards another one close by. Though the main gameplay and physics are in 3D
3D computer graphics
3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images...
, there are several points in the game in which the player's movements are restricted to a 2D axis.
New Super Mario Bros Wii is the sequel to New Super Mario Bros. At Peach's birthday party in her castle, she is captured by Bowser's children (Bowser Jr. and the Koopalings), and Mario, Luigi, and two Toads (blue and yellow) spring into action to save her. The game features 4-player co-op and new power-ups - the Propellor Mushroom, the Ice Flower, and the Penguin Suit. The Propellor Mushroom allows players to soar high above the ground when shaking the Wii Remote
Wii Remote
The , also known as the Wiimote, is the primary controller for Nintendo's Wii console. A main feature of the Wii Remote is its motion sensing capability, which allows the user to interact with and manipulate items on screen via gesture recognition and pointing through the use of accelerometer and...
. The Ice Flower is similar to the Fire Flower, in that it allows the player to shoot out projectiles at enemies, in this case being balls of ice. The Penguin Suit gives the player enhanced sliding and swimming abilities, as well as the power to shoot ice balls. Yoshi
Yoshi
, is a fictional dragon-like character who appears in video games published by Nintendo. His debut was in Super Mario World on the Super Nintendo Entertainment System as Mario and Luigi's sidekick , and he later established his own series with several platform and puzzle games, including Super...
returns to the Mario platformer, and players can ride either a green, yellow, pink, or light blue Yoshi in certain levels. There are three star coins on each level, and they can also be used to unlock helpful tip movies back at Peach's castle on World One's map screen. It was released on November 15, 2009 in North America and November 20, 2009 in Europe.
Super Mario Galaxy 2
Super Mario Galaxy 2
is a platforming video game developed by Nintendo EAD and published by Nintendo for the Wii. It was first announced at E3 2009 and is the sequel to Super Mario Galaxy. It was released in North America on May 23, 2010, in Japan on May 27, 2010, in Europe on June 11, 2010, and in Australia on July 1,...
is the sequel to Super Mario Galaxy and was released on May 23, 2010. It retains the basic premise of its predecessor, but includes new items and power-ups; also, Mario has the ability to ride Yoshi. It was released to universal critical acclaim.
Super Mario 3D Land is a Mario title developed for Nintendo 3DS
Nintendo 3DS
The is a portable game console produced by Nintendo. The autostereoscopic device is able to project stereoscopic 3D effects without the use of 3D glasses or any additional accessories. The Nintendo 3DS features backward compatibility with Nintendo DS series software, including Nintendo DSi software...
.
Remakes and rereleases
The Super Mario series includes many remakes. All four NES games of the series were remade in a 4-in-1 package named Super Mario All-StarsSuper Mario All-Stars
Super Mario All-Stars, known as in Japan, is a collection of platforming video games that was developed and published by Nintendo for the Super Nintendo Entertainment System in 1993. It contains enhanced remakes of Super Mario Bros., Super Mario Bros.: The Lost Levels , Super Mario Bros...
; later, a Super Mario All-Stars + Super Mario World package was released, which included a mildly altered version of Super Mario World. Super Mario Bros. was re-released with added features as Super Mario Bros. Deluxe for the Game Boy Color
Game Boy Color
The is Nintendo's successor to the 8-bit Game Boy handheld game console, and was released on October 21, 1998 in Japan, November 19, 1998 in North America, November 23, 1998 in Europe and November 27, 1998 in the United Kingdom. It features a color screen and is slightly thicker and taller than...
, while Super Mario Bros. 2, Super Mario Bros. 3, Super Mario World and Super Mario World 2: Yoshi's Island have all been ported separately on the Game Boy Advance
Game Boy Advance
The is a 32-bit handheld video game console developed, manufactured, and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China...
, as the Super Mario Advance
Super Mario Advance
Super Mario Advance is a series of four platform games released for the Game Boy Advance. The games were enhanced remakes of Super Mario Bros. 2, Super Mario World, Super Mario World 2: Yoshi's Island and Super Mario Bros. 3 respectively...
series; all four also include a remade version of Mario Bros. Super Mario 64 has also been remade
Super Mario 64 DS
is an enhanced remake of the 1996 Nintendo 64, platform game Super Mario 64, produced by Nintendo for the Nintendo DS handheld game console. The game was a launch title for the Nintendo DS, released in North America and Japan in 2004; it was later released in Europe and Australia in 2005.Nintendo...
for the DS with added features such as additional stars (objectives) and minigames.
Some games have been re-released through Virtual Console
Virtual console
A virtual console – also known as a virtual terminal – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some operating systems such as UnixWare, Linux, and BSD, in which the system console of the computer can be used to switch between...
, and Super Mario Bros. in the Classic NES Series
Classic NES Series
The Classic NES Series in North America are a series of Game Boy Advance games that were originally released on the Nintendo Entertainment System emulated on the Game Boy Advance...
.
Reception
The Super Mario series is one of the most popular and enduring series of all time. The series is ranked as the best game franchise by IGN. The original Super Mario Bros.Super Mario Bros.
is a 1985 platform video game developed by Nintendo, published for the Nintendo Entertainment System as a sequel to the 1983 game Mario Bros. In Super Mario Bros., the player controls Mario as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist...
was awarded the top spot on Electronic Gaming Monthly
Electronic Gaming Monthly
Electronic Gaming Monthly is a bimonthly American video game magazine. It has been published by EGM Media, LLC. since relaunching in April of 2010. Its previous run, which ended in January 2009, was published by Ziff Davis...
's greatest 200 games of their time list and IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...
's top 100 games of all time list twice (2005, 2007). Super Mario Bros. popularized the side scrolling genre of video games and led to the many sequels in the series that built upon the same basic premise. Super Mario Bros. sold 40.24 million copies, making it the best selling video game of the series.
Super Mario Bros. 3 is often regarded as one of the Nintendo Entertainment System
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...
's greatest games; Nintendo Power
Nintendo Power
Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo of America, but now run independently. As of issue #222 , Nintendo contracted publishing duties to Future US, the U.S. subsidiary of British publisher Future.The first issue published was...
rated the game #6 on their 200 Greatest Nintendo Games list. and the game was #14 on Electronic Gaming Monthly
Electronic Gaming Monthly
Electronic Gaming Monthly is a bimonthly American video game magazine. It has been published by EGM Media, LLC. since relaunching in April of 2010. Its previous run, which ended in January 2009, was published by Ziff Davis...
's list. Super Mario World also received very positive scores, with a 96.50% average from GameRankings and rated the 8th best game made on a Nintendo System in Nintendo Power
Nintendo Power
Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo of America, but now run independently. As of issue #222 , Nintendo contracted publishing duties to Future US, the U.S. subsidiary of British publisher Future.The first issue published was...
's Top 200 Games list.
Super Mario 64, as the first 3D
3D computer graphics
3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images...
platform game in the Mario series, established a new archetype for the genre, much as Super Mario Bros. did for 2D
2D computer graphics
2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models and by techniques specific to them...
sidescrolling platformers. It is acclaimed by many critics and fans as one of the greatest and most revolutionary video games of all time. Guinness World Records
Guinness World Records
Guinness World Records, known until 2000 as The Guinness Book of Records , is a reference book published annually, containing a collection of world records, both human achievements and the extremes of the natural world...
reported sales of 11.8 million copies for Super Mario 64 at the end of 2007.
Super Mario Sunshine also received critical acclaim by game reviewers. IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...
praised the addition of the water backpack for improving the gameplay, and GameSpy
GameSpy
GameSpy Industries, Inc., known simply as GameSpy, is a division of IGN Entertainment, which operates a network of game websites and provides online video game-related services and software. GameSpy dates back to the 1996 release of an internet Quake server search program named QSpy. The current...
commented on the "wide variety of moves and the beautifully constructed environments". Others, however, called the game "unpolished".
Of all the Mario games released, Super Mario Galaxy
Super Mario Galaxy
is a 3D platform game developed by Nintendo EAD Tokyo and published by Nintendo for the Wii. It was released in most regions in November 2007, and is the third 3D original platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine. The game follows the protagonist, Mario, on a...
may very well be the most highly acclaimed Mario video game among both professional critics and ordinary gamers. Extolled for its creativity, special effects, graphics, and amazing soundtrack, Super Mario Galaxy has not only been rated one of the best Mario games created but also one of the greatest platforming games ever made in video game history, according to sites such as IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...
and TopTenReviews
TopTenReviews
TopTenReviews is a website which aggregates reviews for software, hardware, web services, music, movies and video games from other sites and publications. Founded by Jerry Ropelato in 2003, TTR is, as of May 2008, one of the most popular sites of its kind by size and traffic, with the largest...
. GameRankings, a website that collects game scores and rankings from well-established video game critics, estimates that Super Mario Galaxy has an "average score rating of 97.46%", making it the second best game on the site.
Mario's legacy is recognized by Guinness World Records, who awarded the Nintendo Mascot, and the series of platform games he has appeared in, 7 world records in the Guinness World Records: Gamer's Edition 2008. These records include, "Best Selling Video Game Series of All Time", "First Movie Based on an Existing Video Game", and "Most Prolific Video Game Character", with Mario appearing in 116 distinct titles (not including remakes or re-releases).
Sales
(millions)|-
|Super Mario Bros.
Super Mario Bros.
is a 1985 platform video game developed by Nintendo, published for the Nintendo Entertainment System as a sequel to the 1983 game Mario Bros. In Super Mario Bros., the player controls Mario as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist...
|NES
|style="text-align:center;"|40.23
|-
|Super Mario Bros. 2 (Japan)
Super Mario Bros.: The Lost Levels
, also known as Super Mario Bros.: The Lost Levels, is a platforming video game developed and published by Nintendo for the Family Computer Disk System...
|NES
|style="text-align:center;"|2.5
|-
|Super Mario Bros. 2 (International)
Super Mario Bros. 2
Super Mario Bros. 2, often abbreviated SMB2, is a platform game developed and published by Nintendo for the Nintendo Entertainment System as a sequel to the 1985 game Super Mario Bros. The game was also remade as part of the Super Mario All-Stars collection for the Super Nintendo Entertainment...
|NES
|style="text-align:center;"| 10
|-
|Super Mario Bros. 3
Super Mario Bros. 3
, also referred to as Super Mario 3 and SMB3, is a platform video game developed and published by Nintendo for the Nintendo Entertainment System , and is the third game in the Super Mario series. The game was released in Japan in 1988, in the United States in 1990, and in Europe in 1991...
|NES
|style="text-align:center;"|18
|-
|Super Mario Land
Super Mario Land
is a platforming video game developed by Nintendo for the Game Boy handheld game console. It and the Game Boy debuted in Japan on April 21, 1989, in the United States on July 31, 1989, and in Europe on September 28, 1990...
|GB
Game Boy
The , is an 8-bit handheld video game device developed and manufactured by Nintendo. It was released in Japan on , in North America in , and in Europe on...
|style="text-align:center;"|14
|-
|Super Mario World
Super Mario World
, subtitled Super Mario Bros. 4 for its original Japanese release, is a platform video game developed and published by Nintendo as a pack-in launch title for the Super Famicom/Super Nintendo Entertainment System , and is the fourth game in the Super Mario series...
|SNES
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...
|style="text-align:center;"|20
|-
|Super Mario Land 2: 6 Golden Coins
Super Mario Land 2: 6 Golden Coins
is a platforming video game developed and published by Nintendo for the Game Boy. It was released in Japan on October 21, 1992, in North America on November 2, 1992, and in Europe on January 28, 1993...
|GB
|style="text-align:center;"|2.7
|-
|Super Mario Land 3: Wario Land
|GB
|style="text-align:center;"|5.2
|-
|Super Mario World 2: Yoshi's Island
Super Mario World 2: Yoshi's Island
Super Mario World 2: Yoshi's Island, originally released as in Japan, is a platform video game developed and published by Nintendo for the SNES console. Despite its title, this game serves as a prequel to all other games within the established Mario Bros timeline...
|SNES
|style="text-align:center;"|4
|-
|Super Mario 64
Super Mario 64
is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 has sold over...
|N64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...
|style="text-align:center;"|11
|-
|Super Mario Sunshine
Super Mario Sunshine
is a platforming video game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube. It was released in Japan in July 2002, in North America in August 2002, and in Europe and Australia in October 2002...
|GC
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...
|style="text-align:center;"|5.5
|-
|New Super Mario Bros.
New Super Mario Bros.
is a side-scrolling platform video game published and developed by Nintendo for the Nintendo DS handheld game console. The game was released in North America and Japan in May 2006 and in Australia and Europe in June 2006...
|DS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...
|style="text-align:center;"|18.45
|-
|Super Mario Galaxy
Super Mario Galaxy
is a 3D platform game developed by Nintendo EAD Tokyo and published by Nintendo for the Wii. It was released in most regions in November 2007, and is the third 3D original platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine. The game follows the protagonist, Mario, on a...
|Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...
|style="text-align:center;"|8.02
|-
||New Super Mario Bros. Wii
New Super Mario Bros. Wii
is a 2009 side-scrolling platform video game published and developed by Nintendo for the Wii video game console. The game was released on November 12, 2009 in Australia, November 15, 2009 in North America, November 20, 2009 in Europe and December 3, 2009 in Japan...
|Wii
|style="text-align:center;"|21.20
The video game series, alternatively called the series or simply the series, is a series of highly popular and critically acclaimed video games by Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....
, featuring Nintendo's mascot Mario
Mario
is a fictional character in his video game series, created by Japanese video game designer Shigeru Miyamoto. Serving as Nintendo's mascot and the main protagonist of the series, Mario has appeared in over 200 video games since his creation...
and, in many games, his brother Luigi
Luigi
is a fictional character, featured in video games and related media released by Nintendo. Created by prominent game designer Shigeru Miyamoto, Luigi is portrayed as the slightly younger fraternal twin brother of Nintendo's mascot Mario, and appears in many games throughout the Mario series,...
