Persona 3
Encyclopedia
Shin Megami Tensei: Persona 3, originally released in Japan as simply , is the fourth video game in the Shin Megami Tensei: Persona
Shin Megami Tensei: Persona
Shin Megami Tensei: Persona, known in Japan as is a series of role-playing video games developed and published by Atlus. The series is a spin-off of the Megami Tensei series which focuses on demon summoners. However, the Persona series centers around groups of teenagers who have the ability to...

series of console role-playing games developed by Atlus
Atlus
is a Japanese computer and video game developer, publisher, and distributor based in Tokyo, Japan, best known for developing the console role-playing game franchise Megami Tensei. The first Megami Tensei was a Nintendo Entertainment System video game published by Namco based on a trilogy of...

, which is part of the larger Megami Tensei
Megami Tensei
, commonly abbreviated as , is a Japanese console role-playing game metaseries which was originally based on the novel series Digital Devil Story by Aya Nishitani and has gone to become one of the major franchises of the genre in its native country...

series of video games. Persona 3 was originally published in 2006 on the PlayStation 2
PlayStation 2
The PlayStation 2 is a sixth-generation video game console manufactured by Sony as part of the PlayStation series. Its development was announced in March 1999 and it was first released on March 4, 2000, in Japan...

 by Atlus
Atlus
is a Japanese computer and video game developer, publisher, and distributor based in Tokyo, Japan, best known for developing the console role-playing game franchise Megami Tensei. The first Megami Tensei was a Nintendo Entertainment System video game published by Namco based on a trilogy of...

 in Japan; the North American release of the game was delayed due to issues with the publication of the official art book. An add-on disc entitled Persona 3 FES, containing a "director's cut" of the original game, as well as a new epilogue
Epilogue
An epilogue, epilog or afterword is a piece of writing at the end of a work of literature or drama, usually used to bring closure to the work...

, was released alongside Persona 3 in Japan in 2007, and in 2008 in other territories. A PlayStation Portable
PlayStation Portable
The is a handheld game console manufactured and marketed by Sony Corporation Development of the console was announced during E3 2003, and it was unveiled on , 2004, at a Sony press conference before E3 2004...

 version of Persona 3, titled Persona 3 Portable was released in Japan on November 1, 2009, and in North America on July 6, 2010. The remake adds the ability to play as a female protagonist, new story elements and music, and a new interface designed for the PSP. In North America, Persona 3 became the first game in the series to be rated M by the ESRB; all previous titles have been rated T.

In Persona 3, the player takes the role of a male high-school student who joins the Specialized Extracurricular Execution Squad (SEES), a group of students investigating the Dark Hour, a time period between one day and the next that few people are aware of. During the Dark Hour, the player enters Tartarus, a large tower containing Shadows, creatures that feed on the minds of humans. To fight the Shadows, each member of SEES is able to summon a Persona, a manifestation of a person's inner self. The game's most iconic feature is the method by which the members of SEES release their Personas: by firing a gun-like object called an Evoker at their head. In addition to the standard elements of role-playing games, Persona 3 includes elements of simulation games
Simulation video game
A simulation video game describes a diverse super-category of computer and video games, generally designed to closely simulate aspects of a real or fictional reality.-Sub-genres:-Construction and management simulation:...

, as the game's protagonist progresses day by day through a school year, making friends and forming relationships that improve the strength of his Personas in battle. The North American release of Persona 3 includes the aforementioned art book, along with a selection of music from the official soundtrack.

There are official soundtracks for Persona 3, Persona 3 FES, and Persona 3 Portable, as well as an arrangement
Arrangement
The American Federation of Musicians defines arranging as "the art of preparing and adapting an already written composition for presentation in other than its original form. An arrangement may include reharmonization, paraphrasing, and/or development of a composition, so that it fully represents...

 album containing music from multiple games in the Persona series. Music from the game has also been performed live at two concerts dedicated to the Persona series. Persona 3 has seen a manga adaption, multiple radio dramas
Radio drama in Japan
Radio drama in Japan has a history as long as that of radio broadcasting in that country, which began in 1925. Some consider the first Japanese radio drama to have been "" which was a radio broadcast of a stage play. Others consider the Japanese translation of Richard Hughes's "Danger" or to be...

. Critical reception of Persona 3 was mainly positive; reviewers enjoyed the game's social elements, while some found its combat and environments repetitive. Persona 3 FES was said to give narrative closure to the original game, although it was criticized for not featuring the simulation aspect of Persona 3. The sequel to Persona 3, Shin Megami Tensei: Persona 4
Shin Megami Tensei: Persona 4
Shin Megami Tensei: Persona 4, originally released in Japan as simply , is a role-playing video game developed and published by Atlus for Sony's PlayStation 2, and chronologically the fifth installment in the Shin Megami Tensei: Persona series. Persona 4 was released in Japan in July 2008, North...

, was released in 2008.

In 2008, an original anime set 10 years after the events of Persona 3, entitled Persona: Trinity Soul, was released in Japan. According to the official Persona 3 Portable fanbook, Trinity Soul is considered a spinoff and a non-canonical entry in the series, although it shares with Persona 3 the same world and certain characters.

Setting

The story of Persona 3 takes place in a 2009 CE Japanese city called , built and funded by the Kirijo Corporation. Experiments carried out ten years ago created the Dark Hour, a period of time that exists between one day and the next. During this time, most people are transmogrified
Shapeshifting
Shapeshifting is a common theme in mythology, folklore, and fairy tales. It is also found in epic poems, science fiction literature, fantasy literature, children's literature, Shakespearean comedy, ballet, film, television, comics, and video games...

 into coffins and are not aware of the Dark Hour; however, there is a select group of people who are. The Dark Hour bends reality; Gekkoukan High School, where most of the characters attend school during the day, becomes a huge labyrinthine tower called Tartarus, and beasts known as Shadows roam the area, preying on the minds of those still conscious. The Shadows leave their victims in near-catatonic states outside of the Dark Hour. To investigate and learn about the Dark Hour, Shadows, and Tartarus, the "Specialized Extracurricular Execution Squad", or SEES, was created. SEES is a group of high-schoolers capable of summoning beings known as Personas to combat Shadows. The Persona 3 instruction manual describes Personas as being "a second soul that dwells deep within a person's heart. It is an entirely different personality that emerges when a person is confronted with something from outside his world." Persona-users usually summon their Persona by firing a gun-like object called an Evoker at their head.

