Warmachine
Encyclopedia
Warmachine is a tabletop steampunk
wargame
produced by Privateer Press
.
The game is played with white metal
and plastic miniatures manufactured by Privateer Press representing military characters from the Iron Kingdoms D20
Role Playing Game setting. Battles are fought between warcasters from rival kingdoms, the large steam-powered warjacks that the warcasters control, and troops consisting of humans and fantasy races
.
In 2004, Warmachine won the Origins Award
s for Best Fantasy Miniatures Rules of 2003 and Best Fantasy Miniatures Series of 2003. In 2005 Warmachine won Game of the Year at Origins
and Gamers Choice for Best Miniatures.
A compatible companion game involving the savage factions is named HORDES
.
Warcasters are the pivotal characters of the game. Warcasters are powerful spellcasters who have learned to control warjacks. Warcasters serve multiple roles: in addition to guiding the warjacks' destructive power, they are the army commanders and potent combatants. Each Warcaster has a special feat that can be used once per battle; their effects range from subtle to explosive and can be enough to change the tide of battle.
In addition to warcasters and warjacks, armies can field supporting infantry troops of many varieties. Some are infantry or gunners, while others have more specialized roles, from warjack repairmen to spellcasters. Most of these troops come in groups and move in formations, but there are also independent characters called solos.
Warmachine is similar to many other miniature wargames
in that each army consists of several units, each of which acts during a turn. Individual units move, attack, and may perform other actions such as repairing a warjack or casting a spell. The primary mechanic unique to Warmachine is the use of focus points. Each warcaster receives a certain number of focus points each turn, which represents that caster's magical power. At the beginning of the turn, focus may be spent to pay for ongoing abilities and allocated between the warcaster and 'jacks in the caster's battlegroup. Focus allows warjacks to become more accurate and powerful by "boosting" their attacks, and to perform special actions such as slamming or throwing an enemy model. Additionally warcasters can use focus to cast spells that perform all manner of arcane effects. Good focus management can often be the difference between winning and losing.
The kingdoms of Cygnar, Ord, Llael, and Khador are the main human kingdoms of Western Immoren, collectively referred to as the Iron Kingdoms. They were created four hundred years ago by the signing of the Corvis Treaties. In the in-game storyline that unfolds through the fiction in game manuals and other supplements, Cygnar and Khador are currently at war, and Khador has annexed almost all of Llael. Ord is decidedly neutral in the war.
While the Protectorate of Menoth was historically part of Cygnar, it has recently declared independence (and in fact war on Cygnar). The Protectorate is populated by members of the Menite faith, historically alienated by Cygnar's Morrowan government. Recently, the Protectorate has declared a crusade against Cygnar, and is mobilizing secret armies that were in existence in breach of treaties with Cygnar in addition to police forces and temple guards.
Cryx is an archipelago off the coast of Cygnar. It is ruled by Lord Toruk also known as "The Dragonfather" as he is the sire of all the dragons of Caen and is a haven for piracy and other evils. The raiding parties of Satyxis and undead are constantly harrying the shores of the other kingdoms.
Ios is the country of the elves. Little is known of it as their borders have been closed for years. One thing that is known is that the patron goddess of Elves is dying, and with her the Elven race.
Rhul is the country of the dwarves. It is currently neutral in the Cygnar-Khadoran war, but it has recently had a friendly attitude towards Cygnar.
The various powers listed here are explored in more details in the Iron Kingdoms RPG. In Warmachine, the focus is on the four major factions: Cygnar, Khador, Menoth and Cryx.
Khador is the imperialistic, expansionist nation to the north. Their warjacks are much slower than similar combatants, but they possess several abilities and spells that allow them to move faster. In order to make up for their speed, they have the heaviest armor and can deal out massive damage. Khadoran troops, however, are some of the most mobile and best-trained in the game. Khador specializes in freezing enemy troops, making them much easier to hit and destroy. Prominent Khadoran warcasters include Forward Kommander Sorscha Kratikoff and Orsus "The Butcher" Zoktavir. Khador recently fielded the Behemoth, the largest warjack in the Iron Kingdoms.
The Protectorate of Menoth, formerly part of Cygnar, is a nation of devout religious practitioners. Menite troops are sometimes individually weaker, but their abilities combine to great effect, and they are often designed for denying opponents the opportunity to attack. Menites have a penchant for setting their heretical enemies on fire. Led by the charismatic Hierarch Severius, the Protectorate has embarked on a holy war against their great enemy, Cygnar. Prominent Menite warcasters include Grand Exemplar Mikael Kreoss and the leader himself, Hierarch Severius. The most powerful Menite warjack, the Avatar of Menoth, is guided by divine power rather than a warcaster.
