Castle Wolfenstein
Encyclopedia
Castle Wolfenstein is an early stealth-based action-adventure
shooter
computer game developed by Muse Software
for the Apple II
. It was first released in 1981 and later ported
to DOS
, the Atari 8-bit family
, and the Commodore 64
.
. The game's main objective is to traverse the levels
of the castle to find the secret war plans and escape alive. Progressively higher military ranks are earned upon each successful escape with the war plans, and the game becomes correspondingly more difficult as each higher rank is achieved. There are eight ranks, beginning with Private, culminating at the rank of Field Marshal.
It combines adventure
elements of computer games with real-time action
elements of arcade game
s. The game is played from a top-down perspective, though the characters are seen upright like in a side-scroller
. The player traverses the levels by sneaking past guards, impersonating Nazi soldiers and sometimes even killing opponents. Castle Wolfenstein can be controlled with a joystick
, paddles
, or a keyboard
.
and bullet
s, which were taken from a dead cellmate. Once the player starts moving, he attracts the attention of the guards, who will try to shoot or apprehend him. He must either run from the guards, or kill them.
There are two styles of guards, the basic guards, and the SS Stormtroopers
who wear bullet-proof vests marked with the SS insignia. The basic guards are not very intelligent, reacting only to the sounds of gunshots and grenades
, or after seeing the player wandering around without a uniform, and will gladly walk their patrol paths into your raised gun and surrender to a search. Additionally, they are unable to leave the rooms they are stationed in. The SS guards are much smarter and, once alerted, tend to chase the player from room to room. They require a large number of bullets or a grenade to kill.
The player has two means of killing enemies. The first is to shoot the enemy, but this expends bullets, a scarce commodity, and risks raising the alarm if another guard is present. Alternatively, a grenade can be used, though this will also attract the attention of nearby guards. Once an enemy soldier is dispatched, his body can be searched for bullets, keys, grenades and bullet-proof vests. The player will only take as many bullets and grenades as he can carry from the body, leaving the remainder.
An alternative to the player shooting his way out of the castle is to find a uniform (either in a chest or from a dead guard), at which point the normal guards will think the player is one of them. However, the SS guards will usually expose the player as an impostor.
Guards do not always have to be killed. Pulling a gun on a guard usually will cause him to put his hands up, allowing him to be frisked for ammo, bullet-proof vests, grenades, and keys, depriving the guard of the full quantity of these he carries. Any in excess of the player's carrying capacity disappear from the game. The player can still choose to kill the guard at this point, but it is not strictly necessary.
Some rooms contain locked chests that can be picked and searched. Some are empty, but others contain useful items such as bullets, grenades, uniforms, bullet-proof vests and the war plans. Chests can also contain bratwurst, Liebfraumilch
wine, Schnapps
, Eva Braun
's Diaries, cannonballs, and medals, though all are worthless in terms of gameplay. Edible items, when ingested, result in comments on their flavor. After drinking an alcoholic beverage, a message of "Hic!" is displayed on screen and the player's aim is temporarily thrown off balance, resulting in bullets and grenades missing their target.
There are a total of 60 discrete rooms in the castle, on five separate floors. Although the rooms are shuffled at the beginning of each game, the path through the castle always remains unchanged. Therefore, it is possible to fully map the castle, and then utilize the map during subsequent games.
Other than the outer walls of the room and the stairs, the entire room is destructible using grenades. This can be necessary in order to access a chest from another direction if a body has fallen in front of it: searching a body has precedence over opening a locked chest. Chests can also be destroyed with a grenade, but if the chest contains explosives (bullets, grenades, or cannonballs) it will explode and end the game. Chests can also be shot open, but attempting to do so also risks setting off any explosive contents.
Running straight into walls temporarily stuns the player, but vertical walls can be clipped slightly by the player's motion and not stun him. Also, some horizontal walls can be walked into from the side without effect. Fallen dead guards can also allow the player to walk through horizontal wall segments and chests, albeit not from directly below. Surviving guards and SS will not walk over bodies, so they can be used to block passage to areas of the room, trap guards in cul-de-sac
s, as well as block entrance by the SS into rooms.
One of the main drawing points for fans was its unprecedented use of digitized voices. German words shouted by the guards, such as "Halt!" (stop!) and "Kommen Sie!" (come, you!) were frequent. Though hard to understand, the voices added to the game's atmosphere and made Castle Wolfenstein stand out from other games released at the time.
With an emphasis on trying to avoid detection for as long as possible, Castle Wolfenstein and its sequel are considered by gamers to be prototypical stealth-based game
s—some of the first in a genre that wouldn't gain popularity until the late 1990s. The game was favorably reviewed by Creative Computing
, one of the leading computer magazines at the time.
