Parodius Da!
Encyclopedia
Parodius, released in Japan as , is a shoot'em up arcade game
and is the second title in the Parodius series
produced by Konami
. The European SNES
version is also known as Parodius: Non-Sense Fantasy. The gameplay is stylistically very similar to the Gradius
series, but the graphics and music are intentionally absurd.
This game is often mistaken as the original game of the series. The lesser known original game, Parodius
, was released for the MSX2
computer in Japan.
series, with a few differences. Parodius retains the selectability of different weapons configurations but implements via four different characters: Vic Viper (from Gradius), Octopus, Twin Bee, and Pentarou. The second main difference is the addition of bell power-ups, from the Twinbee
series. These bells act as one-time power-ups, allowing you to destroy every enemy on screen, fire huge beams of energy, etc. Enemies and environments from the Gradius games and Twinbee are mixed in along, with a host of anime
-style opponents, which include scantily-clad women. All of the Gradius elements are integrated in a very light-hearted fashion. The Big Core, a regular boss within the Gradius series, is given a neon-look and is called "Viva Core". Moreover, there is a moai
(Easter Island
head statues) level, but all of the statues are given a much more animated look. The boss of that level, the Moai Head, fires other moai at the player by spitting them out of her mouth. The final boss, in typical Gradius fashion, is an unarmed enemy that once defeated, results in a destruction/escape sequence.
The missile will fall to the ground, and then move along until it encounters an enemy. The Double mode will fire two blasts, one forward, and one incline forty-five degrees above. The Laser mode is a thin blue laser, identical from Gradius.
Octopus – Salamander
configuration
This configuration is identical to the weapons presented in the Salamander arcade game. The missile is '2-way' that yields two bomb-like explosives that fall both up and down. The Double is the tail gun present in the second configuration. And the laser is the ripple laser, which fires expanding concentric circles at the front of the craft/person.
Twinbee (Colored as Winbee) – Twinbee
configuration
This set is the weapons from the vertically-scrolling Twinbee, applied to horizontal gameplay. The missile is now the rocket punch, which has a larger impact area than the standard missile. The double is the same tail gun from the Octopus/Salamander configuration. The laser is a 3-way gun which fires shots the same size as the Double and standard weapons.
Pentarou – Gradius III
configuration
This set mostly the weapons available in one of the configurations in Gradius III
. The missile is the photon torpedo (spelled here Poton) that fires one missile that travels along the bottom ground and penetrates multiple enemies. The Double mode will fire two blasts, one forward, and one incline forty-five degrees above. The laser mode is a spread gun, which fires a small circle that gradually spreads concentrically outward.
(which was also released in Europe) and the PC Engine
. The game was also ported on the NES/Family Computer
(also released in Europe) with several stages omitted but with a new amusement park stage as well as several hidden bonus stages. Most recently the game, along with several other Gradius titles, has been ported to Java
-based cell phones in Japan.
The Game Boy version (which was also released in Europe) shows the ages of the playable characters, and only has 8 stages, which include stages 1–6, and 10 from the arcade game. Stage 3 was replaced with a different one. Game Boy version of stage 3 also has a hidden stage. This version was also re-released in color as part of the Konami GB Collection
Vol. 2.
The PC Engine version does not have the arcade Stages 5 and 8, but features a stage titled SPECIAL and a new introduction that features several strange-looking Japanese characters. This is in contrast to the arcade intro, which chronicles the Gradius legacy up until the time of release.
The SFC/SNES version added the bath house and "Omake" stages over the arcade version. In the "Omake" stage, the player immediately continues after dying, instead of at a checkpoint. The PAL version of the SNES port was titled Parodius: Non-Sense Fantasy.
Parodius was also ported along with its sequel Fantastic Journey on the compilation also simply titled Parodius in Europe (Gokujō Parodius Da! Deluxe Pack in Japan) for PlayStation
in 1994 and Sega Saturn
in 1995.
However, Gokujō Parodius Da! Deluxe Pack in Japan, With PlayStation
continues and re-issue of the excellent a PlayStation the Best in 1997.