. Gameplay in the series often centers around jumping on and defeating enemies. The games usually feature simple plots; the most common theme is that of Bowser, the primary antagonist
Antagonist
An antagonist is a character, group of characters, or institution, that represents the opposition against which the protagonist must contend...
, kidnapping Princess Peach
Princess Peach
is a character in Nintendo's Mario series of video games. She is the Princess of the fictitious Mushroom Kingdom, and often plays the damsel in distress role within the adventure series. In 2007, Princess Peach landed on Forbes magazine's Wealthiest Fictional People list, with a fortune upwards of...
, whom Mario saves. The series is central to a greater Mario franchise
Mario (franchise)
The Mario video game franchise consists of platform games and other genres published and produced by Nintendo. The games have been developed by a variety of developers including Nintendo, Hudson Soft, and AlphaDream...
that includes other genres of video game as well as other media such as television, printed media and merchandise.
Gameplay
In the 2D games of the Super Mario series, gameplayGameplay
Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and player's connection with it...
primarily involves jumping on enemies and avoiding enemy attacks. In later 3D games, close quarters fights were incorporated. Intense emphasis on reaching various goals permeates the series; such goals include defeating enemies, reaching specific points, or solving puzzles. Throughout the series, collecting power-ups has been an integral part of the gameplay.
In 2D games, the levels are linear, and are usually divided into different worlds, each with a certain number of hidden items and secret warp pipes. Early 2D games used levels with only one exit, then forcing the player to advance to the next sequential level. Super Mario Bros. 3
Super Mario Bros. 3
, also referred to as Super Mario 3 and SMB3, is a platform video game developed and published by Nintendo for the Nintendo Entertainment System , and is the third game in the Super Mario series. The game was released in Japan in 1988, in the United States in 1990, and in Europe in 1991...
was the first game to use an overworld. In the game, levels are shown on a map, and the player can take different paths through the game. The order in which all these elements are arranged is not necessarily linear, which often allows the player to skip them or play them in different order. Super Mario World
Super Mario World
, subtitled Super Mario Bros. 4 for its original Japanese release, is a platform video game developed and published by Nintendo as a pack-in launch title for the Super Famicom/Super Nintendo Entertainment System , and is the fourth game in the Super Mario series...
introduced levels with multiple exits. Unlike in Super Mario Bros. 3, where once a level is cleared, the player can choose the next level in the overworld, in Super Mario World, the way the player exits the level dictates which path opens to player in the overworld. Also, Super Mario World allows players to play completed levels more than once, while Super Mario Bros. 3 forces you to continue and the level will not be playable until a new game is begun.
3D games of the series have a non-linear, free-roaming layout. In Super Mario 64
Super Mario 64
is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 has sold over...
, Super Mario Sunshine
Super Mario Sunshine
is a platforming video game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube. It was released in Japan in July 2002, in North America in August 2002, and in Europe and Australia in October 2002...
and Super Mario Galaxy
Super Mario Galaxy
is a 3D platform game developed by Nintendo EAD Tokyo and published by Nintendo for the Wii. It was released in most regions in November 2007, and is the third 3D original platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine. The game follows the protagonist, Mario, on a...
, an overworld connects levels in the game; more areas of the overworld and thus more levels become accessible as the game progresses. Super Mario Galaxy 2
Super Mario Galaxy 2
is a platforming video game developed by Nintendo EAD and published by Nintendo for the Wii. It was first announced at E3 2009 and is the sequel to Super Mario Galaxy. It was released in North America on May 23, 2010, in Japan on May 27, 2010, in Europe on June 11, 2010, and in Australia on July 1,...
uses a map like the one found in Super Mario World. Each course is an enclosed world in which the player is free to wander in all directions and discover the environment without time limits. The player gathers Power Stars or Shine Sprites in each course; some only appear after completing certain tasks, often hinted at by the name of the course. As more Power Stars or Shine Sprites are collected, more areas of the overworld become accessible and thus more stages are available.
Recurring gameplay elements
Item blocks originated from the game Super Mario Bros.Super Mario Bros.
is a 1985 platform video game developed by Nintendo, published for the Nintendo Entertainment System as a sequel to the 1983 game Mario Bros. In Super Mario Bros., the player controls Mario as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist...
In that game and many of its sequels, such blocks contain either coins or power-ups, which aid the player's progress.
The Super Mushroom
Mushroom
A mushroom is the fleshy, spore-bearing fruiting body of a fungus, typically produced above ground on soil or on its food source. The standard for the name "mushroom" is the cultivated white button mushroom, Agaricus bisporus; hence the word "mushroom" is most often applied to those fungi that...
is a power-up in the series. Usually, it's about the size of Mario, and has an ivory stalk below a red and white (originally red and orange) spotted cap. Collecting one of these increases Mario's size, allowing him to break certain blocks and take an extra hit of damage (upon which he reverts to his small size.) Whilst in Super form, most blocks that would contain a Super Mushroom will instead offer a more powerful power-up, such as the Fire Flower. Originally, it was shaped after a common mushroom, but since Super Mario Bros. 2
Super Mario Bros. 2
Super Mario Bros. 2, often abbreviated SMB2, is a platform game developed and published by Nintendo for the Nintendo Entertainment System as a sequel to the 1985 game Super Mario Bros. The game was also remade as part of the Super Mario All-Stars collection for the Super Nintendo Entertainment...
it gained a more cartoonish shape, becoming round and stubby, with a smiling face on the stalk. Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....
stated in an interview that the Super Mushroom was created by chance. The first sketches of Mario turned out to be too big, and they were forced to shrink them. Then the development team thought it would be interesting to have Mario grow and shrink by eating a magic mushroom. In the RPGs, these mushrooms replenish health, whilst in the Mario Kart series
Mario Kart
is a series of go-kart-style racing video games developed by Nintendo as a series of spin-offs from its trademark Mario series of platformer adventure-style video games...
, they provide a turbo boost. In Super Mario Bros.: The Lost Levels
Super Mario Bros.: The Lost Levels
, also known as Super Mario Bros.: The Lost Levels, is a platforming video game developed and published by Nintendo for the Family Computer Disk System...
, a similar looking mushroom called the Poison Mushroom was featured; when touched, it caused damage equivalent to that from an enemy.
1-Up
1-up
1-up , pronounced "one up", is a term in console video gaming that commonly refers to an item that gives the player an extra life, to complete the game. In certain games, it is possible to receive multiple extra lives at once...
Mushrooms are common items that appear in the games and were introduced in Super Mario Bros. These mushrooms have green caps with white spots (originally orange caps with green spots). When Mario picks up one of these mushrooms, he is given an extra life. In Super Mario Bros., 1-Up Mushrooms are sometimes hidden in invisible item blocks. 3D games feature mushrooms that only appear if Mario walks over a certain spot, along with stationary 1-Up Mushrooms. In the Paper Mario games, there are similar-looking mushrooms called "Ultra Shrooms", which replenish large amounts of health.
A Fire Flower, introduced in Super Mario Bros., transforms Mario into Fire Mario. Fire Mario can throw bouncing fireballs at enemies, using them as weapons. Super Mario Galaxy
Super Mario Galaxy
is a 3D platform game developed by Nintendo EAD Tokyo and published by Nintendo for the Wii. It was released in most regions in November 2007, and is the third 3D original platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine. The game follows the protagonist, Mario, on a...
is the first 3D platform game to have this power-up. Its design has changed little since the beginning, aside from a smiling face that was eventually part of the design. An opposite of the Fire Flower was introduced in Super Mario Galaxy that would turn Mario into ice and let him go so far as to walk on lava or water for a time by freezing its surface. Similarly, an Ice Flower was introduced into New Super Mario Bros. Wii
New Super Mario Bros. Wii
is a 2009 side-scrolling platform video game published and developed by Nintendo for the Wii video game console. The game was released on November 12, 2009 in Australia, November 15, 2009 in North America, November 20, 2009 in Europe and December 3, 2009 in Japan...
, allowing players to freeze enemies and use them as platforms, or throw them at other enemies as weapons.
The Starman (or Super Star) is a smiling, flashing star in 2D Super Mario games and was introduced in Super Mario Bros. When Mario touches it, it temporarily grants him invincibility from enemies and, in some titles, increased speed. Super Mario Bros. 3 was the first game in which Mario did a somersault while jumping if he had touched a Starman. A similar item, the Rainbow Star, appears in Super Mario Galaxy and more or less gives the same ability, but gives Mario a rainbow-colored texture.
The Super Leaf is an item that made its debut in Super Mario Bros. 3
Super Mario Bros. 3
, also referred to as Super Mario 3 and SMB3, is a platform video game developed and published by Nintendo for the Nintendo Entertainment System , and is the third game in the Super Mario series. The game was released in Japan in 1988, in the United States in 1990, and in Europe in 1991...
. When collected, Mario has the unique ability to fly when running at full power and can also swat enemies and blocks with his raccoon tail. This power-up has a counterpart called the Tanooki Suit. In Super Mario 3D Land the Super Leaf makes a reappearance, allowing Mario to still swat enemies and blocks with his tail, but instead of flying Mario this time uses it to slow his descent as he falls.
The Tanooki Suit is an item that also debuted in Super Mario Bros. 3. It has the same powers as the Super Leaf, but Mario has the ability to change into an invincible statue for about 5 seconds. In Super Mario 3D Land this item makes a reappearance.
The Hammer Suit is another item which made its debut in Super Mario Bros. 3. With this power-up, Mario has the ability to throw hammers similar to what a Hammer Bro. does. When he ducks, he hides in his fireproof shell similar to a Buzzy Beetle.
The Frog Suit is another item to debut in Super Mario Bros. 3. When collected, Mario has the ability to swim much better in water. However, this power-up is mostly useless on land.
Coins first appeared in Mario Bros. as flashing coins that rolled across platforms. Super Mario Bros. added the effect that when Mario collects 100 coins he is awarded an extra life. This feature is continued in many other games. In Super Mario 64
Super Mario 64
is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 has sold over...
, Super Mario Sunshine
Super Mario Sunshine
is a platforming video game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube. It was released in Japan in July 2002, in North America in August 2002, and in Europe and Australia in October 2002...
, Super Mario Galaxy
Super Mario Galaxy
is a 3D platform game developed by Nintendo EAD Tokyo and published by Nintendo for the Wii. It was released in most regions in November 2007, and is the third 3D original platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine. The game follows the protagonist, Mario, on a...
, and Super Mario Galaxy 2
Super Mario Galaxy 2
is a platforming video game developed by Nintendo EAD and published by Nintendo for the Wii. It was first announced at E3 2009 and is the sequel to Super Mario Galaxy. It was released in North America on May 23, 2010, in Japan on May 27, 2010, in Europe on June 11, 2010, and in Australia on July 1,...
coins replenish health (and air, when Mario is underwater). In Super Mario 64, Mario is awarded an extra life for every 50 coins and, once per level, a Power Star for collecting 100 coins. In Super Mario Sunshine, when Mario collects 50 coins he is awarded an extra life, and at 100 coins is awarded a Shine Sprite. In Super Mario Galaxy, Mario is awarded an extra life at 50 coins, but no star for 100 coins; however, after beating the game once, stages are unlocked in which Mario can collect a certain amount of purple coins to earn a Power Star. In Super Mario Galaxy 2 bringing 100 coins to Starship Mario will give Mario an extra life, and they can also be used to feed some hungry Lumas. In various other games, such as the RPGs and the Mario Party
Mario Party
is a party video game for the Nintendo 64 game console, developed by Hudson Soft and published by Nintendo. It was released in Japan on December 14, 1998, in North America on February 8, 1999, and in Europe on March 9, 1999...
series, coins can be used as currency.
The Warp Pipe is a common method of transportation used in many of the games in the Mario series. Warp Pipes are most often green but also appear in other colors, and have many uses in the series. Along with providing transport to different areas within games, Warp Pipes can also contain enemies, usually Piranha Plants, and launch the player into the air. They are also featured as items in some of the Mario Party games, allowing players to swap places or be moved around the board.The Warp Pipe first appeared in Mario Bros.
Settings
The is the setting in the Super Mario series where most of the games take place. It is a monarchyMonarchy
A monarchy is a form of government in which the office of head of state is usually held until death or abdication and is often hereditary and includes a royal house. In some cases, the monarch is elected...
and its heir is Princess Peach
Princess Peach
is a character in Nintendo's Mario series of video games. She is the Princess of the fictitious Mushroom Kingdom, and often plays the damsel in distress role within the adventure series. In 2007, Princess Peach landed on Forbes magazine's Wealthiest Fictional People list, with a fortune upwards of...
. The chancellor
Chancellor
Chancellor is the title of various official positions in the governments of many nations. The original chancellors were the Cancellarii of Roman courts of justice—ushers who sat at the cancelli or lattice work screens of a basilica or law court, which separated the judge and counsel from the...
of the kingdom is its head of government
Head of government
Head of government is the chief officer of the executive branch of a government, often presiding over a cabinet. In a parliamentary system, the head of government is often styled prime minister, chief minister, premier, etc...
in Super Mario RPG: Legend of the Seven Stars
Super Mario RPG: Legend of the Seven Stars
Super Mario RPG: Legend of the Seven Stars, often shortened and officially known in Japan as , is an action role-playing game developed by Square and published by Nintendo for the Super Nintendo Entertainment System . It was originally released on March 9, 1996 in Japan and on May 13,...
; however, he has not appeared since. Its capital, first appearing in Paper Mario
Paper Mario
Paper Mario, known in Japan as , is a role-playing video game developed by Intelligent Systems and published by Nintendo for the Nintendo 64 game console. It was first released in Japan on August 11, 2000, in North America on February 5, 2001, and in Europe and Australia on October 5, 2001...