The disks save the player's progress as they enter each room; because they are continually being used, the disks cannot be write protected. This allows players to cheat by opening the drive door before the game can write the death status to disk; one can simply reload the game as if he or she had just entered the room.
In the Apple II version, the player could hold down the spacebar (Apple IIe and later) or use the repeat key (Apple II Plus and earlier) while picking a locked chest resulting in a faster unlocking of the chest.
(1949–2004). He was one of the original employees of Muse. In addition to developing Castle Wolfenstein, he wrote the sound engine (called "The Voice") and the game engine
.
Original artwork for the box was created by John D. Benson.
which is very similar in terms of game play and appearance. The objective of that game is to assassinate Adolf Hitler
.
Castle Wolfenstein inspired the game Wolfenstein 3D
by id Software
, which was released in 1992 and helped popularize the first-person shooter
genre. Some fans of the original game now call it "Wolfenstein 2D" to differentiate it from id's game.
Action-adventure game
An action-adventure game is a video game that combines elements of the adventure game genre with various action game elements. It is perhaps the broadest and most diverse genre in gaming, and can include many games which might better be categorized under narrow genres...
shooter
Shooter game
Shooter games are a sub-genre of action game, which often test the player's speed and reaction time. It includes many subgenres that have the commonality of focusing "on the actions of the avatar using some sort of weapon. Usually this weapon is a gun, or some other long-range weapon". A common...
computer game developed by Muse Software
Muse Software
Muse Software was a software and computer game publisher and developer for the first generation of home computers. They first published for the Apple II, and later expanded to the Commodore 64, Atari, and the IBM PC....
for the Apple II
Apple II
The Apple II is an 8-bit home computer, one of the first highly successful mass-produced microcomputer products, designed primarily by Steve Wozniak, manufactured by Apple Computer and introduced in 1977...
. It was first released in 1981 and later ported
Porting
In computer science, porting is the process of adapting software so that an executable program can be created for a computing environment that is different from the one for which it was originally designed...
to DOS
DOS
DOS, short for "Disk Operating System", is an acronym for several closely related operating systems that dominated the IBM PC compatible market between 1981 and 1995, or until about 2000 if one includes the partially DOS-based Microsoft Windows versions 95, 98, and Millennium Edition.Related...
, the Atari 8-bit family
Atari 8-bit family
The Atari 8-bit family is a series of 8-bit home computers manufactured from 1979 to 1992. All are based on the MOS Technology 6502 CPU and were the first home computers designed with custom coprocessor chips...
, and the Commodore 64
Commodore 64
The Commodore 64 is an 8-bit home computer introduced by Commodore International in January 1982.Volume production started in the spring of 1982, with machines being released on to the market in August at a price of US$595...
.
Description
Castle Wolfenstein is a stealth-based action-adventure shooter game set in World War IIWorld War II
World War II, or the Second World War , was a global conflict lasting from 1939 to 1945, involving most of the world's nations—including all of the great powers—eventually forming two opposing military alliances: the Allies and the Axis...
. The game's main objective is to traverse the levels
Level (computer and video games)
A level, map, area, or world in a video game is the total space available to the player during the course of completing a discrete objective...
of the castle to find the secret war plans and escape alive. Progressively higher military ranks are earned upon each successful escape with the war plans, and the game becomes correspondingly more difficult as each higher rank is achieved. There are eight ranks, beginning with Private, culminating at the rank of Field Marshal.
It combines adventure
Adventure game
An adventure game is a video game in which the player assumes the role of protagonist in an interactive story driven by exploration and puzzle-solving instead of physical challenge. The genre's focus on story allows it to draw heavily from other narrative-based media such as literature and film,...
elements of computer games with real-time action
Action game
Action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes diverse subgenres such as fighting games, shooter games, and platform games, which are widely considered the most important action games, though some...
elements of arcade game
Arcade game
An arcade game is a coin-operated entertainment machine, usually installed in public businesses such as restaurants, bars, and amusement arcades. Most arcade games are video games, pinball machines, electro-mechanical games, redemption games, and merchandisers...
s. The game is played from a top-down perspective, though the characters are seen upright like in a side-scroller
Side-scrolling video game
A side-scrolling game or side-scroller is a video game in which the gameplay action is viewed from a side-view camera angle, and the onscreen characters generally move from the left side of the screen to the right. These games make use of scrolling computer display technology...