Characters

The main character of Persona 3 is a silent protagonist, named by the player at the start of the game. He is a teenage boy, orphaned as a child, returning to the city he grew up in ten years prior to attend Gekkoukan High School. After learning of his ability to summon a Persona, he joins SEES, which is composed mostly of students at his school: Yukari Takeba, a popular, cheerful girl; Akihiko Sanada, a calm and collected senior who leads the school's boxing team; and Mitsuru Kirijo, the Student Council President and daughter of the head of the Kirijo Group, who provides backup during battle. As the game progresses, SEES gains several new members: Junpei Iori, a class clown and the protagonist's best friend; Fuuka Yamagishi, a shy girl who replaces Mitsuru as a support character; Aigis, a female android designed by the Kirijo Group to fight Shadows; Ken Amada, a middle schooler whose mother was killed by a Persona-user; Shinjiro Aragaki, a former member of SEES who left the group due to prior events; and Koromaru, a dog capable of summoning a Persona.

Story

Persona 3 begins with the Protagonist transferring to Gekkoukan High School, and moving into a dorm in the city. After learning of his ability to summon a Persona, he is asked to join SEES, and is eventually elected its leader in combat. Additional members join SEES over time, all students attending Gekkoukan: Junpei, who had only recently discovered his ability to summon a Persona; Akihiko, whose arm injury prevented him from fighting; and Fuuka, who replaces Mitsuru as the team's support member. After awakening to his Persona ability, the Protagonist is transported to the Velvet Room, which its proprietor, Igor, says is a realm between "dream and reality". Igor explains to him that his Persona ability is special: he is the only member of SEES capable of wielding multiple Personas in battle. In-game, the Velvet Room is where the player may fuse two or more Personas to create a new one. Igor also encourages the Protagonist to meet people and form bonds with them, known as Social Links. According to Igor, the power of his Social Links will determine his potential in combat.

On nights when the moon is full, the city is attacked by a Shadow more powerful than the ones found in Tartarus. After several of these incidents, Mitsuru is forced to reveal to the team the origin of Tartarus and the Dark Hour. Ten years earlier, the Kirijo Group, a research company founded by Mitsuru's grandfather, began amassing and containing Shadows. They studied and performed experiments on them, in order to harness their power. However, the experiments went awry, allowing the Shadows to escape and assemble into twelve larger creatures. Each is affiliated with one of the twelve Major Arcana
Major Arcana
The Major Arcana or trumps are a suit of twenty-two cards in the tarot deck. They serve as a permanent trump suit in games played with the tarot deck, and are distinguished from the four standard suits collectively known as the Minor Arcana...

. SEES's leader, Shuji Ikutsuki, informs them that, if they were to defeat all twelve of the greater Shadows, Tartarus and the Dark Hour would disappear forever.

As the year continues, the group adds two more Persona-users to their team: Ken and Koromaru. While vacationing in Yakushima
Yakushima
, one of the Ōsumi Islands, is an island of about 500 km² and roughly 15,000 islanders to the south of Kyūshū in Kagoshima Prefecture, Japan. The Vincennes Strait separates it from Tanegashima. The highest point on the island is Miyanoura-dake at 1,935 metres...

, Junpei, Akihiko, and the Protagonist encounter Aigis, who had recently escaped the laboratory where she was kept, despite having been deactivated for years. For reasons she cannot explain, she has a need to be near the Protagonist, even breaking into his dorm room at night to monitor him. Aigis is also enlisted in SEES. It is revealed soon after that Shinjiro accidentally killed Ken's mother by losing control over his Persona; during an altercation between the two, Takaya threatens them both at gunpoint, when Shinjiro throws himself in front of his revolver, saving Ken's life and leading to his own death. After defeating the twelfth and final Shadow, SEES learns that they had been mislead by Shuji Ikutsuki. By destroying the greater Shadows, they have freed parts of a being known as Nyx, which will bring about the end of the world if it is fully restored. Nyx, or the "maternal being", is the creator of Shadows; she is drawn to Earth by The Appriser, or "Death", a Shadow of the Death arcanum. SEES encounters The Appriser disguised as Ryoji Mochizuki, a recent transfer student to Gekkoukan High School.

The Shadow experiments performed ten years earlier created the Death Shadow, albeit in an incomplete state. Aigis, unable to defeat the Shadow, sealed it inside the Protagonist, who was a child at the time. By defeating the twelve greater Shadows, the Death Shadow was recreated. Its purpose is to usher Nyx into the world, who will bring about the extinction of the human race. Ryoji insists that Nyx cannot be defeated; however, he offers SEES an alternative. If they were to kill him, their memories of the Dark Hour and Tartarus would vanish, allowing them to continue life unaware of their impending death. Aigis, who now realizes why she wanted to protect the Protagonist, begins to believe that she is useless. She urges SEES to kill Ryoji, as they cannot defeat Nyx. Through encouragement from her friends, however, she gains the resolve to join with SEES as they attempt to fight Nyx.

On December 31, New Year's Eve
New Year's Eve
New Year's Eve is observed annually on December 31, the final day of any given year in the Gregorian calendar. In modern societies, New Year's Eve is often celebrated at social gatherings, during which participants dance, eat, consume alcoholic beverages, and watch or light fireworks to mark the...

, the player must decide whether to kill Ryoji. If he is killed, the game skips to Graduation Day, with SEES's memories of the Dark Hour, Tartarus and Nyx are erased, allowing them to live the rest of their lives in ignorance and Nyx exterminates humanity. If he is spared, then the game continues, and on January 31, SEES ascends to the roof of Tartarus to face Ryoji, who has transformed into the Nyx Avatar. While they are able to defeat him, Nyx continues to descend to Earth. As this is happening, the Protagonist is summoned to the Velvet Room, where Igor reminds him that the power of his Social Links would determine his potential. The Protagonist hears the voices of his friends encouraging him. The strength of his Social Links grants him the power of the "Universe", allowing him to seal away Nyx from humanity. The world returns to normal, though the memories of the past year are lost to the members of SEES. However, Aigis and the Protagonist do remember. On Graduation Day, the two go to the roof of the school, where the members of SEES had promised to meet should they stop Nyx and live to see their graduation. It is here that Aigis thanks the Protagonist for giving her a purpose in life: protecting him. Shortly afterwards, he closes his eyes. The protagonist's fate is revealed in The Answer, included with the FES version of Persona 3.

