NetKar Pro
Encyclopedia
netKar Pro is an online racing simulator that is developed with an emphasis on realism. It provides advanced features such as a complex tire
model (visible dirt, tire wear and flat spots, that influence the car's handling) and a fully interactive cockpit
such as those seen in flight simulators.
(Italy
), February 24–26, 2006. Version 1.0 was released for download on April 10, 2006. Developers worked with companies involved in real car racing such as Sparco
(design of steering wheel
s, helmets and driving suits), AIM Sportline (official and fully functional AIM data acquisition systems are reproduced in netKar Pro), Cooper
/AVON
Tyres,Brembo
(braking
systems), Beta Tools; they worked also with a Formula Three
team Target Racing, with the race engineer Andrea Quintarelli and the driver Riccardo Azzoli
(Formula Gloria, Formula Renault
and Formula Three).
The success of its free predecessor netKar Namie, and the anticipation created by previews of netKar Pro in the press, led to high expectations from the simracing community. However, this initial release and the subsequent patch were negatively affected by many bugs hampering gameplay, and therefore was received reluctantly by the sim racing community. In the summer of 2006 it was announced that netKar Pro and BallRacing Developments Ltd - developers of hardware and software for the professional racedriver and simracing community - have joined forces "to co-develop the next generation of motorsport simulation".
BRD are using netKar Pro to help with the running of their Formula BMW team, as their version of netKar Pro has a Formula BMW car programmed in it, though it is unlikely the public will ever see this car. Also they are running a version of the Osella PA-21 car and Hill Climb addon, which at some stage will be made available to the public.
In October 2006, the netKar Pro development team released version 1.0.2, a patch that improved the multiplayer experience and fixed several other bugs present in the previous two versions. However, version 1.0.2 still had its issues. Still a very controversial game, the online racing community for netKar Pro is rather thin compared to other sim racing games, and contact with the developers has been sparse.
Jaap Wagenvoort - a member of the online netKar Pro community - has been issuing Community Updates on many forums, trying to help improve communication problems between customers and Stefano Casillo, the game's main developer. Version 1.0.3 of the simulation was announced immediately after the release of 1.0.2, but its release was delayed multiple times due to other projects and technical problems during the development. The other projects also helped improving netKar PRO as it allowed the netKar Pro development team to validate the simulation data with Formula One engineers.
During the development of version 1.0.3 a lot of infrastructure related problems were identified and required solving in order for version 1.0.3 to finally be what the simulation originally set out to be. On December 28, 2008, version 1.0.3 of netKar PRO was released, over two years after the previous release. This was a free upgrade for existing customers.
Version 1.0.3 improved the multiplayer experience and increased the stability and performance. Also, new features were added like an anti-join lag feature. Much to the pleasure of the community, flatspotting was also reintroduced to the simulation. Version 1.0.3 was positively received by the simracing community.
before reaching gold status, through the help of the community. A new bug reporting feature was added specifically for this purpose. This was meant to address concerns in the simracing community that v1.1 might have seen the same fate of v1.0 which remained unplayable for a long time for many simracers.
Stefano Casillo also made it clear that a new course was about to start, with a more professional approach to developing software, abandoning the previous one-man-band nature of the project and forming a true, dedicated company (Kunos Simulazioni).
The main aim for 1.1 was to attract new users, and bring back long time players that had lost interest in the project due to it being stagnant. This was to be accomplished by making netKar Pro more accessible without losing its commitment to realism and faithfulness, offering new content, and improving usability. A time-limited discounted offer was also made available.
During the Beta 1 period, new netKar Pro licenses were sold at 19.90 € instead of the full price of 36 €.
The 500 Assetto Corse received much praise from both users and professional reviewers, while Aosta, despite bringing much needed variety to the set of existing tracks, attracted both praise and some criticism because of its high hardware requirements, and an annoying bug that made parts of the grass appear black on a significant number of systems. As of December 2009 Kunos Simulazioni has not released a fix to this problem.
During Beta 2 licenses were initially intended to be sold for 24.90 €, though at a later date Kunos Simulazioni cut the price back to 19.90 €, the same as Beta 1.
