SportsML
Encyclopedia
SportsML is an XML
news exchange standard of the IPTC, the International Press Telecommunications Council. It optimizes the sharing of sports statistics and information such as schedules, results, standings, team statistics and individual statistics.
SportsML can contain enough data and metadata
to properly organize and describe almost any sporting event statistic. Special add-on modules are available for certain sports that are known for especially complex or rich statistics, such as baseball
and American football
.
SportsML and its newer sibling SportsML-G2
were originally intended for business-to-business data sharing between news agencies, newspapers, sports statistics databases other news-related parties. However, both standards have found a wider audience among sports teams, fantasy sports leagues, historians and other sports data users.
As an IPTC standard, SportsML is build on XML and copious amounts of metadata
.
In June 2008, the IPTC approved SportsML-G2
as a parallel standard to SportsML. Although SportsML-G2
is built from standardized XML modules that are used by other IPTC G2 standards, both standards effectively accomplish the same task: Sharing sports data in a clean, unambiguous way that promotes easy use of the data by the receiver.
XML
Extensible Markup Language is a set of rules for encoding documents in machine-readable form. It is defined in the XML 1.0 Specification produced by the W3C, and several other related specifications, all gratis open standards....
news exchange standard of the IPTC, the International Press Telecommunications Council. It optimizes the sharing of sports statistics and information such as schedules, results, standings, team statistics and individual statistics.
SportsML can contain enough data and metadata
Metadata
The term metadata is an ambiguous term which is used for two fundamentally different concepts . Although the expression "data about data" is often used, it does not apply to both in the same way. Structural metadata, the design and specification of data structures, cannot be about data, because at...
to properly organize and describe almost any sporting event statistic. Special add-on modules are available for certain sports that are known for especially complex or rich statistics, such as baseball
Baseball
Baseball is a bat-and-ball sport played between two teams of nine players each. The aim is to score runs by hitting a thrown ball with a bat and touching a series of four bases arranged at the corners of a ninety-foot diamond...
and American football
American football
American football is a sport played between two teams of eleven with the objective of scoring points by advancing the ball into the opposing team's end zone. Known in the United States simply as football, it may also be referred to informally as gridiron football. The ball can be advanced by...
.
SportsML and its newer sibling SportsML-G2
SportsML-G2
SportsML-G2 is an XML news exchange standard of the IPTC, the International Press Telecommunications Council. It optimizes the sharing of sports statistics and information such as schedules, results, standings, team statistics and individual statistics....
were originally intended for business-to-business data sharing between news agencies, newspapers, sports statistics databases other news-related parties. However, both standards have found a wider audience among sports teams, fantasy sports leagues, historians and other sports data users.
As an IPTC standard, SportsML is build on XML and copious amounts of metadata
Metadata
The term metadata is an ambiguous term which is used for two fundamentally different concepts . Although the expression "data about data" is often used, it does not apply to both in the same way. Structural metadata, the design and specification of data structures, cannot be about data, because at...
.
In June 2008, the IPTC approved SportsML-G2
SportsML-G2
SportsML-G2 is an XML news exchange standard of the IPTC, the International Press Telecommunications Council. It optimizes the sharing of sports statistics and information such as schedules, results, standings, team statistics and individual statistics....
as a parallel standard to SportsML. Although SportsML-G2
SportsML-G2
SportsML-G2 is an XML news exchange standard of the IPTC, the International Press Telecommunications Council. It optimizes the sharing of sports statistics and information such as schedules, results, standings, team statistics and individual statistics....
is built from standardized XML modules that are used by other IPTC G2 standards, both standards effectively accomplish the same task: Sharing sports data in a clean, unambiguous way that promotes easy use of the data by the receiver.