Mario Party 4
Encyclopedia
is the fourth installment in a series of board game
Board game
A board game is a game which involves counters or pieces being moved on a pre-marked surface or "board", according to a set of rules. Games may be based on pure strategy, chance or a mixture of the two, and usually have a goal which a player aims to achieve...

 style and is the first game in the series to be released for Nintendo Gamecube
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...

, featuring popular Nintendo characters. Mario Party 4 was released in North America on October 21, 2002, in Japan on November 8, 2002, and in Europe and Australia on November 29, 2002. It is the fourth game in the Mario Party series. Mario Party 4 is followed by Mario Party 5
Mario Party 5
is a party video game published by Nintendo and developed by Hudson Soft. It is the second game in the Mario Party series for Nintendo Gamecube. It was released in North America on November 10, 2003, in Japan on November 23, 2003, and in Europe on December 5, 2003...

.

Mario Party 4 features eight characters from the Mario series
Mario (series)
The video game series, alternatively called the series or simply the series, is a series of highly popular and critically acclaimed video games by Nintendo, featuring Nintendo's mascot Mario and, in many games, his brother Luigi. Gameplay in the series often centers around jumping on and...

, who can be directed as characters on six themed game boards in the game. The objective of the game is to earn as many stars as possible, which are obtained by purchase from a single predefined space on the game board. Each character's movement is determined by a roll of a die, with a roll from each player forming a single turn. Each turn in Mario Party 4 is followed by a minigame
Minigame
A minigame is a short video game often contained within another video game. A minigame is always smaller or more simplistic than the game in which it is contained. Minigames are sometimes also offered separately for free to promote the main game...

, which is competed to earn money for the character, used to buy items and stars.

Mario Party 4 received a generally positive reaction from the media, although there were several complaints regarding a lack of originality and slow pacing during games. The game won the "Family Game of The Year" award at the Interactive Achievement Awards of 2003.

Gameplay

Mario Party 4 is based on an interactive board game
Board game
A board game is a game which involves counters or pieces being moved on a pre-marked surface or "board", according to a set of rules. Games may be based on pure strategy, chance or a mixture of the two, and usually have a goal which a player aims to achieve...

 played by four characters from the Mario series
Mario (series)
The video game series, alternatively called the series or simply the series, is a series of highly popular and critically acclaimed video games by Nintendo, featuring Nintendo's mascot Mario and, in many games, his brother Luigi. Gameplay in the series often centers around jumping on and...

, which are controlled either by the player or the game's Artificial Intelligence
Artificial intelligence
Artificial intelligence is the intelligence of machines and the branch of computer science that aims to create it. AI textbooks define the field as "the study and design of intelligent agents" where an intelligent agent is a system that perceives its environment and takes actions that maximize its...

 (AI). The game features eight playable characters, although they do not have any different gameplay attributes from each other. Players can arrange their characters into opposing pairs, or play independently in a battle royal
Battle royal
Battle royal traditionally refers to a fight involving three or more combatants that is fought until only one fighter remains standing. In recent times the term has been used in a more general sense to refer to any fight involving large numbers of people that are not organized into factions...

e. As with most board games, each participant takes turns in rolling a dice block (1 to 10) to determine the number of spaces moved on the board. A minigame
Minigame
A minigame is a short video game often contained within another video game. A minigame is always smaller or more simplistic than the game in which it is contained. Minigames are sometimes also offered separately for free to promote the main game...

 follows each round of four turns, which yields a coin prize for the winner. A set number of these are required to purchase a star, with the victor being the character with the most stars at the end of the game. The length of a game can vary as the predetermined number of minigames is adjustable in multiples of five. Stars are usually attained by purchase at the specific space on the board where it is set, with the star location changing to another space after every acquisition. Three extra stars can be obtained if "Bonus mode" is switched on, with a star each awarded to the player with the most minigames won, most coins collected, and most "happenings" visited. This mode also contains hidden blocks, which will grant either coins or a star when located and hit.

