Super Turrican 2
Encyclopedia
Super Turrican 2 is a 16-bit shooter game
Shooter game
Shooter games are a sub-genre of action game, which often test the player's speed and reaction time. It includes many subgenres that have the commonality of focusing "on the actions of the avatar using some sort of weapon. Usually this weapon is a gun, or some other long-range weapon". A common...

 for the Super Nintendo Entertainment System
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...

, developed by Factor 5
Factor 5
Factor 5 GmbH is an independent software and video game developer. The company was originally co-founded by five former Rainbow Arts employees in 1987 in Cologne, Germany, which served as the inspiration behind the studio's name....

 and marketed by Ocean Software
Ocean Software
The British company Ocean Software was one of the biggest European video game developers/publishers of the 1980s and 90s...

 in 1995. Part of the Turrican
Turrican
Turrican is a 1989 video game programmed and designed by Manfred Trenz. It was first developed for the Commodore 64 by Rainbow Arts, but was ported to other systems later. In addition to concept design and character creation, Trenz personally programmed Turrican on the Commodore 64...

 series, it is the sequel of Super Turrican for the same platform.

Super Turrican 2 featured more action than the first part and used Dolby Pro-Logic surround sound as well as many "Mode 7
Mode 7
Mode 7 is a graphics mode on the Super NES video game console that allows a background layer to be rotated and scaled on a scanline-by-scanline basis to create many different effects. The most famous of these effects this can create is the application of a perspective effect on a background layer...

" effects, but sacrificed the big levels of the original Turrican games. The major addition is a grappling arm, similar to that used in Bionic Commando
Bionic Commando
Bionic Commando may refer to the following video games:* Bionic Commando , the original arcade game released in 1987* Bionic Commando , a 1988 NES video game, partly based on the arcade game...

, which can be used to swing between platforms and grab power-ups.

The game was released on the Virtual Console in North America on September 29, 2008.

Story

The location is a small star system floating in the endless spiral arms of a black hole. Little do the inhabitans of the planets know about the menacing hordes of The Machine. Fleeing through the outer regions of the known galaxy, the villain found his next victims. Long since his last defeat, The Machine has returned and the defenses of the star system are no match for The Machine's phasers launched from deep space. Civilizations were destroyed in an instant and the whole system fell under the spell of evil, with just a few tiny cries for help escaping the boundaries of the system.

In the U.S.S. Avalon, flagship of the United Freedom Forces, the heroes of many rescued souls are restlessly waiting for the final encounter with their long-time arch-enemy. As the sirens yell across the hangar, three ships blast off into the unknown. Ready to face their final challenge, the ships prepare to enter a black hole in order to reach the attacked system. But seconds later, only one of the ships manage to escape the dangerous influence of the black hole.

Badly damaged and burning, the ship hurtles towards a devastated dune world. Shipwrecked somewhere in this devastated realm is the last remaining survivor of the assault squad team sent by the United Freedom Forces. Equipped with his Turrican assault suit, he has to face alone the attempt to stop The Machine's plan to transform the devastated galaxy into his new army stronghold.
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