Soul (series)
Encyclopedia
The is a weapon
-based historical fantasy
fighting game
series by Namco Bandai Games
. The series revolves around a sword that, after years of bloodshed and hatred, gained a soul
of its own, the Soul Edge, and the sword forged to counter it, Soul Calibur. The series is special in that each character is created to have his or her own unique weapon and style creating a varied fighting experience. The series links with the Tekken series as one of the characters is a regular as well as a descendant in this series.
to home consoles. The series has six main installments and two spin-offs:
The ported versions are known for their extra features, including new characters, weapons, new costumes, art galleries, martial arts demonstrations and involved single player modes, when compared to the original arcade versions. For example, Seung Han Myong is not featured in the arcade version of Soul Edge and in home versions there is an RPG-type mode titled "Edge Master" where the player can unlock various items including weapons for the default characters.
Project Soul is the internal Namco
development
group responsible for the Soul franchise after the release of Soulcalibur II. Although the games are most often simply credited to Namco itself, the team established its name to draw attention to the group's combined accomplishments. The designed logo
for Project Soul, like the first game it was applied to, contains an outlining of the in-game character
Nightmare
, using his Soulcalibur II design.
Even though they are often used interchangeably, the terms Soulcalibur (written as one word) and Soul Calibur (written as two words with a capital C) are two separate terms; the former is another name for the franchise, while the latter refers to the holy sword featured in the storyline that the series is named after.
As of November, 2011, the Soul series has sold approximately 12 million units worldwide.
A petition for Soulcalibur V has been posted on Facebook
. This petition has caught the attention of Namco Bandai producer Katsuhiro Harada (most famous for his involvement with the Tekken series). He is accepting suggestions and is promising to lobby on behalf of fans for the creation of a Soulcalibur V. On December 25, 2010, a new Soul series project was announced to be under way, led by a new director.
At Namco's Level Up conference on May 11, 2011, the official announcement of Soulcalibur V
was made. The only major detail revealed was the advancement of the timeline 17 years forward from the events of Soulcalibur IV.
s in a quest, each of whom has his or her own reasons but share a common goal: to obtain the legendary sword, Soul Edge. After appearing in arcades, it was made available for the PlayStation
. Along with its soundtrack, this weapon
-based title has been widely praised for being innovative yet traditional to the fighting genre of games. With Versus (one-on-one battle
mode), Survival (take on a gauntlet
of opponents until the player is unable to continue), Time Attack
, Team
Battle (a selection of combatants will take on an opposing group, a victor is announced when the last remaining member of a team is defeated) and Training
modes, the console port also saw the addition of "Edge Master", a single-player mode in which the player would guide one of the ten main characters in a story-like manner while obtaining a variety of weapons for use.
arrived in video arcades a year later, the plot being 2–3 years later than the first game's, as was its exclusive porting to the Dreamcast console. The title is derived from Soul Calibur, a legendary weapon which opposes the evil of Soul Edge. This title would also retcon the Soul series as a whole, establishing its popularity in video gaming history as it garnered positive reviews from gaming fans and critics alike. Though retaining elements of its predecessor, Soulcalibur incorporated an extensive amount of new features, including the "8-Way Run".
On July 2, 2008, Namco Bandai released Soulcalibur on the Xbox Live Arcade for Xbox 360. Although online leaderboards and achievements are supported in this version, there is no online mode or mission mode, which was in the Dreamcast version. Therefore, all content normally unlocked by playing Mission Mode in the Dreamcast version is already unlocked from the beginning in the XBLA version.
. This is the first game in the Soul series to feature characters in other media, such as Link from Nintendo
's The Legend of Zelda, playable on GameCube
's roster. Specially featured on PlayStation 2
's roster is Heihachi Mishima
of Tekken fame, while Image Comic's character Spawn
was an exclusive addition for the Xbox
version.
in 2005, before an Arcade Edition was seen. It is also possible to identify the use of a different graphics engine
used to develop the game. Soulcalibur III contained a new single-player mode called "Tales of Souls", the true story mode in which the player could make course-altering decisions along the way. Arenas were made more interactive, such as the breaking of rocks if one of the 42 selectable characters were to impact against them. Soulcalibur III is the first game in the series to feature a character creation
system, and features a story mode called "Chronicles of the Sword" which is a mode with some strategic
aspects purely for created characters.
Note: Soulcalibur III is the first and only game in the Soul Series to be THX approved.
and Xbox 360
, the fifth installment of the series is the second game not to see an arcade release prior to the home game, as well as the first to take bouts online. Soulcalibur IV instates new gameplay mechanics into the series in the form of damage-absorbing armor (that can be shattered) and Critical Finishes (both tied to the new Soul Gauge).
Like Soulcalibur II, the fourth game also included cameos from different media. Initially, Star Wars
Sith Lord
Darth Vader
is an exclusive playable character on the PlayStation 3, while Jedi Master Yoda
is selectable on the Xbox 360. The character that the specific console version lacks can be unlocked as downloadable content via PlayStation Store
or Xbox Live Marketplace
. Both versions of the game also include the Apprentice character from the Star Wars: The Force Unleashed
multimedia project.
Like Soulcalibur III, Soulcalibur IV also includes a character creation system with various customizable parts, some unlockable. These characters can also be taken into online bouts, which in itself is a new addition to the series. However, unlike Soulcalibur III, the only available weapon disciplines are taken from the existing roster (there are no unique disciplines for created characters).
, Soulcalibur: Broken Destiny is the first portable installment of the Soul series. The game's features are pulled heavily from Soulcalibur IV, including its customization features. It features a new character named "Dampierre", a warrior who wears twin blades on his wrists. In addition, Kratos
from the God of War
franchise appears as a guest character.
and Xbox 360
the upcoming sixth installment of the series is the second game to take bouts online. Like the other Soulcalibur series, this game will feature a guest. Ezio from the Assassin's Creed franchise will make his first debut in a fighting game. No announcements have been made yet for whether Ezio will be an exclusive to either console or just a guest character for both of them. The game is set 17 years after its predecessor, Soulcalibur IV. More details will be released during Electronic Entertainment Expo 2011
. The main character of the game will be Patroklos, the son of series veteran Sophitia. Series mainstay Siegfried will also be returning.
