Metroid Prime Pinball
Encyclopedia
Metroid Prime Pinball is a pinball
video game themed after the Metroid series
. The game uses the graphical style and various story elements from Metroid Prime
. It was developed by Fuse Games
for the Nintendo DS
handheld game console
, and released by Nintendo
in North America and Australia in 2005, in Japan in 2006, and in Europe in 2007. Metroid Prime Pinball uses the basic mechanics of pinball, along with typical pinball items. New mechanics are introduced, such as wall jumping and the ability to fire weapons. The Nintendo DS's touchscreen
can be nudged with a finger to alter the pinball's trajectory while in motion.
The initial idea for a video game that presented the Metroid series in a pinball setting came to Kensuke Tanabe
after he learned that Fuse Games had previously worked on Mario Pinball Land
, another pinball video game. Recalling that the series' protagonist, Samus, can morph into a ball, Tanabe was convinced that the Metroid universe could be adapted to a pinball setting. The game was sold with a Rumble Pak
accessory for the Nintendo DS, marking the first time the accessory was available for the Nintendo DS.
Reviews were generally favorable towards the game, which received an aggregated score of 79% from Metacritic
and a 80.14% from GameRankings. Praise focused on the game's transposition of the Metroid series into a pinball video game, while criticism targeted its lack of variety. Metroid Prime Pinball sold 6,228 copies during its debut month of October 2005 in the United States, and over 15,000 units in Japan as of May 2008.
, complete with an assortment of typical pinball items including flippers, spinners, bumpers, and ramps. In addition, new mechanics are introduced, such as enemies that wander around the table, wall jump
ing, and the ability to fire weapons. The Nintendo DS's touchscreen
can be used to nudge the pinball table and alter the ball's trajectory. The game consists of six pinball tables, each inspired by a different area of Metroid Prime
. Each table is shown across both screens of the Nintendo DS. Only two tables are initially available for play: Pirate Frigate and Tallon Overworld. After playing either of the first two tables, the player unlocks two more tables: Phendrana Drifts and Phazon Mines. In either table, the player must battle a boss to complete it.
During the course of the game, the player must acquire twelve Artifacts, which are prizes that are awarded after completing objectives such as winning minigame
s or beating bosses. If the player earns an Artifact after already having won twelve, the player is awarded the 50,000 points given with Artifacts, but not given another Artifact. Once having acquired twelve Artifacts, the player is granted access to a table called the Artifact Temple, which places six balls on the table at the same time. To complete the table, twelve different targets must be hit with the balls while they are bombarded by attacks from Meta Ridley
, one of the antagonists of the Metroid Prime series. If all of the balls are lost, the table ends; the player does not lose any of the twelve Artifacts already collected but is forced to revisit another table and complete it before being allowed a second attempt at the Artifact Temple. Upon completing the Artifact Temple, access is granted to the final table, Impact Crater. After the player defeats the Metroid Prime creature on the Impact Crater table, the game unlocks a higher difficulty level
, Expert mode.
The game also features "Single Mission" mode. This is more like real pinball, as it confines players to a single board, and has them going for a high score. In addition to the single-player mode, the game features a multiplayer mode, which requires only one copy of the game and allows up to eight players to compete in a race to reach a target score. The mode uses a seventh table, Magmoor Caverns, that does not appear in the single-player mode.
, the company that also developed Mario Pinball Land
for the Game Boy Advance
. While making Metroid Prime Hunters
, another Metroid video game for the Nintendo DS, Kensuke Tanabe, a Nintendo product manager, came up with the idea to make a pinball game based on the Metroid series, after learning that Fuse Games had finished working on the pinball video game Mario Pinball Land. Tanabe realized that since the series' protagonist, Samus, can morph into a ball, the Metroid universe would fit well into a pinball setting. The development team for Metroid Prime Hunters collaborated with Fuse Games to elaborate on specific aspects of Metroid Prime Pinball, such as Samus's wall climbing and shooting abilities.
Named Project Code: Metroid Pinball while in development, the first gameplay footage from the game was released on May 17, 2005 at the E3 convention. Nintendo of America revealed on August 22, 2005 that the game, by then titled Metroid Prime Pinball, would be sold with the Rumble Pak
accessory, which can be plugged into the Game Boy Advance
slot of the Nintendo DS. When the Rumble Pak is installed, the Nintendo DS shakes whenever the pinball in the game hits an object. This was the first time that the Nintendo DS version of the Rumble Pak was introduced. It was first sold exclusively with Metroid Prime Pinball before becoming available as a standalone product from Nintendo.
