Pilotwings 64
Encyclopedia
is a video game for the Nintendo 64
Nintendo 64
The , often referred to as N64, was Nintendo′s third home video game console for the international market. Named for its 64-bit CPU, it was released in June 1996 in Japan, September 1996 in North America, March 1997 in Europe and Australia, September 1997 in France and December 1997 in Brazil...

, originally released in 1996 along with the debut of the console. The game was co-developed by Nintendo and the American visual technology group Paradigm Simulation
Paradigm Entertainment
Paradigm Entertainment was an American video game development company. Paradigm is perhaps best known for its vehicle simulation games. Founded as a 3D computer graphics company in 1990, Paradigm primarily worked on realistic flight simulation technology for major space and aviation clients...

. It was one of three launch titles for the Nintendo 64 in Japan as well as Europe and one of two launch titles in North America. Pilotwings 64 is a follow-up to Pilotwings
Pilotwings
is a video game for the Super Nintendo Entertainment System . It was developed by Nintendo's Entertainment Analysis and Development division, led by producer Shigeru Miyamoto. The game was originally released in Japan on December 21, 1990, shortly after the launch of the SNES...

 for the Super Nintendo Entertainment System
Super Nintendo Entertainment System
The Super Nintendo Entertainment System is a 16-bit video game console that was released by Nintendo in North America, Europe, Australasia , and South America between 1990 and 1993. In Japan and Southeast Asia, the system is called the , or SFC for short...

 (SNES), which was a North American launch game for its respective console in 1991. Also like that game, Pilotwings 64 received production input from Nintendo producer Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....

.

Pilotwings 64 is a 3D
3D computer graphics
3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images...

 flight simulator
Flight simulator
A flight simulator is a device that artificially re-creates aircraft flight and various aspects of the flight environment. This includes the equations that govern how aircraft fly, how they react to applications of their controls and other aircraft systems, and how they react to the external...

 that puts the player in control of one of six pilots as they try to earn pilot licenses
Pilot licensing and certification
Pilot licensing or certification refers to permits to fly aircraft that are issued by the National Aviation Authority in each country, establishing that the holder has met a specific set of knowledge and experience requirements. This includes taking a flying test. The certified pilot can then...

 through various forms of aviation. The events are flying an autogyro
Autogyro
An autogyro , also known as gyroplane, gyrocopter, or rotaplane, is a type of rotorcraft which uses an unpowered rotor in autorotation to develop lift, and an engine-powered propeller, similar to that of a fixed-wing aircraft, to provide thrust...

, using a jet pack
Jet pack
Jet pack, rocket belt, rocket pack, and similar names are various types of devices, usually worn on the back, that are propelled by jets of escaping gases so as to allow a single user to fly....

, and hang gliding
Hang gliding
Hang gliding is an air sport in which a pilot flies a light and unmotorized foot-launchable aircraft called a hang glider ....

. Several bonus tasks are offered, such as skydiving
Parachuting
Parachuting, also known as skydiving, is the action of exiting an aircraft and returning to earth with the aid of a parachute. It may or may not involve a certain amount of free-fall, a time during which the parachute has not been deployed and the body gradually accelerates to terminal...

 and a human cannonball
Human cannonball
The human cannonball is a performance in which a person is ejected from a specially designed cannon. The impetus is provided not by gunpowder, but by either a spring or jet of compressed air...

 test. The game also puts focus on allowing the player to freely explore its detailed 3D environments, most notably a miniature representation of the United States
United States
The United States of America is a federal constitutional republic comprising fifty states and a federal district...

.

The game received positive review scores and praise from gaming publications and news sources alike for its visual presentation and flying controls. Similar to its SNES predecessor, Pilotwings 64 serves to demonstrate the graphical capabilities of its gaming hardware. Although the flight simulator did not initially enjoy the same commercial success as its fellow launch game Super Mario 64
Super Mario 64
is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 has sold over...

, Pilotwings 64 went on to sell over one million copies worldwide.