), the Guard Impact system is a repelling technique that allows the player to "check
" an incoming strike and push it back and allowing for a free hit. A Guard Impact requires precise timing (having the player pressing forward plus guard at the instant an opponent strikes) but results in tactical advantage for the defender. The opposing player is also able to counter a Guard Impact with their own and can stalemate their opponent until someone misses the timing on the subsequent Guard Impact. As the series moved forward, the Guard Impact system was made deeper. In Soulcalibur, Namco introduced multiple Guard Impact techniques (the original repelling technique was named "Repelling" while two new techniques, "Parrying" and "Weapon Stripping" were introduced). These different Guard Impact types have been kept for the subsequent installments. For the fifth game, Guard Impacts were slightly altered by giving the Parry maneuver a new property of slamming opponents to the ground rather than just easing their weapon off its course. Repels still work the same way as they have in previous Soul series games.
Ring Outs occur when one of the fighters is forcibly removed from the arena (or "ring"), instantly ending the round and resulting in a round point for their opponent. The idea of Ring Outs in 3D
fighting games was originally conceived by the Virtua Fighter series of fighting games and adopted by Namco for Soul Edge. A combatant cannot be knocked out of the ring without being eliminated by some effort from themself or by their opponent. Later games introduced new ring designs that modified the way Ring Outs were handled (Soulcalibur allowed rings to take different shapes instead of a basic square, its sequel introduced stages with walls that blocked off parts of the ring and made Ring Outs possible only in certain parts of the stage or removing that condition altogether, and Soulcalibur III introduced low walls that can be destroyed and create a Ring Out opportunity once it is gone). Soulcalibur V introduces a new aspect of Ring Outs: if a Ring Out is declared on certain stages, the battle will continue in a new location below the point where the Ring Out occurred.
Soul Edge is unique in the series as it is the only game to feature the "Weapon Meter"; a sword-shaped meter under the characters' vitality bars that determined how much damage a weapon could sustain. As a character blocked attacks; the meter would deplete until it emptied which resulted in a weapon break (the player would also have to pay half the Weapon Meter to perform a "Critical Edge" combo). Once the character's weapon was broken, they were forced to fight bare-handed until the end of the round. The Weapon Meter was designed to promote consistent offense and not constant defense (other fighters have adopted similar means to deter over-defending; Street Fighter Alpha 3
' s Guard Meter is an example of such a device). The Weapon Meter was abandoned following Soul Edge and instead replaced with Soulcaliburs trademark "8-Way Run" system. The 8-Way Run allowed players to walk in any direction at any time instead of using a specific command to sidestep. This kept the fights truly three-dimesional and made it easier to maneuver around attacks or away from ring edges (as well as launch specific 8-Way Run attacks). Each of the sequels to Soulcalibur have used the 8-Way Run movement system.
In the fifth installment
, Namco introduced a new spin on the Critical Edge combo called the "Critical Finish". Rather than being a combo, a Critical Finish is more in the vein of a finishing move which involves an elaborate move that defeats opponents in a single attack. This new attack is tied to the "Soul Gauge" that works similarly to the Guard Break meter in Street Fighter Alpha 3
(the meter decreases whenever the player blocks an attack and is replenished by landing attacks on the opponent, it also refills slowly over time). Also tied to the Soul Gauge is the concept of destructible character armor (akin to Fighting Vipers
) that can be smashed off characters to weaken their resistance to attacks. The Critical Finish itself replaces the "Soul Charge" from the other 3 Soulcalibur games (a supercharge-like move that can give your character counter properties for the duration of its charge).
Large gameplay changes have been implemented for Soulcalibur V
. Critical Finishes are no longer part of the gameplay, instead replaced by the Critical Edge (different from the attack used in Soul Blade). Critical Edge attacks can be used after filling up the new Critical Gauge, which works similarly to "super meters" in other fighting games. Guard Impacts are now tied to this gauge (a segment must be sacrificed to execute one) and the original Guard Impact mechanic is replaced by "Just Guard", which works similarly but removes the consequence for missed timing. The Critical Gauge can also be used for "Brave Edge" attacks, which are stronger attacks than regular moves that don't require an entire bar to use. In addition to the 8-Way Run, "Quick Step" allows players to execute a faster sidestep to circle their opponent.
's Soul video game series.
During spring 2001, Chinese director Sammo Hung
committed to do a movie adaptation of Soulcalibur and had actor Jackie Chan
in mind to star. At first everything seemed to be going well, Sammo was given a $50 million budget and backed up by Namco. Sammo's official website announced its plans regarding Soulcalibur, but after a year later nothing developed. Eventually Sammo's official website removed its announcement and the Soulcalibur movie was presumed cancelled. Unofficial sources suggest that Sammo had lost interest in creating the movie after Chan could not commit a schedule to create the movie. Sammo had forfeited his rights to produce the movie and they were taken by an American producer.
Warren Zide's Anthem Pictures has since acquired the rights to adapt the game to film. It has been stated that the film's story, unlike the games', "revolves around two warriors who are chosen by Shaolin monks to recover and destroy a powerful sword that has fallen into the hands of an evil prince who plans to use it to open the gates of hell and destroy the world."
Weapon
A weapon, arm, or armament is a tool or instrument used with the aim of causing damage or harm to living beings or artificial structures or systems...
-based historical fantasy
Historical fantasy
Historical fantasy is a sub-genre of fantasy and related to historical fiction, which makes use of specific elements of real world history. It is used as an umbrella term for the sword and sorcery genre and sometimes, if fantasy is involved, the sword-and-sandal genre too...
fighting game
Fighting game
Fighting game is a video game genre where the player controls an on-screen character and engages in close combat with an opponent. These characters tend to be of equal power and fight matches consisting of several rounds, which take place in an arena. Players must master techniques such as...
series by Namco Bandai Games
Namco Bandai Games
is an arcade, mobile and home video game developer and publisher based in Japan which is the product of a merger between the video game development divisions of Bandai and Namco. Namco Bandai Games is a wholly owned subsidiary of Namco Bandai Holdings and specializes in production and sales of...
. The series revolves around a sword that, after years of bloodshed and hatred, gained a soul
Soul
A soul in certain spiritual, philosophical, and psychological traditions is the incorporeal essence of a person or living thing or object. Many philosophical and spiritual systems teach that humans have souls, and others teach that all living things and even inanimate objects have souls. The...
of its own, the Soul Edge, and the sword forged to counter it, Soul Calibur. The series is special in that each character is created to have his or her own unique weapon and style creating a varied fighting experience. The series links with the Tekken series as one of the characters is a regular as well as a descendant in this series.