Konami's Parodius Deluxe Pack gets itself a 3rd outing, courtesy of the PSone Books label and is alive and well in 2003.
Arcade game
An arcade game is a coin-operated entertainment machine, usually installed in public businesses such as restaurants, bars, and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games, and merchandisers...
and is the second title in the Parodius series
Parodius series
The Parodius series is a series of horizontally-scrolling shooters developed by Konami. The games are tongue-in-cheek parodies of Gradius, hence the name...
produced by Konami
Konami
is a Japanese leading developer and publisher of numerous popular and strong-selling toys, trading cards, anime, tokusatsu, slot machines, arcade cabinets and video games...
. The European SNES
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...
version is also known as Parodius: Non-Sense Fantasy. The gameplay is stylistically very similar to the Gradius
Gradius
The Gradius games, first introduced in 1985, make up a series of scrolling shooter video games published by Konami for a variety of portable, console and arcade platforms. In many games in the series, the player controls a ship known as the Vic Viper...
series, but the graphics and music are intentionally absurd.
This game is often mistaken as the original game of the series. The lesser known original game, Parodius
Parodius
, or just Parodius, is a scrolling shooter video game developed by Konami for the MSX computer and was released in Japan. The game is notable for being the first title in the Parodius series, although it is often confused with its sequel Parodius Da! -Shinwa kara Owarai e- in that respect, which...
, was released for the MSX2
MSX
MSX was the name of a standardized home computer architecture in the 1980s conceived by Kazuhiko Nishi, then Vice-president at Microsoft Japan and Director at ASCII Corporation...
computer in Japan.
Gameplay
As stated above, gameplay is very similar to the GradiusGradius
The Gradius games, first introduced in 1985, make up a series of scrolling shooter video games published by Konami for a variety of portable, console and arcade platforms. In many games in the series, the player controls a ship known as the Vic Viper...
series, with a few differences. Parodius retains the selectability of different weapons configurations but implements via four different characters: Vic Viper (from Gradius), Octopus, Twin Bee, and Pentarou. The second main difference is the addition of bell power-ups, from the Twinbee
Twinbee
is a video game series composed primarily of cartoon-themed vertical-scrolling shoot-'em-up games produced by Konami that were released primarily in Japan. The series originated as a coin-operated video game simply titled TwinBee in , which was followed by several home versions and sequels...
series. These bells act as one-time power-ups, allowing you to destroy every enemy on screen, fire huge beams of energy, etc. Enemies and environments from the Gradius games and Twinbee are mixed in along, with a host of anime
Anime
is the Japanese abbreviated pronunciation of "animation". The definition sometimes changes depending on the context. In English-speaking countries, the term most commonly refers to Japanese animated cartoons....
-style opponents, which include scantily-clad women. All of the Gradius elements are integrated in a very light-hearted fashion. The Big Core, a regular boss within the Gradius series, is given a neon-look and is called "Viva Core". Moreover, there is a moai
Moai
Moai , or mo‘ai, are monolithic human figures carved from rock on the Chilean Polynesian island of Easter Island between the years 1250 and 1500. Nearly half are still at Rano Raraku, the main moai quarry, but hundreds were transported from there and set on stone platforms called ahu around the...
(Easter Island
Easter Island
Easter Island is a Polynesian island in the southeastern Pacific Ocean, at the southeasternmost point of the Polynesian triangle. A special territory of Chile that was annexed in 1888, Easter Island is famous for its 887 extant monumental statues, called moai, created by the early Rapanui people...
head statues) level, but all of the statues are given a much more animated look. The boss of that level, the Moai Head, fires other moai at the player by spitting them out of her mouth. The final boss, in typical Gradius fashion, is an unarmed enemy that once defeated, results in a destruction/escape sequence.
Characters and weapons
Vic Viper – Traditional Gradius configurationThe missile will fall to the ground, and then move along until it encounters an enemy. The Double mode will fire two blasts, one forward, and one incline forty-five degrees above. The Laser mode is a thin blue laser, identical from Gradius.