Gameplay

Pilotwings 64 is a 3D
3D computer graphics
3D computer graphics are graphics that use a three-dimensional representation of geometric data that is stored in the computer for the purposes of performing calculations and rendering 2D images...

 flight simulator
Flight simulator
A flight simulator is a device that artificially re-creates aircraft flight and various aspects of the flight environment. This includes the equations that govern how aircraft fly, how they react to applications of their controls and other aircraft systems, and how they react to the external...

 in which the player must complete a variety of missions involving different airborne vehicles and air sports
Air sports
The term Air sports covers a range of aerial activities such as:* Aerobatics* Ballooning* General aviation including Air racing* Gliding* Hang gliding* Human powered aircraft* Model aircraft* Parachuting* Paragliding...

. Before each mission, the player must choose one of six character pilots, each with their own advantages and disadvantages based on factors such as weight. The tests presented to the player require him or her to complete an objective in order to earn a license
Pilot licensing and certification
Pilot licensing or certification refers to permits to fly aircraft that are issued by the National Aviation Authority in each country, establishing that the holder has met a specific set of knowledge and experience requirements. This includes taking a flying test. The certified pilot can then...

 for the given event. Depending on the mission, points are awarded or deducted based on time, damage, fuel usage, accuracy, softness of landing, and similar criteria. The player is awarded either a bronze, silver, or gold license based on the number of points attained. More difficult tests become available as the player progresses.

There are three main events in Pilotwings 64 required to complete the game, each of which has its own objectives and unique flight controls centered around the Nintendo 64 controller
Nintendo 64 controller
The Nintendo 64 controller is the standard game controller included with the Nintendo 64. Released by Nintendo in late 1996 in Japan and North America, and 1997 in Europe, it features ten buttons, one digital "Control Stick" and a directional pad, all laid out in a "M" shape.-Design:The controller...

's single analog stick. The first, hang gliding
Hang gliding
Hang gliding is an air sport in which a pilot flies a light and unmotorized foot-launchable aircraft called a hang glider ....

, usually requires the player to fly through a series of floating marker rings or snap a photograph of a particular piece of scenery before landing in a target area. The player's movement is affected by wind currents and altitude can be gained by flying through thermal columns
Thermal
A thermal column is a column of rising air in the lower altitudes of the Earth's atmosphere. Thermals are created by the uneven heating of the Earth's surface from solar radiation, and are an example of convection. The sun warms the ground, which in turn warms the air directly above it...

. The second event is the "Rocket Belt", a jet pack
Jet pack
Jet pack, rocket belt, rocket pack, and similar names are various types of devices, usually worn on the back, that are propelled by jets of escaping gases so as to allow a single user to fly....

 that allows the player to move and gain height as well as hover, tilt, and rotate in the air using the belt's equipped thrusters. Goals entail flying through rings or popping large balloons before landing. The third event, the gyrocopter
Autogyro
An autogyro , also known as gyroplane, gyrocopter, or rotaplane, is a type of rotorcraft which uses an unpowered rotor in autorotation to develop lift, and an engine-powered propeller, similar to that of a fixed-wing aircraft, to provide thrust...

, challenges the player to take off and land on a runway after completing objectives like navigating a path of rings or destroying targets with missiles. Pilotwings 64 also features several bonus
Bonus stage
A bonus stage is a special level within a video game designed to reward the player or players, and typically allows the player to collect extra points or power-ups. Often a bonus stage will have no enemies or hazards, or may contain them but the player character is invulnerable to attack from them...

 events that are unlocked if the player performs well in the main missions. The player can also earn medals on many of these events. They include skydiving
Parachuting
Parachuting, also known as skydiving, is the action of exiting an aircraft and returning to earth with the aid of a parachute. It may or may not involve a certain amount of free-fall, a time during which the parachute has not been deployed and the body gradually accelerates to terminal...

, a human cannonball
Human cannonball
The human cannonball is a performance in which a person is ejected from a specially designed cannon. The impetus is provided not by gunpowder, but by either a spring or jet of compressed air...

 event, and the "Jumble Hopper", which grants the player special spring-loaded boots to be used in bouncing across the landscape to an end space. Lastly, Pilotwings 64 features a "Birdman" mode that puts the character in a bird suit and gives players the opportunity to freely explore the game's detailed, object-dense environments set among its four distinct islands. One of the islands is based on the United States
United States
The United States of America is a federal constitutional republic comprising fifty states and a federal district...

