List of game designers
Encyclopedia
- This page primarily is meant to list non-video game designers. Please see list of computer and video game industry people for a list of well-known video game designers.
A game designer is a person who invents game
Game
A game is structured playing, usually undertaken for enjoyment and sometimes used as an educational tool. Games are distinct from work, which is usually carried out for remuneration, and from art, which is more often an expression of aesthetic or ideological elements...
s at the conceptual level. Most game designers are "unsung"; for example, no one knows who invented Chess
Chess
Chess is a two-player board game played on a chessboard, a square-checkered board with 64 squares arranged in an eight-by-eight grid. It is one of the world's most popular games, played by millions of people worldwide at home, in clubs, online, by correspondence, and in tournaments.Each player...
or Hearts
Hearts (game)
Hearts is an "evasion-type" trick-taking playing card game for four players, although variations can accommodate 3–6 players. The game is also known as The Dirty, Black Lady, Chase the Lady, Crubs, and Black Maria, though any of these may refer to the similar but differently-scored game Black Lady...
.
However, there are many public figures in game design, including commercial game developers and game-inventing mathematician
Mathematician
A mathematician is a person whose primary area of study is the field of mathematics. Mathematicians are concerned with quantity, structure, space, and change....
s.
Some game designers include:
- Dave ArnesonDave ArnesonDavid Lance "Dave" Arneson was an American game designer best known for co-developing the first published role-playing game , Dungeons & Dragons, with Gary Gygax, in the early 1970s...
- Co-designer of Dungeons and Dragons, an early influential role-playing gameRole-playing gameA role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development... - Frank ChadwickFrank ChadwickFrank Chadwick is a multiple-award–winning game designer and New York Times Best Selling author.-Beginnings:Frank Chadwick, along with Rich Banner and Marc Miller, were members of the Illinois State University in Bloomington-Normal Games Club. They used their club funding to design war games...
- Co-founder of GDW and designer of over 50 war and role-playing games, including Twilight 2000Twilight 2000Twilight 2000 is a role-playing game set in the aftermath of World War III . The premise is that the United States/NATO and the Soviet Union/Warsaw Pact have fought a lengthy conventional war, followed by a nuclear war with all its consequences...
and the Assault series - John Horton ConwayJohn Horton ConwayJohn Horton Conway is a prolific mathematician active in the theory of finite groups, knot theory, number theory, combinatorial game theory and coding theory...
- Monte CookMonte CookMonte Cook is a professional table-top role-playing game designer and writer. He is married to Sue Weinlein Cook.-Roleplaying:Cook has been a professional game designer since 1988, working primarily on role-playing games. Much of his early work was for Iron Crown Enterprises as an editor and writer...
- Jim DunniganJim DunniganJames F. Dunnigan is an author, military-political analyst, Defense and State Department consultant, and wargame designer currently living in New York City, notable for his matter-of-fact approach to military analysis.-Career:...
- Founder of SPI Games and designer of over 100 wargames, including the PanzerBlitz/Panzer Leader system - James ErnestJames ErnestJames Ernest is an American game designer and juggler. He is best known as the owner and lead designer of Cheapass Games. Prior to founding Cheapass, he worked as a juggler at various venues, including Camlann Medieval Village, and as a freelancer with Wizards of the Coast. He also worked for...
- president and lead game designer for Cheapass GamesCheapass GamesCheapass Games is a game company founded and run by game designer James Ernest, based in Seattle, Washington. Cheapass Games operates on the philosophy that most game owners have plenty of dice, counters, play money, etc., so there is no need to bundle all of these components with every game that... - Richard GarfieldRichard GarfieldRichard Channing Garfield is a mathematics professor and game designer who created the card games Magic: The Gathering, Netrunner, BattleTech CCG, Vampire: The Eternal Struggle , The Great Dalmuti, Star Wars Trading Card Game, and the board game RoboRally...
- collectible card gameCollectible card gamethumb|Players and their decksA collectible card game , also called a trading card game or customizable card game, is a game played using specially designed sets of playing cards...
(Magic: The GatheringMagic: The GatheringMagic: The Gathering , also known as Magic, is the first collectible trading card game created by mathematics professor Richard Garfield and introduced in 1993 by Wizards of the Coast. Magic continues to thrive, with approximately twelve million players as of 2011...