. The player traverses the levels by sneaking past guards, impersonating Nazi soldiers and sometimes even killing opponents. Castle Wolfenstein can be controlled with a joystick
Joystick
A joystick is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. Joysticks, also known as 'control columns', are the principal control in the cockpit of many civilian and military aircraft, either as a center stick or...
, paddles
Paddle (game controller)
A paddle is a game controller with a round wheel and one or more fire buttons, where the wheel is typically used to control movement of the player object along one axis of the video screen...
, or a keyboard
Computer keyboard
In computing, a keyboard is a typewriter-style keyboard, which uses an arrangement of buttons or keys, to act as mechanical levers or electronic switches...
.
Gameplay
Upon starting the game, the player is equipped with a gunGun
A gun is a muzzle or breech-loaded projectile-firing weapon. There are various definitions depending on the nation and branch of service. A "gun" may be distinguished from other firearms in being a crew-served weapon such as a howitzer or mortar, as opposed to a small arm like a rifle or pistol,...
and bullet
Bullet
A bullet is a projectile propelled by a firearm, sling, or air gun. Bullets do not normally contain explosives, but damage the intended target by impact and penetration...
s, which were taken from a dead cellmate. Once the player starts moving, he attracts the attention of the guards, who will try to shoot or apprehend him. He must either run from the guards, or kill them.
There are two styles of guards, the basic guards, and the SS Stormtroopers
Schutzstaffel
The Schutzstaffel |Sig runes]]) was a major paramilitary organization under Adolf Hitler and the Nazi Party. Built upon the Nazi ideology, the SS under Heinrich Himmler's command was responsible for many of the crimes against humanity during World War II...
who wear bullet-proof vests marked with the SS insignia. The basic guards are not very intelligent, reacting only to the sounds of gunshots and grenades
Hand grenade
A hand grenade is any small bomb that can be thrown by hand. Hand grenades are classified into three categories, explosive grenades, chemical and gas grenades. Explosive grenades are the most commonly used in modern warfare, and are designed to detonate after impact or after a set amount of time...
, or after seeing the player wandering around without a uniform, and will gladly walk their patrol paths into your raised gun and surrender to a search. Additionally, they are unable to leave the rooms they are stationed in. The SS guards are much smarter and, once alerted, tend to chase the player from room to room. They require a large number of bullets or a grenade to kill.
The player has two means of killing enemies. The first is to shoot the enemy, but this expends bullets, a scarce commodity, and risks raising the alarm if another guard is present. Alternatively, a grenade can be used, though this will also attract the attention of nearby guards. Once an enemy soldier is dispatched, his body can be searched for bullets, keys, grenades and bullet-proof vests. The player will only take as many bullets and grenades as he can carry from the body, leaving the remainder.
An alternative to the player shooting his way out of the castle is to find a uniform (either in a chest or from a dead guard), at which point the normal guards will think the player is one of them. However, the SS guards will usually expose the player as an impostor.
Guards do not always have to be killed. Pulling a gun on a guard usually will cause him to put his hands up, allowing him to be frisked for ammo, bullet-proof vests, grenades, and keys, depriving the guard of the full quantity of these he carries. Any in excess of the player's carrying capacity disappear from the game. The player can still choose to kill the guard at this point, but it is not strictly necessary.
Some rooms contain locked chests that can be picked and searched. Some are empty, but others contain useful items such as bullets, grenades, uniforms, bullet-proof vests and the war plans. Chests can also contain bratwurst, Liebfraumilch
Liebfraumilch
Liebfraumilch or Liebfraunmilch is a style of semi-sweet white German wine which may be produced, mostly for export, in the regions Rheinhessen, Palatinate, Rheingau and Nahe. The name is a German word literally meaning "Beloved lady's milk"...
wine, Schnapps
Schnapps
Schnapps is a type of distilled alcoholic beverage. The English word schnapps is derived from the German Schnaps , which can refer to any strong alcoholic drink but particularly those containing at least 32% ABV...
, Eva Braun
Eva Braun
Eva Anna Paula Hitler was the longtime companion of Adolf Hitler and, for less than 40 hours, his wife. Braun met Hitler in Munich, when she was 17 years old, while working as an assistant and model for his personal photographer and began seeing him often about two years later...
's Diaries, cannonballs, and medals, though all are worthless in terms of gameplay. Edible items, when ingested, result in comments on their flavor. After drinking an alcoholic beverage, a message of "Hic!" is displayed on screen and the player's aim is temporarily thrown off balance, resulting in bullets and grenades missing their target.
There are a total of 60 discrete rooms in the castle, on five separate floors. Although the rooms are shuffled at the beginning of each game, the path through the castle always remains unchanged. Therefore, it is possible to fully map the castle, and then utilize the map during subsequent games.