, and has geographical replications of famous landmarks including the Statue of Liberty
Statue of Liberty
The Statue of Liberty is a colossal neoclassical sculpture on Liberty Island in New York Harbor, designed by Frédéric Bartholdi and dedicated on October 28, 1886...

 and Mount Rushmore
Mount Rushmore
Mount Rushmore National Memorial is a sculpture carved into the granite face of Mount Rushmore near Keystone, South Dakota, in the United States...

 and major cities such as Los Angeles
Los Ángeles
Los Ángeles is the capital of the province of Biobío, in the commune of the same name, in Region VIII , in the center-south of Chile. It is located between the Laja and Biobío rivers. The population is 123,445 inhabitants...

, Chicago
Chicago
Chicago is the largest city in the US state of Illinois. With nearly 2.7 million residents, it is the most populous city in the Midwestern United States and the third most populous in the US, after New York City and Los Angeles...

, and New York City
New York City
New York is the most populous city in the United States and the center of the New York Metropolitan Area, one of the most populous metropolitan areas in the world. New York exerts a significant impact upon global commerce, finance, media, art, fashion, research, technology, education, and...

. Representations of Nintendo characters and many other interesting quirks can be found in the landscapes of the game.

Development

Pilotwings 64 was co-developed by the Texas
Texas
Texas is the second largest U.S. state by both area and population, and the largest state by area in the contiguous United States.The name, based on the Caddo word "Tejas" meaning "friends" or "allies", was applied by the Spanish to the Caddo themselves and to the region of their settlement in...

-based graphics company Paradigm Simulation
Paradigm Entertainment
Paradigm Entertainment was an American video game development company. Paradigm is perhaps best known for its vehicle simulation games. Founded as a 3D computer graphics company in 1990, Paradigm primarily worked on realistic flight simulation technology for major space and aviation clients...

 and Nintendo
Nintendo
is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....

's Entertainment Analysis and Development
Nintendo Entertainment Analysis and Development
, commonly abbreviated as EAD, is the largest division inside Nintendo. It was preceded by the , a team of designers with an art background responsible for many different tasks, which Shigeru Miyamoto and Takashi Tezuka originally belonged to...

 (EAD) and Integrated Research and Development
Nintendo Development Teams
Nintendo is one of the world's biggest video game developing companies, having created multiple successful franchises. Because of its storied history, the developer employs a methodical system of software and hardware development that is mainly centralized within its offices in Kyoto and Tokyo, in...

 (IRD) divisions. Due to Paradigm's experience with Silicon Graphics
Silicon Graphics
Silicon Graphics, Inc. was a manufacturer of high-performance computing solutions, including computer hardware and software, founded in 1981 by Jim Clark...

 workstations, Nintendo contacted the American company in 1994 concerning it becoming one of the Nintendo 64's "Dream Team" of first developers. Paradigm worked directly with a team at Silicon Graphics and spent nine months developing a technology base for Pilotwings 64 and Paradigm's other Nintendo 64 releases. Development on Pilotwings 64 began in earnest during June 1995, with Nintendo working on the game design and Paradigm working on the technical production. Nintendo's Genyo Takeda
Genyo Takeda
is the general manager of Nintendo's integrated research division, and has been working there since it was founded in 1981. He mostly works on improving hardware for home consoles and handhelds, but sometimes develops video games...

 and Makoto Wada acted as Paradigm's primary technical and design contacts individually. Wada, the game's director, was also involved in design aspects such as modeling and animation. Shigeru Miyamoto
Shigeru Miyamoto
is a Japanese video game designer and producer. Miyamoto was born and raised in Kyoto Prefecture; the natural surroundings of Kyoto inspired much of Miyamoto's later work....

, the producer of Pilotwings
Pilotwings
is a video game for the Super Nintendo Entertainment System . It was developed by Nintendo's Entertainment Analysis and Development division, led by producer Shigeru Miyamoto. The game was originally released in Japan on December 21, 1990, shortly after the launch of the SNES...

 for the SNES, reprised his role for Pilotwings 64 and oversaw the project from Japan. Miyamoto's involvement was more removed than with the SNES game due to his simultaneous work on the platformer Super Mario 64
Super Mario 64
is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 has sold over...

.