) and board gameBoard gameA board game is a game which involves counters or pieces being moved on a pre-marked surface or "board", according to a set of rules. Games may be based on pure strategy, chance or a mixture of the two, and usually have a goal which a player aims to achieve...
designer - Andrew GreenbergAndrew GreenbergAndrew Greenberg is a game designer of both pen-and-paper role-playing games and computer games. He was one of White Wolf's original developers on Vampire: The Masquerade , particularly the famous supplement Chicago by Night which many credit with setting the tone for the Vampire books that...
- Ed GreenwoodEd GreenwoodEd Greenwood is a Canadian writer and editor who created the Forgotten Realms. He invented the Forgotten Realms as a child, as a fantasy world in which to set the stories he imagined, and later used this world as a campaign setting for his own personal Dungeons & Dragons playing group...
- Gary GygaxGary GygaxErnest Gary Gygax was an American writer and game designer best known for co-creating the pioneering role-playing game Dungeons & Dragons with Dave Arneson. Gygax is generally acknowledged as the father of role-playing games....
- Co-designer of Dungeons and Dragons, an early influential role-playing gameRole-playing gameA role-playing game is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal acting, or through a process of structured decision-making or character development... - Larry HarrisLarry Harris (game designer)Larry Harris, Jr., is a game designer most famous for creating the board game Axis & Allies, as well as all of its sequels. His other significant games include Conquest of the Empire, Broadsides and Boarding Parties, LionHeart and more. He has also assisted in the further development of Trivial...
- Stieg HedlundStieg HedlundStieg Hedlund is a computer and video game designer, artist, and writer with over 20 years of experience who has worked on more than 30 games in the video game industry...
- Started out in pen-and-paper games before moving on to electronic games - Steve Jackson (UK)Steve Jackson (UK)Steve Jackson is a game designer, writer and game reviewer.-History:In early 1975, Steve Jackson co-founded the company Games Workshop with John Peake and Ian Livingstone....
- Albert LamorisseAlbert LamorisseAlbert Lamorisse was a French filmmaker, film producer, and writer, who is best known for his award winning short films which he began making in the late 1940s, and also for inventing the famous strategic board game Risk in 1957...
- Andrew LooneyAndrew LooneyAndrew J. Looney , better known as Andy Looney, is an award-winning game designer and computer programmer.- Biography :...
- Marc Miller Co-founder of GDW and designer / writer of TravellerTraveller (role-playing game)Traveller is a series of related science fiction role-playing games, the first published in 1977 by Game Designers' Workshop and subsequent editions by various companies remaining in print to this day. The game was inspired from such classic science fiction stories as the Dumarest saga series by...
and several board games - Mike SelinkerMike SelinkerMike Selinker is a game designer whose design credits include Pirates of the Spanish Main and Fightball with James Ernest, Axis & Allies Revised Edition with Larry Harris, the Marvel Super Heroes Adventure Game, and Risk Godstorm. He was a creative director for the 3rd edition of Dungeons & Dragons...
- C.A. Suleiman
- Jonathan TweetJonathan TweetJonathan Tweet is a game designer who has been involved in the development of the role-playing games Ars Magica, Everway, Over the Edge, Talislanta and the third edition of Dungeons & Dragons, as well as the Collectible Miniatures Game Dreamblade.-Early life:Jonathan Tweet started playing D&D in...
- Michael J. VarholaMichael J. VarholaMichael J. Varhola is an author, publisher, and lecturer. He has written numerous books, games, and articles, and founded game development company and manufacturer Skirmisher Publishing LLC...
- Mark H. WalkerMark H. WalkerMark H. Walker is a writer and board wargame designer. He has written articles about Information Technology and computer and video games for publications including AutoWeek, PC Gamer, Computer Gaming World and Playboy and websites such as GameSpy and Science Fiction Weekly.-Background:Walker spent...
- Jordan WeismanJordan WeismanJordan Weisman is an American game designer, author, and serial entrepreneur who has founded four major game design companies, each in a different game genre and segment of the industry.-Biography:...
- Tom WhamTom WhamTom Wham is a designer of board games who has also produced artwork, including that for his own games.Wham worked a variety of odd jobs during his early adult life. After serving four years in the U.S. Navy, he worked for the Guidon Games hobby shop in Maine where he got his first game, a variant...