Other than the outer walls of the room and the stairs, the entire room is destructible using grenades. This can be necessary in order to access a chest from another direction if a body has fallen in front of it: searching a body has precedence over opening a locked chest. Chests can also be destroyed with a grenade, but if the chest contains explosives (bullets, grenades, or cannonballs) it will explode and end the game. Chests can also be shot open, but attempting to do so also risks setting off any explosive contents.
Running straight into walls temporarily stuns the player, but vertical walls can be clipped slightly by the player's motion and not stun him. Also, some horizontal walls can be walked into from the side without effect. Fallen dead guards can also allow the player to walk through horizontal wall segments and chests, albeit not from directly below. Surviving guards and SS will not walk over bodies, so they can be used to block passage to areas of the room, trap guards in cul-de-sac
Cul-de-sac
A cul-de-sac is a word of French origin referring to a dead end, close, no through road or court meaning dead-end street with only one inlet/outlet...
s, as well as block entrance by the SS into rooms.
One of the main drawing points for fans was its unprecedented use of digitized voices. German words shouted by the guards, such as "Halt!" (stop!) and "Kommen Sie!" (come, you!) were frequent. Though hard to understand, the voices added to the game's atmosphere and made Castle Wolfenstein stand out from other games released at the time.
With an emphasis on trying to avoid detection for as long as possible, Castle Wolfenstein and its sequel are considered by gamers to be prototypical stealth-based game
Stealth-based game
Stealth game, or simply Stealth, is a video game genre that rewards the player for using stealth to overcome antagonists. Games in the genre typically allow the player to remain undetected by hiding, using disguises, and/or avoiding noise...
s—some of the first in a genre that wouldn't gain popularity until the late 1990s. The game was favorably reviewed by Creative Computing
Creative Computing
Creative Computing was one of the earliest magazines covering the microcomputer revolution. Published from 1974 until December 1985, Creative Computing covered the whole spectrum of hobbyist/home/personal computing in a more accessible format than the rather technically-oriented BYTE. The magazine...
, one of the leading computer magazines at the time.
The disks save the player's progress as they enter each room; because they are continually being used, the disks cannot be write protected. This allows players to cheat by opening the drive door before the game can write the death status to disk; one can simply reload the game as if he or she had just entered the room.
In the Apple II version, the player could hold down the spacebar (Apple IIe and later) or use the repeat key (Apple II Plus and earlier) while picking a locked chest resulting in a faster unlocking of the chest.
Author
Castle Wolfenstein was written by Silas WarnerSilas Warner
Silas Warner was a game programmer and the first employee of Muse Software. Among other games, he created Castle Wolfenstein and Beyond Castle Wolfenstein....
(1949–2004). He was one of the original employees of Muse. In addition to developing Castle Wolfenstein, he wrote the sound engine (called "The Voice") and the game engine
Game engine
A game engine is a system designed for the creation and development of video games. There are many game engines that are designed to work on video game consoles and personal computers...
.
Original artwork for the box was created by John D. Benson.
Legacy
Muse followed Castle Wolfenstein with Beyond Castle WolfensteinBeyond Castle Wolfenstein
Beyond Castle Wolfenstein is a 1984 computer game by Muse Software. It is the sequel to the innovative and successful Castle Wolfenstein, a prototypical stealth game...
which is very similar in terms of game play and appearance. The objective of that game is to assassinate Adolf Hitler
Adolf Hitler
Adolf Hitler was an Austrian-born German politician and the leader of the National Socialist German Workers Party , commonly referred to as the Nazi Party). He was Chancellor of Germany from 1933 to 1945, and head of state from 1934 to 1945...
.
Castle Wolfenstein inspired the game Wolfenstein 3D
Wolfenstein 3D
Wolfenstein 3D is a video game that is generally regarded by critics and gaming journalists as having both popularized the first-person shooter genre on the PC and created the basic archetype upon which all subsequent games of the same genre would be built. It was created by id Software and...
by id Software
Id Software
Id Software is an American video game development company with its headquarters in Richardson, Texas. The company was founded in 1991 by four members of the computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack...
, which was released in 1992 and helped popularize the first-person shooter
First-person shooter
First-person shooter is a video game genre that centers the gameplay on gun and projectile weapon-based combat through first-person perspective; i.e., the player experiences the action through the eyes of a protagonist. Generally speaking, the first-person shooter shares common traits with other...
genre. Some fans of the original game now call it "Wolfenstein 2D" to differentiate it from id's game.