Kunos Simulazioni failed to communicate what they were doing or why Beta 3/3 had been put on hold, so the MTV/500 release came as a negative surprise to the community. Harsh criticism ensued: Kunos Simulazioni was accused of abandoning a half-finished netKar Pro v1.1 (repeating the mistakes made with v1.0), while making available the 500 Assetto Corse at no charge. The 500 AC, up to that point, had been a major selling point for v1.1 and could be used only by paying, licensed customers.
Marco Massarutto, Product Manager of netKar Pro, who acts as a spokesman for Kunos Simulazioni along with Casillo, replied claiming that the 500 in the MTV package was actually a dumbed-down version of netKar, only intended to be used within the boundaries of the promotional event.
The netKar Pro community had to wait until January, 16 2010. Shortly afterwards Casillo announced on the public forum that "Full Mode", a gameplay mode which aims for maximum realism and is currently used by GPChampionship, the main organized racing event in the netKar Pro community, was going to be "deprecated", i.e. disappear from the GUI of netKar (thus forcing users to activate it through manually edits to the text configuration files) and eventually become unsupported. This caused concern in the community that netKar Pro will be abandoning its commitment to realism in the future and become less of a simulator and more of a videogame.
netKar Pro 1.1 Final was supposed to be ready within February, along with the long-awaited Track Editor. Citing other work commitments, Casillo stopped posting from the official forum in March 2010. 1.1 Final eventually materialized on April 6, 2010 although without any official statements from Kunos Simulazioni.
However, it was only on February 12th, 2011 that a new Beta 1.3 release saw the light of the day. To this date (February 28, 2011), the final v1.3 still hasn't been released.
Other points worth noting are:
Online communities (English)
GPChampionship the most prominent among online communities, led by Jaap Wagenvoort, formerly acting as a spokeperson for Kunos Simulazioni and who also collaborated with them. NoGripRacing nKp forum RaceDepartment sim racing and motorsports community. Radiator Springs Racing Team Track modding & league racing. XGN (Australia/New Zealand) A/NZ netKar PRO forum and weekly races.
Regional Communities (other languages) netKar PRO Russia netKar russian community. RacingFR SimRacingPortugal forum netKar Pro Series netKar forum and races VVROnline.com (Brazil) forum SimRacing.es NetKar Pro forum and championships.
Tire
A tire or tyre is a ring-shaped covering that fits around a wheel rim to protect it and enable better vehicle performance by providing a flexible cushion that absorbs shock while keeping the wheel in close contact with the ground...
model (visible dirt, tire wear and flat spots, that influence the car's handling) and a fully interactive cockpit
Cockpit
A cockpit or flight deck is the area, usually near the front of an aircraft, from which a pilot controls the aircraft. Most modern cockpits are enclosed, except on some small aircraft, and cockpits on large airliners are also physically separated from the cabin...
such as those seen in flight simulators.
Debut and Versions 1.0.x
netKar Pro debuted at a fair held in LancianoLanciano
Lanciano is a town and comune in the province of Chieti, part of the Abruzzo region of central Italy. It has 36,570 inhabitants as of 2008.The city is also known for the first recorded alleged Catholic Eucharistic Miracle.-History:...
(Italy
Italy
Italy , officially the Italian Republic languages]] under the European Charter for Regional or Minority Languages. In each of these, Italy's official name is as follows:;;;;;;;;), is a unitary parliamentary republic in South-Central Europe. To the north it borders France, Switzerland, Austria and...
), February 24–26, 2006. Version 1.0 was released for download on April 10, 2006. Developers worked with companies involved in real car racing such as Sparco
Sparco
Sparco S.p.A is an Italian auto part and accessory company headquartered in Settimo Torinese, Turin, Italy that specializes in producing items such as seats, steering wheels, harnesses, racewear and helmets. Sparco branded alloy wheels are produced under licence by OZ Group...
(design of steering wheel
Steering wheel
A steering wheel is a type of steering control in vehicles and vessels ....
s, helmets and driving suits), AIM Sportline (official and fully functional AIM data acquisition systems are reproduced in netKar Pro), Cooper
Cooper Tire & Rubber Company
Cooper Tire & Rubber Company is a United States based company that specializes in the design, manufacture, marketing and sales of replacementautomobiles and truck tires, and subsidiaries that specialize in medium truck, motorcycle and racing tires...