- Skip WilliamsSkip WilliamsRalph Williams, almost always referred to as Skip Williams, is an American game designer. He is married to Penny Williams, who is also involved with the games industry...
Board gameBoard gameA board game is a game which involves counters or pieces being moved on a pre-marked surface or "board", according to a set of rules. Games may be based on pure strategy, chance or a mixture of the two, and usually have a goal which a player aims to achieve...
designers
- William Attia (CaylusCaylus (game)Caylus is a strategy oriented, German-style board game designed by William Attia and independently published in 2005 by Ystari in France and England, and Rio Grande Games in North America...
, Caylus Magna Carta) - Alfred Butts (ScrabbleScrabbleScrabble is a word game in which two to four players score points by forming words from individual lettered tiles on a game board marked with a 15-by-15 grid. The words are formed across and down in crossword fashion and must appear in a standard dictionary. Official reference works provide a list...
) - Milton BradleyMilton BradleyMilton Bradley , an American game pioneer, was credited by many with launching the board game industry in North America with Milton Bradley Company....
(The Checkered Game of Life), founder of Milton Bradley CompanyMilton Bradley CompanyThe Milton Bradley Company is an American game company established by Milton Bradley in Springfield, Massachusetts, in 1860. In 1920, it absorbed the game production of McLoughlin Brothers, formerly the largest game manufacturer in the United States, and in 1987, it purchased Selchow and Righter,... - Richard Breese (Aladdin's DragonsAladdin's DragonsAladdin's Dragons is a bidding-based board game by Richard Breese.-Game play:Each player controls a number of servants. The objective of the game is for each player to obtain as many artifacts as possible by buying them from the Caliph. In addition to being required to win, artifacts have magical...
, Keythedral, Reef EncounterReef EncounterReef Encounter is a german-style board game first published in 2004.- Gameplay :The game is played on 2, 3, or 4 separate boards, depending on the number of players, on which the players attempt to grow corals to feed to their parrotfish. Board space is limited, so the players' corals compete with...
) - Kris BurmKris BurmKris Burm is a Belgian game designer specializing in abstract board games. He is best known for his award-winning GIPF series of games. He was born in Antwerp, Belgium in 1957 and still lives there today.Published games include:*Invers, 1991...
(Batik, GIPFGIPF (game)GIPF is an abstract strategy board game by Kris Burm, the first of six games in his series of games called the GIPF Project.GIPF was recommended by Spiel des Jahres in 1998.-Gameplay:...
, ZÈRTZZÈRTZZÈRTZ is the third game in the GIPF Project of six abstract strategy games. The game features a shrinking board and an object that promotes sacrifice combinations...
, DVONNDVONNDVONN is a two-player strategy board game in which the objective is to accumulate pieces in stacks. It was released in 2001 by Kris Burm as the fourth game of the GIPF Project. DVONN won the 2002 International Gamers Award and the Games magazine Game of the Year Award in 2003.- Equipment :DVONN is...
, TAMSKTAMSKTAMSK is the second board game in the GIPF Project of six abstract strategy games and was published in 1998. Players move sand hourglass timers and drop plastic rings around spaces on a hexagonal board in an attempt to limit their opponent's moves. Each player starts the game with 32 rings, and...
, YINSHYINSHYINSH is an abstract strategy board game by game designer Kris Burm. It is the fifth game to be released in the GIPF Project. At the time of its release in 2003, Burm stated that he intended it to be considered as the sixth and last game of the project, and that the game which he had not yet...
, PÜNCTPÜNCTPÜNCT is a two-player strategy board game. It is the sixth release in the GIPF project of six abstract strategy games, although it is considered the fifth game in the project. It was released in 2005. PÜNCT won the Games Magazine Best Abstract Strategy game for 2007.PÜNCT is a connection game...
) - Allan B. CalhamerAllan B. CalhamerAllan B. Calhamer invented the board game Diplomacy.A friend of Calhamer's recounted how, when they were boys in La Grange Park, Illinois, he and Calhamer "discovered in the attic a geography book that showed a map of Europe before World War I with the ... old boundaries." Years later, Calhamer...