, is Toad Town. Surrounding Toad Town are several territories, such as Dry Dry Desert. Though Princess Peach and the Mario brothers are human, the citizens of this area are the mushroom-like Toads. Super Mario Bros. 3
Super Mario Bros. 3
, also referred to as Super Mario 3 and SMB3, is a platform video game developed and published by Nintendo for the Nintendo Entertainment System , and is the third game in the Super Mario series. The game was released in Japan in 1988, in the United States in 1990, and in Europe in 1991...
is set in the Mushroom World, a collection of eight kingdoms. Seven of these are "Mushroom Kingdoms", and are ruled by independent Mushroom World kings. The eighth world is referred to as "Dark Land", and is ruled by Bowser, King of the Koopas. The instruction manual for the game states Bowser had taken over the Mushroom Kingdom, and the Mushroom Kingdom is a gateway to the Mushroom World, but this is never elaborated upon in Super Mario Bros. 3 or any other game.
Super Mario World
Super Mario World
, subtitled Super Mario Bros. 4 for its original Japanese release, is a platform video game developed and published by Nintendo as a pack-in launch title for the Super Famicom/Super Nintendo Entertainment System , and is the fourth game in the Super Mario series...
introduced Dinosaur Land, a separate continent where Mario, Luigi and Princess Toadstool go for a vacation after the events of Super Mario Bros. 3. Yoshi's Island, home of the Yoshis, is located within Dinosaur Land.
Super Mario 64
Super Mario 64
is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 has sold over...
introduced Peach's Castle, which serves as a hub world. The worlds in the game are reached by jumping into paintings, which are portals to imaginary worlds created by Bowser. As such, the game is largely not set in the Mushroom Kingdom.
Music
Much of the original Super Mario Bros. music and sound effects have become iconic to the series and incorporated into modern games. The Super Mario Bros. themeSuper Mario Bros. theme
-Composition:This theme took the longest of the six tracks of Super Mario Bros. to compose, according to its composer Koji Kondo. He stated that he would write one piece, and the team would put it in the game. If it did not accentuate the action, did not time up with Mario running and jumping, or...
has become world renowned.
Games
Super Mario Bros.Super Mario Bros.
is a 1985 platform video game developed by Nintendo, published for the Nintendo Entertainment System as a sequel to the 1983 game Mario Bros. In Super Mario Bros., the player controls Mario as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist...
, for the NES, is the first traditional linear 2D platform game featuring Mario, where gameplay consists of a sidescrolling level. In this game, it is established that Mario and Luigi live in the Mushroom Kingdom, where they must rescue Princess Toadstool (later called Princess Peach) from Bowser. The game consists of eight worlds with four sub-levels in each world. Though each world is different, the fourth sub-world is always a fortress or castle. At the end of each castle level, Mario or Luigi fights Bowser (though if one of the brothers throws five fireballs at Bowser during the first seven battles, it is revealed that he is actually a different enemy in disguise). The game was immensely successful, and is the second best-selling video game to date.
The brothers returned in the Japanese Super Mario Bros. 2 (known as Super Mario Bros.: The Lost Levels outside Japan) reuses gameplay elements from Super Mario Bros.; however, the game is much more difficult than its predecessor. For these reasons, Nintendo did not release it outside Japan in this time period. The main game follows the same style of level progression as Super Mario Bros., with eight initial worlds containing four levels each. The player enters a lava
Lava
Lava refers both to molten rock expelled by a volcano during an eruption and the resulting rock after solidification and cooling. This molten rock is formed in the interior of some planets, including Earth, and some of their satellites. When first erupted from a volcanic vent, lava is a liquid at...
-filled castle at the end of each World, culminating in a battle against Bowser. The game later debuted outside of Japan in the SNES
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...
compilation, Super Mario All-Stars
Super Mario All-Stars
Super Mario All-Stars, known as in Japan, is a collection of platforming video games that was developed and published by Nintendo for the Super Nintendo Entertainment System in 1993. It contains enhanced remakes of Super Mario Bros., Super Mario Bros.: The Lost Levels , Super Mario Bros...
, whilst the original NES version was not released until September 2007, when it was released for the Virtual Console
Virtual console
A virtual console – also known as a virtual terminal – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some operating systems such as UnixWare, Linux, and BSD, in which the system console of the computer can be used to switch between...
service for the Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...
. Also, a remake of Super Mario All-Stars
Super Mario All-Stars
Super Mario All-Stars, known as in Japan, is a collection of platforming video games that was developed and published by Nintendo for the Super Nintendo Entertainment System in 1993. It contains enhanced remakes of Super Mario Bros., Super Mario Bros.: The Lost Levels , Super Mario Bros...
was released for the Wii titled Super Mario All-Stars 25th Anniversary Edition. It features the exact gameplay on the SNES, but with the controlling ability of the Wii.
In the non-Japanese Super Mario Bros. 2
Super Mario Bros. 2
Super Mario Bros. 2, often abbreviated SMB2, is a platform game developed and published by Nintendo for the Nintendo Entertainment System as a sequel to the 1985 game Super Mario Bros. The game was also remade as part of the Super Mario All-Stars collection for the Super Nintendo Entertainment...
, Mario and his companions are out to stop the evil frog Wart in the dream land of SubCon. In Japan, Super Mario Bros. 2 was originally made as Yume Kōjō: Doki Doki Panic, and later converted into a Mario game for the rest of the world. (The game was later released as a Mario game under the name Super Mario USA in Japan.) For this reason, the game is significantly different than other games in the series. One of the game's most defining aspects is the ability to pluck vegetables from the ground to throw at enemies. This is also the first Super Mario game to use a life meter, which allows Mario and the other playable characters to be hit up to four times before dying.
Super Mario Land
Super Mario Land
is a platforming video game developed by Nintendo for the Game Boy handheld game console. It and the Game Boy debuted in Japan on April 21, 1989, in the United States on July 31, 1989, and in Europe on September 28, 1990...
, for the Game Boy
Game Boy
The , is an 8-bit handheld video game device developed and manufactured by Nintendo. It was released in Japan on , in North America in , and in Europe on...
, uses gameplay similar to that of Super Mario Bros.
Super Mario Bros.
is a 1985 platform video game developed by Nintendo, published for the Nintendo Entertainment System as a sequel to the 1983 game Mario Bros. In Super Mario Bros., the player controls Mario as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist...
and its successors for the Nintendo Entertainment System
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...
. Like in the previous games, the player takes over the role of Mario. The ultimate objective is to defeat Tatanga the "Mysterious Spaceman" and save Princess Daisy. The game consists of twelve levels split across four worlds.
In Super Mario Bros. 3
Super Mario Bros. 3
, also referred to as Super Mario 3 and SMB3, is a platform video game developed and published by Nintendo for the Nintendo Entertainment System , and is the third game in the Super Mario series. The game was released in Japan in 1988, in the United States in 1990, and in Europe in 1991...
, the game is divided into eight playable worlds, and each world contains between 8–10 levels and several bonus stages. The worlds are themed, with each level containing characteristics of that theme. All of the levels are shown on a map, which allows the player to take different paths through the game. The order in which all these elements are arranged are not necessarily linear, and the player is thus permitted at times to skip a level or play it out of order. Once a level is cleared, it cannot be replayed. Super Mario Bros. 3 has multiple levels in every world featuring a boss at the end. At the end of all but the last world is an airship
Airship
An airship or dirigible is a type of aerostat or "lighter-than-air aircraft" that can be steered and propelled through the air using rudders and propellers or other thrust mechanisms...
called a Doom Ship, featuring a scrolling level and one of Bowsers's Koopalings at the end. The game introduced a diverse array of new power ups, allowing Mario to take flight for the first time by becoming Raccoon Mario. The final boss is again Bowser.
Super Mario World
Super Mario World
, subtitled Super Mario Bros. 4 for its original Japanese release, is a platform video game developed and published by Nintendo as a pack-in launch title for the Super Famicom/Super Nintendo Entertainment System , and is the fourth game in the Super Mario series...
, for the Super Nintendo Entertainment System
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...
and later the Game Boy Advance, consists of seven main worlds and two secret worlds. Super Mario World contains an overworld, which provides a passive overview of all the game's levels. Each of the game's 72 levels is accessed individually from the world map. Most levels have one exit, though some have a second exit which is usually hidden. In total the game has 96 exits. Mario is capable of a variety of new moves, including a "spin jump". He can pick up and throw items, but is now also able to throw them upwards or set them down gently. He is also able to ride Yoshi
Yoshi
, is a fictional dragon-like character who appears in video games published by Nintendo. His debut was in Super Mario World on the Super Nintendo Entertainment System as Mario and Luigi's sidekick , and he later established his own series with several platform and puzzle games, including Super...
, who is able to eat enemies and either swallow or spit them back out. In addition to the classic size-growing Super Mushroom, Fire Flower ability to project fireballs and Starman, game introduces the Cape Feather
Feather
Feathers are one of the epidermal growths that form the distinctive outer covering, or plumage, on birds and some non-avian theropod dinosaurs. They are considered the most complex integumentary structures found in vertebrates, and indeed a premier example of a complex evolutionary novelty. They...
, based on Super Mario Bros. 3
Super Mario Bros. 3
, also referred to as Super Mario 3 and SMB3, is a platform video game developed and published by Nintendo for the Nintendo Entertainment System , and is the third game in the Super Mario series. The game was released in Japan in 1988, in the United States in 1990, and in Europe in 1991...
’s Super Leaf, which allows Mario and Luigi to fly with a cape.
Super Mario Land 2: 6 Golden Coins
Super Mario Land 2: 6 Golden Coins
is a platforming video game developed and published by Nintendo for the Game Boy. It was released in Japan on October 21, 1992, in North America on November 2, 1992, and in Europe on January 28, 1993...
introduced Mario's rival, Wario
Wario
is a fictional character in Nintendo's Mario series. The character was designed as another antagonist to Mario , and first appeared in the 1992 Game Boy title Super Mario Land 2: 6 Golden Coins as the main antagonist and final boss...
, who takes over Mario's castle during the events of Super Mario Land and forces Mario to collect the six golden coins to reclaim his castle. While its predecessor was similar to the original Super Mario Bros.
Super Mario Bros.
is a 1985 platform video game developed by Nintendo, published for the Nintendo Entertainment System as a sequel to the 1983 game Mario Bros. In Super Mario Bros., the player controls Mario as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist...
, Super Mario Land 2 has more in common with later games. The player is no longer restricted to moving right in a level. At the end of a level is a bell, which if touched, activates a mini-game at the end, where the player can try to get extra lives
1-up
1-up , pronounced "one up", is a term in console video gaming that commonly refers to an item that gives the player an extra life, to complete the game. In certain games, it is possible to receive multiple extra lives at once...
. There are 32 levels in total, based in several different themed worlds. Each world has its own boss. Super Mario Land 2 features three returning power-ups—the Super Mushroom, Fire Flower and Starman. The game introduces one new power-up called the Carrot, which gives Mario large rabbit ears, allowing him to glide for a limited time and descend at a slower rate.
Wario Land: Super Mario Land 3
Wario Land: Super Mario Land 3
Wario Land: Super Mario Land 3, known in Japan as , is a platforming video game developed by Nintendo on the Game Boy in 1994. It is the first video game to feature Wario as both a playable character and the main character, as well as the first appearance of Captain Syrup and her Brown Sugar...
was the first game in the Super Mario series not to feature Mario as a playable character (although it is possible to play though Super Mario Bros. 2 without Mario). The player takes control of Wario, who is jealous of Mario's castle and sets out to steal a golden statue of Princess Toadstool in order to acquire enough wealth to buy his own castle. Wario's power ups include the Bull Hat, which gives greater strength, the Jet Hat, which allows him to fly briefly, and the Dragon Hat, which serves as a flamethrower. He can also perform the horizontal Body Slam move and vertical Stomp move. Wario Land later became a series that broke off from the Super Mario series.
In Super Mario World 2: Yoshi's Island
Super Mario World 2: Yoshi's Island
Super Mario World 2: Yoshi's Island, originally released as in Japan, is a platform video game developed and published by Nintendo for the SNES console. Despite its title, this game serves as a prequel to all other games within the established Mario Bros timeline...
, the player takes control of Yoshi (with the exception of brief instances in which Mario is controlled) who is carrying the infant Mario across Yoshi's Island to find Luigi. It is a prequel to all other Super Mario games. The main goal for each level to reach the end with Baby Mario safely on Yoshi's back. Baby Mario is then transferred to the back of a differently-colored Yoshi, who will carry him through the next level. If Yoshi is struck by an enemy, Baby Mario will be sprung from Yoshi's back and float around in a bubble crying while a timer counts down; if Yoshi does not reunite with Baby Mario before the timer reaches 0, Baby Bowser's minions will fly on screen and kidnap him, ending the level and reducing the player's chances to retry by one.
Super Mario 64
Super Mario 64
is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 has sold over...
was a launch game for Nintendo's next home console, the Nintendo 64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...
, and is the first 3D
3D computer graphics
3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images...
game in the series. The game was not as linear as the previous installments. Each course is an enclosed world in which the player is free to wander in all directions and discover the environment without time limits. The player gathers stars in each course; some stars only appear after completing certain tasks, often hinted at by the name of the course. As more stars are collected, more areas of the castle become accessible. The analog stick
Analog stick
An analog stick, sometimes called a control stick or thumbstick, is an input device for a controller that is used for two-dimensional input. An analog stick is a variation of a joystick, consisting of a protrusion from the controller; input is based on the position of this protrusion in relation...
made an extensive repertoire of precise movements in all directions possible. The game introduced new moves such as punching, performing a triple jump, using a Wing Cap, and more. It is also the first game in the Super Mario series to feature the voice acting of Charles Martinet
Charles Martinet
Charles Martinet is an American actor and voice actor, best known for providing the voice of Mario, the titular character in Nintendo's flagship video game franchise. He has held this role since 1994, longer than any other actor. He also voices Luigi, Wario, Waluigi, Toadsworth, and a select few...
for Mario. Mario must once again save Princess Peach from Bowser, and collect up to 120 Power Stars from the paintings and return them to her castle (there are a total of 105 Power Stars in the paintings, with 15 hidden in the castle). Each level's stars can be obtained in different ways. The game also uses the power-up element from the original games. However, instead of power-ups from previous games, three different Caps with different effects are used as power-ups: the Wing Cap, Metal Cap, and Vanish Cap, which temporarily allow Mario to fly, become metal, and walk through obstacles, respectively.