/AVON
Avon Rubber
Avon Rubber p.l.c. is a manufacturer of high technology rubber-based products for a number of manufacturing sectors. It is a constituent of the FTSE SmallCap Index...
Tyres,Brembo
Brembo
Brembo S.p.A. is a manufacturer of automotive brake systems, especially for high-performance cars and motorcycles. It was established in Bergamo, Italy in 1961. Soon after the company was formed, it specialised in disc brakes, which were exclusively imported from the United Kingdom at the time...
(braking
Brake
A brake is a mechanical device which inhibits motion. Its opposite component is a clutch. The rest of this article is dedicated to various types of vehicular brakes....
systems), Beta Tools; they worked also with a Formula Three
Formula Three
Formula Three, also called Formula 3 or F3, is a class of open-wheel formula racing. The various championships held in Europe, Australia, South America and Asia form an important step for many prospective Formula One drivers...
team Target Racing, with the race engineer Andrea Quintarelli and the driver Riccardo Azzoli
Riccardo Azzoli
Riccardo Azzoli is an Italian race car driver born in Rome who currently competes in GT Open with Aston Martin DBRS9 of team Villois. He drove for the Target team in the Italian and Germany formula 3 championship in the 2005-2006. Before moving to F3 he drove in Formula Renault 2.0 Italia in 2004,...
(Formula Gloria, Formula Renault
Formula Renault
Formula Renault is a class of formula racing founded in 1971. It is popular in Europe and other countries. Regarded as an entry-level series to motor racing, it is a respected series where drivers can learn advanced racecraft before moving on to Formula Three, World Series by Renault, GP2 or...
and Formula Three).
The success of its free predecessor netKar Namie, and the anticipation created by previews of netKar Pro in the press, led to high expectations from the simracing community. However, this initial release and the subsequent patch were negatively affected by many bugs hampering gameplay, and therefore was received reluctantly by the sim racing community. In the summer of 2006 it was announced that netKar Pro and BallRacing Developments Ltd - developers of hardware and software for the professional racedriver and simracing community - have joined forces "to co-develop the next generation of motorsport simulation".
BRD are using netKar Pro to help with the running of their Formula BMW team, as their version of netKar Pro has a Formula BMW car programmed in it, though it is unlikely the public will ever see this car. Also they are running a version of the Osella PA-21 car and Hill Climb addon, which at some stage will be made available to the public.
In October 2006, the netKar Pro development team released version 1.0.2, a patch that improved the multiplayer experience and fixed several other bugs present in the previous two versions. However, version 1.0.2 still had its issues. Still a very controversial game, the online racing community for netKar Pro is rather thin compared to other sim racing games, and contact with the developers has been sparse.
Jaap Wagenvoort - a member of the online netKar Pro community - has been issuing Community Updates on many forums, trying to help improve communication problems between customers and Stefano Casillo, the game's main developer. Version 1.0.3 of the simulation was announced immediately after the release of 1.0.2, but its release was delayed multiple times due to other projects and technical problems during the development. The other projects also helped improving netKar PRO as it allowed the netKar Pro development team to validate the simulation data with Formula One engineers.
During the development of version 1.0.3 a lot of infrastructure related problems were identified and required solving in order for version 1.0.3 to finally be what the simulation originally set out to be. On December 28, 2008, version 1.0.3 of netKar PRO was released, over two years after the previous release. This was a free upgrade for existing customers.
Version 1.0.3 improved the multiplayer experience and increased the stability and performance. Also, new features were added like an anti-join lag feature. Much to the pleasure of the community, flatspotting was also reintroduced to the simulation. Version 1.0.3 was positively received by the simracing community.
Version 1.1 and the Public Beta
During Summer 2009, Kunos Simulazioni announced that the next version of netKar Pro, dubbed 1.1, was to be released through a three-stage Public Beta in an effort to iron out all the bugsSoftware bug
A software bug is the common term used to describe an error, flaw, mistake, failure, or fault in a computer program or system that produces an incorrect or unexpected result, or causes it to behave in unintended ways. Most bugs arise from mistakes and errors made by people in either a program's...
before reaching gold status, through the help of the community. A new bug reporting feature was added specifically for this purpose. This was meant to address concerns in the simracing community that v1.1 might have seen the same fate of v1.0 which remained unplayable for a long time for many simracers.