(DiplomacyDiplomacy (game)Diplomacy is a strategic board game created by Allan B. Calhamer in 1954 and released commercially in 1959. Its main distinctions from most board wargames are its negotiation phases and the absence of dice or other game elements that produce random effects...
) - Leo ColoviniLeo ColoviniLeo Colovini is a designer of German-style board games born in Venice 1964. His most popular game is Cartagena. He is one of the few top board game designers who has owned a game store....
(ClansClans (board game)Clans is a German-style board game designed by Leo Colovini. The game centers on the creation of villages.-Gameplay:At the start of the game, each player is secretly dealt a card that has one of five colors on it - red, yellow, blue, green, or black. Although each player knows their own color, they...
, Carolus Magnus, CartagenaCartagena (board game)Cartagena is a critically acclaimed German-style board game released in 2000, that takes as its theme the legendary 1672 pirate-led jailbreak from the dreaded fortress of Cartagena...
, DogeDogeDoge is a dialectal Italian word that descends from the Latin dux , meaning "leader", especially in a military context. The wife of a Doge is styled a Dogaressa....
, The Bridges of Shangri-La, Magna Grecia, Inkognito) - Franz-Benno DelongeFranz-Benno DelongeFranz-Benno Delonge was a designer of German-style board games. He has been nominated for multiple best game awards, including Spiel des Jahres and International Gamers Awards. TransAmerica won the Mensa best mind game award for 2003...
(Big CityBig CityBig City may refer to:* Big City , a fictional future city in Antarctica*The Big City , directed by Tod Browning*Big City , a 1937 film, directed by Frank Borzage, starring Luise Rainer and Spencer Tracy...
, Manila, Dos Rios, TransAmericaTransAmerica (board game)TransAmerica is a railroad board game centered on the construction of railroad track in the United States. The game was created by Franz-Benno Delonge and developed by Team Annaberg. It is published in the United States by Rio Grande Games. In 2003 it was a Mensa Select recipient.- Setup :The...
, FjordsFjords (board game)Fjords is a tile-based German-style board game designed by Franz-Benno Delonge and published in 2005 by Hans im Glück and Rio Grande Games. Unlike some other games in the genre, Fjords is strictly limited to two players. The game is played in two phases: exploration and expansion...
) - Rudiger DornRüdiger DornRüdiger Dorn is a German-style board game designer. He was nominated for the 2005 Spiel des Jahres award for his game Jambo, which also placed 8th for the Deutscher Spiele Preis award...
(The Traders of Genoa, Louis XIV, Goa) - Stefan Dorra (For SaleFor Sale-Track listing:# "Who Are You?"# "Allright"# "Suzy"# "Missing"# "Save Me"# "She's So Happy To Be"# "It Can Happen"# "Interlude"# "In The Name"# "Still"# "Pure"#*Lead vocals: Volker Hinkel# "Monday Morning Girl"# "Noone's Song"...
, Pick Picnic, MedinaMedina (board game)Medina is a board game designed by Stefan Dorra and published by Hans im Glück and Rio Grande Games in 2001. In the game, three or four players compete to be the most influential developer of Medina, a desert city near the Atlas Mountains in 1822. Variations of the game allow 2 or 5 players...
, Tonga Bonga, Linie 1, Turn the Tide, Intrige) - Bruno FaiduttiBruno FaiduttiBruno Faidutti is an historian and sociologist, living in France, who is best known as an author of board games. His best known games include Knightmare Chess , Mystery of the Abbey and Citadels . He is also involved in the boardgaming community with his "Ideal Games Library" website and...
(CitadelsCitadels (game)Citadels is a German-style card game, designed by Bruno Faidutti and originally published in French as Citadelles in 2000, and later in German as Ohne Furcht und Adel, which means "Without Fear or Nobility."...
, Mystery of the AbbeyMystery of the AbbeyMystery of the Abbey is a board game published by Days of Wonder where each player plays the role of a monk seeking to solve a murder in an abbey along the lines of The Name of the Rose...
,Terra) - Friedemann FrieseFriedemann FrieseFriedemann Friese is a German board game designer, currently residing and working in Bremen. His trademarks are his green-colored hair and games whose titles begin with the letter "F". The majority of his games, self-published by his company 2F-Spiele, also sport a green color scheme...