In Super Mario Sunshine
Super Mario Sunshine
is a platforming video game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube. It was released in Japan in July 2002, in North America in August 2002, and in Europe and Australia in October 2002...
on the Nintendo GameCube
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...
, Mario and Peach travel to Isle Delfino for a vacation. However, a Mario doppelgänger
Doppelgänger
In fiction and folklore, a doppelgänger is a paranormal double of a living person, typically representing evil or misfortune...
appears and vandalizes the entire island. Mario is sentenced to clean up the island. Super Mario Sunshine shares many similar gameplay elements with its predecessor, Super Mario 64
Super Mario 64
is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 has sold over...
, but it also introduces new features, like the ability to spin while jumping. FLUDD, a water-squirting accessory, is a new element in Super Mario Sunshine, which Mario uses to complete his mission. The game contains a number of independent levels, which can be reached from the hub, Delfino Plaza. Gameplay is based on collecting "Shine Sprites" by completing various tasks in the levels. Once the player has collected enough Shine Sprites, a new level is available at Delfino Plaza, either by the acquisition of a new ability or a plot-related event. This game also introduces Bowser's eighth child, Bowser Jr.
In New Super Mario Bros.
New Super Mario Bros.
is a side-scrolling platform video game published and developed by Nintendo for the Nintendo DS handheld game console. The game was released in North America and Japan in May 2006 and in Australia and Europe in June 2006...
on the Nintendo DS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...
, Mario and Luigi have to save Peach from Bowser Jr. While the gameplay is 2D, most of the characters and objects are 3D polygonal
Polygonal modeling
In 3D computer graphics, polygonal modeling is an approach for modeling objects by representing or approximating their surfaces using polygons. Polygonal modeling is well suited to scanline rendering and is therefore the method of choice for real-time computer graphics...
renderings on 2-dimensional
2D computer graphics
2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models and by techniques specific to them...
backgrounds, resulting in a 2.5D
2.5D
2.5D , 3/4 perspective and pseudo-3D are terms used to describe either:* 2D graphical projections and techniques which cause a series of images or scenes to fake or appear to be three-dimensional when in fact they are not, or* gameplay in an otherwise three-dimensional video game that is...
effect. The game uses an overworld map similar to the ones from Super Mario Bros. 3 and Super Mario World. Levels can have multiple exits. All the classic power-ups (Super Mushroom, Fire Flower and Starman) return, with the addition of three new ones - the Mega Mushroom, Shell and Mini Mushroom. The Mega Mushroom briefly turns Mario (or Luigi) into an invincible giant who can destroy everything in the way, the Shell protects Mario from harm and allows him to slide (depending on speed), and the Mini Mushroom shrinks Mario to very small size—which allows him to fit through tight spaces.
Super Mario Galaxy
Super Mario Galaxy
is a 3D platform game developed by Nintendo EAD Tokyo and published by Nintendo for the Wii. It was released in most regions in November 2007, and is the third 3D original platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine. The game follows the protagonist, Mario, on a...
is set in outer space
Outer space
Outer space is the void that exists between celestial bodies, including the Earth. It is not completely empty, but consists of a hard vacuum containing a low density of particles: predominantly a plasma of hydrogen and helium, as well as electromagnetic radiation, magnetic fields, and neutrinos....
, where Mario
Mario
is a fictional character in his video game series, created by Japanese video game designer Shigeru Miyamoto. Serving as Nintendo's mascot and the main protagonist of the series, Mario has appeared in over 200 video games since his creation...
travels between "galaxies
Galaxy
A galaxy is a massive, gravitationally bound system that consists of stars and stellar remnants, an interstellar medium of gas and dust, and an important but poorly understood component tentatively dubbed dark matter. The word galaxy is derived from the Greek galaxias , literally "milky", a...
" to collect Power Stars, which are earned by completing quests or defeating enemies. Each galaxy contains a number of planet
Planet
A planet is a celestial body orbiting a star or stellar remnant that is massive enough to be rounded by its own gravity, is not massive enough to cause thermonuclear fusion, and has cleared its neighbouring region of planetesimals.The term planet is ancient, with ties to history, science,...
s and other space matter for the player to explore. The game uses a new physics system that allows for a unique feature: each celestial object has its own gravitational force
Gravitation
Gravitation, or gravity, is a natural phenomenon by which physical bodies attract with a force proportional to their mass. Gravitation is most familiar as the agent that gives weight to objects with mass and causes them to fall to the ground when dropped...
, allowing the player to completely circumnavigate rounded or irregular planetoids, walking sideways or upside down. The player is usually able to jump from one independent object and then fall towards another one close by. Though the main gameplay and physics are in 3D
3D computer graphics
3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images...
, there are several points in the game in which the player's movements are restricted to a 2D axis.
New Super Mario Bros Wii is the sequel to New Super Mario Bros. At Peach's birthday party in her castle, she is captured by Bowser's children (Bowser Jr. and the Koopalings), and Mario, Luigi, and two Toads (blue and yellow) spring into action to save her. The game features 4-player co-op and new power-ups - the Propellor Mushroom, the Ice Flower, and the Penguin Suit. The Propellor Mushroom allows players to soar high above the ground when shaking the Wii Remote
Wii Remote
The , also known as the Wiimote, is the primary controller for Nintendo's Wii console. A main feature of the Wii Remote is its motion sensing capability, which allows the user to interact with and manipulate items on screen via gesture recognition and pointing through the use of accelerometer and...
. The Ice Flower is similar to the Fire Flower, in that it allows the player to shoot out projectiles at enemies, in this case being balls of ice. The Penguin Suit gives the player enhanced sliding and swimming abilities, as well as the power to shoot ice balls. Yoshi
Yoshi
, is a fictional dragon-like character who appears in video games published by Nintendo. His debut was in Super Mario World on the Super Nintendo Entertainment System as Mario and Luigi's sidekick , and he later established his own series with several platform and puzzle games, including Super...
returns to the Mario platformer, and players can ride either a green, yellow, pink, or light blue Yoshi in certain levels. There are three star coins on each level, and they can also be used to unlock helpful tip movies back at Peach's castle on World One's map screen. It was released on November 15, 2009 in North America and November 20, 2009 in Europe.
Super Mario Galaxy 2
Super Mario Galaxy 2
is a platforming video game developed by Nintendo EAD and published by Nintendo for the Wii. It was first announced at E3 2009 and is the sequel to Super Mario Galaxy. It was released in North America on May 23, 2010, in Japan on May 27, 2010, in Europe on June 11, 2010, and in Australia on July 1,...
is the sequel to Super Mario Galaxy and was released on May 23, 2010. It retains the basic premise of its predecessor, but includes new items and power-ups; also, Mario has the ability to ride Yoshi. It was released to universal critical acclaim.
Super Mario 3D Land is a Mario title developed for Nintendo 3DS
Nintendo 3DS
The is a portable game console produced by Nintendo. The autostereoscopic device is able to project stereoscopic 3D effects without the use of 3D glasses or any additional accessories. The Nintendo 3DS features backward compatibility with Nintendo DS series software, including Nintendo DSi software...
.
Remakes and rereleases
The Super Mario series includes many remakes. All four NES games of the series were remade in a 4-in-1 package named Super Mario All-StarsSuper Mario All-Stars
Super Mario All-Stars, known as in Japan, is a collection of platforming video games that was developed and published by Nintendo for the Super Nintendo Entertainment System in 1993. It contains enhanced remakes of Super Mario Bros., Super Mario Bros.: The Lost Levels , Super Mario Bros...
; later, a Super Mario All-Stars + Super Mario World package was released, which included a mildly altered version of Super Mario World. Super Mario Bros. was re-released with added features as Super Mario Bros. Deluxe for the Game Boy Color
Game Boy Color
The is Nintendo's successor to the 8-bit Game Boy handheld game console, and was released on October 21, 1998 in Japan, November 19, 1998 in North America, November 23, 1998 in Europe and November 27, 1998 in the United Kingdom. It features a color screen and is slightly thicker and taller than...
, while Super Mario Bros. 2, Super Mario Bros. 3, Super Mario World and Super Mario World 2: Yoshi's Island have all been ported separately on the Game Boy Advance
Game Boy Advance
The is a 32-bit handheld video game console developed, manufactured, and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China...
, as the Super Mario Advance
Super Mario Advance
Super Mario Advance is a series of four platform games released for the Game Boy Advance. The games were enhanced remakes of Super Mario Bros. 2, Super Mario World, Super Mario World 2: Yoshi's Island and Super Mario Bros. 3 respectively...
series; all four also include a remade version of Mario Bros. Super Mario 64 has also been remade
Super Mario 64 DS
is an enhanced remake of the 1996 Nintendo 64, platform game Super Mario 64, produced by Nintendo for the Nintendo DS handheld game console. The game was a launch title for the Nintendo DS, released in North America and Japan in 2004; it was later released in Europe and Australia in 2005.Nintendo...
for the DS with added features such as additional stars (objectives) and minigames.
Some games have been re-released through Virtual Console
Virtual console
A virtual console – also known as a virtual terminal – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some operating systems such as UnixWare, Linux, and BSD, in which the system console of the computer can be used to switch between...
, and Super Mario Bros. in the Classic NES Series
Classic NES Series
The Classic NES Series in North America are a series of Game Boy Advance games that were originally released on the Nintendo Entertainment System emulated on the Game Boy Advance...
.
Reception
The Super Mario series is one of the most popular and enduring series of all time. The series is ranked as the best game franchise by IGN. The original Super Mario Bros.Super Mario Bros.
is a 1985 platform video game developed by Nintendo, published for the Nintendo Entertainment System as a sequel to the 1983 game Mario Bros. In Super Mario Bros., the player controls Mario as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist...
was awarded the top spot on Electronic Gaming Monthly
Electronic Gaming Monthly
Electronic Gaming Monthly is a bimonthly American video game magazine. It has been published by EGM Media, LLC. since relaunching in April of 2010. Its previous run, which ended in January 2009, was published by Ziff Davis...
's greatest 200 games of their time list and IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...
's top 100 games of all time list twice (2005, 2007). Super Mario Bros. popularized the side scrolling genre of video games and led to the many sequels in the series that built upon the same basic premise. Super Mario Bros. sold 40.24 million copies, making it the best selling video game of the series.
Super Mario Bros. 3 is often regarded as one of the Nintendo Entertainment System
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...
's greatest games; Nintendo Power
Nintendo Power
Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo of America, but now run independently. As of issue #222 , Nintendo contracted publishing duties to Future US, the U.S. subsidiary of British publisher Future.The first issue published was...
rated the game #6 on their 200 Greatest Nintendo Games list. and the game was #14 on Electronic Gaming Monthly
Electronic Gaming Monthly
Electronic Gaming Monthly is a bimonthly American video game magazine. It has been published by EGM Media, LLC. since relaunching in April of 2010. Its previous run, which ended in January 2009, was published by Ziff Davis...
's list. Super Mario World also received very positive scores, with a 96.50% average from GameRankings and rated the 8th best game made on a Nintendo System in Nintendo Power
Nintendo Power
Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo of America, but now run independently. As of issue #222 , Nintendo contracted publishing duties to Future US, the U.S. subsidiary of British publisher Future.The first issue published was...
's Top 200 Games list.
Super Mario 64, as the first 3D
3D computer graphics
3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images...
platform game in the Mario series, established a new archetype for the genre, much as Super Mario Bros. did for 2D
2D computer graphics
2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models and by techniques specific to them...
sidescrolling platformers. It is acclaimed by many critics and fans as one of the greatest and most revolutionary video games of all time. Guinness World Records
Guinness World Records
Guinness World Records, known until 2000 as The Guinness Book of Records , is a reference book published annually, containing a collection of world records, both human achievements and the extremes of the natural world...
reported sales of 11.8 million copies for Super Mario 64 at the end of 2007.
Super Mario Sunshine also received critical acclaim by game reviewers. IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...
praised the addition of the water backpack for improving the gameplay, and GameSpy
GameSpy
GameSpy Industries, Inc., known simply as GameSpy, is a division of IGN Entertainment, which operates a network of game websites and provides online video game-related services and software. GameSpy dates back to the 1996 release of an internet Quake server search program named QSpy. The current...
commented on the "wide variety of moves and the beautifully constructed environments". Others, however, called the game "unpolished".
Of all the Mario games released, Super Mario Galaxy
Super Mario Galaxy
is a 3D platform game developed by Nintendo EAD Tokyo and published by Nintendo for the Wii. It was released in most regions in November 2007, and is the third 3D original platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine. The game follows the protagonist, Mario, on a...
may very well be the most highly acclaimed Mario video game among both professional critics and ordinary gamers. Extolled for its creativity, special effects, graphics, and amazing soundtrack, Super Mario Galaxy has not only been rated one of the best Mario games created but also one of the greatest platforming games ever made in video game history, according to sites such as IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...
and TopTenReviews
TopTenReviews
TopTenReviews is a website which aggregates reviews for software, hardware, web services, music, movies and video games from other sites and publications. Founded by Jerry Ropelato in 2003, TTR is, as of May 2008, one of the most popular sites of its kind by size and traffic, with the largest...
. GameRankings, a website that collects game scores and rankings from well-established video game critics, estimates that Super Mario Galaxy has an "average score rating of 97.46%", making it the second best game on the site.
Mario's legacy is recognized by Guinness World Records, who awarded the Nintendo Mascot, and the series of platform games he has appeared in, 7 world records in the Guinness World Records: Gamer's Edition 2008. These records include, "Best Selling Video Game Series of All Time", "First Movie Based on an Existing Video Game", and "Most Prolific Video Game Character", with Mario appearing in 116 distinct titles (not including remakes or re-releases).
Sales
(millions)|-
|Super Mario Bros.