Gameplay

Combining elements of traditional console role-playing games and simulation game
Simulation video game
A simulation video game describes a diverse super-category of computer and video games, generally designed to closely simulate aspects of a real or fictional reality.-Sub-genres:-Construction and management simulation:...

s, the gameplay of Persona 3 involves following the day-to-day life of the game's protagonist, as he attends school and works to build relationships with other people. Each day is broken up into several periods of time, such as "Morning", "After School", or "Evening"; certain activities are restricted to certain times of the day. Free time can be spent engaging in a number of activities, including participating in a sports team or club
High school club
High School clubs, are student-based school organizations, consisting of administration-approved organizations functioning with myriads of tasks, varying on the specific purpose of each respective club. Clubs composed of students, with adults as advising figures to maintain the functionality of clubs...

 meeting, seeing a movie, eating at a restaurant, or spending time with someone to improve a Social Link.

Social Links are bonds of friendship the Protagonist has formed with other characters, each associated with one of the Major Arcana. Each Link has its own narrative arc, starting at Rank 1; spending time with a Social Link character progresses their story, and increases the Rank of the Link. Increasing Social links usually needs certain conditions - attributes, friendship points, or require other social links or items. Bringing the Persona with the same Arcanum to the Social links will increase friendship level better, although it is not a must to achieve the social link. It is noted that leaving a social link unattended for too long, or doing something like meeting multiple girlfriends or selecting incorrect option in some social link may get the Arcanum reversed, preventing the Protagonist to summon that arcana's Personas unless it reverses back again. The worst case, however, may "break" the Arcanum which cannot be reverted again through the game.

The Protagonist has three social attributes—Academics, Charm, and Courage—which can be improved by engaging in specific activities. For example, studying after school or at night will increase Academics, correctly answering a question during a class increases Charm, and singing karaoke
Karaoke
is a form of interactive entertainment or video game in which amateur singers sing along with recorded music using a microphone and public address system. The music is typically a well-known pop song minus the lead vocal. Lyrics are usually displayed on a video screen, along with a moving symbol,...

 at night will increase Courage. Some Social Links cannot be started unless a specific attribute is at a certain level.

At night, the player may enter Tartarus, the primary dungeon of Persona 3. Tartarus is a tower containing over 250 floors, divided into several "blocks" . The floors of Tartarus are randomly-generated, each containing chests with money or items inside, enemies to fight, and a stairway to the next level. Certain floors contain mini-bosses that must be defeated before moving on, or having road-blocks that is inaccessible without certain movements in story, along with a teleport
Teleportation
Teleportation is the fictional or imagined process by which matter is instantaneously transferred from one place to another.Teleportation may also refer to:*Quantum teleportation, a method of transmitting quantum data...

 point which allows the player to return to the entrance of Tartarus (or returning from the entrance to that point). To fight Shadows, the player may bring into Tartarus up to three members of SEES, in addition to the Protagonist and the supporting-member (which is fixed and only changed once as story's movement) who did not engage in battles; these five characters comprise the player's "party
Party (role playing games)
A party is a group of characters adventuring together in a role-playing game. In tabletop role-playing, a party is composed of a group of players, occasionally with the addition of non-player character allies controlled by those players or by the gamemaster. In computer games, the relationship...

". The condition of members of the player's party will worsen as they continue to participate in battles. A "tired" or "sick" character will perform worse in battle, and must be given time outside of Tartarus to recover. Every full-moon day's midnight the story's plot will have a big movement, which they're usually accompanied with boss battles, which may, or may not happen in Tartarus.

Combat

While in Tartarus, the player will encounter numerous Shadows roaming each floor. When the player's character comes into contact with a Shadow, or strikes it with his weapon, the game switches to a battle screen where combat takes place. Battles are turn-based, meaning the player's characters and enemies wait their turn to attack. In original and FES version, the player only directly controls the actions of the Protagonist, but the actions of other party members may be guided via a "Tactics" menu. Each character can perform a basic attack using an equipped weapon, summon their Persona to use a special ability, or use recovery and battle items. Offensive abilities are classified by type of damage done, such as "Slash", "Fire", "Ice", or "Darkness". Enemies, as well as members of the player's party, have a set of strengths and weaknesses to these attack types; striking a foe with an attack it is weak against will knock it down. This allows the attacker to act again, and requires that the knocked-down combatant use its next turn to stand up. If all on-screen enemies are knocked down at once, the player may commence an "All-Out Attack", in which the party rushes the knocked-down enemies, creating a large cloud of cartoon-like smoke and inflicting a high amount of damage.

Personas

Each member of SEES has a Persona they can summon during battle. Each character's Persona has its own set of strengths and weaknesses, as well as its own unique set of abilities. It also identifies with one of the Major Arcana. When a battle is won, each Persona gains experience point
Experience point
An experience point is a unit of measurement used in many role-playing games and role-playing video games to quantify a player character's progression through the game...

s, eventually causing it to level up, increasing its strength in battle and granting it new abilities. The Protagonist is unique among the members of SEES, as he is able to carry multiple Personas. By switching between them during battle, he has access to a wider variety of skills than any other character. In addition, he is the only character who has access to the Velvet Room, in which the player is able to fuse multiple Personas together to create a new, more powerful one. A new Persona inherits several abilities from the Personas used to create it; in addition, it can gain an experience point bonus, based on the rank of the Social Link that matches the Arcanum of the Persona being fused. The player is limited by the level of his character when fusing a Persona; the level of the Protagonist must be at least equal to the level of the Persona to be fused. There is also a Persona Compendium which contains all previously-owned Personas; this allows the player to retrieve, for a price, an older Persona to be used.

Development and design

In March 2006, the first details on Persona 3 were unveiled in the Japanese gaming magazine Famitsū
Famitsu
is a line of Japanese video game magazines published by Enterbrain, Inc. and Tokuma. Currently, there are five Famitsū magazines: Shūkan Famitsū, Famitsū PS3 + PSP, Famitsū Xbox 360, Famitsū Wii+DS, and Famitsū Wave DVD...