(Power GridPower Grid (board game)Power Grid is the English-language edition of the multiplayer German-style board game Funkenschlag designed by Friedemann Friese. Power Grid is published by Rio Grande Games....
, Fearsome Floors, Fresh FishFresh FishFresh Fish is a concept which aims at unestablished creators in different sectors. Its goal is to work as a platform for interaction between different actors in the culture and business world....
) - Mac GerdtsMac GerdtsMac Gerdts is the designer of German-style board games such as Imperial, Imperial 2030, Antike and Hamburgum. His games introduced the concept of a rondel rather than dice as a mechanism for play...
(ImperialImperial (board game)Imperial is a German-style board game designed by Mac Gerdts in which the object is to accumulate wealth in the form of bond holdings in successful countries and cash. Players take on the role of international financiers who purchase government bonds in the six pre-World War I empires of...
, Antike) - Paul J. Gruen
- Dirk HennDirk HennDirk Henn is a German-style board game designer who was born in Bendorf, GermanyDirk Henn is best known for his game Alhambra, which won the Spiel des Jahres and placed 2nd in the Deutscher Spiele Preis in 2003....
(AlhambraAlhambra (board game)Alhambra The Palace of the Alhambra") is a 2003 tile-based German-style board game designed by Dirk Henn. It was originally published in Germany by Queen Games in a language-interdependent version; an English-specific version was released in North America by the now-defunct Überplay...
, Atlantic Star, Metro, WallensteinWallenstein (board game)Wallenstein is a medium-weight German-style board game designed by Dirk Henn and published by Queen Games in 2002. Though set during the Thirty Years' War, Wallenstein should not be confused with a complex wargame. Rather, it has the feel of a light strategy game with the familiar Euro elements...
, Timbuktu) - Steve JacksonSteve Jackson (US)Steve Jackson is an American game designer. After working for many years at Metagaming Concepts designing such games as Ogre and The Fantasy Trip, he left to found Steve Jackson Games in the early 1980s...
(OgreOgre (game)Ogre is a board wargame first released in 1977 as the first Metagaming Concepts Microgame, designed by Steve Jackson.Its basic premise is that it is an asymmetric-forces gameset in the late 21st century....
, The Fantasy TripThe Fantasy TripThe Fantasy Trip is a role-playing game that was designed by Steve Jackson and was published by Metagaming Concepts.It was developed from Metagaming's Melee and Wizard MicroGames, also designed by Steve Jackson, which provided the basic combat and magic rules...
, Car WarsCar WarsCar Wars is a vehicle combat simulation game developed by Steve Jackson Games. It was first published in late 1980 .-Game play:In Car Wars, players assume control of one or more automobiles, which may include any powered vehicle, from motorcycles to semi trucks. Optional rules include piloting...
, GURPSGURPSThe Generic Universal RolePlaying System, or GURPS, is a tabletop role-playing game system designed to allow for play in any game setting...
, HackerHacker (card game)Hacker is a card game made by Steve Jackson Games . Published in 1992, the players impersonate hackers fighting for the control of computer networks. It is based primarily on interlocking access to different computer systems in the web. Players are not set directly towards each other, and several...
, IlluminatiIlluminati (game)Illuminati is a standalone card game made by Steve Jackson Games , inspired by The Illuminatus! Trilogy by Robert Anton Wilson and Robert Shea. The game has ominous secret societies competing with each other to control the world through sinister means, including legal, illegal, and even mystical...
) - Philippe KeyaertsPhilippe KeyaertsPhilippe Keyaerts is a Belgian designer of German-style board games. His two most popular games are Evo and Vinci. Those two games use the mechanism of allowing the players to spend victory points to improve the characteristics of their play. He also invented Space Blast, a small space battle game...
(EvoEvo (board game)Evo: The Last Gasp of the Dinosaurs is a German-style board game for three to five players, designed by Philippe Keyaerts and published by Eurogames. The game won the GAMES Magazine award for Game of the year 2002 and was nominated for the Origins Award for Best Graphic Presentation of a Board...
, VinciVinci (board game)Vinci is a board game designed by Philippe Keyaerts. It resembles a diceless variant of Risk with variable special abilities and an original decline mechanic, and is also similar in some ways to History of the World. The game's name, pronounced "Vinki", means "to be conquered" in Latin...