Octopus – Salamander
Salamander (arcade game)
, retitled Life Force in North America and in the Japanese arcade re-release , is a scrolling shooter arcade game by Konami. Released in 1986 as a spin-off to Gradius, Salamander introduced a simplified power-up system, two-player cooperative gameplay and both horizontally and vertically scrolling...
configuration
This configuration is identical to the weapons presented in the Salamander arcade game. The missile is '2-way' that yields two bomb-like explosives that fall both up and down. The Double is the tail gun present in the second configuration. And the laser is the ripple laser, which fires expanding concentric circles at the front of the craft/person.
Twinbee (Colored as Winbee) – Twinbee
Twinbee
is a video game series composed primarily of cartoon-themed vertical-scrolling shoot-'em-up games produced by Konami that were released primarily in Japan. The series originated as a coin-operated video game simply titled TwinBee in , which was followed by several home versions and sequels...
configuration
This set is the weapons from the vertically-scrolling Twinbee, applied to horizontal gameplay. The missile is now the rocket punch, which has a larger impact area than the standard missile. The double is the same tail gun from the Octopus/Salamander configuration. The laser is a 3-way gun which fires shots the same size as the Double and standard weapons.
- Due to the color bug, it could be considered that Winbee, rather than TwinbeeTwinbeeis a video game series composed primarily of cartoon-themed vertical-scrolling shoot-'em-up games produced by Konami that were released primarily in Japan. The series originated as a coin-operated video game simply titled TwinBee in , which was followed by several home versions and sequels...
, has the most appearances in video games, however this Twinbee doesn't have the same cockpit windshield design as either Twinbee, Winbee or Gwinbee.
Pentarou – Gradius III
Gradius III
Gradius III, known in Japan as , is a side-scrolling shooting game originally released for the arcades in Japan and Asia in . It is the second sequel to the original Gradius for the arcades following Gradius II, and was followed by Gradius IV. Gradius III was rereleased for the Super Nintendo...
configuration
This set mostly the weapons available in one of the configurations in Gradius III
Gradius III
Gradius III, known in Japan as , is a side-scrolling shooting game originally released for the arcades in Japan and Asia in . It is the second sequel to the original Gradius for the arcades following Gradius II, and was followed by Gradius IV. Gradius III was rereleased for the Super Nintendo...
. The missile is the photon torpedo (spelled here Poton) that fires one missile that travels along the bottom ground and penetrates multiple enemies. The Double mode will fire two blasts, one forward, and one incline forty-five degrees above. The laser mode is a spread gun, which fires a small circle that gradually spreads concentrically outward.
Ports
Parodius has been ported to a number of platforms, most notably the SNES/Super FamicomSuper Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...
(which was also released in Europe) and the PC Engine
TurboGrafx-16
TurboGrafx-16, fully titled as TurboGrafx-16 Entertainment SuperSystem and known in Japan as the , is a video game console developed by Hudson Soft and NEC, released in Japan on October 30, 1987, and in North America on August 29, 1989....
. The game was also ported on the NES/Family Computer
Nintendo Entertainment System
The Nintendo Entertainment System is an 8-bit video game console that was released by Nintendo in North America during 1985, in Europe during 1986 and Australia in 1987...
(also released in Europe) with several stages omitted but with a new amusement park stage as well as several hidden bonus stages. Most recently the game, along with several other Gradius titles, has been ported to Java
Java (programming language)
Java is a programming language originally developed by James Gosling at Sun Microsystems and released in 1995 as a core component of Sun Microsystems' Java platform. The language derives much of its syntax from C and C++ but has a simpler object model and fewer low-level facilities...
-based cell phones in Japan.
The Game Boy version (which was also released in Europe) shows the ages of the playable characters, and only has 8 stages, which include stages 1–6, and 10 from the arcade game. Stage 3 was replaced with a different one. Game Boy version of stage 3 also has a hidden stage. This version was also re-released in color as part of the Konami GB Collection
Konami GB Collection
Konami GB Collection is a series of video game compilations for the Game Boy composed of four volumes. The compilations were originally released from 1997 to 1998 in Japan, and were later released in Europe in 2000.-Lineup:...
Vol. 2.