Stefano Casillo also made it clear that a new course was about to start, with a more professional approach to developing software, abandoning the previous one-man-band nature of the project and forming a true, dedicated company (Kunos Simulazioni).
The main aim for 1.1 was to attract new users, and bring back long time players that had lost interest in the project due to it being stagnant. This was to be accomplished by making netKar Pro more accessible without losing its commitment to realism and faithfulness, offering new content, and improving usability. A time-limited discounted offer was also made available.
Step 1/3
Beta 1/3 was released in August 2009, and featured:- A new, streamlined user interfaceUser interfaceThe user interface, in the industrial design field of human–machine interaction, is the space where interaction between humans and machines occurs. The goal of interaction between a human and a machine at the user interface is effective operation and control of the machine, and feedback from the...
, which included a wizard to make controller set up more straightforward. The redesigned UIUser interfaceThe user interface, in the industrial design field of human–machine interaction, is the space where interaction between humans and machines occurs. The goal of interaction between a human and a machine at the user interface is effective operation and control of the machine, and feedback from the...
abandoned standard Windows UI widgets for the most part, and is focused on ease of use and a sleek look. - Support for additional controllers (such as keyboardsKeyboard (computing)In computing, a keyboard is a typewriter-style keyboard, which uses an arrangement of buttons or keys, to act as mechanical levers or electronic switches...
, micesMouse (computing)In computing, a mouse is a pointing device that functions by detecting two-dimensional motion relative to its supporting surface. Physically, a mouse consists of an object held under one of the user's hands, with one or more buttons...
and gamepadGamepadA gamepad , is a type of game controller held in two hands, where the digits are used to provide input. Gamepads generally feature a set of action buttons handled with the right thumb and a direction controller handled with the left...
s), abandoning the previous hardcore approach of supporting only USB steering wheels. - A number of small usability features were introduced, such as automatically switching on the electric and electronic systems of the car upon entry, a step which in the past relied on the driver's intervention, and was known to be baffling for many newcomers, driving them away as a result.
- Many details which made netKar Pro more faithful and realistic were removed, ultimately deemed as too hard on non-hardcore simracers.
- Reworked Force Feedback, improving realism and immersion.
During the Beta 1 period, new netKar Pro licenses were sold at 19.90 € instead of the full price of 36 €.
Step 2/3
Beta 2/3 came in early September, bringing a new car, the Abarth 500 Assetto Corse, and a new fictional track called Aosta, while at the same time fixing many bugs that affected both the handling of some of the cars and the new UI.The 500 Assetto Corse received much praise from both users and professional reviewers, while Aosta, despite bringing much needed variety to the set of existing tracks, attracted both praise and some criticism because of its high hardware requirements, and an annoying bug that made parts of the grass appear black on a significant number of systems. As of December 2009 Kunos Simulazioni has not released a fix to this problem.
During Beta 2 licenses were initially intended to be sold for 24.90 €, though at a later date Kunos Simulazioni cut the price back to 19.90 €, the same as Beta 1.
Step 3/3
Beta 3/3 was released on 16 January 2010. Although it was expected to only contain bugfixes and a revised replay interface, it contained other minor additions, such as: audio levels control, enhanced chat, tweaked differentials and coast torque, plus many usability improvements.1.1 Final
On April 4 a Release Candidate (1.1RC) was leaked to a german site, with the official release of 1.1 Final following on April 6. Reportedly there is no difference between 1.1RC and 1.1 Final. Even though an official change log hasn't been released, 1.1 Final offers improved force feedback, tyre model (which, according to some remarks Casillo made, is likely to be a revised version of the old 1.0.3 model) and also includes the new auto updater system and KOF Lite, the track editor.Beta 3/Final Delays and Controversies
Version 1.1 reignited interest in netKar Pro, but the hopes for a new course for netKar Pro started to dwindle in Autumn 2009 when Beta 3 failed to materialize. The community later independently discovered that Kunos Simulazioni had been busy preparing a free, modified version of the simulator containing only the 500 Assetto Corse, which was to be used in an online competition sponsored by MTV Italia.Kunos Simulazioni failed to communicate what they were doing or why Beta 3/3 had been put on hold, so the MTV/500 release came as a negative surprise to the community. Harsh criticism ensued: Kunos Simulazioni was accused of abandoning a half-finished netKar Pro v1.1 (repeating the mistakes made with v1.0), while making available the 500 Assetto Corse at no charge. The 500 AC, up to that point, had been a major selling point for v1.1 and could be used only by paying, licensed customers.