) - Reiner KniziaReiner KniziaReiner Knizia is a prolific German-style board game designer. Born in Germany, he developed his first game at the age of eight. He has a PhD in mathematics, and has been a full-time game designer since 1997, when he quit his job from the board of a large international bank...
(RaRa (board game)Ra is a board game for two to five players designed by Reiner Knizia and themed around Ra, the sun-god of Heliopolis in ancient Egyptian culture....
, Modern ArtModern Art (game)Modern Art is a bidding game designed by Reiner Knizia and first published in 1992 by Hans im Glück in German. Players represent art dealers, both buying and selling works of art by five different fictional artists. At the end of each round, they sell the paintings they bought back to the "bank"...
, Tigris and EuphratesTigris and EuphratesTigris and Euphrates is a German strategy board game designed by Reiner Knizia and first published in 1997 by Hans im Glück in German . Before its publication, it was highly anticipated by German gamers hearing rumors of a "gamer's game" designed by Knizia. Tigris and Euphrates won first prize in...
, SamuraiSamurai (board game)Samurai is a German-style board game invented by Reiner Knizia, distributed by Hans im Glück in Germany and Rio Grande Games in the United States. It won the Deutscher Spiele Preis 4th place award in 1999...
, Lost CitiesLost CitiesLost Cities is a 60-card card game, designed in 1999 by game designer Reiner Knizia and published by several publishers. The objective of the game is to mount profitable expeditions to one or more of the five lost cities...
, Schotten Totten, Blue MoonBlue Moon (game)Blue Moon, published by Kosmos/Fantasy Flight Games, is Reiner Knizia's most successful take on the collectible card game genre. It is a card game for two players that bears some resemblance to the well-known Magic: The Gathering , although the game mechanics are quite different...
, The Lord of the RingsLord of the Rings (board game)Lord of the Rings is a board game designed by Reiner Knizia based on The Lord of the Rings by J. R. R. Tolkien. The game was published in 2000 by Kosmos and Fantasy Flight Games, and won a Spiel des Jahres special award for best use of literature in a game. It features artwork by illustrator John...
) - Wolfgang KramerWolfgang KramerWolfgang Kramer is a German board game designer.Kramer formerly worked as an operations manager and computer scientist, but since 1989 he has worked full-time on game design. He has designed over 100 games, many which have been nominated for or have won the Spiel des Jahres...
(El GrandeEl GrandeEl Grande is a German-style board game for 2-5 players, designed by Wolfgang Kramer and Richard Ulrich, and published in 1995 by Hans im Glück in German, by Rio Grande Games in English, and by 999 Games in Dutch. The game board represents renaissance-era Spain where the nobility fight for control...
, JavaJava (board game)Java is a German-style board game designed by Wolfgang Kramer and Michael Kiesling and published in 2000 by Ravensburger in German and by Rio Grande Games in English. It is illustrated by Franz Vohwinkel....
, MexicaMexica (board game)Mexica is a board game designed by Wolfgang Kramer and Michael Kiesling and published in 2002 by Ravensburger in German and Rio Grande Games in English. Mexica was awarded 5th prize in the 2002 Deutscher Spiele Preis....
, TikalTikal (board game)Tikal is a German-style board game designed by Wolfgang Kramer and Michael Kiesling and published in 1999 by Ravensburger in German and by Rio Grande Games in English...
, Princes of Florence, TorresTorres (board game)Torres is a German-style board game designed by Wolfgang Kramer and Michael Kiesling and published in 1999 by FX Schmid in German and by Rio Grande Games in English. The game strongly influenced Kramer and Kiesling's Mask Trilogy of games, but is not considered to be a part of the trilogy...
) - Alan R. MoonAlan R. MoonAlan R. Moon is an author of board games, born in Southampton, England, and currently living in the United States. Despite his nationality, he is generally considered to be one of the foremost designers of German-style board games. Many of his games can be seen as board game variations on the...
(Capitol, ElfenlandElfenlandElfenland is a German-style board game designed by Alan R. Moon and published by Amigo Spiele in German and Rio Grande Games in English in 1998....