General information
All games in the series before Soulcalibur III were originally arcade games, subsequently being portedPorting
In computer science, porting is the process of adapting software so that an executable program can be created for a computing environment that is different from the one for which it was originally designed...
to home consoles. The series has six main installments and two spin-offs:
- Soul EdgeSoul Edgeis a 3D arcade fighting game developed by Project Soul and published by Namco. It is the first installment in the Soul series of fighting games...
(1996): ArcadeArcade gameAn arcade game is a coin-operated entertainment machine, usually installed in public businesses such as restaurants, bars, and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games, and merchandisers...
and PlayStationPlayStationThe is a 32-bit fifth-generation video game console first released by Sony Computer Entertainment in Japan on December 3, .The PlayStation was the first of the PlayStation series of consoles and handheld game devices. The PlayStation 2 was the console's successor in 2000...
(PlayStation port released as Soul Blade in USAUnited StatesThe United States of America is a federal constitutional republic comprising fifty states and a federal district...
, EuropeEuropeEurope is, by convention, one of the world's seven continents. Comprising the westernmost peninsula of Eurasia, Europe is generally 'divided' from Asia to its east by the watershed divides of the Ural and Caucasus Mountains, the Ural River, the Caspian and Black Seas, and the waterways connecting...
and AustraliaAustraliaAustralia , officially the Commonwealth of Australia, is a country in the Southern Hemisphere comprising the mainland of the Australian continent, the island of Tasmania, and numerous smaller islands in the Indian and Pacific Oceans. It is the world's sixth-largest country by total area...
). - Soulcalibur (1998): ArcadeArcade gameAn arcade game is a coin-operated entertainment machine, usually installed in public businesses such as restaurants, bars, and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games, and merchandisers...
, Dreamcast, and (2008) Xbox Live ArcadeXbox Live ArcadeXbox Live Arcade is a type of video game download distribution available primarily in a section of the Xbox Live Marketplace, Microsoft's digital distribution network for the Xbox 360, that focuses on smaller downloadable games from both major publishers and independent game developers...
on the Xbox 360. - Soulcalibur II (2002): ArcadeArcade gameAn arcade game is a coin-operated entertainment machine, usually installed in public businesses such as restaurants, bars, and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games, and merchandisers...
, PlayStation 2PlayStation 2The PlayStation 2 is a sixth-generation video game console manufactured by Sony as part of the PlayStation series. Its development was announced in March 1999 and it was first released on March 4, 2000, in Japan...
, XboxXboxThe Xbox is a sixth-generation video game console manufactured by Microsoft. It was released on November 15, 2001 in North America, February 22, 2002 in Japan, and March 14, 2002 in Australia and Europe and is the predecessor to the Xbox 360. It was Microsoft's first foray into the gaming console...
and Nintendo GameCubeNintendo GameCubeThe , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...
. - Soulcalibur III (2005): ArcadeArcade gameAn arcade game is a coin-operated entertainment machine, usually installed in public businesses such as restaurants, bars, and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games, and merchandisers...
and PlayStation 2PlayStation 2The PlayStation 2 is a sixth-generation video game console manufactured by Sony as part of the PlayStation series. Its development was announced in March 1999 and it was first released on March 4, 2000, in Japan...
. - Soulcalibur LegendsSoulcalibur Legendsis an action-adventure game for the Wii console. It is a spin-off of Namco Bandai's successful Soul fighting game series and primarily features two of its most popular characters: Ivy and Siegfried. It was released on November 20, 2007 in North America and was released in Japan on December 13,...
(2007): WiiWiiThe Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...
. – Spin-offSpin-off (media)In media, a spin-off is a radio program, television program, video game, or any narrative work, derived from one or more already existing works, that focuses, in particular, in more detail on one aspect of that original work...
title - Soulcalibur IVSoulcalibur IVis the fourth installment in Namco's Soul series of fighting games. The game was released for the PlayStation 3 and Xbox 360 on July 29, 2008, in North America, on July 31, 2008, in Japan, Europe, and Australia, and on August 1, 2008, in the United Kingdom and New Zealand.The game is notable for...
(2008): Xbox 360Xbox 360The Xbox 360 is the second video game console produced by Microsoft and the successor to the Xbox. The Xbox 360 competes with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles...
and PlayStation 3PlayStation 3The is the third home video game console produced by Sony Computer Entertainment and the successor to the PlayStation 2 as part of the PlayStation series. The PlayStation 3 competes with Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles...
. - Soulcalibur: Broken DestinySoulcalibur: Broken DestinySoulcalibur: Broken Destiny is a fighting video game in the Soul series for PlayStation Portable . It was announced by Namco Bandai on April 28, 2009. It uses many of the features of Soulcalibur IV, including its character customization mode...
(2009): PlayStation PortablePlayStation PortableThe is a handheld game console manufactured and marketed by Sony Corporation Development of the console was announced during E3 2003, and it was unveiled on , 2004, at a Sony press conference before E3 2004...
. – Spin-offSpin-off (media)In media, a spin-off is a radio program, television program, video game, or any narrative work, derived from one or more already existing works, that focuses, in particular, in more detail on one aspect of that original work...
title - Soulcalibur VSoulcalibur Vis the upcoming sixth installment in Namco's Soul series of fighting games, and will be released for the PlayStation 3 and Xbox 360 in 2012. The game will take place 17 years after the events of Soulcalibur IV. The main protagonist is Patroklos, the son of Soul series veteran Sophitia, while her...
(2012): Xbox 360Xbox 360The Xbox 360 is the second video game console produced by Microsoft and the successor to the Xbox. The Xbox 360 competes with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles...
and PlayStation 3PlayStation 3The is the third home video game console produced by Sony Computer Entertainment and the successor to the PlayStation 2 as part of the PlayStation series. The PlayStation 3 competes with Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles...
.
The ported versions are known for their extra features, including new characters, weapons, new costumes, art galleries, martial arts demonstrations and involved single player modes, when compared to the original arcade versions. For example, Seung Han Myong is not featured in the arcade version of Soul Edge and in home versions there is an RPG-type mode titled "Edge Master" where the player can unlock various items including weapons for the default characters.
Project Soul is the internal Namco
Namco
is a Japanese corporation best known as a former video game developer and publisher. Following a merger with Bandai in September 2005, the two companies' game production assets were spun off into Namco Bandai Games on March 31, 2006. Namco Ltd. was re-established to continue domestic operation of...
development
Software development
Software development is the development of a software product...
group responsible for the Soul franchise after the release of Soulcalibur II. Although the games are most often simply credited to Namco itself, the team established its name to draw attention to the group's combined accomplishments. The designed logo
Logo
A logo is a graphic mark or emblem commonly used by commercial enterprises, organizations and even individuals to aid and promote instant public recognition...
for Project Soul, like the first game it was applied to, contains an outlining of the in-game character
Fictional character
A character is the representation of a person in a narrative work of art . Derived from the ancient Greek word kharaktêr , the earliest use in English, in this sense, dates from the Restoration, although it became widely used after its appearance in Tom Jones in 1749. From this, the sense of...