Nintendo DS games that use the device's top and bottom screens as one continuous screen are harder to control because of a gap in the middle, sometimes called a visual "dead zone"; objects in this area are not visible. The developers of Metroid Prime Pinball, a game which takes advantage of both screens, resolved this problem by placing a second set of pinball flippers at the bottom of the upper screen to give players a reference to work with. The tabletops in the game use pre-rendered
artwork for graphical effects, including Samus's Morph Ball, which uses renderings of images at several different angles to provide a smooth animation. To simulate the appearance of a real pinball game from a player's point of view, the tabletop in Metroid Prime Pinball was tipped back. The game offers players the ability to nudge the table, a technique used in pinball games to influence the ball's movement. This is achieved by touching the Nintendo DS's bottom touchscreen
with a finger and pushing it in the direction that the player wants to nudge the tabletop. Audio effects from the Metroid Prime series are borrowed by the game to provide a "CD-like" music experience.
for the Nintendo DS
in North America on October 24, 2005, in Australia on December 1, 2005, in Japan on January 19, 2006, and in Europe on June 22, 2007. Metroid Prime Pinball sold 6,228 copies during its debut month of October 2005 in the United States. The game has sold over 15,000 units in Japan as of May 2008. It was given generally favorable reviews, receiving an aggregated score of 79% from Metacritic
and a 80.14% from GameRankings.
Despite early skepticism over the quality of a pinball video game themed after the Metroid series, reviews praised the integration of the two in Metroid Prime Pinball. Nintendo Power
called the game a "fully realized and well-tuned hybrid of pinball play and Metroid Prime atmosphere" that raises the bar for pinball-action games, and the Official Nintendo Magazine named it one of the better recently released pinball games. GameZone
believed that the game appeals to anyone who is a fan of pinball games or the Metroid Prime franchise, to which Play
magazine attested, adding that the game embodies the Metroid Prime series well.
Appreciating the game's pinball gameplay, 1UP.com
thought that its Metroid motif did not add much more to the game. Nintendo World Report
felt differently; they were impressed with the game's "top-notch graphics and sound that believably invoke the Metroid series". They also appreciated the pinball innovations introduced in the game that incorporate features from the series, concluding, "This game really does feel like a seamless, if unlikely, merging between classic arcade pinball and the creepy-cool Metroid Prime series." The sentiment was shared by GameSpot
's Greg Kasavin, who was convinced that pinball was an excellent medium to simulate the challenging struggles found in the Metroid series, noting that the game "pulls it off very well" by being faithful to the main series. Bryn Williams of GameSpy
was impressed after playing the game; he noted that it was one of the more unique gaming sessions that anyone can have on the Nintendo DS. Metroid Prime Pinballs gameplay was lauded by reviewers. Craig Harris of IGN
appreciated Fuse Games' work on the game, praising the graphics, audio, and gameplay, along with its "pick-up-and-play" element that made it easy for people with varying levels of skill to play. X-Play
felt the same way, noting that the simple controls and "short bursts of gameplay" make Metroid Prime Pinball a perfect handheld video game. In addition, they asserted that the game has great value because of the included wireless multiplayer mode, which allows up to eight players to play the game with just one game card.
A few critics were negative about Metroid Prime Pinball. The reviewer from the Electronic Gaming Monthly
video game magazine found it hard to see the pinball while playing the game, especially when it was in the area between the top and bottom Nintendo DS screens. With a limited selection of game modes, GamePro
s Rice Burner was disappointed with the game, and concluded that because every game mode features the same tabletops, Metroid Prime Pinball lacked variety, which Game Informer
s reviewer agreed with, noting that he would have had more fun with the game if he "had access to a little more content". The minigames were criticized by Game Revolution
, which claimed that there were too many minigames that were only of average quality. Furthermore, it asked the game's developer, Fuse Games, to spend more time making a great pinball game rather than several minor minigames, requesting "a character-based game that's great at pinball rather than a fence-riding jack of all trades that is master of none". Eurogamer
had a different experience, finding that the minigames provided more entertainment than the main game, which they remarked was a "cardinal sin in pinball". They also criticized the tilt feature for being unintuitive and difficult to use. The reviewer for GamesMaster
felt that Metroid Prime Pinball was directed more towards Metroid fans than pinball aficionados, calling it a "flashy but insipid" game.