. In addition to announcing the game's Japanese release date of July 13, the three-page article detailed the game's premise, combat systems, and the Social Link system (known as Community in the Japanese version). It also profiled three characters—the Protagonist, Junpei, and Yukari—as well as their respective Personas: Orpheus
Orpheus
Orpheus was a legendary musician, poet, and prophet in ancient Greek religion and myth. The major stories about him are centered on his ability to charm all living things and even stones with his music; his attempt to retrieve his wife from the underworld; and his death at the hands of those who...

, Hermes
Hermes
Hermes is the great messenger of the gods in Greek mythology and a guide to the Underworld. Hermes was born on Mount Kyllini in Arcadia. An Olympian god, he is also the patron of boundaries and of the travelers who cross them, of shepherds and cowherds, of the cunning of thieves, of orators and...

 and Io
Io (mythology)
Io was, in Greek mythology, a priestess of Hera in Argos, a nymph who was seduced by Zeus, who changed her into a heifer to escape detection. His wife Hera set ever-watchful Argus Panoptes to guard her, but Hermes was sent to distract the guardian and slay him...

.

While localizing
Language localisation
Language localisationThe spelling "localization", a variant of "localisation", is the preferred spelling in the US and Canada. is the second phase of a larger process of product translation and cultural adaptation to account for...

 Persona 3 for English-speaking countries, the honorifics
Japanese honorifics
The Japanese language has many honorifics, parts of speech which show respect, and their use is mandatory in many social situations. Honorifics in Japanese may be used to emphasize social distance or disparity in rank, or to emphasize social intimacy or similarity in rank.The system of honorifics...

 used by the characters in the original Japanese script were retained. According to Atlus script editor and localizer Nich Maragos, their use "adds so much more meaning to the text." In an interview with RPGamer, project editor Yu Namba explained that during the process of translation, some of the Japanese humor, "things that made absolutely no sense in western culture…were replaced with jokes that at least somewhat parallel the originals." In an interview with the magazine Play
Play (US magazine)
Play was a U.S.-based magazine focused on video games, anime, manga, film, DVD, television, comics, music and media. Published by Fusion Publishing, Inc. since 2001, Play magazine also had a separate Internet presence on its website, Play Online...

, lead director for Persona 3 Katsura Hashino discussed why the decision was made to have party members be directed by an artificial intelligence
Artificial intelligence
Artificial intelligence is the intelligence of machines and the branch of computer science that aims to create it. AI textbooks define the field as "the study and design of intelligent agents" where an intelligent agent is a system that perceives its environment and takes actions that maximize its...

: "I think it's more fun to have the party members controlled by their AI, so each member's characteristics and personality are on vivid display. There were no objections raised among the Persona 3 development team, either." He also notes that the system "wasn't well received" by players of the game. Persona 3 does not include the negotiation elements of previous Persona or Megami Tensei games, which allowed players to talk to enemies during a battle to recruit them, earn money, or obtain items. However, the social elements of Persona 3 (and its successor, Shin Megami Tensei: Persona 4
Shin Megami Tensei: Persona 4
Shin Megami Tensei: Persona 4, originally released in Japan as simply , is a role-playing video game developed and published by Atlus for Sony's PlayStation 2, and chronologically the fifth installment in the Shin Megami Tensei: Persona series. Persona 4 was released in Japan in July 2008, North...

) are considered the equivalent of the negotiation system by the development team. Maragos said in a 1UP.com
1UP.com
1UP.com is a video game website owned by IGN Entertainment, a division of News Corporation. Previously, the site was owned by Ziff Davis before being sold to UGO Entertainment in 2009....

 interview that "negotiation isn't gone…And [it] still factors into Persona Fusion; it's still a big part of the game. I feel like it's disguised, but it's there."

Audio

The soundtrack for Persona 3 was composed entirely by Shōji Meguro
Shoji Meguro
is a Japanese video game composer and director who joined Atlus in 1996 and has composed music for many of their games, mainly those in the Megami Tensei series.-Biography:...

, with the exception of "Adventured act:", which was co-composed by Yosuke Uda. It was released as two discs on July 19, 2006 by Aniplex
Aniplex
, formerly known as Sony Pictures Entertainment Visual Works Inc. and Sony Music Entertainment Visual Works Inc., is a Japanese anime and music production and distribution enterprise owned by Sony Music Entertainment Japan and established in January 1997...

 in Japan. A selection of tracks from the original soundtrack was bundled with the North American release of Persona 3. An arranged album titled Burn My Dread -Reincarnation: Persona 3- was released in Japan on April 18, 2007 by Aniplex. It contains eleven arrangements of tracks from Persona 3, as well as an extended version of the song "Burn My Dread." Reincarnation was composed and arranged by Shōji Meguro. Meguro has said that the development of Persona 3 was one of his first opportunities to fully realize his music in video games. In the past, the hardware limitations of the original PlayStation
PlayStation
The is a 32-bit fifth-generation video game console first released by Sony Computer Entertainment in Japan on December 3, .The PlayStation was the first of the PlayStation series of consoles and handheld game devices. The PlayStation 2 was the console's successor in 2000...

 required him to compose music in 100-200 kilobyte
Kilobyte
The kilobyte is a multiple of the unit byte for digital information. Although the prefix kilo- means 1000, the term kilobyte and symbol KB have historically been used to refer to either 1024 bytes or 1000 bytes, dependent upon context, in the fields of computer science and information...

 samples, which he felt made the music sound "pretty cheap". The move to the PlayStation 2
PlayStation 2
The PlayStation 2 is a sixth-generation video game console manufactured by Sony as part of the PlayStation series. Its development was announced in March 1999 and it was first released on March 4, 2000, in Japan...

 allowed for real-time streaming
Streaming media
Streaming media is multimedia that is constantly received by and presented to an end-user while being delivered by a streaming provider.The term "presented" is used in this article in a general sense that includes audio or video playback. The name refers to the delivery method of the medium rather...

 of music. Meguro considers this "the point at which I was finally able to express my music without making any compromises".