Nightmare
Nightmare (Soul Calibur)
is a character in the Soul series of fighting games. The evil alter-ego of , he later becomes an entity separated from Siegfried in Soulcalibur III. Nightmare first appeared in one of the possible endings for the Siegfried character in the game Soul Edge. In the sequel Soulcalibur, he was given a...
, using his Soulcalibur II design.
Even though they are often used interchangeably, the terms Soulcalibur (written as one word) and Soul Calibur (written as two words with a capital C) are two separate terms; the former is another name for the franchise, while the latter refers to the holy sword featured in the storyline that the series is named after.
As of November, 2011, the Soul series has sold approximately 12 million units worldwide.
A petition for Soulcalibur V has been posted on Facebook
Facebook
Facebook is a social networking service and website launched in February 2004, operated and privately owned by Facebook, Inc. , Facebook has more than 800 million active users. Users must register before using the site, after which they may create a personal profile, add other users as...
. This petition has caught the attention of Namco Bandai producer Katsuhiro Harada (most famous for his involvement with the Tekken series). He is accepting suggestions and is promising to lobby on behalf of fans for the creation of a Soulcalibur V. On December 25, 2010, a new Soul series project was announced to be under way, led by a new director.
At Namco's Level Up conference on May 11, 2011, the official announcement of Soulcalibur V
Soulcalibur V
is the upcoming sixth installment in Namco's Soul series of fighting games, and will be released for the PlayStation 3 and Xbox 360 in 2012. The game will take place 17 years after the events of Soulcalibur IV. The main protagonist is Patroklos, the son of Soul series veteran Sophitia, while her...
was made. The only major detail revealed was the advancement of the timeline 17 years forward from the events of Soulcalibur IV.
Soul Edge/Blade
The first installment was named Soul Edge in the arcades, which was updated to Soul Edge Ver. II and transported overseas as Soul Blade on the PlayStation hardware. Set in the late sixteenth century, the game follows nine warriorWarrior
A warrior is a person skilled in combat or warfare, especially within the context of a tribal or clan-based society that recognizes a separate warrior class.-Warrior classes in tribal culture:...
s in a quest, each of whom has his or her own reasons but share a common goal: to obtain the legendary sword, Soul Edge. After appearing in arcades, it was made available for the PlayStation
PlayStation
The is a 32-bit fifth-generation video game console first released by Sony Computer Entertainment in Japan on December 3, .The PlayStation was the first of the PlayStation series of consoles and handheld game devices. The PlayStation 2 was the console's successor in 2000...
. Along with its soundtrack, this weapon
Weapon
A weapon, arm, or armament is a tool or instrument used with the aim of causing damage or harm to living beings or artificial structures or systems...
-based title has been widely praised for being innovative yet traditional to the fighting genre of games. With Versus (one-on-one battle
Battle
Generally, a battle is a conceptual component in the hierarchy of combat in warfare between two or more armed forces, or combatants. In a battle, each combatant will seek to defeat the others, with defeat determined by the conditions of a military campaign...
mode), Survival (take on a gauntlet
Running the gauntlet
Running the gauntlet is a form of physical punishment wherein a captive is compelled to run between two rows—a gauntlet—of soldiers who strike him as he passes.-Etymology:...
of opponents until the player is unable to continue), Time Attack
Time attack
A time attack is another term for time trial. The term is commonly used in Japan for individual time trial events for motor vehicles that involves a vehicle running around the circuit in lieu of a qualifying lap and the term is widely adopted outside the country for tuner event and...
, Team
Team
A team comprises a group of people or animals linked in a common purpose. Teams are especially appropriate for conducting tasks that are high in complexity and have many interdependent subtasks.A group in itself does not necessarily constitute a team...
Battle (a selection of combatants will take on an opposing group, a victor is announced when the last remaining member of a team is defeated) and Training
Practice (learning method)
Practice is the act of rehearsing a behavior over and over, or engaging in an activity again and again, for the purpose of improving or mastering it, as in the phrase "practice makes perfect". Sports teams practice to prepare for actual games. Playing a musical instrument well takes a lot of...
modes, the console port also saw the addition of "Edge Master", a single-player mode in which the player would guide one of the ten main characters in a story-like manner while obtaining a variety of weapons for use.
Soulcalibur
The sequel to Soul EdgeSoul Edge
is a 3D arcade fighting game developed by Project Soul and published by Namco. It is the first installment in the Soul series of fighting games...
arrived in video arcades a year later, the plot being 2–3 years later than the first game's, as was its exclusive porting to the Dreamcast console. The title is derived from Soul Calibur, a legendary weapon which opposes the evil of Soul Edge. This title would also retcon the Soul series as a whole, establishing its popularity in video gaming history as it garnered positive reviews from gaming fans and critics alike. Though retaining elements of its predecessor, Soulcalibur incorporated an extensive amount of new features, including the "8-Way Run".
On July 2, 2008, Namco Bandai released Soulcalibur on the Xbox Live Arcade for Xbox 360. Although online leaderboards and achievements are supported in this version, there is no online mode or mission mode, which was in the Dreamcast version. Therefore, all content normally unlocked by playing Mission Mode in the Dreamcast version is already unlocked from the beginning in the XBLA version.
Soulcalibur II
Soulcalibur II further improved and expanded from Soulcalibur, in both graphics and gameplay. Soulcalibur II was released in arcade format 3 years after the previous outing of the series, subsequently being ported to all three active sixth-generation consolesHistory of video game consoles (sixth generation)
The sixth-generation era refers to the computer and video games, video game consoles, and video game handhelds available at the turn of the 21st century. Platforms of the sixth generation include the Sega Dreamcast, Sony PlayStation 2, Nintendo GameCube, and Microsoft Xbox...
. This is the first game in the Soul series to feature characters in other media, such as Link from Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....
's The Legend of Zelda, playable on GameCube
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...
's roster. Specially featured on PlayStation 2
PlayStation 2
The PlayStation 2 is a sixth-generation video game console manufactured by Sony as part of the PlayStation series. Its development was announced in March 1999 and it was first released on March 4, 2000, in Japan...
