Warp and Warp
Encyclopedia
is a multi-directional shooter arcade game
that was released by Namco
in 1981
. The game was later ported to the MSX
, and a sequel titled was released for the Famicom
in 1985
with added features and improved graphics. The game was released in the United States by jukebox manufacturer Rock-Ola
as Warp Warp.
Power-ups may appear on some levels, and allow the player to shoot exploding bullets or attach bombs directly onto enemy aliens. However, the exploding bullets usable in Space World can only obtained in Maze World, and the power-up to attach bombs onto enemies in Maze World only appears in Space World. Players must alternate turns on the screen in the arcade version's multiplayer mode, but two players can play at the same time in the Famicom version. The player using the first controller controls a white Warpman, and the second controller controls an orange Warpman. Shooting the other Warpman during multiplayer mode causes him to become immobile for a certain period of time.
is awarded if the player obtains all 5 letters. The points awarded for killing generic aliens differ depending on the area of the screen they were killed in, and their color changes in each of the three areas. Aliens killed at the center of the screen yield the highest number of points, and those killed near the edges yield the lowest points. Killing multiple aliens with one bomb in the Maze World awards the player some bonus points. In the Famicom version, the high-score remains even if the game is reset, but disappears if the hardware is turned off.
The game's level is shown by the number of flags on the bottom of the screen, but the space fills up after the 48th level, and the same number of flags is shown on all subsequent levels. Similarly, the counter showing the number of lives left fills up after 4 lives, but the player can still gain 1ups to have more than five lives remaining in the game.
Arcade game
An arcade game is a coin-operated entertainment machine, usually installed in public businesses such as restaurants, bars, and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games, and merchandisers...
that was released by Namco
Namco
is a Japanese corporation best known as a former video game developer and publisher. Following a merger with Bandai in September 2005, the two companies' game production assets were spun off into Namco Bandai Games on March 31, 2006. Namco Ltd. was re-established to continue domestic operation of...
in 1981
1981 in video gaming
-Events:* November -** The British video game magazine Computer and Video Games starts.** Game & Watch - released in Sweden.* Arnie Katz and Bill Kunkel found Electronic Games, the first magazine on video games and generally recognized as the beginning of video game journalism.-Notable releases:*...
. The game was later ported to the MSX
MSX
MSX was the name of a standardized home computer architecture in the 1980s conceived by Kazuhiko Nishi, then Vice-president at Microsoft Japan and Director at ASCII Corporation...
, and a sequel titled was released for the Famicom
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...
in 1985
1985 in video gaming
-Notable releases:* Brøderbund releases Where in the World is Carmen Sandiego?, the first game of the prolific Carmen Sandiego series* Nintendo releases Super Mario Bros. on September 13, 1985, which eventually sells 40 million copies making it the best-selling video game of all time until 2008.*...
with added features and improved graphics. The game was released in the United States by jukebox manufacturer Rock-Ola
Rock-Ola
The Rock-Ola Manufacturing Corporation was, along with Wurlitzer, a top maker of jukeboxes. The company, which originally made slot machines, scales and pinball machines, was founded in 1927 by Coin-Op pioneer David Cullen Rockola....
as Warp Warp.
Gameplay
The objective of the game is to pursue the mystery aliens by warping across two different worlds: the Space World and Maze World. The player may choose when to warp to a different world, so it is possible to continue playing in the same world throughout the game. In Space World, the character uses a gun to shoot up enemy aliens, and in Maze World, aliens are killed using a time-delay bomb. The delay is controlled by the length of time the button is held down, and the player loses if the character is caught in the resulting explosion.Power-ups may appear on some levels, and allow the player to shoot exploding bullets or attach bombs directly onto enemy aliens. However, the exploding bullets usable in Space World can only obtained in Maze World, and the power-up to attach bombs onto enemies in Maze World only appears in Space World. Players must alternate turns on the screen in the arcade version's multiplayer mode, but two players can play at the same time in the Famicom version. The player using the first controller controls a white Warpman, and the second controller controls an orange Warpman. Shooting the other Warpman during multiplayer mode causes him to become immobile for a certain period of time.
Scoring
There are three types of generic aliens (called in the Japanese version), and killing 3 aliens of the same type and color causes a mystery alien to appear. There are also four types of mystery aliens, and 500, 1000, or 2000 points are awarded to the player, depending on the type of mystery alien that was killed. The fourth type of mystery alien leaves one letter from the word "extra" when it is killed off, and a 1up1-up
1-up , pronounced "one up", is a term in console video gaming that commonly refers to an item that gives the player an extra life, to complete the game. In certain games, it is possible to receive multiple extra lives at once...
is awarded if the player obtains all 5 letters. The points awarded for killing generic aliens differ depending on the area of the screen they were killed in, and their color changes in each of the three areas. Aliens killed at the center of the screen yield the highest number of points, and those killed near the edges yield the lowest points. Killing multiple aliens with one bomb in the Maze World awards the player some bonus points. In the Famicom version, the high-score remains even if the game is reset, but disappears if the hardware is turned off.
The game's level is shown by the number of flags on the bottom of the screen, but the space fills up after the 48th level, and the same number of flags is shown on all subsequent levels. Similarly, the counter showing the number of lives left fills up after 4 lives, but the player can still gain 1ups to have more than five lives remaining in the game.