Super Mario Bros.
is a 1985 platform video game developed by Nintendo, published for the Nintendo Entertainment System as a sequel to the 1983 game Mario Bros. In Super Mario Bros., the player controls Mario as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist...
|NES
|style="text-align:center;"|40.23
|-
|Super Mario Bros. 2 (Japan)
Super Mario Bros.: The Lost Levels
, also known as Super Mario Bros.: The Lost Levels, is a platforming video game developed and published by Nintendo for the Family Computer Disk System...
|NES
|style="text-align:center;"|2.5
|-
|Super Mario Bros. 2 (International)
Super Mario Bros. 2
Super Mario Bros. 2, often abbreviated SMB2, is a platform game developed and published by Nintendo for the Nintendo Entertainment System as a sequel to the 1985 game Super Mario Bros. The game was also remade as part of the Super Mario All-Stars collection for the Super Nintendo Entertainment...
|NES
|style="text-align:center;"| 10
|-
|Super Mario Bros. 3
Super Mario Bros. 3
, also referred to as Super Mario 3 and SMB3, is a platform video game developed and published by Nintendo for the Nintendo Entertainment System , and is the third game in the Super Mario series. The game was released in Japan in 1988, in the United States in 1990, and in Europe in 1991...
|NES
|style="text-align:center;"|18
|-
|Super Mario Land
Super Mario Land
is a platforming video game developed by Nintendo for the Game Boy handheld game console. It and the Game Boy debuted in Japan on April 21, 1989, in the United States on July 31, 1989, and in Europe on September 28, 1990...
|GB
Game Boy
The , is an 8-bit handheld video game device developed and manufactured by Nintendo. It was released in Japan on , in North America in , and in Europe on...
|style="text-align:center;"|14
|-
|Super Mario World
Super Mario World
, subtitled Super Mario Bros. 4 for its original Japanese release, is a platform video game developed and published by Nintendo as a pack-in launch title for the Super Famicom/Super Nintendo Entertainment System , and is the fourth game in the Super Mario series...
|SNES
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...
|style="text-align:center;"|20
|-
|Super Mario Land 2: 6 Golden Coins
Super Mario Land 2: 6 Golden Coins
is a platforming video game developed and published by Nintendo for the Game Boy. It was released in Japan on October 21, 1992, in North America on November 2, 1992, and in Europe on January 28, 1993...
|GB
|style="text-align:center;"|2.7
|-
|Super Mario Land 3: Wario Land
|GB
|style="text-align:center;"|5.2
|-
|Super Mario World 2: Yoshi's Island
Super Mario World 2: Yoshi's Island
Super Mario World 2: Yoshi's Island, originally released as in Japan, is a platform video game developed and published by Nintendo for the SNES console. Despite its title, this game serves as a prequel to all other games within the established Mario Bros timeline...
|SNES
|style="text-align:center;"|4
|-
|Super Mario 64
Super Mario 64
is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 has sold over...
|N64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...
|style="text-align:center;"|11
|-
|Super Mario Sunshine
Super Mario Sunshine
is a platforming video game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube. It was released in Japan in July 2002, in North America in August 2002, and in Europe and Australia in October 2002...
|GC
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...
|style="text-align:center;"|5.5
|-
|New Super Mario Bros.
New Super Mario Bros.
is a side-scrolling platform video game published and developed by Nintendo for the Nintendo DS handheld game console. The game was released in North America and Japan in May 2006 and in Australia and Europe in June 2006...
|DS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...
|style="text-align:center;"|18.45
|-
|Super Mario Galaxy
Super Mario Galaxy
is a 3D platform game developed by Nintendo EAD Tokyo and published by Nintendo for the Wii. It was released in most regions in November 2007, and is the third 3D original platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine. The game follows the protagonist, Mario, on a...
|Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...
|style="text-align:center;"|8.02
|-
||New Super Mario Bros. Wii
New Super Mario Bros. Wii
is a 2009 side-scrolling platform video game published and developed by Nintendo for the Wii video game console. The game was released on November 12, 2009 in Australia, November 15, 2009 in North America, November 20, 2009 in Europe and December 3, 2009 in Japan...
|Wii
|style="text-align:center;"|21.20
The video game series, alternatively called the series or simply the series, is a series of highly popular and critically acclaimed video games by Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....
, featuring Nintendo's mascot Mario
Mario
is a fictional character in his video game series, created by Japanese video game designer Shigeru Miyamoto. Serving as Nintendo's mascot and the main protagonist of the series, Mario has appeared in over 200 video games since his creation...
and, in many games, his brother Luigi
Luigi
is a fictional character, featured in video games and related media released by Nintendo. Created by prominent game designer Shigeru Miyamoto, Luigi is portrayed as the slightly younger fraternal twin brother of Nintendo's mascot Mario, and appears in many games throughout the Mario series,...
. Gameplay in the series often centers around jumping on and defeating enemies. The games usually feature simple plots; the most common theme is that of Bowser, the primary antagonist
Antagonist
An antagonist is a character, group of characters, or institution, that represents the opposition against which the protagonist must contend...
, kidnapping Princess Peach
Princess Peach
is a character in Nintendo's Mario series of video games. She is the Princess of the fictitious Mushroom Kingdom, and often plays the damsel in distress role within the adventure series. In 2007, Princess Peach landed on Forbes magazine's Wealthiest Fictional People list, with a fortune upwards of...
, whom Mario saves. The series is central to a greater Mario franchise
Mario (franchise)
The Mario video game franchise consists of platform games and other genres published and produced by Nintendo. The games have been developed by a variety of developers including Nintendo, Hudson Soft, and AlphaDream...
that includes other genres of video game as well as other media such as television, printed media and merchandise.
Gameplay
In the 2D games of the Super Mario series, gameplayGameplay
Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and player's connection with it...
primarily involves jumping on enemies and avoiding enemy attacks. In later 3D games, close quarters fights were incorporated. Intense emphasis on reaching various goals permeates the series; such goals include defeating enemies, reaching specific points, or solving puzzles. Throughout the series, collecting power-ups has been an integral part of the gameplay.
In 2D games, the levels are linear, and are usually divided into different worlds, each with a certain number of hidden items and secret warp pipes. Early 2D games used levels with only one exit, then forcing the player to advance to the next sequential level. Super Mario Bros. 3
Super Mario Bros. 3
, also referred to as Super Mario 3 and SMB3, is a platform video game developed and published by Nintendo for the Nintendo Entertainment System , and is the third game in the Super Mario series. The game was released in Japan in 1988, in the United States in 1990, and in Europe in 1991...
was the first game to use an overworld. In the game, levels are shown on a map, and the player can take different paths through the game. The order in which all these elements are arranged is not necessarily linear, which often allows the player to skip them or play them in different order. Super Mario World
Super Mario World
, subtitled Super Mario Bros. 4 for its original Japanese release, is a platform video game developed and published by Nintendo as a pack-in launch title for the Super Famicom/Super Nintendo Entertainment System , and is the fourth game in the Super Mario series...
introduced levels with multiple exits. Unlike in Super Mario Bros. 3, where once a level is cleared, the player can choose the next level in the overworld, in Super Mario World, the way the player exits the level dictates which path opens to player in the overworld. Also, Super Mario World allows players to play completed levels more than once, while Super Mario Bros. 3 forces you to continue and the level will not be playable until a new game is begun.
3D games of the series have a non-linear, free-roaming layout. In Super Mario 64
Super Mario 64
is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 has sold over...
, Super Mario Sunshine
Super Mario Sunshine
is a platforming video game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube. It was released in Japan in July 2002, in North America in August 2002, and in Europe and Australia in October 2002...
and Super Mario Galaxy
Super Mario Galaxy
is a 3D platform game developed by Nintendo EAD Tokyo and published by Nintendo for the Wii. It was released in most regions in November 2007, and is the third 3D original platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine. The game follows the protagonist, Mario, on a...
, an overworld connects levels in the game; more areas of the overworld and thus more levels become accessible as the game progresses. Super Mario Galaxy 2
Super Mario Galaxy 2
is a platforming video game developed by Nintendo EAD and published by Nintendo for the Wii. It was first announced at E3 2009 and is the sequel to Super Mario Galaxy. It was released in North America on May 23, 2010, in Japan on May 27, 2010, in Europe on June 11, 2010, and in Australia on July 1,...
uses a map like the one found in Super Mario World. Each course is an enclosed world in which the player is free to wander in all directions and discover the environment without time limits. The player gathers Power Stars or Shine Sprites in each course; some only appear after completing certain tasks, often hinted at by the name of the course. As more Power Stars or Shine Sprites are collected, more areas of the overworld become accessible and thus more stages are available.
Recurring gameplay elements
Item blocks originated from the game Super Mario Bros.Super Mario Bros.
is a 1985 platform video game developed by Nintendo, published for the Nintendo Entertainment System as a sequel to the 1983 game Mario Bros. In Super Mario Bros., the player controls Mario as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist...
In that game and many of its sequels, such blocks contain either coins or power-ups, which aid the player's progress.
The Super Mushroom
Mushroom
A mushroom is the fleshy, spore-bearing fruiting body of a fungus, typically produced above ground on soil or on its food source. The standard for the name "mushroom" is the cultivated white button mushroom, Agaricus bisporus; hence the word "mushroom" is most often applied to those fungi that...
is a power-up in the series. Usually, it's about the size of Mario, and has an ivory stalk below a red and white (originally red and orange) spotted cap. Collecting one of these increases Mario's size, allowing him to break certain blocks and take an extra hit of damage (upon which he reverts to his small size.) Whilst in Super form, most blocks that would contain a Super Mushroom will instead offer a more powerful power-up, such as the Fire Flower. Originally, it was shaped after a common mushroom, but since Super Mario Bros. 2
Super Mario Bros. 2
Super Mario Bros. 2, often abbreviated SMB2, is a platform game developed and published by Nintendo for the Nintendo Entertainment System as a sequel to the 1985 game Super Mario Bros. The game was also remade as part of the Super Mario All-Stars collection for the Super Nintendo Entertainment...
it gained a more cartoonish shape, becoming round and stubby, with a smiling face on the stalk. Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....
stated in an interview that the Super Mushroom was created by chance. The first sketches of Mario turned out to be too big, and they were forced to shrink them. Then the development team thought it would be interesting to have Mario grow and shrink by eating a magic mushroom. In the RPGs, these mushrooms replenish health, whilst in the Mario Kart series
Mario Kart
is a series of go-kart-style racing video games developed by Nintendo as a series of spin-offs from its trademark Mario series of platformer adventure-style video games...
, they provide a turbo boost. In Super Mario Bros.: The Lost Levels
Super Mario Bros.: The Lost Levels
, also known as Super Mario Bros.: The Lost Levels, is a platforming video game developed and published by Nintendo for the Family Computer Disk System...
, a similar looking mushroom called the Poison Mushroom was featured; when touched, it caused damage equivalent to that from an enemy.
1-Up
1-up
1-up , pronounced "one up", is a term in console video gaming that commonly refers to an item that gives the player an extra life, to complete the game. In certain games, it is possible to receive multiple extra lives at once...
Mushrooms are common items that appear in the games and were introduced in Super Mario Bros. These mushrooms have green caps with white spots (originally orange caps with green spots). When Mario picks up one of these mushrooms, he is given an extra life. In Super Mario Bros., 1-Up Mushrooms are sometimes hidden in invisible item blocks. 3D games feature mushrooms that only appear if Mario walks over a certain spot, along with stationary 1-Up Mushrooms. In the Paper Mario games, there are similar-looking mushrooms called "Ultra Shrooms", which replenish large amounts of health.
A Fire Flower, introduced in Super Mario Bros., transforms Mario into Fire Mario. Fire Mario can throw bouncing fireballs at enemies, using them as weapons. Super Mario Galaxy
Super Mario Galaxy
is a 3D platform game developed by Nintendo EAD Tokyo and published by Nintendo for the Wii. It was released in most regions in November 2007, and is the third 3D original platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine. The game follows the protagonist, Mario, on a...
is the first 3D platform game to have this power-up. Its design has changed little since the beginning, aside from a smiling face that was eventually part of the design. An opposite of the Fire Flower was introduced in Super Mario Galaxy that would turn Mario into ice and let him go so far as to walk on lava or water for a time by freezing its surface. Similarly, an Ice Flower was introduced into New Super Mario Bros. Wii
New Super Mario Bros. Wii
is a 2009 side-scrolling platform video game published and developed by Nintendo for the Wii video game console. The game was released on November 12, 2009 in Australia, November 15, 2009 in North America, November 20, 2009 in Europe and December 3, 2009 in Japan...
, allowing players to freeze enemies and use them as platforms, or throw them at other enemies as weapons.
The Starman (or Super Star) is a smiling, flashing star in 2D Super Mario games and was introduced in Super Mario Bros. When Mario touches it, it temporarily grants him invincibility from enemies and, in some titles, increased speed. Super Mario Bros. 3 was the first game in which Mario did a somersault while jumping if he had touched a Starman. A similar item, the Rainbow Star, appears in Super Mario Galaxy and more or less gives the same ability, but gives Mario a rainbow-colored texture.
The Super Leaf is an item that made its debut in Super Mario Bros. 3
Super Mario Bros. 3
, also referred to as Super Mario 3 and SMB3, is a platform video game developed and published by Nintendo for the Nintendo Entertainment System , and is the third game in the Super Mario series. The game was released in Japan in 1988, in the United States in 1990, and in Europe in 1991...
. When collected, Mario has the unique ability to fly when running at full power and can also swat enemies and blocks with his raccoon tail. This power-up has a counterpart called the Tanooki Suit. In Super Mario 3D Land the Super Leaf makes a reappearance, allowing Mario to still swat enemies and blocks with his tail, but instead of flying Mario this time uses it to slow his descent as he falls.
The Tanooki Suit is an item that also debuted in Super Mario Bros. 3. It has the same powers as the Super Leaf, but Mario has the ability to change into an invincible statue for about 5 seconds. In Super Mario 3D Land this item makes a reappearance.
The Hammer Suit is another item which made its debut in Super Mario Bros. 3. With this power-up, Mario has the ability to throw hammers similar to what a Hammer Bro. does. When he ducks, he hides in his fireproof shell similar to a Buzzy Beetle.