's roster is Heihachi Mishima
Heihachi Mishima
is one of the main characters in the Tekken fighting game series. He is one of only four characters to have appeared in every game in the series and he makes two appearances within the series as the final boss...
of Tekken fame, while Image Comic's character Spawn
Spawn (comics)
Spawn is a fictional comic book superhero who appears in a monthly comic book of the same name published by Image Comics. Created by writer/artist Todd McFarlane, Spawn first appeared in Spawn #1...
was an exclusive addition for the Xbox
Xbox
The Xbox is a sixth-generation video game console manufactured by Microsoft. It was released on November 15, 2001 in North America, February 22, 2002 in Japan, and March 14, 2002 in Australia and Europe and is the predecessor to the Xbox 360. It was Microsoft's first foray into the gaming console...
version.
Soulcalibur III
Breaking tradition, Soulcalibur III was released only for PlayStation 2PlayStation 2
The PlayStation 2 is a sixth-generation video game console manufactured by Sony as part of the PlayStation series. Its development was announced in March 1999 and it was first released on March 4, 2000, in Japan...
in 2005, before an Arcade Edition was seen. It is also possible to identify the use of a different graphics engine
Game engine
A game engine is a system designed for the creation and development of video games. There are many game engines that are designed to work on video game consoles and personal computers...
used to develop the game. Soulcalibur III contained a new single-player mode called "Tales of Souls", the true story mode in which the player could make course-altering decisions along the way. Arenas were made more interactive, such as the breaking of rocks if one of the 42 selectable characters were to impact against them. Soulcalibur III is the first game in the series to feature a character creation
Character creation
Character creation is the process of defining a game character or other character. Typically, a character's individual strengths and weaknesses are represented by a set of statistics. Games with a largely fictional setting may include traits such as race and class...
system, and features a story mode called "Chronicles of the Sword" which is a mode with some strategic
Strategy
Strategy, a word of military origin, refers to a plan of action designed to achieve a particular goal. In military usage strategy is distinct from tactics, which are concerned with the conduct of an engagement, while strategy is concerned with how different engagements are linked...
aspects purely for created characters.
Note: Soulcalibur III is the first and only game in the Soul Series to be THX approved.
Soulcalibur IV
Arriving in 2008 on the PlayStation 3PlayStation 3
The is the third home video game console produced by Sony Computer Entertainment and the successor to the PlayStation 2 as part of the PlayStation series. The PlayStation 3 competes with Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles...
and Xbox 360
Xbox 360
The Xbox 360 is the second video game console produced by Microsoft and the successor to the Xbox. The Xbox 360 competes with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles...
, the fifth installment of the series is the second game not to see an arcade release prior to the home game, as well as the first to take bouts online. Soulcalibur IV instates new gameplay mechanics into the series in the form of damage-absorbing armor (that can be shattered) and Critical Finishes (both tied to the new Soul Gauge).
Like Soulcalibur II, the fourth game also included cameos from different media. Initially, Star Wars
Star Wars
Star Wars is an American epic space opera film series created by George Lucas. The first film in the series was originally released on May 25, 1977, under the title Star Wars, by 20th Century Fox, and became a worldwide pop culture phenomenon, followed by two sequels, released at three-year...
Sith Lord
Sith
-Sith:The Sith is a name applied to certain characters in the Star Wars universe. In the films they are the central antagonists. They are capable of using the dark side of the Force.-The Invention of the Sith:...
Darth Vader
Darth Vader
Darth Vader is a central character in the Star Wars saga, appearing as one of the main antagonists in the original trilogy and as the main protagonist in the prequel trilogy....
is an exclusive playable character on the PlayStation 3, while Jedi Master Yoda
Yoda
Yoda is a fictional character in the Star Wars universe, appearing in the second and third original films, as well as all three prequel trilogy films. A renowned Jedi master, Yoda made his first on-screen appearance in Star Wars Episode V: The Empire Strikes Back where he is responsible for...
is selectable on the Xbox 360. The character that the specific console version lacks can be unlocked as downloadable content via PlayStation Store
PlayStation Store
The PlayStation Store is an online virtual market available to users of Sony's PlayStation 3 and PlayStation Portable game consoles via the PlayStation Network. The Store offers a range of downloadable content both for purchase and available free of charge. Available content includes full games,...
or Xbox Live Marketplace
Xbox Live Marketplace
The Xbox Live Marketplace is a virtual market designed for Microsoft's Xbox 360 console that allows Xbox Live members to download purchased or promotional content...
. Both versions of the game also include the Apprentice character from the Star Wars: The Force Unleashed
Star Wars: The Force Unleashed
Star Wars: The Force Unleashed is a multimedia project developed by LucasArts along with Dark Horse Comics, Lego, Hasbro, and Del Rey Books...
multimedia project.
Like Soulcalibur III, Soulcalibur IV also includes a character creation system with various customizable parts, some unlockable. These characters can also be taken into online bouts, which in itself is a new addition to the series. However, unlike Soulcalibur III, the only available weapon disciplines are taken from the existing roster (there are no unique disciplines for created characters).
Soulcalibur: Broken Destiny
Released in 2009 for the Sony PSPPlayStation Portable
The is a handheld game console manufactured and marketed by Sony Corporation Development of the console was announced during E3 2003, and it was unveiled on , 2004, at a Sony press conference before E3 2004...
, Soulcalibur: Broken Destiny is the first portable installment of the Soul series. The game's features are pulled heavily from Soulcalibur IV, including its customization features. It features a new character named "Dampierre", a warrior who wears twin blades on his wrists. In addition, Kratos
Kratos (God of War)
Kratos is a video game character from Sony Computer Entertainment'sGod of War series, which is loosely based on Greek mythology. Kratos first appeared in the highly successful video game God of War , which led to the development of five additional games featuring the character as the protagonist...
from the God of War
God of War (series)
God of War is a series of action-adventure video games based on Greek mythology.The main trilogy—God of War I, II, & III—in the series were developed by Sony Computer Entertainment's Santa Monica division , with Ready at Dawn Studios developing the PSP and Javaground the mobile phone installment...
franchise appears as a guest character.