According to Miyamoto, Pilotwings 64 was designed to allow gamers to experience free flight in realistic 3D environments on the Nintendo 64. Prior to the game's conception, Paradigm had worked on military vehicle and flight simulators, but not video games. Dave Gatchel of Paradigm disclosed that with regard to creating the game, they began with a "physics-based approach", but deviated from this in order to gain a balance between accuracy and fun for players. He indicated that there was never an issue as to whether Pilotwings 64 should be more of an arcade game
Arcade game
An arcade game is a coin-operated entertainment machine, usually installed in public businesses such as restaurants, bars, and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games, and merchandisers...

 or a simulation, as their goal was to "always have a more arcade feel". The technical team studied the original Pilotwings extensively during development. Pilotwings on the SNES makes use of the power of the 16-bit console, principally its Mode 7
Mode 7
Mode 7 is a graphics mode on the Super NES video game console that allows a background layer to be rotated and scaled on a scanline-by-scanline basis to create many different effects. The most famous of these effects this can create is the application of a perspective effect on a background layer...

 capability. Similarly, Pilotwings 64 prominently demonstrates the graphical features of its own console. Gatchel suggested that just as design elements present in the game generated its production requirements, these same elements were influenced by the Nintendo 64's technology during development. The large islands within the game were created using Paradigm's own 3D development tool Vega UltraVision. Navigation of these environments is relatively smooth thanks to Pilotwings 64 taking advantage of several key Nintendo 64 hardware features. Conventional level of detail
Level of detail
In computer graphics, accounting for level of detail involves decreasing the complexity of a 3D object representation as it moves away from the viewer or according other metrics such as object importance, eye-space speed or position....

 and mipmap
Mipmap
In 3D computer graphics texture filtering, MIP maps are pre-calculated, optimized collections of images that accompany a main texture, intended to increase rendering speed and reduce aliasing artifacts. They are widely used in 3D computer games, flight simulators and other 3D imaging systems. The...

ping were used to reduce the computational load of distant landscape objects and terrains when they were rendered. The processes respectively substitute simpler geometrical shapes for more complex ones and less detailed textures for more detailed ones, lowering the polygon
Polygon (computer graphics)
Polygons are used in computer graphics to compose images that are three-dimensional in appearance. Usually triangular, polygons arise when an object's surface is modeled, vertices are selected, and the object is rendered in a wire frame model. This is quicker to display than a shaded model; thus...

 count and 3D rendering
3D rendering
3D rendering is the 3D computer graphics process of automatically converting 3D wire frame models into 2D images with 3D photorealistic effects on a computer.-Rendering methods:...

 time for a given frame and thus putting less demand on the geometric engine. Pilotwings 64 also applies z-buffering
Z-buffering
In computer graphics, z-buffering is the management of image depth coordinates in three-dimensional graphics, usually done in hardware, sometimes in software. It is one solution to the visibility problem, which is the problem of deciding which elements of a rendered scene are visible, and which...

, which keeps track of an object's depth and tells the graphics processor which portions of the object to render and which to hide. This, along with texture filtering
Texture filtering
In computer graphics, texture filtering or texture smoothing is the method used to determine the texture color for a texture mapped pixel, using the colors of nearby texels . Mathematically, texture filtering is a type of anti-aliasing, but it filters out high frequencies from the texture fill...

 and anti-aliasing
Anti-aliasing
In digital signal processing, spatial anti-aliasing is the technique of minimizing the distortion artifacts known as aliasing when representing a high-resolution image at a lower resolution...

, makes the object appear solid and smooth along its edges rather than pixilated
Pixilation
Pixilation is a stop motion technique where live actors are used as a frame-by-frame subject in an animated film, by repeatedly posing while one or more frame is taken and changing pose slightly before the next frame or frames. The actor becomes a kind of living stop motion puppet...

.

As Nintendo was in charge of its actual game design, they dictated the aircraft and characters that would be present in the game. The six playable pilots in Pilotwings 64 are all named after various birds. The character Lark is modeled after Nester, a mascot for the North American Nintendo Power
Nintendo Power
Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo of America, but now run independently. As of issue #222 , Nintendo contracted publishing duties to Future US, the U.S. subsidiary of British publisher Future.The first issue published was...

 magazine. The female character Robin is called "Hooter" in the Japanese version. The soundtrack for Pilotwings 64 was composed by Dan Hess and arranged by Akito Nakatsuka. The tracks were produced to compliment each level, such as a "soothing" jazz
Jazz
Jazz is a musical style that originated at the beginning of the 20th century in African American communities in the Southern United States. It was born out of a mix of African and European music traditions. From its early development until the present, jazz has incorporated music from 19th and 20th...