Pinball
Pinball is a type of arcade game, usually coin-operated, where a player attempts to score points by manipulating one or more metal balls on a playfield inside a glass-covered case called a pinball machine. The primary objective of the game is to score as many points as possible...
video game themed after the Metroid series
Metroid
is an action-adventure video game, and the first entry in the Metroid series. It was co-developed by Nintendo's Research and Development 1 division and Intelligent Systems, and was released in Japan in August 1986, in North America in August 1987, and in Europe in January 1988...
. The game uses the graphical style and various story elements from Metroid Prime
Metroid Prime
Metroid Prime is a video game developed by Retro Studios and Nintendo for the Nintendo GameCube, released in North America on November 17, 2002...
. It was developed by Fuse Games
Fuse Games
Silverball Studios, formerly known as Fuse Games is a Cotswold, Burford based video game developer best known for developing pinball games for Nintendo....
for the Nintendo DS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...
handheld game console
Handheld game console
A handheld game console is a lightweight, portable electronic device with a built-in screen, game controls and speakers. Handheld game consoles are run on machines of small size allowing people to carry them and play them at any time or place...
, and released by Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....
in North America and Australia in 2005, in Japan in 2006, and in Europe in 2007. Metroid Prime Pinball uses the basic mechanics of pinball, along with typical pinball items. New mechanics are introduced, such as wall jumping and the ability to fire weapons. The Nintendo DS's touchscreen
Touchscreen
A touchscreen is an electronic visual display that can detect the presence and location of a touch within the display area. The term generally refers to touching the display of the device with a finger or hand. Touchscreens can also sense other passive objects, such as a stylus...
can be nudged with a finger to alter the pinball's trajectory while in motion.
The initial idea for a video game that presented the Metroid series in a pinball setting came to Kensuke Tanabe
Kensuke Tanabe
is a Japanese video game designer and producer working for Nintendo. After he had graduated from the Visual Concept Planning Department of Osaka University of Arts, he decided to enter the video game industry, and joined Nintendo in April 1986. At first, Tanabe was part of the Entertainment...
after he learned that Fuse Games had previously worked on Mario Pinball Land
Mario Pinball Land
, released as Mario Pinball Land in North America, is a pinball video game that was developed by Fuse Games and published by Nintendo for the Game Boy Advance and released in 2004. It is a spin-off of the Mario series that began on the Nintendo Entertainment System...
, another pinball video game. Recalling that the series' protagonist, Samus, can morph into a ball, Tanabe was convinced that the Metroid universe could be adapted to a pinball setting. The game was sold with a Rumble Pak
Rumble Pak
The is a removable device from Nintendo which provides force feedback while playing video games. Games that support the Rumble Pak cause it to vibrate in select situations, such as when firing a weapon or receiving damage, to immerse the player in the game. Versions of the Rumble Pak are available...
accessory for the Nintendo DS, marking the first time the accessory was available for the Nintendo DS.
Reviews were generally favorable towards the game, which received an aggregated score of 79% from Metacritic
Metacritic
Metacritic.com is a website that collates reviews of music albums, games, movies, TV shows and DVDs. For each product, a numerical score from each review is obtained and the total is averaged. An excerpt of each review is provided along with a hyperlink to the source. Three colour codes of Green,...
and a 80.14% from GameRankings. Praise focused on the game's transposition of the Metroid series into a pinball video game, while criticism targeted its lack of variety. Metroid Prime Pinball sold 6,228 copies during its debut month of October 2005 in the United States, and over 15,000 units in Japan as of May 2008.
Gameplay
Metroid Prime Pinball uses the basic mechanics of pinballPinball
Pinball is a type of arcade game, usually coin-operated, where a player attempts to score points by manipulating one or more metal balls on a playfield inside a glass-covered case called a pinball machine. The primary objective of the game is to score as many points as possible...