Soulcalibur V
Set to be released in 2012 for the PlayStation 3PlayStation 3
The is the third home video game console produced by Sony Computer Entertainment and the successor to the PlayStation 2 as part of the PlayStation series. The PlayStation 3 competes with Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles...
and Xbox 360
Xbox 360
The Xbox 360 is the second video game console produced by Microsoft and the successor to the Xbox. The Xbox 360 competes with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation of video game consoles...
the upcoming sixth installment of the series is the second game to take bouts online. Like the other Soulcalibur series, this game will feature a guest. Ezio from the Assassin's Creed franchise will make his first debut in a fighting game. No announcements have been made yet for whether Ezio will be an exclusive to either console or just a guest character for both of them. The game is set 17 years after its predecessor, Soulcalibur IV. More details will be released during Electronic Entertainment Expo 2011
Electronic Entertainment Expo 2011
The Electronic Entertainment Expo 2011, commonly known as E3 2011, was the 15th Electronic Entertainment Expo held. E3 is an annual trade show for the computer and video games industry presented by the Entertainment Software Association . The event took place June 7–9, 2011 at the Los Angeles...
. The main character of the game will be Patroklos, the son of series veteran Sophitia. Series mainstay Siegfried will also be returning.
Basic gameplay
All the games in the Soul series retain some specific features while introducing or removing others from game to game. The basic button layout for the Soul series games are two weapon attacks (horizontally and vertically aligned strikes), a kick button, and a guard button for blocking. Two features that have been kept in the series since its inception are the Guard Impact defense system and the Ring Out condition of victory. In the first game (Soul Edge/BladeSoul Edge
is a 3D arcade fighting game developed by Project Soul and published by Namco. It is the first installment in the Soul series of fighting games...
), the Guard Impact system is a repelling technique that allows the player to "check
Checking (ice hockey)
Checking in ice hockey is any one of a number of defensive techniques. It is usually not a penalty.- Types :There are various types of checking:...
" an incoming strike and push it back and allowing for a free hit. A Guard Impact requires precise timing (having the player pressing forward plus guard at the instant an opponent strikes) but results in tactical advantage for the defender. The opposing player is also able to counter a Guard Impact with their own and can stalemate their opponent until someone misses the timing on the subsequent Guard Impact. As the series moved forward, the Guard Impact system was made deeper. In Soulcalibur, Namco introduced multiple Guard Impact techniques (the original repelling technique was named "Repelling" while two new techniques, "Parrying" and "Weapon Stripping" were introduced). These different Guard Impact types have been kept for the subsequent installments. For the fifth game, Guard Impacts were slightly altered by giving the Parry maneuver a new property of slamming opponents to the ground rather than just easing their weapon off its course. Repels still work the same way as they have in previous Soul series games.
Ring Outs occur when one of the fighters is forcibly removed from the arena (or "ring"), instantly ending the round and resulting in a round point for their opponent. The idea of Ring Outs in 3D
3D computer graphics
3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images...
fighting games was originally conceived by the Virtua Fighter series of fighting games and adopted by Namco for Soul Edge. A combatant cannot be knocked out of the ring without being eliminated by some effort from themself or by their opponent. Later games introduced new ring designs that modified the way Ring Outs were handled (Soulcalibur allowed rings to take different shapes instead of a basic square, its sequel introduced stages with walls that blocked off parts of the ring and made Ring Outs possible only in certain parts of the stage or removing that condition altogether, and Soulcalibur III introduced low walls that can be destroyed and create a Ring Out opportunity once it is gone). Soulcalibur V introduces a new aspect of Ring Outs: if a Ring Out is declared on certain stages, the battle will continue in a new location below the point where the Ring Out occurred.
Soul Edge is unique in the series as it is the only game to feature the "Weapon Meter"; a sword-shaped meter under the characters' vitality bars that determined how much damage a weapon could sustain. As a character blocked attacks; the meter would deplete until it emptied which resulted in a weapon break (the player would also have to pay half the Weapon Meter to perform a "Critical Edge" combo). Once the character's weapon was broken, they were forced to fight bare-handed until the end of the round. The Weapon Meter was designed to promote consistent offense and not constant defense (other fighters have adopted similar means to deter over-defending; Street Fighter Alpha 3
Street Fighter Alpha 3
Street Fighter Alpha 3, known as in Japan and Asia, is a fighting game by Capcom originally released for the CPS II arcade hardware. It is the third game in the Street Fighter Alpha series, following Street Fighter Alpha: Warriors' Dreams and Street Fighter Alpha 2...
In the fifth installment
Soulcalibur IV
is the fourth installment in Namco's Soul series of fighting games. The game was released for the PlayStation 3 and Xbox 360 on July 29, 2008, in North America, on July 31, 2008, in Japan, Europe, and Australia, and on August 1, 2008, in the United Kingdom and New Zealand.The game is notable for...
, Namco introduced a new spin on the Critical Edge combo called the "Critical Finish". Rather than being a combo, a Critical Finish is more in the vein of a finishing move which involves an elaborate move that defeats opponents in a single attack. This new attack is tied to the "Soul Gauge" that works similarly to the Guard Break meter in Street Fighter Alpha 3
Street Fighter Alpha 3
Street Fighter Alpha 3, known as in Japan and Asia, is a fighting game by Capcom originally released for the CPS II arcade hardware. It is the third game in the Street Fighter Alpha series, following Street Fighter Alpha: Warriors' Dreams and Street Fighter Alpha 2...
(the meter decreases whenever the player blocks an attack and is replenished by landing attacks on the opponent, it also refills slowly over time). Also tied to the Soul Gauge is the concept of destructible character armor (akin to Fighting Vipers
Fighting Vipers
Fighting Vipers is a 3D fighting game developed by Sega AM2.The game was first released in the arcade in 1995 using the Sega Model 2 hardware and ported the same year to the Sega Saturn with significantly reduced graphics.-Gameplay:...
) that can be smashed off characters to weaken their resistance to attacks. The Critical Finish itself replaces the "Soul Charge" from the other 3 Soulcalibur games (a supercharge-like move that can give your character counter properties for the duration of its charge).
Large gameplay changes have been implemented for Soulcalibur V
Soulcalibur V
is the upcoming sixth installment in Namco's Soul series of fighting games, and will be released for the PlayStation 3 and Xbox 360 in 2012. The game will take place 17 years after the events of Soulcalibur IV. The main protagonist is Patroklos, the son of Soul series veteran Sophitia, while her...
. Critical Finishes are no longer part of the gameplay, instead replaced by the Critical Edge (different from the attack used in Soul Blade). Critical Edge attacks can be used after filling up the new Critical Gauge, which works similarly to "super meters" in other fighting games. Guard Impacts are now tied to this gauge (a segment must be sacrificed to execute one) and the original Guard Impact mechanic is replaced by "Just Guard", which works similarly but removes the consequence for missed timing. The Critical Gauge can also be used for "Brave Edge" attacks, which are stronger attacks than regular moves that don't require an entire bar to use. In addition to the 8-Way Run, "Quick Step" allows players to execute a faster sidestep to circle their opponent.