Meguro returned to compose new music for Persona 3: FES. Released in Japan on May 2, 2007 by Aniplex, the soundtrack contained the original score for FES, as well as arrangements of music from earlier games in the Persona series. "The Snow Queen", composed by Kenichi Tsuchiya, is a remix of the theme to Revelations: Persona. "Maya's Theme", composed by Kenichi Tsuchiya, and "Time Castle", composed by Toshiko Tasaki, are remixes of tracks from Persona 2
Persona 2
is a two-part series of Japanese console role-playing games for the Sony PlayStation, developed by Atlus. and are two chapters of the same storyline...

. Persona 3 Portable contains new background music, which can be heard if the player chooses to control the game's new female protagonist. The game's official soundtrack was released by Aniplex in Japan on November 25, 2009.

Music from the Persona series has been performed at two live concerts presented by Aniplex. The first, Persona Music Live: Velvet Room in Akasaka Blitz, was held in Akasaka, Tokyo
Akasaka, Tokyo
is a residential and commercial district of Minato, Tokyo, located west of the government center in Nagatachō and north of the Roppongi nightlife district....

 on August 22, 2008, and featured music from Persona 3, Persona 3: FES, Persona 4, and the anime
Anime
is the Japanese abbreviated pronunciation of "animation". The definition sometimes changes depending on the context. In English-speaking countries, the term most commonly refers to Japanese animated cartoons....

 series Persona: Trinity Soul. The setlist was mainly composed of tracks from Persona 4, however, which was a recent release in Japan. Aniplex released a DVD of the event in September 2009. The second, Live in Velvet Room, was held at the Wel City Hotel in Shinjuku, Tokyo
Shinjuku, Tokyo
is one of the 23 special wards of Tokyo, Japan. It is a major commercial and administrative center, housing the busiest train station in the world and the Tokyo Metropolitan Government Building, the administration center for the government of Tokyo.As of 2008, the ward has an estimated population...

 in September 2009. The concert featured music from Persona 3, Persona 4, and two PlayStation Portable
PlayStation Portable
The is a handheld game console manufactured and marketed by Sony Corporation Development of the console was announced during E3 2003, and it was unveiled on , 2004, at a Sony press conference before E3 2004...

 remakes in the series: Shin Megami Tensei: Persona—a remake of Revelations: Persona, the first game in the Persona series—and Persona 3 Portable

Persona 3 FES

is an add-on disc for Persona 3 containing updates to the original game, as well as a new epilogue
Epilogue
An epilogue, epilog or afterword is a piece of writing at the end of a work of literature or drama, usually used to bring closure to the work...

 in which the player controls Aigis. FES was released in Japan on April 19, 2007, as both a stand-alone game, and with the "director's cut" version of Persona 3. Overseas, the combined edition was published in North America by Atlus U.S.A. on April 22, 2008, and in Europe by Koei on October 17, 2008. According to the game's director, Katsura Hashino, the subtitle "Fes" is derived from the word "festival". Players of the original Persona 3 are given the option of transferring certain data from the original version's save file, such as the player's compendium, social-related stats, and maxed Social Link items.

The expansion to Persona 3, in addition to adding new content to the main game (referred to as "The Journey", or "Episode Yourself" in the Japanese version), includes an epilogue to the original story entitled "The Answer" ("Episode Aegis" in the Japanese version). The core gameplay of The Answer is similar to that of The Journey, although the Social Link system has been removed, and the player does not attend school.

The Answer story

The events of The Answer begin on March 31, shortly after the end of the original game. During the opening sequence, it is revealed that the Protagonist has died; the other characters speculate that his death is related to his defeating Nyx. The school year has ended, and the dorm is to be closed down soon. However, the characters discover that they are trapped in their dorm, and that the day March 31 is repeating itself. Later, a large hole opens in the floor of the dorm, and SEES is attacked by Metis, an anti-shadow weapon like Aigis. In the midst of fighting Metis to protect her friends, Aigis's Persona, Athena
Athena
In Greek mythology, Athena, Athenê, or Athene , also referred to as Pallas Athena/Athene , is the goddess of wisdom, courage, inspiration, civilization, warfare, strength, strategy, the arts, crafts, justice, and skill. Minerva, Athena's Roman incarnation, embodies similar attributes. Athena is...

, transforms into Orpheus
Orpheus
Orpheus was a legendary musician, poet, and prophet in ancient Greek religion and myth. The major stories about him are centered on his ability to charm all living things and even stones with his music; his attempt to retrieve his wife from the underworld; and his death at the hands of those who...

, the original Persona of the Protagonist. She also gains the power to summon multiple Personas, like the Protagonist. Aigis is able to subdue Metis, whose actions were an attempt to end the time skip and save Aigis, who she calls her "sister".

Underneath the dorm is the Abyss of Time, the cause of the time skip. The Abyss contains seven doors, the insides of which contain multi-floor dungeons, similar in design to Tartarus; it is in these areas that the game's combat takes place. At the top of each door, the characters witness an event from the past of a member of SEES. After seeing several of these flashback
Flashback (narrative)
Flashback is an interjected scene that takes the narrative back in time from the current point the story has reached. Flashbacks are often used to recount events that happened before the story’s primary sequence of events or to fill in crucial backstory...

s, the characters discern that the event shown in each door relates to how that person obtained their Persona. At the top of the seventh and final door, SEES fights a Shadow of the Protagonist. After defeating it, each of them obtain a key. By combining the keys, they would be able to end the time skip and leave the dorm. However, Metis presents SEES with an alternative: instead of unlocking the front door of the dorm, they may also use the keys to travel back in time, to before the fight against Nyx and the death of the Protagonist. Unable to agree on how to use the keys, the characters determine that they must fight each other to decide. Aigis and Metis claim all eight keys, but then discover a third, new door in the Abyss of Time, which leads to the moment the Protagonist sealed Nyx from the world.

Metis explains that the purpose of the seal created by the Protagonist was not to seal Nyx from humanity, but to prevent humanity from calling out to Nyx. However, the malice of the human race manifested in a monster called Erebus, which was able to break through the seal, causing the time skip. SEES realizes that the wishes that created Erebus came also from them, and so they fight it, and are able to defeat it. Mitsuru points out that Erebus will return someday, as humans will never stop wishing for death. After breaking the time skip and exiting through the front door of the dorm, Metis, Aigis, and the rest of SEES are summoned to the Velvet Room. It is here they learn of Metis's true origins: that she is a manifestation of a part of Aigis's personality. Distraught over the death of the Protagonist, she no longer wanted to live like a human, and wished to return to being a machine. However, after being set free from the Abyss of Time, Aigis changes her mind, deciding to continue to attend school, something she had chosen not to do earlier.