, complete with an assortment of typical pinball items including flippers, spinners, bumpers, and ramps. In addition, new mechanics are introduced, such as enemies that wander around the table, wall jump
Wall jump
This article is about the video game move. For its real-world counterpart, see wall flip.A wall jump is a technique players can execute in several video games.-Technique:...
ing, and the ability to fire weapons. The Nintendo DS's touchscreen
Touchscreen
A touchscreen is an electronic visual display that can detect the presence and location of a touch within the display area. The term generally refers to touching the display of the device with a finger or hand. Touchscreens can also sense other passive objects, such as a stylus...
can be used to nudge the pinball table and alter the ball's trajectory. The game consists of six pinball tables, each inspired by a different area of Metroid Prime
Metroid Prime
Metroid Prime is a video game developed by Retro Studios and Nintendo for the Nintendo GameCube, released in North America on November 17, 2002...
. Each table is shown across both screens of the Nintendo DS. Only two tables are initially available for play: Pirate Frigate and Tallon Overworld. After playing either of the first two tables, the player unlocks two more tables: Phendrana Drifts and Phazon Mines. In either table, the player must battle a boss to complete it.
During the course of the game, the player must acquire twelve Artifacts, which are prizes that are awarded after completing objectives such as winning minigame
Minigame
A minigame is a short video game often contained within another video game. A minigame is always smaller or more simplistic than the game in which it is contained. Minigames are sometimes also offered separately for free to promote the main game...
s or beating bosses. If the player earns an Artifact after already having won twelve, the player is awarded the 50,000 points given with Artifacts, but not given another Artifact. Once having acquired twelve Artifacts, the player is granted access to a table called the Artifact Temple, which places six balls on the table at the same time. To complete the table, twelve different targets must be hit with the balls while they are bombarded by attacks from Meta Ridley
Ridley (Metroid)
is a video game villain for the Metroid series. He is a dragon-like extraterrestrial that acts as Samus Aran's nemesis due to his attack on her homeworld; despite being killed multiple times by her, he is always revived by the Space Pirates using cloning or robotics...
, one of the antagonists of the Metroid Prime series. If all of the balls are lost, the table ends; the player does not lose any of the twelve Artifacts already collected but is forced to revisit another table and complete it before being allowed a second attempt at the Artifact Temple. Upon completing the Artifact Temple, access is granted to the final table, Impact Crater. After the player defeats the Metroid Prime creature on the Impact Crater table, the game unlocks a higher difficulty level
Difficulty level
In general usage, difficulty level refers to the relative difficulty of completing a task or objective.In computer and video games, the term specifically delineates the ease or difficulty with which an average user may complete a game or a part of a game. Arcade games as well as many early console...
, Expert mode.
The game also features "Single Mission" mode. This is more like real pinball, as it confines players to a single board, and has them going for a high score. In addition to the single-player mode, the game features a multiplayer mode, which requires only one copy of the game and allows up to eight players to compete in a race to reach a target score. The mode uses a seventh table, Magmoor Caverns, that does not appear in the single-player mode.
Development
Metroid Prime Pinball was developed by Fuse GamesFuse Games
Silverball Studios, formerly known as Fuse Games is a Cotswold, Burford based video game developer best known for developing pinball games for Nintendo....
, the company that also developed Mario Pinball Land
Mario Pinball Land
, released as Mario Pinball Land in North America, is a pinball video game that was developed by Fuse Games and published by Nintendo for the Game Boy Advance and released in 2004. It is a spin-off of the Mario series that began on the Nintendo Entertainment System...
for the Game Boy Advance
Game Boy Advance
The is a 32-bit handheld video game console developed, manufactured, and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China...
. While making Metroid Prime Hunters
Metroid Prime Hunters
Metroid Prime Hunters is a first-person shooter and adventure game for the Nintendo DS handheld video game console. It was developed by American video game developers Nintendo Software Technology, and was released by Nintendo in North America in March 2006, in Europe and Australia in May 2006, and...
, another Metroid video game for the Nintendo DS, Kensuke Tanabe, a Nintendo product manager, came up with the idea to make a pinball game based on the Metroid series, after learning that Fuse Games had finished working on the pinball video game Mario Pinball Land. Tanabe realized that since the series' protagonist, Samus, can morph into a ball, the Metroid universe would fit well into a pinball setting. The development team for Metroid Prime Hunters collaborated with Fuse Games to elaborate on specific aspects of Metroid Prime Pinball, such as Samus's wall climbing and shooting abilities.