Featured characters
This table contains all the playable characters in the series, with the guest characters listed below it. Note that shaded cells denote unlockable characters in each game.Character | Soul Edge/Blade Soul Edge is a 3D arcade fighting game developed by Project Soul and published by Namco. It is the first installment in the Soul series of fighting games... |
Soulcalibur | Soulcalibur II | Soulcalibur III | Soulcalibur Legends Soulcalibur Legends is an action-adventure game for the Wii console. It is a spin-off of Namco Bandai's successful Soul fighting game series and primarily features two of its most popular characters: Ivy and Siegfried. It was released on November 20, 2007 in North America and was released in Japan on December 13,... |
Soulcalibur IV Soulcalibur IV is the fourth installment in Namco's Soul series of fighting games. The game was released for the PlayStation 3 and Xbox 360 on July 29, 2008, in North America, on July 31, 2008, in Japan, Europe, and Australia, and on August 1, 2008, in the United Kingdom and New Zealand.The game is notable for... |
Soulcalibur: Broken Destiny Soulcalibur: Broken Destiny Soulcalibur: Broken Destiny is a fighting video game in the Soul series for PlayStation Portable . It was announced by Namco Bandai on April 28, 2009. It uses many of the features of Soulcalibur IV, including its character customization mode... |
Soulcalibur V Soulcalibur V is the upcoming sixth installment in Namco's Soul series of fighting games, and will be released for the PlayStation 3 and Xbox 360 in 2012. The game will take place 17 years after the events of Soulcalibur IV. The main protagonist is Patroklos, the son of Soul series veteran Sophitia, while her... |
---|---|---|---|---|---|---|---|---|
Abyss | 5 | |||||||
Abelia | 3 | |||||||
Algol | 1 2 | |||||||
Amy | 1 | 3 4 | ||||||
Angol Fear | 3 | |||||||
Arthur | 7 | 1 | 3 | 2 6 | ||||
Ashlotte | 3 | |||||||
Assassin | 7 | 6 | 6 | |||||
Astaroth | ||||||||
Aurelia | 3 | |||||||
Berserker | 7 | 6 | 6 | |||||
Cassandra | 2 | 2 | ||||||
Cervantes | 5 | 6 | ||||||
Charade | 6 | |||||||
Chester | 3 | |||||||
Dampierre | ||||||||
Demuth | 3 | |||||||
Edge Master | 1 | 2 | 1 2 | |||||
Girardot | 3 | 6 | ||||||
Greed | 3 | 2 | 6 | |||||
Hilde | ||||||||
Hong Yun-seong | ||||||||
Hualin | 3 | 2 | ||||||
Hwang Seong-gyeong | 1 | 3 4 | 2 | 2 6 | ||||
Inferno/SoulEdge | 6 5 | 6 | 6 | |||||
Ivy | ||||||||
Kamikirimusi | 3 | |||||||
Kilik | 2 | |||||||
Leixia | ||||||||
Li Long Li Long is a fictional character in the Soul series of video games. Created by Namco's Project Soul division, he first appeared in Soul Edge, later appearing in both console and arcade versions of Soulcalibur III, as well as on various merchandise related to the series... |
1 | 3 4 | 2 6 | |||||
Aeon Calcos | ||||||||
Lizardman (Generic) | 7 | 6 | 6 | |||||
Luna | 3 | |||||||
Lynette | 3 | 2 | ||||||
Maxi | ||||||||
Miser | 3 | 2 | 6 | |||||
Mitsurugi | ||||||||
Natsu | ||||||||
Necrid Necrid is a playable character in the Soul series of weapon-based fighting video games. Designed by comic book artist and toy designer Todd McFarlane through a collaboration with Namco, the character first appeared in video game console ports of Soulcalibur II and later as part of an action figure set... |
5 | |||||||
Night Terror | 6 | |||||||
Nightmare | 8 | 6 | ||||||
Olcadan | ||||||||
Patroklos | 2 | 2 | ||||||
Pyrrha | 2 | 2 | ||||||
Raphael | ||||||||
Revenant | 3 | 6 | ||||||
Rock | ||||||||
Scheherazade | 3 | |||||||
Seong Han-myeong | 5 | 2 | ||||||
Seong Mi-na | 5 | |||||||
Setsuka | ||||||||
Shura | 3 | |||||||
Siegfried | 8 | |||||||
Sophitia Sophitia is a fictional character in the Soul series of video games. Created by Namco's Project Soul division, she first appeared in Soul Edge and its subsequent sequels, as well as appearing in various merchandise related to the series.- Creation and conception:... |
5 | |||||||
Strife | 3 | |||||||
Taki | 2 | |||||||
Talim | ||||||||
Tira | ||||||||
Valeria | 3 | 2 | ||||||
Viola Viola The viola is a bowed string instrument. It is the middle voice of the violin family, between the violin and the cello.- Form :The viola is similar in material and construction to the violin. A full-size viola's body is between and longer than the body of a full-size violin , with an average... |
||||||||
Voldo Voldo is a fictional character in the Soul series of video games. Created by Namco's Project Soul division, he first appeared in Soul Edge, and later in all games of the Soulcalibur saga with the exception of Soulcalibur Legends. His likeness has been used for merchandise related to the series, ranging... |
||||||||
Xianghua | 2 | |||||||
Xiba | ||||||||
Yoshimitsu | ||||||||
Zasalamel | ||||||||
Zwei | ||||||||
Total | 13 | 20 | 27 | 48 | 12 | 38 | 34 | 22 |
Notes:
|
Guest characters
The following are guest characters from other franchises who have appeared in the Soul Series:- Each of the home versions of Soulcalibur II has one character exclusive to its particular platform. The GameCube version features the NintendoNintendois a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....
character Link from the series The Legend of Zelda (his first appearance in a fighting game outside the Super Smash Bros. series), the Xbox version features Todd McFarlaneTodd McFarlaneTodd McFarlane is a Canadian cartoonist, writer, toy designer and entrepreneur, best known for his work in comic books, such as the fantasy series Spawn....
s comic book character SpawnSpawn (comics)Spawn is a fictional comic book superhero who appears in a monthly comic book of the same name published by Image Comics. Created by writer/artist Todd McFarlane, Spawn first appeared in Spawn #1...