Marco Massarutto, Product Manager of netKar Pro, who acts as a spokesman for Kunos Simulazioni along with Casillo, replied claiming that the 500 in the MTV package was actually a dumbed-down version of netKar, only intended to be used within the boundaries of the promotional event.
The netKar Pro community had to wait until January, 16 2010. Shortly afterwards Casillo announced on the public forum that "Full Mode", a gameplay mode which aims for maximum realism and is currently used by GPChampionship, the main organized racing event in the netKar Pro community, was going to be "deprecated", i.e. disappear from the GUI of netKar (thus forcing users to activate it through manually edits to the text configuration files) and eventually become unsupported. This caused concern in the community that netKar Pro will be abandoning its commitment to realism in the future and become less of a simulator and more of a videogame.
netKar Pro 1.1 Final was supposed to be ready within February, along with the long-awaited Track Editor. Citing other work commitments, Casillo stopped posting from the official forum in March 2010. 1.1 Final eventually materialized on April 6, 2010 although without any official statements from Kunos Simulazioni.
Version 1.2
The latest revision of netKar Pro is an incremental upgrade initially released to the public on November 12, 2010. Two patches, 1.2B and 1.2C followed shortly. At the time of this writing (December 2010), has brought:- A new car, the Formula KS2 based on the real-life Formula GP2.
- Revised tyre model.
- Revised differential modeling.
- Improved collision handling and sturdier cars.
- Many usability improvements, minor bug fixes, and some optimizations.
Version 1.3
On December 10th, 2010 it was revealed that some of the announced planned developments will be released as netKar Pro v.1.3 on Christmas 2010. This update will contain:- A hill climb track (Trento-Bondone) and a new specific car, the Osella PA-21, which have been the object of much speculation since early 2007, will finally be released to the public. Preview versions of this content have been around for a long time in the form of the Marangoni Simulator (which has been recently pulled off the tyre manufacturer's site). This update was slated for release after 1.0.3 and subsequently delayed when 1.1 was announced.
- A new car, the Shelby DaytonaShelby DaytonaThe Shelby Daytona Coupe was a coupé based loosely on the AC Cobra roadster chassis and drive-train. It was built for auto racing, specifically to take on Ferrari in the GT class. Just six Daytona original coupes were built between 1964 and 1965...
that was initially spotted on Marco Massarutto's youtube channel and subsequently announced in the same way. - Support for rain, with puddles forming on the road
However, it was only on February 12th, 2011 that a new Beta 1.3 release saw the light of the day. To this date (February 28, 2011), the final v1.3 still hasn't been released.
Planned developments
Casillo has been pretty cold about further developments. He confirmed Kunos Simulazioni is committed to keep developing the 1.x branch to avoid disappointing existing customers, while at the same time pointing out the shortcomings of the technology in the current netKar Pro, which would make it very hard to add new features. There have been earlier and repeated indications that Kunos Simulazioni has another, more modern and flexible engine in the workings, possibly already deployed in side projects such as a simulator developed for use in italian driving licenses schools. However it would seem this technology will not land in a netKar branded product any time soon.Other points worth noting are:
- There are no plans to update the graphics engine in netKar.
- 3D trees, real time lighting are not technically feasible with the current technology.
- Dynamic weather and track conditions could be done, but there was no time to actually code them.
- An auto-banning feature may be implemented at a later stage; it is not clear which conditions would trigger it as Casillo stated things like detecting corner cutting are too complicated problems to solve.
Available Cars
netKar Pro current line-up is composed of 8 cars:- The F1600 is an entry-level single seater modeled after the popular Formula FordFormula FordFormula Ford is a single seater, open wheel class in motorsport which exists in some form in many countries around the world. It is an entry-level series to motor racing....
. In spite of the small powerplant, its lightweight construction allows for high performance. In v1.1 slicks were removed as a setup option for this car, and only grooved tyres can be fitted: according to Stefano Casillo, the car has too little power to be fun when driven on slicks. As of April 2010, this is the only car available to demo (unlicensed) users. Casillo had once expressed the will to replace the F1600 with another entry-level single seater with downforce, which would have been easier to drive. However, a recently published interview shows Casillo has apparently changed his mind on the subject. - The F1800 is a revised F1600, sporting a more powerful engine, limited-slip differential and slicks.