Cryx is a nation of necromancers who worship Toruk, father of all dragons. They are the masters of dark magic. Their troops, nearly all undead, are numerous, and their warjacks are fast and nimble, but lightly armored. Cryxian attacks often coat their targets in acid, slowly corroding flesh and metal. Prominent Cryxian warcasters include Wraith Witch Deneghra and the Lich Lord Asphyxious. Lord Toruk's legions have finally managed to harness the power of the Deathjack, a fearsome construct commonly thought to be a myth.
Mercenaries run the gamut, possessing many different types of abilities. Each mercenary will fight for two or more of the main factions; in addition, there are mercenary contract armies composed solely of mercenary troops and designed to fight for minor powers such as the Highborn Covenant and the Four Star Syndicate. Ashlynn D'Elyse, Magnus the Warlord, and Gorten Grundback are prominent mercenary warcasters.
The Retribution of Scyrah represents the secret forces of the elven nation of Ios as they fight to save their few remaining gods, and kill all human mages. Composed of covert mage hunters, soldiers of the noble elven houses, and the legendary Dawnguard legions, they strike against the arcane magics of human kingdoms using warjack-like constructs called Myrmydons, running completely on magic as opposed to steam and coal like standard warjacks. Prominent warcasters of the Retribution include Dawnlord Vyros and Kaelyssa, Night's Whisper.
Mk2 is a complete reworking of the game, with every model available changed and/or recosted, alongside the changes to the rules set. The cards for all models from the Mk1 line are also available for purchase as Faction Decks as of January 2010, as is a new template set.
April 2009 saw an open "Field Test" of the Warmachine Mk2 rules, hosted on Privateer Press' website. Players could download a full set of rules, plus rules for every model in the game, and post feedback to Privateer Press through an online field test website.
On 14 August 2009, Privateer Press announced they were in the beginning stages of development for a Warmachine video game. The contract is with White Moon Dreams, a small Los Angeles based video games company.
Steampunk
Steampunk is a sub-genre of science fiction, fantasy, alternate history, and speculative fiction that came into prominence during the 1980s and early 1990s. Steampunk involves a setting where steam power is still widely used—usually Victorian era Britain or "Wild West"-era United...
wargame
Wargaming
A wargame is a strategy game that deals with military operations of various types, real or fictional. Wargaming is the hobby dedicated to the play of such games, which can also be called conflict simulations, or consims for short. When used professionally to study warfare, it is generally known as...
produced by Privateer Press
Privateer Press
Privateer Press is an award-winning role-playing game and miniature wargame production and publishing studio founded in 2000 by Brian Snōddy, Matt Staroscik and Matt Wilson. Mike McVey joined the partnership early on as Miniatures Director...
.
The game is played with white metal
White metal
The white metals are any of several light-colored alloys used as a base for plated silverware, ornaments or novelties, as well as any of several lead-base or tin-base alloys used for things like bearings, jewellery, miniature figures, fusible plugs, some medals and metal type.Some of the metals...
and plastic miniatures manufactured by Privateer Press representing military characters from the Iron Kingdoms D20
D20 System
The d20 System is a role-playing game system published in 2000 by Wizards of the Coast originally developed for the third edition of Dungeons & Dragons...
Role Playing Game setting. Battles are fought between warcasters from rival kingdoms, the large steam-powered warjacks that the warcasters control, and troops consisting of humans and fantasy races
Races of Caen
-Humans:The Iron Kingdoms is a Human-dominated campaign setting. Though fantasy stand-bys such as Dwarves and Elves exist, the vast majority of the setting is populated by and run by Humans...
.
In 2004, Warmachine won the Origins Award
Origins Award
The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so the 1979 awards were given at the 1980 Origins.The Origins Award is commonly...
s for Best Fantasy Miniatures Rules of 2003 and Best Fantasy Miniatures Series of 2003. In 2005 Warmachine won Game of the Year at Origins
2005 Origins Award winners
The following are the winners of the 32nd annual Origins Award, held in 2006:-Hall of Fame inductees:* Aaron Allston* Jolly R. Blackburn* Rodger MacGowan* Dennis Mize * Mike Pondsmith* James Ernest-External links:* *...
and Gamers Choice for Best Miniatures.