Mario Party 4 features six boards, five of which take their name from a secondary Mario character, such as Goomba
Goomba
Goombas, known in Japan as , are fictional species from Nintendo's series of Mario video games. They first appeared in the NES video game Super Mario Bros. as the first enemy players encounter. They have appeared outside of video games, including in film, television, and other media...

. The boards are themed to correspond with their titular character, and contain specialised features to reflect this such as the roulette wheel in the casino-based "Goombas' Greedy Gala". The on-board characters follow a set route, although this becomes optional when arriving at a junction. The boards also contain multiple "Events", which are generic stations placed on every board. These include "Lottery Shops", where money is gambled on item prizes, and "Boo Houses", where Boo is paid to steal either coins or a star from an opponent. The majority of spaces on the boards are denoted by either blue or red circles, with blue granting coins and red deducting them. Alternative spaces are also available, such as "happening spaces", which trigger an event exclusive to the current board. "Mushroom Spaces" grant the user either a "Mega" or "Mini" Mushroom—"Mega Mushrooms" extend the movement range while "Mini Mushrooms" curtail it. Additionally, giant characters will bypass "Events" and stars while reduced characters can access special areas on the board via pipes. Multiple other items can be bought from on-board shops, such as "Swap Cards", which exchanges items between two players.

The minigames in Mario Party 4 are short, unrelated events with a specified objective that the players must attempt to meet to earn coins as a reward. Minigames are unlocked during the main "Party Mode", although they can be played outside of the game board context in "mini-game mode". This allows the player to select which minigames they want, and control conditions for victory in a match, such as the "3-win-match". Minigames are split into seven categories: "four-player", "1 vs 3", "2 vs 2", "Battle", etc. The first three occur randomly after each set of turns during a party, while "Battle" can only be triggered by landing on the corresponding space on the board. Unlike regular minigames, the players must contribute their money and then compete to reclaim it or earn more by winning the minigame. There are also rarer groups of minigames, such as the Bowser minigames requiring the loser to forfeit items or coins and the minimini games, which can only be accessed by characters reduced by the "Mini Mushroom". A set of minigames that cannot be played during normal conditions are located in the "Extra room", featuring Thwomp and Whomp.

The game features a loose plot in that the player must progress through "Story mode" to earn presents from the eponymous characters of the pertaining boards. These are presents that had been brought to the player's birthday party in the game, which must be completed by earning the most stars in a board game and subsequently defeating the present giver in a special one-on-one Story minigame. This is all contained within the "Party cube", which grants the wishes of its users; the story's climax comes in the form of Bowser, who wishes to disrupt the party with his own board, hosted by Mini Bowser.

Development

Mario Party 4, like all games in the Mario Party series, was developed by Hudson Soft and published by Nintendo. The game was first announced in a 2002 Nintendo press conference in Tokyo, with the announcements made by Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....

 and Satoru Iwata
Satoru Iwata
is the fourth president of Nintendo, succeeding the long-standing previous president of the company, Hiroshi Yamauchi in 2002. He was responsible in great part for defining Nintendo's strategy both before and during the release of its Nintendo GameCube video game console in 2001, a vision which...

. It was targeted as part of the 2002 roster of Nintendo games, which they rated as their "biggest year" for software at the time. Nintendo presented a playable demonstration of the game at the E3 conference of 2002, featuring a limited set of minigames. The game featured voice acting from Charles Martinet
Charles Martinet
Charles Martinet is an American actor and voice actor, best known for providing the voice of Mario, the titular character in Nintendo's flagship video game franchise. He has held this role since 1994, longer than any other actor. He also voices Luigi, Wario, Waluigi, Toadsworth, and a select few...

 (Mario
Mario
is a fictional character in his video game series, created by Japanese video game designer Shigeru Miyamoto. Serving as Nintendo's mascot and the main protagonist of the series, Mario has appeared in over 200 video games since his creation...

, Luigi
Luigi
is a fictional character, featured in video games and related media released by Nintendo. Created by prominent game designer Shigeru Miyamoto, Luigi is portrayed as the slightly younger fraternal twin brother of Nintendo's mascot Mario, and appears in many games throughout the Mario series,...