- The F2000 resembles a Formula Renault 2000Formula RenaultFormula Renault is a class of formula racing founded in 1971. It is popular in Europe and other countries. Regarded as an entry-level series to motor racing, it is a respected series where drivers can learn advanced racecraft before moving on to Formula Three, World Series by Renault, GP2 or...
car. With its 190 PS engine and downforce, the F2000 has greater performance than either the F1600 or the F1800, at the same time being easier to drive. - The FTarget is a reproduction of a Formula ThreeFormula ThreeFormula Three, also called Formula 3 or F3, is a class of open-wheel formula racing. The various championships held in Europe, Australia, South America and Asia form an important step for many prospective Formula One drivers...
car, the result of a collaboration between the Target Racing Team and Kunos Simulazioni. - The Formula KS2 is the most powerful car in netKar Pro, and has been modeled after the Formula GP2.
- Abarth 500 Assetto Corse is a limited edition racing tune up of the Fiat 500.
- OsellaOsellaOsella is an Italian racing car manufacturer and former Formula One team based in Volpiano near Turin, Italy. They participated in 132 Grands Prix between 1980 and 1990...
PA-21S is hillclimb car powered by a two liter, 247 bhp Honda engine. - Vintage GT is a classic muscle car modeled after the legendary Shelby DaytonaShelby DaytonaThe Shelby Daytona Coupe was a coupé based loosely on the AC Cobra roadster chassis and drive-train. It was built for auto racing, specifically to take on Ferrari in the GT class. Just six Daytona original coupes were built between 1964 and 1965...
.
Unreleased Cars
- Brawn GPBrawn GPBrawn GP Formula One Team, the trading name of Brawn GP Limited, was a Formula One motor racing team and constructor, created by a management buyout of Honda Racing F1 Team. It only competed in the 2009 Formula One World Championship, with drivers Jenson Button and Rubens Barrichello. The team...
BGP001 Formula OneFormula OneFormula One, also known as Formula 1 or F1 and referred to officially as the FIA Formula One World Championship, is the highest class of single seater auto racing sanctioned by the Fédération Internationale de l'Automobile . The "formula" designation in the name refers to a set of rules with which...
Car. In October 2009, a video surfaced on YouTube showing a custom version of netKar Pro with a Brawn GP F1 car. Another F1 car had been previously released publicly as a promotional event for the Singtel GP in 2008. - Formula BMW. This car is only available to BRD.
Tracks
Note: a light blue background denotes that a track is bundled with the sim, a yellow background denotes that a track has not yet been released. Addon tracks can be downloaded from this DrivingItalia.net StickyTrack Name | Location | Configuration(s) | Type | Real/Fictional |
---|---|---|---|---|
Adelaide Street Circuit Adelaide Street Circuit The Adelaide Street Circuit is a temporary street circuit in the East Parklands adjacent to the central business district of the city of Adelaide in South Australia.... |
Adelaide, South Australia | 1 | Street circuit | Real |
Autodromo dell'Umbria Autodromo dell'Umbria The Autodromo dell'Umbria is an automobile and motorcycle circuit placed in Magione, Umbria .... |
Magione, Perugia, Italy | ? | Permanent road track | Real |
Autodromo di Prato | Tuscany, Italy | 2 | Permanent road track | Fictional |
Autódromo José Carlos Pace Autódromo José Carlos Pace Autódromo José Carlos Pace, also known by its former name Interlagos, is a motor racing circuit located in the city of São Paulo, and named after Carlos Pace, a Brazilian Formula One driver, who had died prior to its naming... |
Interlagos district, Brazil | ? | Permanent road track | Real |
Autodromo Nazionale Monza Autodromo Nazionale Monza The Autodromo Nazionale Monza is a race track located near the town of Monza, north of Milan, in Italy. The circuit's biggest event is the Formula One Italian Grand Prix, which has been hosted there since the sport's inception.... |
Monza, Italy | ? | Permanent road track | Real |
Brands Hatch Brands Hatch Brands Hatch is a motor racing circuit near West Kingsdown in Kent, England. First used as a dirt track motorcycle circuit on farmland, it hosted 12 runnings of the British Grand Prix between 1964 and 1986 and currently holds many British and international racing events... |