A compatible companion game involving the savage factions is named HORDES
Hordes
Hordes may refer to:*Social and military structures of nomadic Turkic peoples in the Middle Ages; see:**Golden Horde**Mongol and Tatar states in Europe*The miniature war game Hordes -See also:* Horde...
.
Troops
Warmachine's most distinctive feature is the inclusion of warcasters and warjacks (the war machines from which the game derives its name). Warjacks, or 'jacks for short, are techno-magical constructs designed for waging war. They are, in general, powered by a coal-burning steam engine and guided by an arcane supercomputer-like 'brain' called a cortex. Heavily armored and often carrying over-sized weaponry, 'jacks fill a role similar to traditional military armor such as tanks and artillery. They are several times more durable and powerful than normal troops, but are far more costly.Warcasters are the pivotal characters of the game. Warcasters are powerful spellcasters who have learned to control warjacks. Warcasters serve multiple roles: in addition to guiding the warjacks' destructive power, they are the army commanders and potent combatants. Each Warcaster has a special feat that can be used once per battle; their effects range from subtle to explosive and can be enough to change the tide of battle.
In addition to warcasters and warjacks, armies can field supporting infantry troops of many varieties. Some are infantry or gunners, while others have more specialized roles, from warjack repairmen to spellcasters. Most of these troops come in groups and move in formations, but there are also independent characters called solos.
Gameplay
The overall gameplay is supposed to encourage aggression rather than defensive tactics, such as sitting behind fortifications. This is referred to amongst players and the game's developers as the 'Page 5' code of ethics: "Play Like You've Got A Pair".Warmachine is similar to many other miniature wargames
Miniature wargaming
Miniature wargaming is a form of wargaming that incorporates miniature figures, miniature armor and modeled terrain as the main components of play...
in that each army consists of several units, each of which acts during a turn. Individual units move, attack, and may perform other actions such as repairing a warjack or casting a spell. The primary mechanic unique to Warmachine is the use of focus points. Each warcaster receives a certain number of focus points each turn, which represents that caster's magical power. At the beginning of the turn, focus may be spent to pay for ongoing abilities and allocated between the warcaster and 'jacks in the caster's battlegroup. Focus allows warjacks to become more accurate and powerful by "boosting" their attacks, and to perform special actions such as slamming or throwing an enemy model. Additionally warcasters can use focus to cast spells that perform all manner of arcane effects. Good focus management can often be the difference between winning and losing.
Iron Kingdoms
The Warmachine game is set in the world of Caen, upon the western portion of the continent of Immoren. Western Immoren is divided into the following political powers:The kingdoms of Cygnar, Ord, Llael, and Khador are the main human kingdoms of Western Immoren, collectively referred to as the Iron Kingdoms. They were created four hundred years ago by the signing of the Corvis Treaties. In the in-game storyline that unfolds through the fiction in game manuals and other supplements, Cygnar and Khador are currently at war, and Khador has annexed almost all of Llael. Ord is decidedly neutral in the war.
While the Protectorate of Menoth was historically part of Cygnar, it has recently declared independence (and in fact war on Cygnar). The Protectorate is populated by members of the Menite faith, historically alienated by Cygnar's Morrowan government. Recently, the Protectorate has declared a crusade against Cygnar, and is mobilizing secret armies that were in existence in breach of treaties with Cygnar in addition to police forces and temple guards.
Cryx is an archipelago off the coast of Cygnar. It is ruled by Lord Toruk also known as "The Dragonfather" as he is the sire of all the dragons of Caen and is a haven for piracy and other evils. The raiding parties of Satyxis and undead are constantly harrying the shores of the other kingdoms.
Ios is the country of the elves. Little is known of it as their borders have been closed for years. One thing that is known is that the patron goddess of Elves is dying, and with her the Elven race.
Rhul is the country of the dwarves. It is currently neutral in the Cygnar-Khadoran war, but it has recently had a friendly attitude towards Cygnar.
The various powers listed here are explored in more details in the Iron Kingdoms RPG. In Warmachine, the focus is on the four major factions: Cygnar, Khador, Menoth and Cryx.