Persona 3 Portable

, an enhanced remake of Persona 3 for the PlayStation Portable
PlayStation Portable
The is a handheld game console manufactured and marketed by Sony Corporation Development of the console was announced during E3 2003, and it was unveiled on , 2004, at a Sony press conference before E3 2004...

, was released in Japan on November 1, 2009, and released in North America on July 6, 2010. It will be coming to most of Europe on 29 April 2011 and the UK on 28 April 2011. The announcement in Famitsū
Famitsu
is a line of Japanese video game magazines published by Enterbrain, Inc. and Tokuma. Currently, there are five Famitsū magazines: Shūkan Famitsū, Famitsū PS3 + PSP, Famitsū Xbox 360, Famitsū Wii+DS, and Famitsū Wave DVD...

revealed that the player would have the option to play as a female character. This selection alters some aspects of the story: the first Persona gained by the Protagonist, Orpheus, will have a different appearance; Igor's assistant in the Velvet Room, Elizabeth, can be replaced with a male equivalent named Theodore. The gender choice also alters some aspects of the Social Link stories. In addition to the new playable character, there are two new difficulty level
Difficulty level
In general usage, difficulty level refers to the relative difficulty of completing a task or objective.In computer and video games, the term specifically delineates the ease or difficulty with which an average user may complete a game or a part of a game. Arcade games as well as many early console...

s to select from alongside the original game's three. Persona 3 Portable only includes the story of the original Persona 3; however, general changes have been made to the plot, regardless of character choice.

The game's revised battle system draws on elements added in Persona 3s successor, Persona 4
Shin Megami Tensei: Persona 4
Shin Megami Tensei: Persona 4, originally released in Japan as simply , is a role-playing video game developed and published by Atlus for Sony's PlayStation 2, and chronologically the fifth installment in the Shin Megami Tensei: Persona series. Persona 4 was released in Japan in July 2008, North...

. In combat, the player is able to directly control every character, as an alternative to utilizing the game's artificial intelligence. The ability to guard has been added, and allies will take fatal attacks for the Protagonist, preventing his or her death. Outside of Tartarus, instead of navigating the game world by directly controlling the Protagonist, the player guides an on-screen cursor around an area, allowing interaction with characters and objects. The game includes the voice acting of the original game, although characters are not shown in the world, instead being represented by on-screen portraits. In addition, the anime cutscene
Cutscene
A cutscene is a sequence in a video game over which the player has no or only limited control, breaking up the gameplay and used to advance the plot, strengthen the main character's development, introduces enemy characters, and provide background information, atmosphere, dialogue, and clues...

s seen in the original Persona 3 have been replaced to feature in-game graphics. Shōji Meguro
Shoji Meguro
is a Japanese video game composer and director who joined Atlus in 1996 and has composed music for many of their games, mainly those in the Megami Tensei series.-Biography:...

 composed new music for
Persona 3 Portable; some of the game's music is different if the female protagonist is selected. Several cameo
Cameo appearance
A cameo role or cameo appearance is a brief appearance of a known person in a work of the performing arts, such as plays, films, video games and television...

s of characters from
Persona 4 have been added to Persona 3 Portable, including Yukiko Amagi, a playable character from Persona 4. It also features a cameo character which was hinted as Vincent, the star of another game by the Persona development team, Catherine
Catherine (video game)
is a horror puzzle-platformer adventure game developed by Atlus Persona Team and published by Atlus for the PlayStation 3 and Xbox 360. The game is Atlus' first internally-developed game for seventh-generation consoles in high definition, and is described as an "adult-oriented" title by the game's...

.

Release

The North American release of
Persona 3 shipped as a collector's edition
Special edition
The terms special edition, limited edition and variants such as deluxe edition, collector's edition and others, are used as a marketing incentive for various kinds of products, originally published products related to the arts, such as books, prints or recorded music and films, but now including...

 box, containing the game, a soundtrack disc, and a 52-page art book. The game's original release date was July 24, 2007. However, Atlus encountered a problem with the manufacturing of the art book several days before the intended ship date. Instead of shipping the game without the book, the company decided to push its release back three weeks, to August 14. Atlus issued a press release explaining that they were delaying the game so as maintain the quality of the package, which would have been "irreparably compromised" if they had "revise[d] or abandon[ed] the deluxe package." Persona 3 FES was first released alongside the original game in two forms: the "Regular Edition" — containing both the "director's cut" version of Persona 3, and the new epilogue — as two separate discs, and the "Append Edition", containing only the epilogue, on a single disc. Persona 3 and its expansion were released simultaneously in Japan on April 19, 2007. At the time, Atlus had not announced plans to release FES outside of Japan. This announcement did not come until February 2008, when the game's North American release date was revealed to be April 22, 2008.

Persona 3 Portable was released as a stand-alone game and as part of a bundle package, which includes a t-shirt and desk calendar. The game on its own retails for 6,279 yen (US$68), while the bundle (known as Persona 3 Portable DX) sells for 8,495 yen (US$92). In its first month of release, Persona 3 Portable sold over 158,000 copies. During the North American release, Atlus offered Junpei's hat a pre-order bonus for purchasing "Persona 3 Portable".

Critical reception

Persona 3 has seen generally positive reviews since its release, earning a Metacritic score of 86. Shane Bettenhausen of 1UP.com
1UP.com
1UP.com is a video game website owned by IGN Entertainment, a division of News Corporation. Previously, the site was owned by Ziff Davis before being sold to UGO Entertainment in 2009....

 called the game a "refreshingly new take on the
MegaTen [Megami Tensei] concept", and "the best RPG hitting the PS2 this year." He praised the "excellent" AI created to direct the actions of party members during battle, which he felt created "the series' speediest and most dynamic battle system to date." This sentiment was shared by other reviewers: Play
Play (US magazine)
Play was a U.S.-based magazine focused on video games, anime, manga, film, DVD, television, comics, music and media. Published by Fusion Publishing, Inc. since 2001, Play magazine also had a separate Internet presence on its website, Play Online...

 magazine's Eric Patterson said that the game's characters are a "smart bunch" in battle; in addition, Patterson wrote that the concept "strengthens the idea that each character is not just some sprite
Sprite (computer graphics)
In computer graphics, a sprite is a two-dimensional image or animation that is integrated into a larger scene...

 in a video game, but a real character in a real world." Jeff Haynes from IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...

 criticized the system, finding that it would occasionally result in the death of the player's character, which causes a game over
Game over
Game Over is a message in video games which signals that the game has ended, often due to a negative outcome - although the phrase sometimes follows the end credits after successful completion of a game...