Named Project Code: Metroid Pinball while in development, the first gameplay footage from the game was released on May 17, 2005 at the E3 convention. Nintendo of America revealed on August 22, 2005 that the game, by then titled Metroid Prime Pinball, would be sold with the Rumble Pak
Rumble Pak
The is a removable device from Nintendo which provides force feedback while playing video games. Games that support the Rumble Pak cause it to vibrate in select situations, such as when firing a weapon or receiving damage, to immerse the player in the game. Versions of the Rumble Pak are available...
accessory, which can be plugged into the Game Boy Advance
Game Boy Advance
The is a 32-bit handheld video game console developed, manufactured, and marketed by Nintendo. It is the successor to the Game Boy Color. It was released in Japan on March 21, 2001; in North America on June 11, 2001; in Australia and Europe on June 22, 2001; and in the People's Republic of China...
slot of the Nintendo DS. When the Rumble Pak is installed, the Nintendo DS shakes whenever the pinball in the game hits an object. This was the first time that the Nintendo DS version of the Rumble Pak was introduced. It was first sold exclusively with Metroid Prime Pinball before becoming available as a standalone product from Nintendo.
Nintendo DS games that use the device's top and bottom screens as one continuous screen are harder to control because of a gap in the middle, sometimes called a visual "dead zone"; objects in this area are not visible. The developers of Metroid Prime Pinball, a game which takes advantage of both screens, resolved this problem by placing a second set of pinball flippers at the bottom of the upper screen to give players a reference to work with. The tabletops in the game use pre-rendered
Pre-rendered
Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputing or playing back the video. Instead, the video is a recording of a footage that was previously rendered on a different equipment...
artwork for graphical effects, including Samus's Morph Ball, which uses renderings of images at several different angles to provide a smooth animation. To simulate the appearance of a real pinball game from a player's point of view, the tabletop in Metroid Prime Pinball was tipped back. The game offers players the ability to nudge the table, a technique used in pinball games to influence the ball's movement. This is achieved by touching the Nintendo DS's bottom touchscreen
Touchscreen
A touchscreen is an electronic visual display that can detect the presence and location of a touch within the display area. The term generally refers to touching the display of the device with a finger or hand. Touchscreens can also sense other passive objects, such as a stylus...
with a finger and pushing it in the direction that the player wants to nudge the tabletop. Audio effects from the Metroid Prime series are borrowed by the game to provide a "CD-like" music experience.
Reception
Metroid Prime Pinball was released by NintendoNintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....
for the Nintendo DS
Nintendo DS
The is a portable game console produced by Nintendo, first released on November 21, 2004. A distinctive feature of the system is the presence of two separate LCD screens, the lower of which is a touchscreen, encompassed within a clamshell design, similar to the Game Boy Advance SP...
in North America on October 24, 2005, in Australia on December 1, 2005, in Japan on January 19, 2006, and in Europe on June 22, 2007. Metroid Prime Pinball sold 6,228 copies during its debut month of October 2005 in the United States. The game has sold over 15,000 units in Japan as of May 2008. It was given generally favorable reviews, receiving an aggregated score of 79% from Metacritic
Metacritic
Metacritic.com is a website that collates reviews of music albums, games, movies, TV shows and DVDs. For each product, a numerical score from each review is obtained and the total is averaged. An excerpt of each review is provided along with a hyperlink to the source. Three colour codes of Green,...
and a 80.14% from GameRankings.
Despite early skepticism over the quality of a pinball video game themed after the Metroid series, reviews praised the integration of the two in Metroid Prime Pinball. Nintendo Power
Nintendo Power
Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo of America, but now run independently. As of issue #222 , Nintendo contracted publishing duties to Future US, the U.S. subsidiary of British publisher Future.The first issue published was...
called the game a "fully realized and well-tuned hybrid of pinball play and Metroid Prime atmosphere" that raises the bar for pinball-action games, and the Official Nintendo Magazine named it one of the better recently released pinball games. GameZone
GameZone
GameZone is an American multiplatform video game website. GameZone's daily coverage includes reviews, previews, news, hints & cheats, and editorials. Additionally, GameZone offers downloads, a child-targeted website and in association with GameStop, hosts GZGameShop, an online retailer...
believed that the game appeals to anyone who is a fan of pinball games or the Metroid Prime franchise, to which Play
Play (US magazine)
Play was a U.S.-based magazine focused on video games, anime, manga, film, DVD, television, comics, music and media. Published by Fusion Publishing, Inc. since 2001, Play magazine also had a separate Internet presence on its website, Play Online...
magazine attested, adding that the game embodies the Metroid Prime series well.