Swanley, England | ? | Permanent road track | Real |
Brno Circuit | Brno, Czech Republic | ? | Permanent road track | Real |
Circuit de Monaco Circuit de Monaco Circuit de Monaco is a street circuit laid out on the city streets of Monte Carlo and La Condamine around the harbour of the principality of Monaco. It is commonly referred to as "Monte Carlo" because it is largely inside the Monte Carlo neighbourhood of Monaco.The circuit is used on one weekend in... |
Principality of Monaco | 1 | Street circuit | Real |
Circuito di Aviano | Friuli Venezia Giulia, Italy | 4 | Permanent road track | Fictional |
Circuit de Catalunya Circuit de Catalunya The Circuit de Catalunya is a racetrack in Montmeló, to the north of Barcelona, Catalonia, Spain. With long straights and a variety of corners, the Circuit de Catalunya is seen as an all-rounder circuit.-History:... |
Montmeló, Spain | ? | Permanent road track | Real |
Circuit de la Sarthe Circuit de la Sarthe The Circuit des 24 Heures, also known as Circuit de la Sarthe, located near Le Mans, France, is a semi-permanent race course most famous as the venue for the 24 Hours of Le Mans auto race. The track uses local roads that remain open to the public most of the year... |
Le Mans, France | 2 | Semi-permanent road track | Real |
Circuit Gilles Villeneuve Circuit Gilles Villeneuve The Circuit Gilles Villeneuve is a motor racing circuit, venue for the Formula One Canadian Grand Prix, NASCAR Canadian Tire Series, NASCAR Nationwide Series and Grand-Am Rolex Sports Car Series.... |
Montreal, Québec, Canada | 1 | Permanent road track | Real |
Circuito di Aosta | Val d'Aosta, Italy | 15 | Permanent road track | Fictional |
Crema Test Track | Crema, Italy | 2 | Permanent test circuit | Fictional |
Donington Park Donington Park Donington Park is a motorsport circuit near Castle Donington in Leicestershire, England.Originally part of the Donington Hall estate, it was created as a racing circuit during the pre-war period when the German Silver Arrows were battling for the European Championship... |
Leicestershire, England | 2 | Permanent road track | Real |
F1 Stadium | Unknown | 1 | Permanent road track | Fictional |
Falkenbergs Motorbana Falkenbergs Motorbana Falkenbergs Motorbana is a motor racing circuit at Bergagård, Sweden. The circuit was opened in 1967, as a replacement for Skreabanan, and is currently owned and run by Falkenbergs Motorklubb. A chicane was added on the first corner in 2004 to improve safety on the relatively fast track... |
Bergagård, Sweden | 1 | Permanent road track | Real |
Hockenheimring Hockenheimring The Hockenheimring Baden-Württemberg is an automobile racing track situated near the town of Hockenheim in Baden-Württemberg, Germany, located on Bertha Benz Memorial Route. Amongst other motor racing events, it biennially hosts the Formula One German Grand Prix... |
Hockenheim, Germany | 1 | Permanent road track | Real |
Lastplace Lake | Finland | 1 | Permanent road track | Fictional |
Marina Bay Street Circuit | Singapore | 1 | Street circuit | Real |
Mazda Raceway Laguna Seca Mazda Raceway Laguna Seca Mazda Raceway Laguna Seca is a paved road racing track used for both auto racing and motorcycle racing, originally constructed in 1957 near both Salinas and Monterey, California, USA.... |
Monterey, California, USA | 1 | Permanent road track | Real |
Melbourne Grand Prix Circuit Melbourne Grand Prix Circuit The Melbourne Grand Prix Circuit is a street circuit around Albert Park Lake, only a few kilometres south of central Melbourne. It is used annually as a racetrack for the Australian Grand Prix and associated support races.-Design:... |
Melbourne, Australia | ? | Street circuit | Real |
Motorsport Arena Oschersleben Motorsport Arena Oschersleben The Motorsport Arena Oschersleben is long race track with a width of 11 – 13 meters and elevation changes of 23 metres. The circuit is located in Oschersleben, Börde , Northern Germany... |
Oschersleben, Germany | ? | Permanent road track | Real |
