SportsML-G2
Encyclopedia
SportsML-G2 is an XML
news exchange standard of the IPTC, the International Press Telecommunications Council. It optimizes the sharing of sports statistics and information such as schedules, results, standings, team statistics and individual statistics.
SportsML-G2 can contain enough data and metadata
to properly organize and describe almost any sporting event statistic. Special add-on modules are available for certain sports that are known for especially complex or rich statistics, such as baseball
and American football
.
SportsML-G2 and its older sibling SportsML
were originally intended for business-to-business data sharing between news agencies, newspapers, sports statistics databases other news-related parties. However, both standards have found a wider audience among sports teams, fantasy sports leagues, historians and other sports data users.
As part of the IPTC G2-standards family, SportsML-G2 is build around standardized building blocks of XML and metadata. These building blocks are reused in other IPTC G2 standards, such as NewsML-G2
, so that system programmers can reuse code to handle different IPTC G2 standards.
Versions 2.0 of SportsML-G2 was released in October 2008.
XML
Extensible Markup Language is a set of rules for encoding documents in machine-readable form. It is defined in the XML 1.0 Specification produced by the W3C, and several other related specifications, all gratis open standards....
news exchange standard of the IPTC, the International Press Telecommunications Council. It optimizes the sharing of sports statistics and information such as schedules, results, standings, team statistics and individual statistics.
SportsML-G2 can contain enough data and metadata
Metadata
The term metadata is an ambiguous term which is used for two fundamentally different concepts . Although the expression "data about data" is often used, it does not apply to both in the same way. Structural metadata, the design and specification of data structures, cannot be about data, because at...
to properly organize and describe almost any sporting event statistic. Special add-on modules are available for certain sports that are known for especially complex or rich statistics, such as baseball
Baseball
Baseball is a bat-and-ball sport played between two teams of nine players each. The aim is to score runs by hitting a thrown ball with a bat and touching a series of four bases arranged at the corners of a ninety-foot diamond...
and American football
American football
American football is a sport played between two teams of eleven with the objective of scoring points by advancing the ball into the opposing team's end zone. Known in the United States simply as football, it may also be referred to informally as gridiron football. The ball can be advanced by...
.
SportsML-G2 and its older sibling SportsML
SportsML
SportsML is an XML news exchange standard of the IPTC, the International Press Telecommunications Council. It optimizes the sharing of sports statistics and information such as schedules, results, standings, team statistics and individual statistics....
were originally intended for business-to-business data sharing between news agencies, newspapers, sports statistics databases other news-related parties. However, both standards have found a wider audience among sports teams, fantasy sports leagues, historians and other sports data users.
As part of the IPTC G2-standards family, SportsML-G2 is build around standardized building blocks of XML and metadata. These building blocks are reused in other IPTC G2 standards, such as NewsML-G2
NewsML-G2
NewsML-G2 is an XML multimedia news exchange format standard of the IPTC, the International Press Telecommunications Council.As part of the IPTC G2-Standards family, NewsML-G2 acts as an envelope for one or more news items or a structured package of links to news items, and contains metadata to...
, so that system programmers can reuse code to handle different IPTC G2 standards.
Versions 2.0 of SportsML-G2 was released in October 2008.