The Frog Suit is another item to debut in Super Mario Bros. 3. When collected, Mario has the ability to swim much better in water. However, this power-up is mostly useless on land.
Coins first appeared in Mario Bros. as flashing coins that rolled across platforms. Super Mario Bros. added the effect that when Mario collects 100 coins he is awarded an extra life. This feature is continued in many other games. In Super Mario 64
Super Mario 64
is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 has sold over...
, Super Mario Sunshine
Super Mario Sunshine
is a platforming video game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube. It was released in Japan in July 2002, in North America in August 2002, and in Europe and Australia in October 2002...
, Super Mario Galaxy
Super Mario Galaxy
is a 3D platform game developed by Nintendo EAD Tokyo and published by Nintendo for the Wii. It was released in most regions in November 2007, and is the third 3D original platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine. The game follows the protagonist, Mario, on a...
, and Super Mario Galaxy 2
Super Mario Galaxy 2
is a platforming video game developed by Nintendo EAD and published by Nintendo for the Wii. It was first announced at E3 2009 and is the sequel to Super Mario Galaxy. It was released in North America on May 23, 2010, in Japan on May 27, 2010, in Europe on June 11, 2010, and in Australia on July 1,...
coins replenish health (and air, when Mario is underwater). In Super Mario 64, Mario is awarded an extra life for every 50 coins and, once per level, a Power Star for collecting 100 coins. In Super Mario Sunshine, when Mario collects 50 coins he is awarded an extra life, and at 100 coins is awarded a Shine Sprite. In Super Mario Galaxy, Mario is awarded an extra life at 50 coins, but no star for 100 coins; however, after beating the game once, stages are unlocked in which Mario can collect a certain amount of purple coins to earn a Power Star. In Super Mario Galaxy 2 bringing 100 coins to Starship Mario will give Mario an extra life, and they can also be used to feed some hungry Lumas. In various other games, such as the RPGs and the Mario Party
Mario Party
is a party video game for the Nintendo 64 game console, developed by Hudson Soft and published by Nintendo. It was released in Japan on December 14, 1998, in North America on February 8, 1999, and in Europe on March 9, 1999...
series, coins can be used as currency.
The Warp Pipe is a common method of transportation used in many of the games in the Mario series. Warp Pipes are most often green but also appear in other colors, and have many uses in the series. Along with providing transport to different areas within games, Warp Pipes can also contain enemies, usually Piranha Plants, and launch the player into the air. They are also featured as items in some of the Mario Party games, allowing players to swap places or be moved around the board.The Warp Pipe first appeared in Mario Bros.
Settings
The is the setting in the Super Mario series where most of the games take place. It is a monarchyMonarchy
A monarchy is a form of government in which the office of head of state is usually held until death or abdication and is often hereditary and includes a royal house. In some cases, the monarch is elected...
and its heir is Princess Peach
Princess Peach
is a character in Nintendo's Mario series of video games. She is the Princess of the fictitious Mushroom Kingdom, and often plays the damsel in distress role within the adventure series. In 2007, Princess Peach landed on Forbes magazine's Wealthiest Fictional People list, with a fortune upwards of...
. The chancellor
Chancellor
Chancellor is the title of various official positions in the governments of many nations. The original chancellors were the Cancellarii of Roman courts of justice—ushers who sat at the cancelli or lattice work screens of a basilica or law court, which separated the judge and counsel from the...
of the kingdom is its head of government
Head of government
Head of government is the chief officer of the executive branch of a government, often presiding over a cabinet. In a parliamentary system, the head of government is often styled prime minister, chief minister, premier, etc...
in Super Mario RPG: Legend of the Seven Stars
Super Mario RPG: Legend of the Seven Stars
Super Mario RPG: Legend of the Seven Stars, often shortened and officially known in Japan as , is an action role-playing game developed by Square and published by Nintendo for the Super Nintendo Entertainment System . It was originally released on March 9, 1996 in Japan and on May 13,...
; however, he has not appeared since. Its capital, first appearing in Paper Mario
Paper Mario
Paper Mario, known in Japan as , is a role-playing video game developed by Intelligent Systems and published by Nintendo for the Nintendo 64 game console. It was first released in Japan on August 11, 2000, in North America on February 5, 2001, and in Europe and Australia on October 5, 2001...
, is Toad Town. Surrounding Toad Town are several territories, such as Dry Dry Desert. Though Princess Peach and the Mario brothers are human, the citizens of this area are the mushroom-like Toads. Super Mario Bros. 3
Super Mario Bros. 3
, also referred to as Super Mario 3 and SMB3, is a platform video game developed and published by Nintendo for the Nintendo Entertainment System , and is the third game in the Super Mario series. The game was released in Japan in 1988, in the United States in 1990, and in Europe in 1991...
is set in the Mushroom World, a collection of eight kingdoms. Seven of these are "Mushroom Kingdoms", and are ruled by independent Mushroom World kings. The eighth world is referred to as "Dark Land", and is ruled by Bowser, King of the Koopas. The instruction manual for the game states Bowser had taken over the Mushroom Kingdom, and the Mushroom Kingdom is a gateway to the Mushroom World, but this is never elaborated upon in Super Mario Bros. 3 or any other game.
Super Mario World
Super Mario World
, subtitled Super Mario Bros. 4 for its original Japanese release, is a platform video game developed and published by Nintendo as a pack-in launch title for the Super Famicom/Super Nintendo Entertainment System , and is the fourth game in the Super Mario series...
introduced Dinosaur Land, a separate continent where Mario, Luigi and Princess Toadstool go for a vacation after the events of Super Mario Bros. 3. Yoshi's Island, home of the Yoshis, is located within Dinosaur Land.
Super Mario 64
Super Mario 64
is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 has sold over...
introduced Peach's Castle, which serves as a hub world. The worlds in the game are reached by jumping into paintings, which are portals to imaginary worlds created by Bowser. As such, the game is largely not set in the Mushroom Kingdom.
Music
Much of the original Super Mario Bros. music and sound effects have become iconic to the series and incorporated into modern games. The Super Mario Bros. themeSuper Mario Bros. theme
-Composition:This theme took the longest of the six tracks of Super Mario Bros. to compose, according to its composer Koji Kondo. He stated that he would write one piece, and the team would put it in the game. If it did not accentuate the action, did not time up with Mario running and jumping, or...
has become world renowned.
Games
Super Mario Bros.Super Mario Bros.
is a 1985 platform video game developed by Nintendo, published for the Nintendo Entertainment System as a sequel to the 1983 game Mario Bros. In Super Mario Bros., the player controls Mario as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist...
, for the NES, is the first traditional linear 2D platform game featuring Mario, where gameplay consists of a sidescrolling level. In this game, it is established that Mario and Luigi live in the Mushroom Kingdom, where they must rescue Princess Toadstool (later called Princess Peach) from Bowser. The game consists of eight worlds with four sub-levels in each world. Though each world is different, the fourth sub-world is always a fortress or castle. At the end of each castle level, Mario or Luigi fights Bowser (though if one of the brothers throws five fireballs at Bowser during the first seven battles, it is revealed that he is actually a different enemy in disguise). The game was immensely successful, and is the second best-selling video game to date.
The brothers returned in the Japanese Super Mario Bros. 2 (known as Super Mario Bros.: The Lost Levels outside Japan) reuses gameplay elements from Super Mario Bros.; however, the game is much more difficult than its predecessor. For these reasons, Nintendo did not release it outside Japan in this time period. The main game follows the same style of level progression as Super Mario Bros., with eight initial worlds containing four levels each. The player enters a lava
Lava
Lava refers both to molten rock expelled by a volcano during an eruption and the resulting rock after solidification and cooling. This molten rock is formed in the interior of some planets, including Earth, and some of their satellites. When first erupted from a volcanic vent, lava is a liquid at...
-filled castle at the end of each World, culminating in a battle against Bowser. The game later debuted outside of Japan in the SNES
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...
compilation, Super Mario All-Stars
Super Mario All-Stars
Super Mario All-Stars, known as in Japan, is a collection of platforming video games that was developed and published by Nintendo for the Super Nintendo Entertainment System in 1993. It contains enhanced remakes of Super Mario Bros., Super Mario Bros.: The Lost Levels , Super Mario Bros...
, whilst the original NES version was not released until September 2007, when it was released for the Virtual Console
Virtual console
A virtual console – also known as a virtual terminal – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some operating systems such as UnixWare, Linux, and BSD, in which the system console of the computer can be used to switch between...
service for the Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...
. Also, a remake of Super Mario All-Stars
Super Mario All-Stars
Super Mario All-Stars, known as in Japan, is a collection of platforming video games that was developed and published by Nintendo for the Super Nintendo Entertainment System in 1993. It contains enhanced remakes of Super Mario Bros., Super Mario Bros.: The Lost Levels , Super Mario Bros...
was released for the Wii titled Super Mario All-Stars 25th Anniversary Edition. It features the exact gameplay on the SNES, but with the controlling ability of the Wii.
In the non-Japanese Super Mario Bros. 2
Super Mario Bros. 2
Super Mario Bros. 2, often abbreviated SMB2, is a platform game developed and published by Nintendo for the Nintendo Entertainment System as a sequel to the 1985 game Super Mario Bros. The game was also remade as part of the Super Mario All-Stars collection for the Super Nintendo Entertainment...
, Mario and his companions are out to stop the evil frog Wart in the dream land of SubCon. In Japan, Super Mario Bros. 2 was originally made as Yume Kōjō: Doki Doki Panic, and later converted into a Mario game for the rest of the world. (The game was later released as a Mario game under the name Super Mario USA in Japan.) For this reason, the game is significantly different than other games in the series. One of the game's most defining aspects is the ability to pluck vegetables from the ground to throw at enemies. This is also the first Super Mario game to use a life meter, which allows Mario and the other playable characters to be hit up to four times before dying.
Super Mario Land
Super Mario Land
is a platforming video game developed by Nintendo for the Game Boy handheld game console. It and the Game Boy debuted in Japan on April 21, 1989, in the United States on July 31, 1989, and in Europe on September 28, 1990...
, for the Game Boy
Game Boy
The , is an 8-bit handheld video game device developed and manufactured by Nintendo. It was released in Japan on , in North America in , and in Europe on...
, uses gameplay similar to that of Super Mario Bros.
Super Mario Bros.
is a 1985 platform video game developed by Nintendo, published for the Nintendo Entertainment System as a sequel to the 1983 game Mario Bros. In Super Mario Bros., the player controls Mario as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist...
and its successors for the Nintendo Entertainment System
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...
. Like in the previous games, the player takes over the role of Mario. The ultimate objective is to defeat Tatanga the "Mysterious Spaceman" and save Princess Daisy. The game consists of twelve levels split across four worlds.
In Super Mario Bros. 3
Super Mario Bros. 3
, also referred to as Super Mario 3 and SMB3, is a platform video game developed and published by Nintendo for the Nintendo Entertainment System , and is the third game in the Super Mario series. The game was released in Japan in 1988, in the United States in 1990, and in Europe in 1991...
, the game is divided into eight playable worlds, and each world contains between 8–10 levels and several bonus stages. The worlds are themed, with each level containing characteristics of that theme. All of the levels are shown on a map, which allows the player to take different paths through the game. The order in which all these elements are arranged are not necessarily linear, and the player is thus permitted at times to skip a level or play it out of order. Once a level is cleared, it cannot be replayed. Super Mario Bros. 3 has multiple levels in every world featuring a boss at the end. At the end of all but the last world is an airship
Airship
An airship or dirigible is a type of aerostat or "lighter-than-air aircraft" that can be steered and propelled through the air using rudders and propellers or other thrust mechanisms...
called a Doom Ship, featuring a scrolling level and one of Bowsers's Koopalings at the end. The game introduced a diverse array of new power ups, allowing Mario to take flight for the first time by becoming Raccoon Mario. The final boss is again Bowser.
Super Mario World
Super Mario World
, subtitled Super Mario Bros. 4 for its original Japanese release, is a platform video game developed and published by Nintendo as a pack-in launch title for the Super Famicom/Super Nintendo Entertainment System , and is the fourth game in the Super Mario series...
, for the Super Nintendo Entertainment System
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...
and later the Game Boy Advance, consists of seven main worlds and two secret worlds. Super Mario World contains an overworld, which provides a passive overview of all the game's levels. Each of the game's 72 levels is accessed individually from the world map. Most levels have one exit, though some have a second exit which is usually hidden. In total the game has 96 exits. Mario is capable of a variety of new moves, including a "spin jump". He can pick up and throw items, but is now also able to throw them upwards or set them down gently. He is also able to ride Yoshi
Yoshi
, is a fictional dragon-like character who appears in video games published by Nintendo. His debut was in Super Mario World on the Super Nintendo Entertainment System as Mario and Luigi's sidekick , and he later established his own series with several platform and puzzle games, including Super...
, who is able to eat enemies and either swallow or spit them back out. In addition to the classic size-growing Super Mushroom, Fire Flower ability to project fireballs and Starman, game introduces the Cape Feather
Feather
Feathers are one of the epidermal growths that form the distinctive outer covering, or plumage, on birds and some non-avian theropod dinosaurs. They are considered the most complex integumentary structures found in vertebrates, and indeed a premier example of a complex evolutionary novelty. They...
, based on Super Mario Bros. 3
Super Mario Bros. 3
, also referred to as Super Mario 3 and SMB3, is a platform video game developed and published by Nintendo for the Nintendo Entertainment System , and is the third game in the Super Mario series. The game was released in Japan in 1988, in the United States in 1990, and in Europe in 1991...
’s Super Leaf, which allows Mario and Luigi to fly with a cape.
Super Mario Land 2: 6 Golden Coins
Super Mario Land 2: 6 Golden Coins
is a platforming video game developed and published by Nintendo for the Game Boy. It was released in Japan on October 21, 1992, in North America on November 2, 1992, and in Europe on January 28, 1993...
introduced Mario's rival, Wario
Wario
is a fictional character in Nintendo's Mario series. The character was designed as another antagonist to Mario , and first appeared in the 1992 Game Boy title Super Mario Land 2: 6 Golden Coins as the main antagonist and final boss...
