Weave (Forgotten Realms)
Encyclopedia
In the Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

campaign setting
Campaign setting
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A campaign is a series of individual adventures, and a campaign setting is the world in which such adventures and campaigns take place...

 Forgotten Realms
Forgotten Realms
The Forgotten Realms is a campaign setting for the Dungeons & Dragons fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories...

, the Weave is the fundamental force of both arcane magic and divine magic, from which spellcaster
Spellcaster
A spellcaster in role-playing games refers to a creature capable of casting magic spells.See also:*Mage *Magician , a practitioner of magic as portrayed in works of fiction...

s draw their strength. It permeates the world, comparable to aether
Aether (classical element)
According to ancient and medieval science aether , also spelled æther or ether, is the material that fills the region of the universe above the terrestrial sphere.-Mythological origins:...

, the mystical substance.

The Weave is the means by which raw magic is tapped into and used by casters. The Weave is the way in which magic presents itself to beings for their use, and it flows throughout the world
Toril
Toril, meaning bullpen in Spanish, can refer to:* Toril - a District in Metro Davao in The Philippines* Toril - a Barangay in Island Garden City of Samal, Metro Davao, The Philippines* Toril y Masegoso, a town in the province of Teruel, Aragón, Spain...

, touching almost every corner or existence, with exception of dead magic zones. The Weave coexists with the Shadow Weave
Shadow Weave
In the Forgotten Realms campaign setting for the Dungeons & Dragons role-playing game, the Shadow Weave is a force of magic that is the inverse and opposite of the Weave. The Shadow Weave does not originate from Mystra, but from the dark goddess Shar. A spellcaster who wants to manipulate the...

.

Nature of the Weave

The Weave is considered many things, including Mystra
Mystra
Mystra is either* Mystras, an archaeological site and Byzantine city in the Peloponnese in modern Greece* or Mystra , a deity in the fictional Forgotten Realms universe....

's body, the source of magic, all the studies of casters, arcane and divine alike, and the many energies and forces that exist around the plane
Plane (Dungeons & Dragons)
The planes of the Dungeons & Dragons roleplaying game constitutes the multiverse in which the game takes place.In the earliest versions of Dungeons & Dragons, the concept of the Inner, Ethereal, Prime Material, Astral and Outer Planes was introduced; at the time there were only four Inner Planes...

s. It can be thought of as a "fabric" on which magic is "drawn", and damaging the fabric causes magic to go awry. There occurs some deliberate falsification of the nature of the Weave in textbooks, as an attempt to limit the knowledge associated with spellcasting.

Casting a spell is equivalent to telling the Weave to rearrange itself to create an effect.

Special powers

The Weave is able to grant extra powers to certain individuals. Silver Fire
Silver Fire (Forgotten Realms)
In the fantasy world of the Forgotten Realms, silver fire is one among the special abilities the Chosen of Mystra are gifted with.Once per hour, a Chosen of Mystra can unleash from within his or her body a beam of magical whitish flame known as silver fire...

 is an ability granted by Mystra only to the Chosen of Mystra and enables its user to envelop itself in silvery white flames that bestow many potent magical powers. Spellfire
Spellfire (Forgotten Realms)
Spellfire is a rare magical power in the Forgotten Realms campaign setting, based on the Dungeons & Dragons fantasy role-playing game. It is highly coveted by many in Faerûn, as it allows the user to absorb spells cast at them, internally convert it to raw magical energy, and then use it in a...

 is a rare talent that allows its user to manipulate the Weave in a variety of powerful ways.

Spellplague

Because Mystra (and formerly Mystryl) was inextricably bound to the Weave (one cannot exist without the other), when Mystra was assassinated by Cyric
Cyric
Cyric is a deity in the fictional Forgotten Realms campaign setting, a branch of Dungeons & Dragons. Cyric has many titles, including the Prince of Lies, the Dark Sun, the Black Sun, the Mad God, and the Lord of Three Crowns...

 and Shar on 29 Tarsakh 1385 DR, the Weave collapsed and initiated the Spellplague.

Anomalies

Places such as dead magic zones or wild magic
Wild Magic
Wild Magic is a fantasy novel by Tamora Pierce, the first in a series of four books, The Immortals. It details the emergence of the powers of Veralidaine Sarrasri as a wild mage and her coming to Tortall.-Plot introduction:...

 zones are places where the Weave has been damaged or is non-existent.

Wild magic zones

In wild magic zones, a spell can backfire upon its caster, target the wrong location, be dramatically increased in power, or many other things. A wild magic zone and its parameters can be detected using a detect magic spell. A caster can temporarily fix a wild magic zone with any dispel or permanently fix it using a wish
Wish
A wish is a hope or desire for something. Fictionally, wishes can be used as plot devices. In folklore, opportunities for "making a wish" or for wishes to "come true" or "be granted" are themes that are sometimes used.-In literature:...

spell.

During the Time of Troubles
Time of Troubles (Forgotten Realms)
The Time of Troubles, also known as the Arrival, Godswar, and Avatar Crisis, is a fictional time period in the chronology of the Forgotten Realms campaign setting of the Dungeons & Dragons fantasy role playing game...

, the Fall of Netheril caused the emergence of severe wild magic zones after the Weave was heavily damaged. The mythal
Mythal
In the Forgotten Realms setting in the continent of Faerûn, a mythal is a powerful epic level magical effect.-Description:A mythal is created by a circle of elven High Mages to protect and ward a large area with numerous powerful enchantments...

s of the elves
Elf (Dungeons & Dragons)
In the Dungeons & Dragons fantasy role-playing game, elves are a fictional humanoid race that is one of the primary races available for play as player characters. Elves are renowned for their grace and mastery of magic and weapons such as the sword and bow...

can also create localized zones of wild magic, but these areas are under the control of the elves and they can define the parameters under which the mythal operates, such as which spells will not work and which are enhanced in some way.

Dead magic zones

Dead magic zones are places where the Weave is no longer in existence. Both it and its boundaries can be detected in the same way a wild magic zone can be detected, but from outside the zone. However, unlike wild magic zones, most casters innately know when they've stepped into a dead magic zone. A dead magic zone can only be fixed with a wish spell or silver fire.
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