, Union Pacific, Ticket to RideTicket to Ride (board game)Ticket to Ride is a railway-themed German-style board game designed by Alan R. Moon and published in 2004 by Days of Wonder. The game is also known as Zug um Zug , Les Aventuriers du Rail , Aventureros al Tren , Wsiąść do pociągu , and Menolippu .The game won the 2004 Spiel des Jahres, the Origins...
) - Christian T. Petersen (Twilight ImperiumTwilight ImperiumTwilight Imperium is a strategy board game produced by Fantasy Flight Games. It was designed by Christian T. Petersen and was first released in 1998. The game is currently in its third edition, released in 2005...
, A Game of Thrones (board game)A Game of Thrones (board game)A Game of Thrones is a strategy board game created by Christian T. Petersen and released by Fantasy Flight Games in 2003. The game is based on the A Song of Ice and Fire fantasy series by George R. R. Martin...
, World of Warcraft (board game)) - Paul RandlesPaul RandlesPaul Joseph Randles was an American game designer who designed German-style board games. His games Pirate's Cove and Key Largo were published first in Europe and then in the United States...
(Pirate's CovePirate's CovePirate's Cove is a board game designed by Paul Randles and Daniel Stahl, and published in Europe in 2002 by Amigo Spiele and in the United States in 2003 by Days of Wonder...
, Key LargoKey Largo (board game)Key Largo is a German-style board game designed by Paul Randles with Mike Selinker and Bruno Faidutti. It was published in 2005 by Tilsit Editions and in 2008 by Paizo Publishing. The game takes place in 1899 in the Key Largo area of Florida, where treasure-hunting companies seek gold and artifacts...
) - Alex RandolphAlex RandolphAlexander Randolph was a designer of board games. Randolph's game creations include TwixT, Breakthru, Inkognito , Raj, Ricochet Robot, and Enchanted Forest ....
(Twixt, Raj, Geister, Enchanted ForestEnchanted Forest (game)Enchanted Forest is a board game designed by Alex Randolph and Michel Matschoss that requires players to remember the locations of fairytale treasures...
, Inkognito, Ricochet Robots) - Ken RolstonKen RolstonKen Rolston is an American computer game and board game designer best known for his work with West End Games and the hit computer game series The Elder Scrolls...
, part of the core team at West End GamesWest End GamesWest End Games was a company that made board, role-playing, and war games. It was founded by Daniel Scott Palter in 1974 in New York, but later moved to Honesdale, Pennsylvania... - Charles S. RobertsCharles S. RobertsCharles Swann Roberts was a wargame designer, railroad historian, and businessman. He is renowned as "The Father of Board Wargaming", having created the first modern wargame in 1952, and the first wargaming company in 1954...
(Tactics II (first commercial board wargame)), founder of Avalon HillAvalon HillAvalon Hill was a game company that specialized in wargames and strategic board games. Its logo contained its initials "AH", and it was often referred to by this abbreviation. It also published the occasional miniature wargaming rules, role-playing game, and had a popular line of sports simulations... - Uwe RosenbergUwe RosenbergUwe Rosenberg is a German game designer. He has become known mainly for his card game Bohnanza, which is successful both in Germany and internationally...
(AgricolaAgricola (board game)Agricola is a German-style board game created by Uwe Rosenberg, and published by Lookout Games in Europe and Z-Man Games in the US. The goal of the game is to build the most well-balanced farm at the end of 14 rounds, consisting of plowed fields for crops and fenced pastures for livestock. The...
, BohnanzaBohnanzaBohnanza is a German-style card game of trading and politics, designed by Uwe Rosenberg and released in 1997 by Amigo Spiele in German and by Rio Grande Games in English. It is played with a deck of cards with comical illustrations of eleven different types of beans , which the players are trying...
) - Sid SacksonSid SacksonSid Sackson was a significant American board game designer and collector.His most popular creation is probably the business game Acquire...
(AcquireAcquireAcquire is a board game designed by Sid Sackson.The game was originally published in 1962 by 3M as a part of their bookshelf games series. In most versions, the theme of the game is investing in hotel chains. In the 1990s Hasbro edition, the hotel chains were replaced by generic corporations,...
, Can't Stop, Kohle, Kies & Knete) - Michael SchachtMichael SchachtMichael Schacht is a German game designer, graphician and owner of the small publishing company Spiele aus Timbuktu.- Life and work :...