-inspired musical piece played during the exploratory Birdman mode. A now out-of-print CD soundtrack was released by Pony Canyon
Pony Canyon
is a Japanese company, established on October 1, 1966 , which publishes music, DVD and VHS videos, movies and video games. It is a subsidiary of Japanese Media Group, Fujisankei Communications Group.-History:...

 in Japan on December 16, 1996.

Pilotwings 64 was one of thirteen Nintendo 64 games shown at Nintendo Space World
Nintendo Space World
Nintendo World, formerly called Nintendo Space World, Nintendo 64 Space World, Super Famicom Space World, Famicom Space World, and , is a video game trade show hosted by Nintendo, typically to unveil new consoles or handhelds...

 in November 1995 when the console was first unveiled to the public as the "Ultra 64". The game was later displayed at the Electronic Entertainment Expo (E3) in Los Angeles during May 1996.

Reception and legacy

Pilotwings 64 was released in Japan on June 23, 1996 as one of three Nintendo 64 launch titles, the other two being Super Mario 64
Super Mario 64
is a platform game, published by Nintendo and developed by its EAD division, for the Nintendo 64. Along with Pilotwings 64, it was one of the launch titles for the console. It was released in Japan on June 23, 1996, and later in North America, Europe, and Australia. Super Mario 64 has sold over...

 and Saikyō Habu Shōgi. Pilotwings 64 managed to sell about one unit with about every tenth Nintendo 64 console, with regional sales totaling 136,986 copies by the end of the year. The game was one of two original releases for the system during its September 26, 1996 debut in North America, which was a few days earlier than the date set by Nintendo. While Super Mario 64 initially sold at a one-to-one ratio with each console in the United States, Pilotwings 64 sold an average of one copy with every fourth console. Despite selling out, some store locations for Electronics Boutique and KB Toys
KB Toys
K·B Toys was a chain of mall-based retail toy stores in the United States. It was founded in 1922 by the Kaufman brothers. K·B operated 605 stores in 44 U.S. states, Puerto Rico as well as Guam. It was privately held in Pittsfield, Massachusetts...

 reported little or no units of the flight simulator being shipped to retailers. About 90,000 copies of Pilotwings 64 were sold in its first few days on sale in the country, putting the game at number four on the NPD Group
NPD Group
The NPD Group, Inc. is a leading North American market research company. The NPD Group consistently ranks among the top 25 market research companies in the independent Honomichl Top 50 report, which the media and the research industry acknowledge as a credible source of information on the market...

 sales charts for that September. Pilotwings 64 saw a release in European nations on March 1, 1997, when it was one of three launch games along with Super Mario 64 and Star Wars: Shadows of the Empire
Star Wars: Shadows of the Empire (video game)
Star Wars: Shadows of the Empire is a 1996 video game, developed by LucasArts. It was one of the first games made available for Nintendo's 64-bit system, Nintendo 64. A version for Windows 95 was released a year later...

. In the United Kingdom, it was listed by Esquire
Esquire (magazine)
Esquire is a men's magazine, published in the U.S. by the Hearst Corporation. Founded in 1932, it flourished during the Great Depression under the guidance of founder and editor Arnold Gingrich.-History:...

 magazine as the "cheapest game in Nintendo's frighteningly-priced opening range of titles". It was confirmed in early 1998 that the game had sold over one million units worldwide.

Pilotwings 64 was well-received by most reviewers. The game's combination of 3D graphics, realistic settings, and flight simulation were applauded by many news sources and major gaming publications. In his release review of the Nintendo 64, The Seattle Times
The Seattle Times
The Seattle Times is a newspaper serving Seattle, Washington, US. It is the largest daily newspaper in the state of Washington. It has been, since the demise in 2009 of the printed version of the rival Seattle Post-Intelligencer, Seattle's only major daily print newspaper.-History:The Seattle Times...

 contributor Steven L. Kent
Steven L. Kent
Steven L. Kent is an American writer, known for both video game journalism and military science fiction novels. In 1993, Steven started work as a freelance journalist, writing monthly video game reviews for the Seattle Times...