, who takes over Mario's castle during the events of Super Mario Land and forces Mario to collect the six golden coins to reclaim his castle. While its predecessor was similar to the original Super Mario Bros.
Super Mario Bros.
is a 1985 platform video game developed by Nintendo, published for the Nintendo Entertainment System as a sequel to the 1983 game Mario Bros. In Super Mario Bros., the player controls Mario as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist...
, Super Mario Land 2 has more in common with later games. The player is no longer restricted to moving right in a level. At the end of a level is a bell, which if touched, activates a mini-game at the end, where the player can try to get extra lives
1-up
1-up , pronounced "one up", is a term in console video gaming that commonly refers to an item that gives the player an extra life, to complete the game. In certain games, it is possible to receive multiple extra lives at once...
. There are 32 levels in total, based in several different themed worlds. Each world has its own boss. Super Mario Land 2 features three returning power-ups—the Super Mushroom, Fire Flower and Starman. The game introduces one new power-up called the Carrot, which gives Mario large rabbit ears, allowing him to glide for a limited time and descend at a slower rate.
Wario Land: Super Mario Land 3
Wario Land: Super Mario Land 3
Wario Land: Super Mario Land 3, known in Japan as , is a platforming video game developed by Nintendo on the Game Boy in 1994. It is the first video game to feature Wario as both a playable character and the main character, as well as the first appearance of Captain Syrup and her Brown Sugar...
was the first game in the Super Mario series not to feature Mario as a playable character (although it is possible to play though Super Mario Bros. 2 without Mario). The player takes control of Wario, who is jealous of Mario's castle and sets out to steal a golden statue of Princess Toadstool in order to acquire enough wealth to buy his own castle. Wario's power ups include the Bull Hat, which gives greater strength, the Jet Hat, which allows him to fly briefly, and the Dragon Hat, which serves as a flamethrower. He can also perform the horizontal Body Slam move and vertical Stomp move. Wario Land later became a series that broke off from the Super Mario series.
In Super Mario World 2: Yoshi's Island
Super Mario World 2: Yoshi's Island
Super Mario World 2: Yoshi's Island, originally released as in Japan, is a platform video game developed and published by Nintendo for the SNES console. Despite its title, this game serves as a prequel to all other games within the established Mario Bros timeline...
, the player takes control of Yoshi (with the exception of brief instances in which Mario is controlled) who is carrying the infant Mario across Yoshi's Island to find Luigi. It is a prequel to all other Super Mario games. The main goal for each level to reach the end with Baby Mario safely on Yoshi's back. Baby Mario is then transferred to the back of a differently-colored Yoshi, who will carry him through the next level. If Yoshi is struck by an enemy, Baby Mario will be sprung from Yoshi's back and float around in a bubble crying while a timer counts down; if Yoshi does not reunite with Baby Mario before the timer reaches 0, Baby Bowser's minions will fly on screen and kidnap him, ending the level and reducing the player's chances to retry by one.
Super Mario 64
Super Mario 64
is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 has sold over...
was a launch game for Nintendo's next home console, the Nintendo 64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...
, and is the first 3D
3D computer graphics
3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images...
game in the series. The game was not as linear as the previous installments. Each course is an enclosed world in which the player is free to wander in all directions and discover the environment without time limits. The player gathers stars in each course; some stars only appear after completing certain tasks, often hinted at by the name of the course. As more stars are collected, more areas of the castle become accessible. The analog stick
Analog stick
An analog stick, sometimes called a control stick or thumbstick, is an input device for a controller that is used for two-dimensional input. An analog stick is a variation of a joystick, consisting of a protrusion from the controller; input is based on the position of this protrusion in relation...
made an extensive repertoire of precise movements in all directions possible. The game introduced new moves such as punching, performing a triple jump, using a Wing Cap, and more. It is also the first game in the Super Mario series to feature the voice acting of Charles Martinet
Charles Martinet
Charles Martinet is an American actor and voice actor, best known for providing the voice of Mario, the titular character in Nintendo's flagship video game franchise. He has held this role since 1994, longer than any other actor. He also voices Luigi, Wario, Waluigi, Toadsworth, and a select few...
for Mario. Mario must once again save Princess Peach from Bowser, and collect up to 120 Power Stars from the paintings and return them to her castle (there are a total of 105 Power Stars in the paintings, with 15 hidden in the castle). Each level's stars can be obtained in different ways. The game also uses the power-up element from the original games. However, instead of power-ups from previous games, three different Caps with different effects are used as power-ups: the Wing Cap, Metal Cap, and Vanish Cap, which temporarily allow Mario to fly, become metal, and walk through obstacles, respectively.
In Super Mario Sunshine
Super Mario Sunshine
is a platforming video game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube. It was released in Japan in July 2002, in North America in August 2002, and in Europe and Australia in October 2002...
on the Nintendo GameCube
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...
, Mario and Peach travel to Isle Delfino for a vacation. However, a Mario doppelgänger
Doppelgänger
In fiction and folklore, a doppelgänger is a paranormal double of a living person, typically representing evil or misfortune...
appears and vandalizes the entire island. Mario is sentenced to clean up the island. Super Mario Sunshine shares many similar gameplay elements with its predecessor, Super Mario 64
Super Mario 64
is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 has sold over...
, but it also introduces new features, like the ability to spin while jumping. FLUDD, a water-squirting accessory, is a new element in Super Mario Sunshine, which Mario uses to complete his mission. The game contains a number of independent levels, which can be reached from the hub, Delfino Plaza. Gameplay is based on collecting "Shine Sprites" by completing various tasks in the levels. Once the player has collected enough Shine Sprites, a new level is available at Delfino Plaza, either by the acquisition of a new ability or a plot-related event. This game also introduces Bowser's eighth child, Bowser Jr.
In New Super Mario Bros.
New Super Mario Bros.
is a side-scrolling platform video game published and developed by Nintendo for the Nintendo DS handheld game console. The game was released in North America and Japan in May 2006 and in Australia and Europe in June 2006...
on the Nintendo DS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...
, Mario and Luigi have to save Peach from Bowser Jr. While the gameplay is 2D, most of the characters and objects are 3D polygonal
Polygonal modeling
In 3D computer graphics, polygonal modeling is an approach for modeling objects by representing or approximating their surfaces using polygons. Polygonal modeling is well suited to scanline rendering and is therefore the method of choice for real-time computer graphics...
renderings on 2-dimensional
2D computer graphics
2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models and by techniques specific to them...
backgrounds, resulting in a 2.5D
2.5D
2.5D , 3/4 perspective and pseudo-3D are terms used to describe either:* 2D graphical projections and techniques which cause a series of images or scenes to fake or appear to be three-dimensional when in fact they are not, or* gameplay in an otherwise three-dimensional video game that is...
effect. The game uses an overworld map similar to the ones from Super Mario Bros. 3 and Super Mario World. Levels can have multiple exits. All the classic power-ups (Super Mushroom, Fire Flower and Starman) return, with the addition of three new ones - the Mega Mushroom, Shell and Mini Mushroom. The Mega Mushroom briefly turns Mario (or Luigi) into an invincible giant who can destroy everything in the way, the Shell protects Mario from harm and allows him to slide (depending on speed), and the Mini Mushroom shrinks Mario to very small size—which allows him to fit through tight spaces.
Super Mario Galaxy
Super Mario Galaxy
is a 3D platform game developed by Nintendo EAD Tokyo and published by Nintendo for the Wii. It was released in most regions in November 2007, and is the third 3D original platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine. The game follows the protagonist, Mario, on a...
is set in outer space
Outer space
Outer space is the void that exists between celestial bodies, including the Earth. It is not completely empty, but consists of a hard vacuum containing a low density of particles: predominantly a plasma of hydrogen and helium, as well as electromagnetic radiation, magnetic fields, and neutrinos....
, where Mario
Mario
is a fictional character in his video game series, created by Japanese video game designer Shigeru Miyamoto. Serving as Nintendo's mascot and the main protagonist of the series, Mario has appeared in over 200 video games since his creation...
travels between "galaxies
Galaxy
A galaxy is a massive, gravitationally bound system that consists of stars and stellar remnants, an interstellar medium of gas and dust, and an important but poorly understood component tentatively dubbed dark matter. The word galaxy is derived from the Greek galaxias , literally "milky", a...
" to collect Power Stars, which are earned by completing quests or defeating enemies. Each galaxy contains a number of planet
Planet
A planet is a celestial body orbiting a star or stellar remnant that is massive enough to be rounded by its own gravity, is not massive enough to cause thermonuclear fusion, and has cleared its neighbouring region of planetesimals.The term planet is ancient, with ties to history, science,...
s and other space matter for the player to explore. The game uses a new physics system that allows for a unique feature: each celestial object has its own gravitational force
Gravitation
Gravitation, or gravity, is a natural phenomenon by which physical bodies attract with a force proportional to their mass. Gravitation is most familiar as the agent that gives weight to objects with mass and causes them to fall to the ground when dropped...
, allowing the player to completely circumnavigate rounded or irregular planetoids, walking sideways or upside down. The player is usually able to jump from one independent object and then fall towards another one close by. Though the main gameplay and physics are in 3D
3D computer graphics
3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images...
, there are several points in the game in which the player's movements are restricted to a 2D axis.
New Super Mario Bros Wii is the sequel to New Super Mario Bros. At Peach's birthday party in her castle, she is captured by Bowser's children (Bowser Jr. and the Koopalings), and Mario, Luigi, and two Toads (blue and yellow) spring into action to save her. The game features 4-player co-op and new power-ups - the Propellor Mushroom, the Ice Flower, and the Penguin Suit. The Propellor Mushroom allows players to soar high above the ground when shaking the Wii Remote
Wii Remote
The , also known as the Wiimote, is the primary controller for Nintendo's Wii console. A main feature of the Wii Remote is its motion sensing capability, which allows the user to interact with and manipulate items on screen via gesture recognition and pointing through the use of accelerometer and...
. The Ice Flower is similar to the Fire Flower, in that it allows the player to shoot out projectiles at enemies, in this case being balls of ice. The Penguin Suit gives the player enhanced sliding and swimming abilities, as well as the power to shoot ice balls. Yoshi
Yoshi
, is a fictional dragon-like character who appears in video games published by Nintendo. His debut was in Super Mario World on the Super Nintendo Entertainment System as Mario and Luigi's sidekick , and he later established his own series with several platform and puzzle games, including Super...
returns to the Mario platformer, and players can ride either a green, yellow, pink, or light blue Yoshi in certain levels. There are three star coins on each level, and they can also be used to unlock helpful tip movies back at Peach's castle on World One's map screen. It was released on November 15, 2009 in North America and November 20, 2009 in Europe.
Super Mario Galaxy 2
Super Mario Galaxy 2
is a platforming video game developed by Nintendo EAD and published by Nintendo for the Wii. It was first announced at E3 2009 and is the sequel to Super Mario Galaxy. It was released in North America on May 23, 2010, in Japan on May 27, 2010, in Europe on June 11, 2010, and in Australia on July 1,...
is the sequel to Super Mario Galaxy and was released on May 23, 2010. It retains the basic premise of its predecessor, but includes new items and power-ups; also, Mario has the ability to ride Yoshi. It was released to universal critical acclaim.
Super Mario 3D Land is a Mario title developed for Nintendo 3DS
Nintendo 3DS
The is a portable game console produced by Nintendo. The autostereoscopic device is able to project stereoscopic 3D effects without the use of 3D glasses or any additional accessories. The Nintendo 3DS features backward compatibility with Nintendo DS series software, including Nintendo DSi software...
.
Remakes and rereleases
The Super Mario series includes many remakes. All four NES games of the series were remade in a 4-in-1 package named Super Mario All-StarsSuper Mario All-Stars
Super Mario All-Stars, known as in Japan, is a collection of platforming video games that was developed and published by Nintendo for the Super Nintendo Entertainment System in 1993. It contains enhanced remakes of Super Mario Bros., Super Mario Bros.: The Lost Levels , Super Mario Bros...
; later, a Super Mario All-Stars + Super Mario World package was released, which included a mildly altered version of Super Mario World. Super Mario Bros. was re-released with added features as Super Mario Bros. Deluxe for the Game Boy Color
Game Boy Color
The is Nintendo's successor to the 8-bit Game Boy handheld game console, and was released on October 21, 1998 in Japan, November 19, 1998 in North America, November 23, 1998 in Europe and November 27, 1998 in the United Kingdom. It features a color screen and is slightly thicker and taller than...
, while Super Mario Bros. 2, Super Mario Bros. 3, Super Mario World and Super Mario World 2: Yoshi's Island have all been ported separately on the Game Boy Advance
Game Boy Advance
The is a 32-bit handheld video game console developed, manufactured, and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China...
, as the Super Mario Advance
Super Mario Advance
Super Mario Advance is a series of four platform games released for the Game Boy Advance. The games were enhanced remakes of Super Mario Bros. 2, Super Mario World, Super Mario World 2: Yoshi's Island and Super Mario Bros. 3 respectively...
series; all four also include a remade version of Mario Bros. Super Mario 64 has also been remade
Super Mario 64 DS
is an enhanced remake of the 1996 Nintendo 64, platform game Super Mario 64, produced by Nintendo for the Nintendo DS handheld game console. The game was a launch title for the Nintendo DS, released in North America and Japan in 2004; it was later released in Europe and Australia in 2005.Nintendo...
for the DS with added features such as additional stars (objectives) and minigames.
Some games have been re-released through Virtual Console
Virtual console
A virtual console – also known as a virtual terminal – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some operating systems such as UnixWare, Linux, and BSD, in which the system console of the computer can be used to switch between...
, and Super Mario Bros. in the Classic NES Series
Classic NES Series
The Classic NES Series in North America are a series of Game Boy Advance games that were originally released on the Nintendo Entertainment System emulated on the Game Boy Advance...