.

GameTrailers gave the game a score of 9.0, calling it "a rare supernatural delicacy" stating it's an RPG that fans of the genre shouldn't miss out on. GameSpy
GameSpy
GameSpy Industries, Inc., known simply as GameSpy, is a division of IGN Entertainment, which operates a network of game websites and provides online video game-related services and software. GameSpy dates back to the 1996 release of an internet Quake server search program named QSpy. The current...

's Patrick Joynt praised the social elements of Persona 3, calling the game's Social Links "almost universally fascinating." While he suspected the simulation elements would "probably be the biggest hurdle" for fans of role-playing or Megami Tensei games, in his review he wrote that he "can't stress enough how well-done it is." Heidi Kemps of GamesRadar
GamesRadar
GamesRadar is a multi-format video game website featuring regular news, previews, reviews, videos, and guides. It is owned and operated simultaneously in the UK and US by worldwide publisher Future Publishing...

 found the game's teenage themes to be "a refreshing change" from those of other games in the genre, as they touch on "the social awkwardness common at that point in life." Patterson commended developer Atlus for how "utterly enjoyable" they made the "mundane life of a typical Japanese high school student" be. Jonathan Hunt of G4
G4 (TV channel)
G4, also known as G4 TV, is an American cable- and satellite-television channel originally geared primarily toward young adult viewers, originally based on the world of video games...

 commented on the day-to-day structure of Persona 3, which he found to be both "a blessing and a curse." While "look[ing] forward to seeing what new characters or events are revealed" each day, "having to visit a single dungeon…is not always appealing." Similarly, Game Informer
Game Informer
Game Informer is an American-based monthly magazine featuring articles, news, strategy, and reviews of popular video games and associated consoles. It was formed in August 1991, when FuncoLand started publishing a six-page magazine, free in all its retail locations...

s Joe Juba found the game's environments to be weak, as "most of the game takes place within one tower [Tartarus]." He also in his review noted that the game's roots in the Megami Tensei series would come across as foreign to new players. "If you don’t know anything about fusing Personas, or simply that 'bufu' means 'ice attack,' you have some catching up to do."

Persona 3: FES received a score of 89 on Metacritic, slightly higher than that of Persona 3. The plot of The Answer provides "much-needed narrative closure" to the story of The Journey, according to Shane Bettenhausen. Kevin VanOrd called FES a "wonderfully enhanced version of an already-great RPG"; in his review, he recommends the game to new players and those who had already finished the original game. The gameplay of The Answer was criticized by several reviewers for not including the social elements of the original game. VanOrd found the new chapter to be "less interesting" because of this. Jeff Haynes commented that the change "harkens back to a classic, more hardcore RPG experience of fighting and grinding", while done at the expense of what "made Persona 3 so intriguing in the first place." The reviews of GameSpy and IGN reiterated issues found with the original game, such as the inability to directly control party members in battle.

While some critics like IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...

 criticized Persona 3 Portable for "losing some of its polish", it was the most acclaimed version of the game, receiving a 91 out of 100 from Metacritic
Metacritic
Metacritic.com is a website that collates reviews of music albums, games, movies, TV shows and DVDs. For each product, a numerical score from each review is obtained and the total is averaged. An excerpt of each review is provided along with a hyperlink to the source. Three colour codes of Green,...

, making it the second best reviewed PSP
PSP
PSP most commonly refers to the PlayStation Portable, a handheld game console produced by Sony Computer Entertainment.PSP may also refer to:-Computing and programming:*Corel Paint Shop Pro, a graphics editor...

 game on the website. It was praised for, despite having been released twice already, being an adventure worth playing again. This was echoed by GamesRadar
GamesRadar
GamesRadar is a multi-format video game website featuring regular news, previews, reviews, videos, and guides. It is owned and operated simultaneously in the UK and US by worldwide publisher Future Publishing...

, IGN, 1UP.com
1UP.com
1UP.com is a video game website owned by IGN Entertainment, a division of News Corporation. Previously, the site was owned by Ziff Davis before being sold to UGO Entertainment in 2009....

 and GamePro
GamePro
GamePro Media was a United States gaming media company publishing online and print content on the video game industry, video game hardware, and video game software developed for a video game console , a computer, and/or a mobile device . GamePro Media properties include GamePro magazine and...

. It received a score of 32/40 from Famitsū; one reviewer wrote that the remake includes "enough differences in the Social Links to make it fun even for old players.", and perfect scores from websites such as Destructoid
Destructoid
Destructoid is an independent video game-focused blog based in San Francisco, California that was founded in March 2006. It has since grown into one of the most widely read video game sites on the Internet, reaching more than 3 million unique visitors per month...

 and GamePro. GameTrailers
GameTrailers
GameTrailers is a media website that specializes in video game related content. It provides free access to original programming , game trailers and recorded game play. Along with standard definition , many of the video clips are offered in a higher resolution .Users can upload videos, create...

 went on to nominate the game for "Best PSP Game" in their awards, losing to God of War: Ghost of Sparta
God of War: Ghost of Sparta
God of War: Ghost of Sparta is an action-adventure game developed by Ready at Dawn and SCE Santa Monica Studio and released by Sony Computer Entertainment for the PlayStation Portable in November 2010.Loosely based on Greek mythology and focused on protagonist Kratos, the game forms part of a saga...

 and "Best RPG", losing to Mass Effect 2
Mass Effect 2
Mass Effect 2 is an action role-playing game developed by BioWare and published by Electronic Arts for Microsoft Windows, Xbox 360 and PlayStation 3. The game was released for Microsoft Windows and Xbox 360 on January 26, 2010 and for PlayStation 3 on January 18, 2011...