, Wario
Wario
is a fictional character in Nintendo's Mario series. The character was designed as another antagonist to Mario , and first appeared in the 1992 Game Boy title Super Mario Land 2: 6 Golden Coins as the main antagonist and final boss...

 and Waluigi), Jen Taylor
Jen Taylor
Jennifer Lee "Jen" Taylor is an American voice actress best known for her role as Cortana in various Halo games and the Xbox 360 game "1 vs. 100".-Voice work:...

 (Peach
Princess Peach
is a character in Nintendo's Mario series of video games. She is the Princess of the fictitious Mushroom Kingdom, and often plays the damsel in distress role within the adventure series. In 2007, Princess Peach landed on Forbes magazine's Wealthiest Fictional People list, with a fortune upwards of...

, Daisy and Toad), and Kazumi Totaka
Kazumi Totaka
is a Japanese video game composer and voice actor who composed many major Nintendo games, including Mario Paint and Animal Crossing. He occasionally also does voice acting for Nintendo games, including Yoshi from the Mario and Yoshi series. He is also one of the various composers who worked on the...

 (Yoshi
Yoshi
, is a fictional dragon-like character who appears in video games published by Nintendo. His debut was in Super Mario World on the Super Nintendo Entertainment System as Mario and Luigi's sidekick , and he later established his own series with several platform and puzzle games, including Super...

), the former three of whom worked on previous games in the Mario franchise.

Reception

Mario Party 4 received a generally mixed response from critics, with reviewers criticising the lack of originality, but praising the game's minigames. GameSpot's Ryan Davis praised the game's minigame format, although he noted that "players who have already exhausted themselves on previous Mario Party titles may not find enough here to draw them back again". Eurogamer's Tom Bramwell acknowledged the variety and thematic features of the boards, but thought they were too large, resulting in a "glacial pace" when coupled with the on-board animations. Despite this, IGN praised the boards for the thematic features on each one, which helped to "ease the tediousness". The game's controls where lauded for their compatibility with the minigames and simplicity, with most minigames requiring simple actions and button presses. New gameplay features, such as the "Mushroom" system, received a negative response from multiple critics, with frustration being expressed at not being able to enter shops or purchase stars with big characters.

The game's multiplayer was praised by reviewers, especially in comparison to the single-player "Story Mode". The multiplayer element was noted for appealing to a diverse demographic for its party game qualities and being an "'everybody' title". Conversely, "Story mode" was criticised for exacerbating issues relating to pace, which was already remarked as having "snail's pace". Additionally, the Artificial Intelligence
Artificial intelligence
Artificial intelligence is the intelligence of machines and the branch of computer science that aims to create it. AI textbooks define the field as "the study and design of intelligent agents" where an intelligent agent is a system that perceives its environment and takes actions that maximize its...

 involved was bemoaned for contributing an imbalance in the game, with the random availability of quality items giving players an unfair advantage. The "reversal of fortune" space, which initiates a minigame by which the victor would receive another player's stars or coins, was criticised for similar reasons, as it potentially penalises players who do well in the game. The minigames were mainly met with a positive reaction, with critics praising their simplicity. The grouping feature in the minigames were also welcomed for contributing a new dynamic of gameplay, although Eurogamer's Tom Bramwell commented that "It might seem a little odd to gang up with your competitors in some cases".

Most reviewers noted the game's graphical improvement from its predecessors, with the minigames' visual style in particular receiving praise. Although IGN remarked that the game was graphically a "huge improvement since we last saw the franchise", they proceeded to comment that "It's a mixed bag of good and bad". GameSpot complained that the character animations appear "a bit lifeless" and that the boards were not aesthetically pleasing. The game's audio was met with an ambivalent reaction, with critics enjoying the music but complaining about the "annoying" character catchphrases. While not memorable, the music was lauded for fitting the game's whimsical nature. Mario Party 4 won the "Family Game of The Year" award at the 2003 Interactive Achievement Awards. The game sold 1.1 million units from its release to December 27, 2007 in North America.
The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
x
OK