.
Reception
The Super Mario series is one of the most popular and enduring series of all time. The series is ranked as the best game franchise by IGN. The original Super Mario Bros.Super Mario Bros.
is a 1985 platform video game developed by Nintendo, published for the Nintendo Entertainment System as a sequel to the 1983 game Mario Bros. In Super Mario Bros., the player controls Mario as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist...
was awarded the top spot on Electronic Gaming Monthly
Electronic Gaming Monthly
Electronic Gaming Monthly is a bimonthly American video game magazine. It has been published by EGM Media, LLC. since relaunching in April of 2010. Its previous run, which ended in January 2009, was published by Ziff Davis...
's greatest 200 games of their time list and IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...
's top 100 games of all time list twice (2005, 2007). Super Mario Bros. popularized the side scrolling genre of video games and led to the many sequels in the series that built upon the same basic premise. Super Mario Bros. sold 40.24 million copies, making it the best selling video game of the series.
Super Mario Bros. 3 is often regarded as one of the Nintendo Entertainment System
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...
's greatest games; Nintendo Power
Nintendo Power
Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo of America, but now run independently. As of issue #222 , Nintendo contracted publishing duties to Future US, the U.S. subsidiary of British publisher Future.The first issue published was...
rated the game #6 on their 200 Greatest Nintendo Games list. and the game was #14 on Electronic Gaming Monthly
Electronic Gaming Monthly
Electronic Gaming Monthly is a bimonthly American video game magazine. It has been published by EGM Media, LLC. since relaunching in April of 2010. Its previous run, which ended in January 2009, was published by Ziff Davis...
's list. Super Mario World also received very positive scores, with a 96.50% average from GameRankings and rated the 8th best game made on a Nintendo System in Nintendo Power
Nintendo Power
Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo of America, but now run independently. As of issue #222 , Nintendo contracted publishing duties to Future US, the U.S. subsidiary of British publisher Future.The first issue published was...
's Top 200 Games list.
Super Mario 64, as the first 3D
3D computer graphics
3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images...
platform game in the Mario series, established a new archetype for the genre, much as Super Mario Bros. did for 2D
2D computer graphics
2D computer graphics is the computer-based generation of digital images—mostly from two-dimensional models and by techniques specific to them...
sidescrolling platformers. It is acclaimed by many critics and fans as one of the greatest and most revolutionary video games of all time. Guinness World Records
Guinness World Records
Guinness World Records, known until 2000 as The Guinness Book of Records , is a reference book published annually, containing a collection of world records, both human achievements and the extremes of the natural world...
reported sales of 11.8 million copies for Super Mario 64 at the end of 2007.
Super Mario Sunshine also received critical acclaim by game reviewers. IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...
praised the addition of the water backpack for improving the gameplay, and GameSpy
GameSpy
GameSpy Industries, Inc., known simply as GameSpy, is a division of IGN Entertainment, which operates a network of game websites and provides online video game-related services and software. GameSpy dates back to the 1996 release of an internet Quake server search program named QSpy. The current...
commented on the "wide variety of moves and the beautifully constructed environments". Others, however, called the game "unpolished".
Of all the Mario games released, Super Mario Galaxy
Super Mario Galaxy
is a 3D platform game developed by Nintendo EAD Tokyo and published by Nintendo for the Wii. It was released in most regions in November 2007, and is the third 3D original platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine. The game follows the protagonist, Mario, on a...
may very well be the most highly acclaimed Mario video game among both professional critics and ordinary gamers. Extolled for its creativity, special effects, graphics, and amazing soundtrack, Super Mario Galaxy has not only been rated one of the best Mario games created but also one of the greatest platforming games ever made in video game history, according to sites such as IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...
and TopTenReviews
TopTenReviews
TopTenReviews is a website which aggregates reviews for software, hardware, web services, music, movies and video games from other sites and publications. Founded by Jerry Ropelato in 2003, TTR is, as of May 2008, one of the most popular sites of its kind by size and traffic, with the largest...
. GameRankings, a website that collects game scores and rankings from well-established video game critics, estimates that Super Mario Galaxy has an "average score rating of 97.46%", making it the second best game on the site.
Mario's legacy is recognized by Guinness World Records, who awarded the Nintendo Mascot, and the series of platform games he has appeared in, 7 world records in the Guinness World Records: Gamer's Edition 2008. These records include, "Best Selling Video Game Series of All Time", "First Movie Based on an Existing Video Game", and "Most Prolific Video Game Character", with Mario appearing in 116 distinct titles (not including remakes or re-releases).
Sales
(millions)|-
|Super Mario Bros.
Super Mario Bros.
is a 1985 platform video game developed by Nintendo, published for the Nintendo Entertainment System as a sequel to the 1983 game Mario Bros. In Super Mario Bros., the player controls Mario as he travels through the Mushroom Kingdom in order to rescue Princess Toadstool from the antagonist...
|NES
|style="text-align:center;"|40.23
|-
|Super Mario Bros. 2 (Japan)
Super Mario Bros.: The Lost Levels
, also known as Super Mario Bros.: The Lost Levels, is a platforming video game developed and published by Nintendo for the Family Computer Disk System...
|NES
|style="text-align:center;"|2.5
|-
|Super Mario Bros. 2 (International)
Super Mario Bros. 2
Super Mario Bros. 2, often abbreviated SMB2, is a platform game developed and published by Nintendo for the Nintendo Entertainment System as a sequel to the 1985 game Super Mario Bros. The game was also remade as part of the Super Mario All-Stars collection for the Super Nintendo Entertainment...
|NES
|style="text-align:center;"| 10
|-
|Super Mario Bros. 3
Super Mario Bros. 3
, also referred to as Super Mario 3 and SMB3, is a platform video game developed and published by Nintendo for the Nintendo Entertainment System , and is the third game in the Super Mario series. The game was released in Japan in 1988, in the United States in 1990, and in Europe in 1991...
|NES
|style="text-align:center;"|18
|-
|Super Mario Land
Super Mario Land
is a platforming video game developed by Nintendo for the Game Boy handheld game console. It and the Game Boy debuted in Japan on April 21, 1989, in the United States on July 31, 1989, and in Europe on September 28, 1990...
|GB
Game Boy
The , is an 8-bit handheld video game device developed and manufactured by Nintendo. It was released in Japan on , in North America in , and in Europe on...
|style="text-align:center;"|14
|-
|Super Mario World
Super Mario World
, subtitled Super Mario Bros. 4 for its original Japanese release, is a platform video game developed and published by Nintendo as a pack-in launch title for the Super Famicom/Super Nintendo Entertainment System , and is the fourth game in the Super Mario series...
|SNES
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...
|style="text-align:center;"|20
|-
|Super Mario Land 2: 6 Golden Coins
Super Mario Land 2: 6 Golden Coins
is a platforming video game developed and published by Nintendo for the Game Boy. It was released in Japan on October 21, 1992, in North America on November 2, 1992, and in Europe on January 28, 1993...
|GB
|style="text-align:center;"|2.7
|-
|Super Mario Land 3: Wario Land
|GB
|style="text-align:center;"|5.2
|-
|Super Mario World 2: Yoshi's Island
Super Mario World 2: Yoshi's Island
Super Mario World 2: Yoshi's Island, originally released as in Japan, is a platform video game developed and published by Nintendo for the SNES console. Despite its title, this game serves as a prequel to all other games within the established Mario Bros timeline...
|SNES
|style="text-align:center;"|4
|-
|Super Mario 64
Super Mario 64
is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 has sold over...
|N64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...
|style="text-align:center;"|11
|-
|Super Mario Sunshine
Super Mario Sunshine
is a platforming video game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube. It was released in Japan in July 2002, in North America in August 2002, and in Europe and Australia in October 2002...
|GC
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...
|style="text-align:center;"|5.5
|-
|New Super Mario Bros.
New Super Mario Bros.
is a side-scrolling platform video game published and developed by Nintendo for the Nintendo DS handheld game console. The game was released in North America and Japan in May 2006 and in Australia and Europe in June 2006...
|DS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...
|style="text-align:center;"|18.45
|-
|Super Mario Galaxy
Super Mario Galaxy
is a 3D platform game developed by Nintendo EAD Tokyo and published by Nintendo for the Wii. It was released in most regions in November 2007, and is the third 3D original platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine. The game follows the protagonist, Mario, on a...
|Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...
|style="text-align:center;"|8.02
|-
||New Super Mario Bros. Wii
New Super Mario Bros. Wii
is a 2009 side-scrolling platform video game published and developed by Nintendo for the Wii video game console. The game was released on November 12, 2009 in Australia, November 15, 2009 in North America, November 20, 2009 in Europe and December 3, 2009 in Japan...
|Wii
|style="text-align:center;"|21.20Super Mario Galaxy 2
Super Mario Galaxy 2
is a platforming video game developed by Nintendo EAD and published by Nintendo for the Wii. It was first announced at E3 2009 and is the sequel to Super Mario Galaxy. It was released in North America on May 23, 2010, in Japan on May 27, 2010, in Europe on June 11, 2010, and in Australia on July 1,...
|Wii
|style="text-align:center;"|4.09
|-
|Super Mario 3D Land
|3DS
Nintendo 3DS
The is a portable game console produced by Nintendo. The autostereoscopic device is able to project stereoscopic 3D effects without the use of 3D glasses or any additional accessories. The Nintendo 3DS features backward compatibility with Nintendo DS series software, including Nintendo DSi software...
|style="text-align:center;"|TBC
|-
| colspan="2" style="text-align:right;"| Total sales of all games (millions)
| style="text-align:center;"| 175.69
|}
Games in the Super Mario series have had consistently strong sales. Super Mario Bros. is the second best-selling game ever, second to Wii Sports
Wii Sports
is a sports game developed and published by Nintendo as a launch title for the Wii video game console , and part of the Touch! Generations. The game was first released in North America along with the Wii on November 19, 2006, and was released in Japan, Australia, and Europe the following month...
, with 40.23 million units sold. It is also the best-selling game on the Nintendo Entertainment System
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...
, with its two sequels, Super Mario Bros. 3 (18 million copies) and Super Mario Bros. 2 (10 million copies), taking second and third place respectively for the NES. For the Super Nintendo Entertainment System
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...
, Super Mario World
Super Mario World
, subtitled Super Mario Bros. 4 for its original Japanese release, is a platform video game developed and published by Nintendo as a pack-in launch title for the Super Famicom/Super Nintendo Entertainment System , and is the fourth game in the Super Mario series...
is the best-selling game for the console, selling 20 million copies. Super Mario World is the seventh best-selling game of all time. Super Mario 64
Super Mario 64
is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 has sold over...
has sold the most copies for the Nintendo 64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...
(11 million), whereas Super Mario Sunshine
Super Mario Sunshine
is a platforming video game developed by Nintendo Entertainment Analysis and Development and published by Nintendo for the Nintendo GameCube. It was released in Japan in July 2002, in North America in August 2002, and in Europe and Australia in October 2002...
is the second best-selling game, to Super Smash Bros. Melee
Super Smash Bros. Melee
Super Smash Bros. Melee, known in Japan as , often abbreviated as SSBM or simply as Melee, is a crossover fighting game released for the Nintendo GameCube shortly after its launch in . It is the successor to the Nintendo 64 game Super Smash Bros., and the predecessor to the Wii game Super Smash...
, on the Nintendo GameCube
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...
with 5.5 million units sold. Super Mario Galaxy
Super Mario Galaxy
is a 3D platform game developed by Nintendo EAD Tokyo and published by Nintendo for the Wii. It was released in most regions in November 2007, and is the third 3D original platformer in the Mario series, after Super Mario 64 and Super Mario Sunshine. The game follows the protagonist, Mario, on a...
has sold 8.02 million units as of March 2009, and is the sixth best-selling game for the Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...
.
The Super Mario series has also sold well on handheld consoles. Super Mario Land
Super Mario Land
is a platforming video game developed by Nintendo for the Game Boy handheld game console. It and the Game Boy debuted in Japan on April 21, 1989, in the United States on July 31, 1989, and in Europe on September 28, 1990...
has sold 14 million copies for the Game Boy
Game Boy
The , is an 8-bit handheld video game device developed and manufactured by Nintendo. It was released in Japan on , in North America in , and in Europe on...
, and is the fourth best-selling game for that console. Its sequel, Super Mario Land 2: 6 Golden Coins
Super Mario Land 2: 6 Golden Coins
is a platforming video game developed and published by Nintendo for the Game Boy. It was released in Japan on October 21, 1992, in North America on November 2, 1992, and in Europe on January 28, 1993...
, sold 2.7 million copies, placing twelfth. Wario Land: Super Mario Land 3
Wario Land: Super Mario Land 3
Wario Land: Super Mario Land 3, known in Japan as , is a platforming video game developed by Nintendo on the Game Boy in 1994. It is the first video game to feature Wario as both a playable character and the main character, as well as the first appearance of Captain Syrup and her Brown Sugar...
was a success in both the NTSC (United States) and JAP (Japan) regions, as well as the PAL (Europe) region, with high sales. New Super Mario Bros.
New Super Mario Bros.
is a side-scrolling platform video game published and developed by Nintendo for the Nintendo DS handheld game console. The game was released in North America and Japan in May 2006 and in Australia and Europe in June 2006...
, for the Nintendo DS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...
, sold 18.45 million units, making it the second best-selling game for the console. Super Mario 64 DS
Super Mario 64 DS
is an enhanced remake of the 1996 Nintendo 64, platform game Super Mario 64, produced by Nintendo for the Nintendo DS handheld game console. The game was a launch title for the Nintendo DS, released in North America and Japan in 2004; it was later released in Europe and Australia in 2005.Nintendo...
sold 7.5 million copies, making it the eighth best selling game for the Nintendo DS.
For all console and handheld games that have not been bundled with a console, Super Mario Bros. 3 is the fourth best-selling game, whereas New Super Mario Bros. is fifth, Super Mario Land is eleventh, and Super Mario 64 is eighteenth.