Mugello Circuit Mugello Circuit Mugello Circuit is a race track in the Mugello region of Italy near Florence. Its length is . It has 15 turns and a long straight.Grand Prix motorcycle racing host an annual event here . Also, the Deutsche Tourenwagen Masters hold an annual event. The track is property of Scuderia Ferrari which... |
Florence, Italy | ? | Permanent road track | Real |
Newbury Circuit | England | 2 | Permanent road track | Fictional |
Oval | Unknown | 1 | Permanent oval track | Fictional |
Silverstone Circuit Silverstone Circuit Silverstone Circuit is an English motor racing circuit next to the Northamptonshire villages of Silverstone and Whittlebury. The circuit straddles the Northamptonshire and Buckinghamshire border, with the current main circuit entry on the Buckinghamshire side... |
Northamptonshire, England | 1 | Permanent road track | Real |
Snetterton Motor Racing Circuit Snetterton Motor Racing Circuit Snetterton Motor Racing Circuit is a motor racing circuit in Norfolk, England. Owned by MotorSport Vision, it is situated on the A11 road some 20 km north-east of the town of Thetford and 30 km south-west of the city of Norwich... |
Norfolk, England | 1 | Permanent road track | Real |
Suzuka Circuit Suzuka Circuit , Suzuka Circuit for short, is a motorsport race track located in Ino, Suzuka City, Mie Prefecture, Japan and operated by Mobilityland Corporation, the subsidiary of Honda Motor Co., Ltd..-Introduction:... |
Suzuka, Japan | ? | Permanent road track | Real |
Trento-Bondone | Trentino, Italy | 1 | Hillclimbing Hillclimbing Hillclimbing is a branch of motorsport in which drivers compete against the clock to complete an uphill course.... track |
Real |
See also
- Double wishbone suspensionDouble wishbone suspensionIn automobiles, a double wishbone suspension is an independent suspension design using two wishbone-shaped arms to locate the wheel. Each wishbone or arm has two mounting points to the chassis and one joint at the knuckle. The shock absorber and coil spring mount to the wishbones to control...
, a type of suspension modelled in netKar Pro. - iRacing - online road and oval racing simulator.
- Live for SpeedLive for SpeedLive for Speed is a racing simulator developed by a three person team comprising Scawen Roberts, Eric Bailey, and Victor van Vlaardingen. The main focus is to provide a realistic racing experience for the online multiplayer game and to allow single player races against AI cars...
- online racing simulator. - RacerRacer (simulator)Racer, fully named Racer Free Car Simulation, is a free gaming simulator that runs on Microsoft Windows, Linux, and Mac OS X.Although Racer started out as a driving simulator, it also has features that are usually seen in racing games, such as racing against AI cars, or against human opponents in...
- a free customizable racing simulator. - rFactorRFactorrFactor is a computer racing simulator, designed with the ability to run any type of four-wheeled vehicle from street cars to open wheel cars of any era. rFactor aimed to be the most accurate race simulator of its time...
- moddable racing sim. - TORCSTORCSTORCS is an open source 3D car racing simulator available for GNU/Linux, FreeBSD, Mac OS X, and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. It is written in C++ and is licensed under the GNU GPL...
- open source racing simulator. - X Motor RacingX Motor RacingX-Motor Racing is an indie racing simulator. The game features high precision physics simulation.Featured is a fully customizable physics model — the tire model, suspension, or motor are available to tune in the game, including an advanced tire model with adjustable parameters, such as...
- an open-ended racing simulator.
External links
Official site DrivingItalia netKar Pro Official forum Author's blog (seemingly abandoned)Online communities (English)
GPChampionship the most prominent among online communities, led by Jaap Wagenvoort, formerly acting as a spokeperson for Kunos Simulazioni and who also collaborated with them. NoGripRacing nKp forum RaceDepartment sim racing and motorsports community. Radiator Springs Racing Team Track modding & league racing. XGN (Australia/New Zealand) A/NZ netKar PRO forum and weekly races.
Regional Communities (other languages) netKar PRO Russia netKar russian community. RacingFR SimRacingPortugal forum netKar Pro Series netKar forum and races VVROnline.com (Brazil) forum SimRacing.es NetKar Pro forum and championships.