. Three websites specific to coverage of RPGs honored it in annual award postings, namely RPGamer (Best Re-release), RPGFan (Best Traditional RPG on Handheld), and RPGLand (Best Port).

Shane Bettenhausen considered the inclusion of Evokers "a ballsy and shocking move" on the part of Atlus, but felt their inclusion created "an edgy sensibitliy that fits perfectly with the overall dark tone" of the game. Similarly, Joe Juba thought the concept fit "perfectly" with the game's "dark tone". Jeff Haynes found the animations of characters using their Evokers to be "intriguing and shocking at the same time". While previewing Persona 3 for GameSpot, Kevin VanOrd said that the continued use of Evokers "never gets old and it never gets any less awesome to watch, and considering that you could play this for fifty, sixty, seventy, eighty hours or more, that's saying something." Atlus U.S.A. did not remove the Evokers from Persona 3 for its worldwide release, despite the possible controversy. Nich Maragos said on 1UP.com
1UP.com
1UP.com is a video game website owned by IGN Entertainment, a division of News Corporation. Previously, the site was owned by Ziff Davis before being sold to UGO Entertainment in 2009....

's Retronauts podcast that the company did not receive any criticism for their inclusion, however. "There was never any Jack Thompson-ing…we didn't get any letters from concerned parents."

Persona 3 was named the best role-playing game of 2006 by Famitsū, and of 2007 by GameSpot and RPGFan. GameSpy gave the title its 2007 PS2 RPG of the Year award and placed it second in the 2007 PS2 Top 10 Games of the Year. IGN placed Persona 3 FES fifteenth in their feature "The Top 25 PS2 Games of All Time". 1UP.com's 2007 game awards, which ran in the March 2008 issue of Electronic Gaming Monthly
Electronic Gaming Monthly
Electronic Gaming Monthly is a bimonthly American video game magazine. It has been published by EGM Media, LLC. since relaunching in April of 2010. Its previous run, which ended in January 2009, was published by Ziff Davis...

, included Persona 3, given the award for "Most controversial game that created no controversy". In 2010, Persona 3 ended up coming first place in RPGamer
RPGamer
RPGamer is a media and news website dedicated to covering computer and video game RPGs. Its coverage includes North American game news, European game news, Asian game news, gaming industry news, game reviews, game previews, hands-on game impressions, gaming conventions, game merchandise, release...

's "Top RPGs of the Decade" list, and second place in RPGFan's "Top 20 RPGs of the Past Decade" list behind Shin Megami Tensei: Digital Devil Saga
Shin Megami Tensei: Digital Devil Saga
Shin Megami Tensei: Digital Devil Saga, known in Japan as , is a PlayStation 2 role-playing game developed by Atlus and first released in Japan on July 15, 2004...

& Digital Devil Saga 2
Shin Megami Tensei: Digital Devil Saga 2
Shin Megami Tensei: Digital Devil Saga 2, known in Japan as , is a direct sequel to the video game Shin Megami Tensei: Digital Devil Saga, directly continuing the story where it left off. The game marks as the final chapter in the series and answers certain questions left from the open-ended prequel...

.

Merchandise

Several figurines of the characters have been produced by Kotobukiya, a Japanese collectible toy company. They include the Protagonist of the game, Aigis, Mitsuru, and Akihiko. The figurines have interchangeable parts, such as an Evoker or weapon, which can be stored in the base. Alter, another Japanese company that specializes in collectibles, has also released 1:8 scale figurines of Elizabeth, Aigis, and Mitsuru. The headphones worn by the Protagonist are sold by Audio-Technica, model ATH-EM700(Japan-only version). Atlus collaborated with the Japanese publishing company Enterbrain to publish the game's multiple strategy guides and an artbook detailing character and setting designs.

Udon recently announced that they will release an english edition of Enterbrain
Enterbrain
is a Japanese magazine publisher established on April 1, 2000. Enterbrain magazines are generally focused on video games and computer entertainment as well as video game and strategy guides. In addition, the company publishes a small selection of anime artbooks. Enterbrain is based in Tokyo, Japan...

's Persona 3: Official Design Works artbook to be released March 13, 2012.

Manga

There is also a manga
Manga
Manga is the Japanese word for "comics" and consists of comics and print cartoons . In the West, the term "manga" has been appropriated to refer specifically to comics created in Japan, or by Japanese authors, in the Japanese language and conforming to the style developed in Japan in the late 19th...

 adaptation of Persona 3, written and illustrated by Shūji Sogabe, and was published monthly in the Japanese magazine Dengeki Maoh
Dengeki Maoh
is a Japanese seinen magazine published by ASCII Media Works . It first went on sale on October 27, 2005 and is sold every month on the twenty-seventh. The magazine features information on video games, manga, and light novels...

until it went on hiatus once Persona 4 was released. However, it began serialization again starting November 7, 2011, moving from Dengeki Maoh to Atlus's official Persona Magazine.

Anime

A non-canonical spin-off anime
Anime
is the Japanese abbreviated pronunciation of "animation". The definition sometimes changes depending on the context. In English-speaking countries, the term most commonly refers to Japanese animated cartoons....

 to Persona 3 entitled Persona: Trinity Soul aired in Japan starting in January 2008 and ran for twenty-six episodes. Taking place ten years after the events of the game, the anime features Akihiko as a secondary character. NIS America licensed the show and released it in two half-season deluxe edition box sets with the original Japanese dub in 2010.

Radio Drama

Several series of radio dramas
Radio drama in Japan
Radio drama in Japan has a history as long as that of radio broadcasting in that country, which began in 1925. Some consider the first Japanese radio drama to have been "" which was a radio broadcast of a stage play. Others consider the Japanese translation of Richard Hughes's "Danger" or to be...

based on Persona 3 and Persona 3: FES have been released in Japan. Persona 3 Drama CD: A Certain Day of Summer features an original story voiced by the game's original cast. Persona 3 Drama CD Vol. 2 -Moonlight- links the story of Persona 3 and the epilogue released with Persona 3: FES. From February to June 2008, a series of character dramas were released as five CDs. The volumes respectively focus on the Protagonist and Ryoji; Junpei and Chidori; Fuuka, Ken, and Aigis; Yukari and Mitsuru; and Akihiko, Shinjiro, and Koromaru. In early 2009, a two-volume side story about Mitsuru was released.

External links

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
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