 found that the flight mechanics and vast areas featured in Pilotwings 64 make it one of the most impressive games ever made. Glenn Rubenstein of the website GameSpot
GameSpot
GameSpot is a video gaming website that provides news, reviews, previews, downloads, and other information. The site was launched in May 1, 1996 by Pete Deemer, Vince Broady and Jon Epstein. It was purchased by ZDNet, a brand which was later purchased by CNET Networks. CBS Interactive, which...

 summarized, "The graphics, sound, control, and all around excitement add up to make Pilotwings 64 one hell of a great ride." Staff reviewers of Electronic Gaming Monthly
Electronic Gaming Monthly
Electronic Gaming Monthly is a bimonthly American video game magazine. It has been published by EGM Media, LLC. since relaunching in April of 2010. Its previous run, which ended in January 2009, was published by Ziff Davis...

, GamePro
GamePro
GamePro Media was a United States gaming media company publishing online and print content on the video game industry, video game hardware, and video game software developed for a video game console , a computer, and/or a mobile device . GamePro Media properties include GamePro magazine and...

, and IGN
IGN
IGN is an entertainment website that focuses on video games, films, music and other media. IGN's main website comprises several specialty sites or "channels", each occupying a subdomain and covering a specific area of entertainment...

 all voiced positive comments on the game's polygon rendering and frame rates, as well as its sense of control and flying. Alex Constantides of Computer and Video Games
Computer and video games
A video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device. The word video in video game traditionally referred to a raster display device, but following popularization of the term "video game", it now implies any type of...

 enjoyed the game's large environments, exclaiming, "You'll not believe just how huge the islands really are and, because certain elements are hidden at first, it'll take you months to see everything." IGN's Levi Buchanan described this low-pressure, "challenge without competition" aspect of the game as a design philosophy adopted by later Nintendo titles such as Nintendogs
Nintendogs
is a real-time pet simulation video game developed and published by Nintendo for the Nintendo DS handheld video game console. It was first released in Japan, and was later released in North America, Australia, Europe, and other regions. It was originally released in three different versions:...

.

Pilotwings 64 has been criticized for lacking innovative gameplay. The New York Times
The New York Times
The New York Times is an American daily newspaper founded and continuously published in New York City since 1851. The New York Times has won 106 Pulitzer Prizes, the most of any news organization...

 writer Ashley Dunn characterized the game's E3 demonstration as "brain-dead" in its gameplay and suggested that even young children would rather fly a dragon on the Sony
Sony Computer Entertainment
Sony Computer Entertainment, Inc. is a major video game company specializing in a variety of areas in the video game industry, and is a wholly owned subsidiary and part of the Consumer Products & Services Group of Sony...

 PlayStation
PlayStation
The is a 32-bit fifth-generation video game console first released by Sony Computer Entertainment in Japan on December 3, .The PlayStation was the first of the PlayStation series of consoles and handheld game devices. The PlayStation 2 was the console's successor in 2000...

. Game Revolution
Game Revolution
Game Revolution or GR is a gaming website created in 1996. Based in Berkeley, California, the site includes reviews, previews, a gaming download area, cheats, and a merchandise store, as well as webcomics, screenshots, and videos...

 issued Pilotwings 64 a particularly harsh review score, declaring the game to be nothing more than a graphical showcase for those with nothing better to do. This sentiment was echoed by the columnists of Next Generation Magazine
Next Generation Magazine
Next Generation Magazine was a video game magazine that was made by Imagine Media publishing company . It was affiliated to and shared editorial with the UK's Edge magazine. Next Generation ran from January 1995 until January 2002. It was published by Jonathan Simpson-Bint and edited by Neil West...

, who noted the game as one that would most likely become a footnote in the history of the hardware on which it is played: "While it provides some interesting challenges, it's less a game than a drop-dead gorgeous example of the kind of rock-solid, smoothly flowing worlds the Nintendo 64 can produce." The sound effects present in the game were impressive to several reviewers, but the soundtrack has been negatively compared to lounge music
Lounge music
Lounge music is a retrospective description of music popular in the 1950s and 1960s. It is a type of mood music meant to evoke in the listeners the feeling of being in a place — a jungle, an island paradise, outer space, et cetera — other than where they are listening to it...

 and porn groove
Porn groove
Porn groove is a term used to describe the music soundtrack to pornographic films, or a genre of music that imitates such music. The electric guitar with wah-wah pedal is the most common instrument associated with porn groove, and synonymous with the genre...