Factions
Cygnar is the most prosperous and most technologically advanced nation of the Iron Kingdoms. Cygnar's ballistic technology is unsurpassed, and the Cygnaran specialty, arcane electrical energy, can fry opposing warjacks' cortexes, rendering them far less effective in combat. Prominent Cygnaran warcasters include Lord Commander Coleman Stryker and Major Victoria Haley. Recently, the Thunderhead, an advanced jack powered by electricity, has been developed by Commander Adept Sebastian Nemo.Khador is the imperialistic, expansionist nation to the north. Their warjacks are much slower than similar combatants, but they possess several abilities and spells that allow them to move faster. In order to make up for their speed, they have the heaviest armor and can deal out massive damage. Khadoran troops, however, are some of the most mobile and best-trained in the game. Khador specializes in freezing enemy troops, making them much easier to hit and destroy. Prominent Khadoran warcasters include Forward Kommander Sorscha Kratikoff and Orsus "The Butcher" Zoktavir. Khador recently fielded the Behemoth, the largest warjack in the Iron Kingdoms.
The Protectorate of Menoth, formerly part of Cygnar, is a nation of devout religious practitioners. Menite troops are sometimes individually weaker, but their abilities combine to great effect, and they are often designed for denying opponents the opportunity to attack. Menites have a penchant for setting their heretical enemies on fire. Led by the charismatic Hierarch Severius, the Protectorate has embarked on a holy war against their great enemy, Cygnar. Prominent Menite warcasters include Grand Exemplar Mikael Kreoss and the leader himself, Hierarch Severius. The most powerful Menite warjack, the Avatar of Menoth, is guided by divine power rather than a warcaster.
Cryx is a nation of necromancers who worship Toruk, father of all dragons. They are the masters of dark magic. Their troops, nearly all undead, are numerous, and their warjacks are fast and nimble, but lightly armored. Cryxian attacks often coat their targets in acid, slowly corroding flesh and metal. Prominent Cryxian warcasters include Wraith Witch Deneghra and the Lich Lord Asphyxious. Lord Toruk's legions have finally managed to harness the power of the Deathjack, a fearsome construct commonly thought to be a myth.
Mercenaries run the gamut, possessing many different types of abilities. Each mercenary will fight for two or more of the main factions; in addition, there are mercenary contract armies composed solely of mercenary troops and designed to fight for minor powers such as the Highborn Covenant and the Four Star Syndicate. Ashlynn D'Elyse, Magnus the Warlord, and Gorten Grundback are prominent mercenary warcasters.
The Retribution of Scyrah represents the secret forces of the elven nation of Ios as they fight to save their few remaining gods, and kill all human mages. Composed of covert mage hunters, soldiers of the noble elven houses, and the legendary Dawnguard legions, they strike against the arcane magics of human kingdoms using warjack-like constructs called Myrmydons, running completely on magic as opposed to steam and coal like standard warjacks. Prominent warcasters of the Retribution include Dawnlord Vyros and Kaelyssa, Night's Whisper.
Releases
The first book, Warmachine: Prime was released originally in 2003, with a revised edition, Warmachine: Prime Remix released in early 2007. All of the subsequent books have been expansions of Prime. Each expansion usually introduces new warcasters, warjacks, units, and solos, as well as new model subtypes – such as cavalry units – that add new strategies and complexities to each faction.- Warmachine: Prime – 2003
- Warmachine: Escalation – 2004
- Warmachine: Apotheosis – 2005
- Warmachine: Superiority – 2006
- Warmachine: Prime Remix – 2007
- Forces of Warmachine: Pirates of the Broken Coast – 2007
- Forces of Warmachine is the name of a series of expansions that will focus on a themed army as opposed to having additions to all of the factions.
- Warmachine: Legends – 2008
- Forces of Warmachine: Retribution of Scyrah – 2009
- Warmachine Mk2 – January 2010
- Forces of Warmachine: Cygnar – February 2010
- Forces of Warmachine: Khador – March 2010
- Forces of Warmachine: Protectorate of Menoth – April 2010
- Forces of Warmachine: Cryx – June 2010
- Forces of Warmachine: Mercenaries – July 2010
- Warmachine: Wrath – June 2011
Mk2 is a complete reworking of the game, with every model available changed and/or recosted, alongside the changes to the rules set. The cards for all models from the Mk1 line are also available for purchase as Faction Decks as of January 2010, as is a new template set.
April 2009 saw an open "Field Test" of the Warmachine Mk2 rules, hosted on Privateer Press' website. Players could download a full set of rules, plus rules for every model in the game, and post feedback to Privateer Press through an online field test website.
On 14 August 2009, Privateer Press announced they were in the beginning stages of development for a Warmachine video game. The contract is with White Moon Dreams, a small Los Angeles based video games company.