(Web of Power, Dschunke, Industria, Hansa) - Karl-Heinz Schmiel (Attila, Die MacherDie MacherDie Macher is a strategy board game designed by Karl-Heinz Schmiel of Germany. The game is based on the German electoral system and each player takes the role of one of five political parties...
) - Emiliano SciarraEmiliano SciarraEmiliano Sciarra is a game designer of board games, card games and videogames.He is the author of Bang!, a Wild West themed card game published by daVinci Editrice.- Biography:...
(Bang!Bang!Bang! is a wild west-themed card game similar to a spaghetti western designed by Emiliano Sciarra and released by Italian publisher daVinci Editrice in 2002...
) - Andreas SeyfarthAndreas SeyfarthAndreas Seyfarth is a German-style board game designer, who is most famous for creating Puerto Rico, which is rated #2 on BoardGameGeek. In 2002, the game was awarded first place for the prestigious Deutscher Spiele Preis...
(ManhattanManhattan (game)Manhattan is a boardgame designed by Andreas Seyfarth and originally published by the German company Hans im Glück. It was the winner of Spiel des Jahres in 1994. An English language version was published by Mayfair Games in 1996.-External links:...
, Puerto RicoPuerto Rico (game)Puerto Rico is a German board game designed by Andreas Seyfarth, and published in 2002 by Alea in German, by Rio Grande Games in English and by Κάισσα in Greek....
) - Daniel StahlDaniel StahlDaniel Stahl is an American game designer best known for creating German-style board games. In 2002, his game Pirate's Cove was published by Amigo Spiele in Europe and then in the United States by Days of Wonder.A former member of the ImagiNation Network, He became a webmaster in 1994 and later...
(Pirate's CovePirate's CovePirate's Cove is a board game designed by Paul Randles and Daniel Stahl, and published in Europe in 2002 by Amigo Spiele and in the United States in 2003 by Days of Wonder...
) - Jerry TaylorJerry TaylorJerry Taylor is a senior fellow at the Cato Institute where he researches environmental policy. He attended the University of Iowa as a political science major....
(Hammer of the ScotsHammer of the Scots (board game)Hammer of the Scots is a board game, designed in 2002 by Jerry Taylor and published by Columbia Games. It chronicles the Wars of Scottish Independence through roughly the time period portrayed in the film Braveheart....
, Crusader Rex) - Klaus TeuberKlaus TeuberKlaus Teuber is a German designer of board games. He won the Spiel des Jahres award four times, for The Settlers of Catan, Barbarossa, Drunter und Drüber and Adel Verpflichtet. He retired from his profession as a dental technician to become a full-time game designer in 1999. , he lives in ...
(The Settlers of CatanThe Settlers of CatanThe Settlers of Catan is a multiplayer board game designed by Klaus Teuber and first published in 1995 in Germany by Franckh-Kosmos Verlag as Die Siedler von Catan. Players assume the roles of settlers, each attempting to build and develop their settlement while trading and acquiring resources...
, Adel Verpflichtet, EntdeckerEntdeckerEntdecker is a German-style board game designed by Klaus Teuber and published in 1996 by Goldsieber in German. Although the game won 2nd prize in the Deutscher Spiele Preis, many gamers were disappointed with the game after the success of Teuber's previous game, The Settlers of Catan...
,LöwenherzLöwenherzLöwenherz is a German-style board game designed by Klaus Teuber and published in 1997 by Goldsieber in German and by Rio Grande Games in English...
) - Martin Wallace (Liberte, Age of SteamAge of SteamAge of Steam is a strategy board game by Martin Wallace published in 2002 by Warfrog Games on license from Winsome Games. The game depicts the development of railroads in the United States, as well as several other countries using the expansion maps. It can be played by three to six players,...
, Struggle of Empires, Princes of the Renaissance) - Klaus-Jürgen WredeKlaus-Jürgen WredeKlaus-Jürgen Wrede is a German board game creator, the creator of the best-selling Carcassonne and Downfall of Pompeii....
(CarcassonneCarcassonne (board game)Carcassonne is a tile-based German-style board game for two to five players, designed by Klaus-Jürgen Wrede and published in 2000 by Hans im Glück in German and Rio Grande Games in English....
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