.

Pilotwings 64 was ranked number 38 in Nintendo Power
Nintendo Power
Nintendo Power magazine is a monthly news and strategy magazine formerly published in-house by Nintendo of America, but now run independently. As of issue #222 , Nintendo contracted publishing duties to Future US, the U.S. subsidiary of British publisher Future.The first issue published was...

s "100 Best Nintendo Games of All Time" in its landmark 100th issue in September 1997. In February 2006, it was rated the 117th best game made on a Nintendo system in the magazine's "Top 200 Games" list for its 200th issue. In July 2007, the United Kingdom video game magazine Edge
Edge (magazine)
Edge is a multi-format computer and video game magazine published by Future Publishing in the United Kingdom. It is known for its industry contacts, editorial stance, distinctive anonymous third-person writing style, yearly awards and longevity....

 included Pilotwings 64 at number 69 on its own "Top 100 Games" list. The UK's Official Nintendo Magazine listed it at number 40 on its "100 Best Nintendo Games" in February 2009.

Paradigm announced at E3 1997 that they were producing a Nintendo 64 sequel to Pilotwings 64. However, even though Nintendo expressed interest in Paradigm's early presentations, the game was cancelled because Nintendo did not have the resources to aid in its development at that time. There were rumors of a sequel on the Nintendo GameCube
Nintendo GameCube
The , officially abbreviated to NGC in Japan and GCN in other regions, is a sixth generation video game console released by Nintendo on September 15, 2001 in Japan, November 18, 2001 in North America, May 3, 2002 in Europe, and May 17, 2002 in Australia...

 and later the Wii
Wii
The Wii is a home video game console released by Nintendo on November 19, 2006. As a seventh-generation console, the Wii primarily competes with Microsoft's Xbox 360 and Sony's PlayStation 3. Nintendo states that its console targets a broader demographic than that of the two others...

, development courtesy of Factor 5
Factor 5
Factor 5 GmbH is an independent software and video game developer. The company was originally co-founded by five former Rainbow Arts employees in 1987 in Cologne, Germany, which served as the inspiration behind the studio's name....

, but no game was ever shown. Pilotwings 64 itself has yet to appear on the Wii Virtual Console
Virtual console
A virtual console – also known as a virtual terminal – is a conceptual combination of the keyboard and display for a computer user interface. It is a feature of some operating systems such as UnixWare, Linux, and BSD, in which the system console of the computer can be used to switch between...

. After their briefing time at E3 2010
Electronic Entertainment Expo 2010
The Electronic Entertainment Expo 2010, commonly known as E3 2010, was the 16th Electronic Entertainment Expo held. The event took place on June 14–17 at the Los Angeles Convention Center. E3 is an annual trade show for the computer and video games industry presented by the Entertainment Software...

, Nintendo announced a sequel titled Pilotwings Resort
Pilotwings Resort
is a flight simulation video game for the Nintendo 3DS handheld game console, developed by Monster Games and published by Nintendo. It is a sequel to the 1990 Super Nintendo Entertainment System game Pilotwings and the 1996 Nintendo 64 game Pilotwings 64. Similarly to its predecessors, it was...

 for the Nintendo 3DS
Nintendo 3DS
The is a portable game console produced by Nintendo. The autostereoscopic device is able to project stereoscopic 3D effects without the use of 3D glasses or any additional accessories. The Nintendo 3DS features backward compatibility with Nintendo DS series software, including Nintendo DSi software...

, which was released as a launch title for the handheld console.

External links

  • Pilotwings 64 at Nintendo
    Nintendo
    is a multinational corporation located in Kyoto, Japan. Founded on September 23, 1889 by Fusajiro Yamauchi, it produced handmade hanafuda cards. By 1963, the company had tried several small niche businesses, such as a cab company and a love hotel....

     
  • Pilotwings 64 at GameFAQs
    GameFAQs
    GameFAQs is a website that hosts FAQs and walkthroughs for video games. It was created in November 1995 by Jeff "CJayC" Veasey and was bought by CNET Networks in May 2003. It is currently owned by CBS Interactive. The site has a database of video game information, cheat codes, reviews, game saves,...

The source of this article is wikipedia, the free encyclopedia.  The text of this article is licensed under the GFDL.
 
x
OK