Trishina
Encyclopedia
In many campaign setting
Campaign setting
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A campaign is a series of individual adventures, and a campaign setting is the world in which such adventures and campaigns take place...

s for the Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

, Trishina is the dolphin
Dolphin
Dolphins are marine mammals that are closely related to whales and porpoises. There are almost forty species of dolphin in 17 genera. They vary in size from and , up to and . They are found worldwide, mostly in the shallower seas of the continental shelves, and are carnivores, mostly eating...

 deity of love, fidelity, the young, and play. Her symbol is a dolphin with a calf.

Publication history

Trishina was first detailed in the book Monster Mythology
Monster Mythology
Monster Mythology is a sourcebook for the second edition of the Dungeons & Dragons roleplaying game. Released by TSR in 1992 and written by Carl Sargent, with interior illustrations by Terry Dykstra, John and Laura Lakey, and Keith Parkinson, Monster Mythology was released as a companion volume for...

(1992), including details about her priesthood.

Description

Trishina appears, variously, as a female dolphin or as a pretty young aquatic elf
Elf (Dungeons & Dragons)
In the Dungeons & Dragons fantasy role-playing game, elves are a fictional humanoid race that is one of the primary races available for play as player characters. Elves are renowned for their grace and mastery of magic and weapons such as the sword and bow...

. She uses direct telepathic communications to her priests rather than relying on obscure omens.

Relationships

Trishina is usually depicted as the consort of Deep Sashelas
Deep Sashelas
In many campaign settings for the Dungeons & Dragons role-playing game, Deep Sashelas is the elf patron deity of aquatic elves. He is also a god of creation, knowledge, beauty, and magic...

, and thus an honorary member of the Seldarine. She is also a member of the asathalfinare.

Trishina works closely with her consort.

Realm

Trishina divides most of her time between Elysium
Elysium (Dungeons & Dragons)
In the Dungeons & Dragons fantasy role-playing game, Elysium, or more fully, the Blessed Fields of Elysium, is a strongly good-aligned plane of existence...

 and the Seven Heavens
Mount Celestia
In Dungeons & Dragons, the fantasy role-playing game, Mount Celestia or more fully, the Seven Mounting Heavens of Celestia, or even the Seven Heavens is a lawful good-aligned plane of existence...

. She has a region in the oceanic fourth layer of Elysium, Thalasia, that she sets aside for the spirits of dolphins who have died defending their young.

Trishina's husband Deep Sashelas dwells on the plane of Arborea
Arborea (Dungeons & Dragons)
In Dungeons & Dragons, fantasy role-playing game, Arborea or more fully, the Olympian Glades of Arborea, is a chaotic good-aligned plane of existence...

, in the realm of Elavandor, but this is not listed as one of Trishina's abodes.

Dogma

Trishina is more pacifistic than Deep Sashelas, more inclined to help those in need, and more convinced that redemption is possible for those of evil ilk. She will send avatars to help and heal dolphins or sea elves in peril. Sometimes she will even aid shipwrecked humans.

Because of Trishina's ties to Deep Sashelas, dolphins will aid sea elves in their wars against the koalinths.

Clergy

Priests of Trishina are pacifists unless they need to fight in order to protect their young. In such cases, they fight fiercely and will willingly give their lives. Trishina's clerics must aid dolphins, sea elves, or other non-evil creatures in distress. Older priests are always held in respect.
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