, and the PlayStation 2 version features Heihachi MishimaHeihachi Mishimais one of the main characters in the Tekken fighting game series. He is one of only four characters to have appeared in every game in the series and he makes two appearances within the series as the final boss...
from Namcos very own Tekken series. - Lloyd Irving from Namcos Tales of SymphoniaTales of Symphoniais a video game first released for the Nintendo GameCube and later for the PlayStation 2 in Japan. It debuted in Japan on August 29, 2003, selling 953,000 copies, in Canada and the United States on July 13, 2004, and in Europe on November 19, 2004. The game received a Japanese-only PlayStation 2...
appears in Soulcalibur LegendsSoulcalibur Legendsis an action-adventure game for the Wii console. It is a spin-off of Namco Bandai's successful Soul fighting game series and primarily features two of its most popular characters: Ivy and Siegfried. It was released on November 20, 2007 in North America and was released in Japan on December 13,...
. - Both versions of Soulcalibur IV feature a Star WarsStar WarsStar Wars is an American epic space opera film series created by George Lucas. The first film in the series was originally released on May 25, 1977, under the title Star Wars, by 20th Century Fox, and became a worldwide pop culture phenomenon, followed by two sequels, released at three-year...
character unique to each platform. Initially, the PlayStation 3 version features Darth VaderDarth VaderDarth Vader is a central character in the Star Wars saga, appearing as one of the main antagonists in the original trilogy and as the main protagonist in the prequel trilogy....
, while the Xbox 360 version features YodaYodaYoda is a fictional character in the Star Wars universe, appearing in the second and third original films, as well as all three prequel trilogy films. A renowned Jedi master, Yoda made his first on-screen appearance in Star Wars Episode V: The Empire Strikes Back where he is responsible for...
; the character the specific version lacked was later unlocked through downloadable content for both versions. It was later revealed that both characters were actually available on both versions, and the downloadable content to unlock the hidden character was just a "key" to allow access to the content that was already there. Both versions feature Darth Vader's secret Apprentice from Star Wars: The Force UnleashedStar Wars: The Force UnleashedStar Wars: The Force Unleashed is a multimedia project developed by LucasArts along with Dark Horse Comics, Lego, Hasbro, and Del Rey Books...
. - The PSP title, Soulcalibur: Broken DestinySoulcalibur: Broken DestinySoulcalibur: Broken Destiny is a fighting video game in the Soul series for PlayStation Portable . It was announced by Namco Bandai on April 28, 2009. It uses many of the features of Soulcalibur IV, including its character customization mode...
, features KratosKratos (God of War)Kratos is a video game character from Sony Computer Entertainment'sGod of War series, which is loosely based on Greek mythology. Kratos first appeared in the highly successful video game God of War , which led to the development of five additional games featuring the character as the protagonist...
from the God of WarGod of War (series)God of War is a series of action-adventure video games based on Greek mythology.The main trilogy—God of War I, II, & III—in the series were developed by Sony Computer Entertainment's Santa Monica division , with Ready at Dawn Studios developing the PSP and Javaground the mobile phone installment...
series. - Ezio Auditore from Assassin's Creed IIAssassin's Creed IIAssassin's Creed II is a historical third-person action-adventure video game developed by Ubisoft Montreal and published by Ubisoft for PlayStation 3, Xbox 360, Microsoft Windows and Mac OS X. It is the second video game installment of the Assassin's Creed series, and is a sequel to the 2007 video...
, Assassin's Creed: BrotherhoodAssassin's Creed: BrotherhoodAssassin's Creed: Brotherhood is a historical third person, stealth action-adventure video game developed by Ubisoft for PlayStation 3, Xbox 360, Microsoft Windows and Mac OS X. It was released for PlayStation 3 and Xbox 360 in November 2010, Microsoft Windows in March 2011 and Mac OS X in May 2011...
, and Assassin's Creed: RevelationsAssassin's Creed: RevelationsAssassin's Creed: Revelations is a video game in the Assassin's Creed franchise developed and published by Ubisoft Montreal. The game was released for PlayStation 3 and Xbox 360 on November 15, 2011. For Microsoft Windows, the game is delayed until December 2, 2011...
. He will appear as he did during Assassin's Creed: Brotherhood.
Original soundtracks
Soul Edge sparked the release of two soundtrack albums. Soulcalibur, II, III, and IV each produced one album, while Legends and Broken Destiny have not seen the release of any albums.Film
Soulcalibur (or Soulcalibur: Endgame) is a movie adaptation of NamcoNamco
is a Japanese corporation best known as a former video game developer and publisher. Following a merger with Bandai in September 2005, the two companies' game production assets were spun off into Namco Bandai Games on March 31, 2006. Namco Ltd. was re-established to continue domestic operation of...
's Soul video game series.
During spring 2001, Chinese director Sammo Hung
Sammo Hung
Sammo Hung is a Hong Kong actor, martial artist, film producer and director, known for his work in many martial arts films and Hong Kong action cinema...
committed to do a movie adaptation of Soulcalibur and had actor Jackie Chan
Jackie Chan
Jackie Chan, SBS, MBE is a Hong Kong actor, action choreographer, comedian, director, producer, martial artist, screenwriter, entrepreneur, singer and stunt performer. In his movies, he is known for his acrobatic fighting style, comic timing, use of improvised weapons, and innovative stunts...
in mind to star. At first everything seemed to be going well, Sammo was given a $50 million budget and backed up by Namco. Sammo's official website announced its plans regarding Soulcalibur, but after a year later nothing developed. Eventually Sammo's official website removed its announcement and the Soulcalibur movie was presumed cancelled. Unofficial sources suggest that Sammo had lost interest in creating the movie after Chan could not commit a schedule to create the movie. Sammo had forfeited his rights to produce the movie and they were taken by an American producer.
Warren Zide's Anthem Pictures has since acquired the rights to adapt the game to film. It has been stated that the film's story, unlike the games', "revolves around two warriors who are chosen by Shaolin monks to recover and destroy a powerful sword that has fallen into the hands of an evil prince who plans to use it to open the gates of hell and destroy the world."
External links
- Official site
- Official site for the film Project Soul official site
- Official Facebook site
- The Soulcalibur Wiki (WikiaWikiaWikia is a free web hosting service for wikis . It is normally free of charge for readers and editors, deriving most of its income from advertising, and publishes all user-provided text under copyleft licenses. Wikia hosts several hundred thousand wikis using the open-source wiki software MediaWiki...
)