The PC Engine version does not have the arcade Stages 5 and 8, but features a stage titled SPECIAL and a new introduction that features several strange-looking Japanese characters. This is in contrast to the arcade intro, which chronicles the Gradius legacy up until the time of release.
The SFC/SNES version added the bath house and "Omake" stages over the arcade version. In the "Omake" stage, the player immediately continues after dying, instead of at a checkpoint. The PAL version of the SNES port was titled Parodius: Non-Sense Fantasy.
Parodius was also ported along with its sequel Fantastic Journey on the compilation also simply titled Parodius in Europe (Gokujō Parodius Da! Deluxe Pack in Japan) for PlayStation
PlayStation
The is a 32-bit fifth-generation video game console first released by Sony Computer Entertainment in Japan on December 3, .The PlayStation was the first of the PlayStation series of consoles and handheld game devices. The PlayStation 2 was the console's successor in 2000...
in 1994 and Sega Saturn
Sega Saturn
The is a 32-bit fifth-generation video game console that was first released by Sega on November 22, 1994 in Japan, May 11, 1995 in North America, and July 8, 1995 in Europe...
in 1995.
However, Gokujō Parodius Da! Deluxe Pack in Japan, With PlayStation
PlayStation
The is a 32-bit fifth-generation video game console first released by Sony Computer Entertainment in Japan on December 3, .The PlayStation was the first of the PlayStation series of consoles and handheld game devices. The PlayStation 2 was the console's successor in 2000...
continues and re-issue of the excellent a PlayStation the Best in 1997.
Konami's Parodius Deluxe Pack gets itself a 3rd outing, courtesy of the PSone Books label and is alive and well in 2003.
Trivia
- The flying umbrellaUmbrellaAn umbrella or parasol is a canopy designed to protect against rain or sunlight. The term parasol usually refers to an item designed to protect from the sun; umbrella refers to a device more suited to protect from rain...
creatures towards the end of Stage 9 are known as KarakasaKasa-obake, or Karakasa Obake or Karakasa Kozo, are a type of Tsukumogami, a folk legend about a form of Japanese spirit that originate from objects reaching their 100th year of existence, thus becoming animate. Karakasa in particular are Spirits of Parasols that reach the century milestone...
. They are a spirit in Japanese folkloreJapanese folkloreThe folklore of Japan is heavily influenced by both Shinto and Buddhism, the two primary religions in the country. It often involves humorous or bizarre characters and situations and also includes an assortment of supernatural beings, such as bodhisattva, kami , yōkai , yūrei ,...
. - The title 'From Myth To Laughter (Shinwa kara Owarai e)' is a follow-on parody of the subtitle of Gradius IIIGradius IIIGradius III, known in Japan as , is a side-scrolling shooting game originally released for the arcades in Japan and Asia in . It is the second sequel to the original Gradius for the arcades following Gradius II, and was followed by Gradius IV. Gradius III was rereleased for the Super Nintendo...
, which was 'From Legend To Myth (Densetsu Kara Shinwa e)'. This joke reference to the other game is made worse by the fact that Pentarou uses one of that game's configurations, rather than a personal weapons set. - The destructible candies that permeate the third level may be a tribute to the "Mechanical Cells" of the fourth level of the original R-TypeR-Typeis a side scrolling shoot-em-up arcade game produced by Irem in 1987. The player controls a space fighter named R-9a "Arrowhead" to defend humanity against a mysterious but powerful alien life-form known as "Bydo", which was later discovered to be not entirely alien in origin...
- The game's final boss, a giant octopus, bears an intended resemblance to the final boss of the first GradiusGradiusThe Gradius games, first introduced in 1985, make up a series of scrolling shooter video games published by Konami for a variety of portable, console and arcade platforms. In many games in the series, the player controls a ship known as the Vic Viper...
game, a disembodied brainBrainThe brain is the center of the nervous system in all vertebrate and most invertebrate animals—only a few primitive invertebrates such as sponges, jellyfish, sea squirts and starfishes do not have one. It is located in the head, usually close to primary sensory apparatus such as vision, hearing,...
suspended in a similar manner to the octopus, but with beams of energy rather than tentacles.