Hruggek
Encyclopedia
In many campaign setting
Campaign setting
A campaign setting is usually a fictional world which serves as a setting for a role-playing game or wargame campaign. A campaign is a series of individual adventures, and a campaign setting is the world in which such adventures and campaigns take place...

s for the Dungeons & Dragons
Dungeons & Dragons
Dungeons & Dragons is a fantasy role-playing game originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. . The game has been published by Wizards of the Coast since 1997...

role-playing game
Role-playing game
A role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development...

, Hruggek is the chief deity of bugbears
Bugbear (Dungeons & Dragons)
The bugbear is a type of fictional monster for player characters to encounter in the Dungeons & Dragons fantasy role-playing game.A bugbear is depicted as a massive humanoid distantly related to goblins and hobgoblins...

, the deity of violence and combat. His symbol is a morningstar.

Publication history

Hruggek was created by James M. Ward for the Deities and Demigods cyclopedia (1980).

Hruggek was detailed in the book Monster Mythology
Monster Mythology
Monster Mythology is a sourcebook for the second edition of the Dungeons & Dragons roleplaying game. Released by TSR in 1992 and written by Carl Sargent, with interior illustrations by Terry Dykstra, John and Laura Lakey, and Keith Parkinson, Monster Mythology was released as a companion volume for...

(1992), including details about his priesthood. His role in the cosmology of the Planescape
Planescape
Planescape is a campaign setting for the Dungeons & Dragons fantasy role-playing game, originally designed by Zeb Cook. The Planescape setting was published in 1994...

 campaign setting was described in On Hallowed Ground
On Hallowed Ground
On Hallowed Ground is an accessory book for the Advanced Dungeons & Dragons fantasy role-playing game, for the Planescape campaign setting.-Contents:This book contains information about deities' planar domains from 20 separate pantheons...

(1996).

Hruggek was described briefly in Defenders of the Faith
Defenders of the Faith (Dungeons & Dragons)
Defenders of the Faith: A Guidebook to Clerics and Paladins is an optional rulebook for the 3rd edition of Dungeons & Dragons, and notable for its trade paperback format.-Contents:...

(2000). His priesthood is detailed for 3rd edition in Complete Divine
Complete Divine
Complete Divine is a supplemental rulebook for the 3.5 edition of the Dungeons and Dragons fantasy role-playing game published by Wizards of the Coast...

(2004).

Description

Hruggek appears as a huge, powerful bugbear, twelve feet tall. He has great fangs and clawed hands and feet, and wields a 10 feet (3 m) morningstar.

Relationships

Other gods worshiped or feared by the bugbears include Grankhul
Grankhul
In many campaign settings for the Dungeons & Dragons role-playing game, Grankhul is the bugbear deity of hunting, senses, and surprise. Grankhul's symbol is two eyes that are ever open in the darkness.-Publication history:...

, the god of hunting, senses, and surprise; Stalker
Stalker (Dungeons and Dragons)
In many campaign settings for the Dungeons & Dragons role-playing game, Stalker is the goblinoid deity of hate, death, and cold. This god has no true worshippers, and is an enemy of all things that live...

, the god of darkness and death; and Skiggaret
Skiggaret
In many campaign settings for the Dungeons & Dragons role-playing game, Skiggaret is the half-mad bugbear deity of fear. Skiggaret's symbol is a black claw.-Publication history:...

 the god of fear. Hruggek and the other gods of his pantheon have an understanding - they don't act contrary to his interests, and in return he leaves them alone. He has a slight alliance with the goblin god Khurgorbaeyag
Khurgorbaeyag
In the Dungeons & Dragons role-playing game, Khurgorbaeyag is the goblin deity of Slavery, Oppression, and Morale. He acts as a trusted lieutenant of Maglubiyet though he secretly harbors a desire to rule the goblin pantheon himself. His symbol is a whip with red and yellow stripes.-Publication...

, and urges him to work against Maglubiyet
Maglubiyet
Maglubiyet is the god of goblins and hobgoblins in the fictional setting of the Dungeons & Dragons role-playing game. He was first described in the Nonhuman Deities chapter in the first edition of Deities and Demigods, by James Ward and Robert Kuntz published by TSR, Inc. in 1980...

, chief of the goblin gods. He doesn't get along with Bargrivyek
Bargrivyek
In many campaign settings for the Dungeons & Dragons role-playing game, Bargrivyek is the goblin deity of cooperation and territory. He is known as the Peacekeeper because he tolerates no war between goblin tribes...

, who seeks to unite the goblins and hobgoblins, something Hruggek sees as dangerous. He urges Maglubiyet to act against Bargrivyek, and thereby he attempts to keep the goblin pantheon divided, and less of a threat to him.

Meriadar
Meriadar
In many campaign settings for the Dungeons & Dragons role-playing game, Meriadar is a deity of patience, tolerance, meditation, and arts and crafts...

 is particularly opposed to the gods of the bugbears, including Hruggek.

Realm

Hruggek's cave in Hruggekolohk, his realm in the second layer of Pandemonium
Pandemonium (Dungeons & Dragons)
In the standard cosmology of the Dungeons & Dragons fantasy role-playing game, Pandemonium is the Outer plane where Chaotic Evil and Chaotic Neutral petitioners are sent after death. Pandemonium is a large, complex cavern that never ends. Compounding this problem, howling winds drive most of its...

, Cocytus, is surrounded by severed heads of various races, which continually cry his praises or beg for mercy, and gift him with powers against their respective peoples. Hruggek didn't make the heads - they were already there when he arrived, remnants of more ancient gods who carved the plane's tunnels.

Hruggekolohk is unusually honeycombed and filled with many standing pools, interspersed with bones and garbage. These pools are magically heated, and various forms of pallid, grublike life grow within them. The petitioners congregate in villages on the banks of these pools, often hunting the sickly pond creatures.

Dogma

Hruggek delights in savage combat, but he believes his people are too small in numbers to make mass warfare practical. Instead, he urges that stealth and wiles be used to pick off foes in small groups.

Clergy

Hruggeks' priests dress in black and wear skulls on their heads. They're warriors and leaders, and keep an eye on the priests of other bugbear deities. They cooperate casually with the priests of Khurgorbaeyag. Hruggek will occasionally send his priests omens in the form of gruesome utterances from severed heads.

Holy days and rituals

Sacrifices of blood are made to Hruggek once a month, when Luna is full.

Additional reading

  • Conforti, Steven, ed. Living Greyhawk Official Listing of Deities for Use in the Campaign, version 2.0. Renton, WA: Wizards of the Coast, 2005. Available online: http://www.wizards.com/rpga/downloads/LG_Deities.zip
  • Smith, Lester W., and Wolfgang Baur
    Wolfgang Baur
    Wolfgang Baur is an American game designer, best known for his work with Dragon magazine. He designs role-playing games and also is known for his work at Wizards of the Coast.-Biography:...

    . Planes of Chaos. Lake Geneva, WI: TSR, 1994.
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