Appreciating the game's pinball gameplay, 1UP.com
1UP.com
1UP.com is a video game website owned by IGN Entertainment, a division of News Corporation. Previously, the site was owned by Ziff Davis before being sold to UGO Entertainment in 2009....
thought that its Metroid motif did not add much more to the game. Nintendo World Report
Nintendo World Report
Nintendo World Report is a Nintendo-specific video game website that covers Nintendo's current consoles, the Nintendo DS, Nintendo DSi, and Wii.-History:...
felt differently; they were impressed with the game's "top-notch graphics and sound that believably invoke the Metroid series". They also appreciated the pinball innovations introduced in the game that incorporate features from the series, concluding, "This game really does feel like a seamless, if unlikely, merging between classic arcade pinball and the creepy-cool Metroid Prime series." The sentiment was shared by GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...
's Greg Kasavin, who was convinced that pinball was an excellent medium to simulate the challenging struggles found in the Metroid series, noting that the game "pulls it off very well" by being faithful to the main series. Bryn Williams of GameSpy
GameSpy
GameSpy Industries, Inc., known simply as GameSpy, is a division of IGN Entertainment, which operates a network of game websites and provides online video game-related services and software. GameSpy dates back to the 1996 release of an internet Quake server search program named QSpy. The current...
was impressed after playing the game; he noted that it was one of the more unique gaming sessions that anyone can have on the Nintendo DS. Metroid Prime Pinballs gameplay was lauded by reviewers. Craig Harris of IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...
appreciated Fuse Games' work on the game, praising the graphics, audio, and gameplay, along with its "pick-up-and-play" element that made it easy for people with varying levels of skill to play. X-Play
X-Play
X-Play is a TV program about video games, known for its reviews and comedy skits...
felt the same way, noting that the simple controls and "short bursts of gameplay" make Metroid Prime Pinball a perfect handheld video game. In addition, they asserted that the game has great value because of the included wireless multiplayer mode, which allows up to eight players to play the game with just one game card.
A few critics were negative about Metroid Prime Pinball. The reviewer from the Electronic Gaming Monthly
Electronic Gaming Monthly
Electronic Gaming Monthly is a bimonthly American video game magazine. It has been published by EGM Media, LLC. since relaunching in April of 2010. Its previous run, which ended in January 2009, was published by Ziff Davis...
video game magazine found it hard to see the pinball while playing the game, especially when it was in the area between the top and bottom Nintendo DS screens. With a limited selection of game modes, GamePro
GamePro
GamePro Media was a United States gaming media company publishing online and print content on the video game industry, video game hardware, and video game software developed for a video game console , a computer, and/or a mobile device . GamePro Media properties include GamePro magazine and...
s Rice Burner was disappointed with the game, and concluded that because every game mode features the same tabletops, Metroid Prime Pinball lacked variety, which Game Informer
Game Informer
Game Informer is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. It was formed in August 1991, when FuncoLand started publishing a six-page magazine, free in all its retail locations...
s reviewer agreed with, noting that he would have had more fun with the game if he "had access to a little more content". The minigames were criticized by Game Revolution
Game Revolution
Game Revolution or GR is a gaming website created in 1996. Based in Berkeley, California, the site includes reviews, previews, a gaming download area, cheats, and a merchandise store, as well as webcomics, screenshots, and videos...
, which claimed that there were too many minigames that were only of average quality. Furthermore, it asked the game's developer, Fuse Games, to spend more time making a great pinball game rather than several minor minigames, requesting "a character-based game that's great at pinball rather than a fence-riding jack of all trades that is master of none". Eurogamer
Eurogamer
Eurogamer is a Brighton-based website focused on video games news, reviews, previews and interviews. It is operated by Eurogamer Network Ltd., which was formed in 1999 by brothers Rupert and Nick Loman. Eurogamer has grown to become one of the most important European-based websites focused on...
had a different experience, finding that the minigames provided more entertainment than the main game, which they remarked was a "cardinal sin in pinball". They also criticized the tilt feature for being unintuitive and difficult to use. The reviewer for GamesMaster
GamesMaster
GamesMaster was a British television show, screened on Channel 4 from 1992 to 1998, and was the first ever UK television show dedicated to computer and video games.-Origins:...
felt that Metroid Prime Pinball was directed more towards Metroid fans than pinball aficionados, calling it a "flashy but insipid" game.